- March 18, 2016
- Satsu
- 7h median play time
Helen's Mysterious Castle
Platforms
About
"Helen's Mysterious Castle" is a challenging 2D platformer game where players control a boy on a quest to rescue a girl from a mystical castle. The game features tight controls, numerous traps and obstacles, and requires precise jumps and quick reflexes to progress. With its pixelated graphics and retro-inspired soundtrack, players will be immersed in a nostalgic adventure filled with mystery and excitement.










- Unique and engaging battle system that requires strategic thinking and planning.
- Charming characters and a lighthearted story that unfolds as you progress.
- Great value for the price, providing several hours of enjoyable gameplay.
- Lack of clear direction at times, leading to confusion about where to go next.
- Some minor bugs and issues with fullscreen mode affecting performance.
- The story starts off slow and may not be compelling for all players.
story
602 mentions Positive Neutral NegativeThe story of "Helen's Mysterious Castle" is described as charming and engaging, with a mix of humor and emotional depth that unfolds gradually as players progress through the game. While it starts off minimal and somewhat vague, many reviewers appreciated the unique twists and character development that emerge, making the journey compelling despite its simplicity. Overall, the narrative is lighthearted and enjoyable, appealing to fans of RPGs looking for a fun, albeit brief, storytelling experience.
“The story and characters are charming, the game genuinely made me laugh at points, and I truly came out of it wanting the best for everyone.”
“The story is also genuinely unique, and though it followed some RPG conventions near the end, the journey there and uncovering who and what I truly was was genuinely compelling.”
“The writing is pretty light in tone and comedic for the most part, but the story does have a few serious beats to it too and the finale is really good.”
“The story is non-existent, at least as far as I played (which was just past the first boss).”
“There was no introductory scenes prior to the title screen, no character or narrator giving you a backstory after starting a new game, nothing.”
“The game definitely seems to focus on gameplay over story, making the story the most lacking aspect of the game, but this might not be as big of a deal as I make it seem because I only played for one hour and the story could develop much more after the point that I reached.”