- March 18, 2016
- Satsu
- 7h median play time
Helen's Mysterious Castle
Platforms
About
"Helen's Mysterious Castle" is a challenging 2D platformer game where players control a boy on a quest to rescue a girl from a mystical castle. The game features tight controls, numerous traps and obstacles, and requires precise jumps and quick reflexes to progress. With its pixelated graphics and retro-inspired soundtrack, players will be immersed in a nostalgic adventure filled with mystery and excitement.










- Unique and engaging battle system that requires strategic thinking and planning.
- Charming characters and a lighthearted story that unfolds as you progress.
- Great value for the price, providing several hours of enjoyable gameplay.
- Lack of clear direction at times, leading to confusion about where to go next.
- Some minor bugs and issues with fullscreen mode causing performance problems.
- The story starts off slow and minimal, which may not appeal to all players.
story
301 mentions Positive Neutral NegativeThe story in "Helen's Mysterious Castle" is initially minimal and unfolds gradually, surprising players with its depth and charm as they progress. While it starts off lighthearted and comedic, it incorporates emotional moments and unexpected twists, making for an engaging experience despite some players finding it lacking in exposition at the beginning. Overall, the narrative is described as cute and enjoyable, with memorable characters and a satisfying conclusion, appealing to fans of both RPGs and indie games.
“The story and characters are charming; the game genuinely made me laugh at points, and I truly came out of it wanting the best for everyone.”
“The plot honestly took me by surprise by starting off as yet another 'the amnesiac hero is on a quest to discover who they truly are' story, yet there are enough twists and turns throughout the story combined with simple yet enjoyable characters that it manages to be a memorable tale by the time you get to the end.”
“The story is refreshingly simple but effective, a welcome antidote to the sprawling and incoherent 80+ hour stories of modern games.”
“The story is non-existent, at least as far as I played (which was just past the first boss).”
“There was no introductory scenes prior to the title screen, no character or narrator giving you a backstory after starting a new game, nothing.”
“The story is almost non-existent and so are all important aspects of RPGs aside from the turn-per-turn combat.”