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SKYHILL

Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
67%Game Brain Score
gameplay, story
grinding, stability
69% User Score Based on 1,500 reviews
Critic Score 63%Based on 11 reviews

Platforms

iPadiPadiPhiPhoneMOMac OSNSNintendo SwitchPCPCPhoPhoneP4Playstation 4WinWindowsXOXbox OneAndAndroidLinLinuxMPMobile PlatformPlaPlayStationTabTabletXboxXbox

About

"Skyhill" is a single-player Horror Role Playing game with a compelling story and sensational gameplay. The experience is fresh in every session due to randomly generated maps and the need to scavenge for supplies. Outstanding graphics, a good soundtrack, and a spectacular atmosphere create a harrowing experience as you navigate through the post-apocalyptic world. However, be prepared for grinding and making tough decisions in your fight for survival.

SKYHILL screenshot
SKYHILL screenshot
SKYHILL screenshot
SKYHILL screenshot
SKYHILL screenshot
SKYHILL screenshot
SKYHILL screenshot
SKYHILL screenshot
SKYHILL screenshot
SKYHILL screenshot
SKYHILL screenshot
+1

69%
Audience ScoreBased on 1,511 reviews
gameplay93 positive mentions
grinding38 negative mentions

  • Engaging and addictive gameplay with a unique premise of descending through a zombie-infested hotel.
  • Crafting system allows for a variety of weapons and food, enhancing the survival aspect.
  • Multiple endings and unlockable perks provide replayability and encourage experimentation.
  • Heavy reliance on RNG can lead to frustrating experiences, as success often feels out of the player's control.
  • Repetitive gameplay with limited room design and enemy variety can make runs feel monotonous.
  • Combat mechanics are simplistic and lack depth, reducing strategic decision-making.
  • gameplay
    389 mentions Positive Neutral Negative

    The gameplay of Skyhill is characterized by its simplicity and reliance on random number generation (RNG), leading to a mix of fun and frustration. While the mechanics are easy to grasp and the game offers a straightforward survival experience, many players find the gameplay repetitive and lacking depth, with a heavy dependence on luck rather than skill. Despite its engaging atmosphere and potential for replayability through perks and random events, the overall experience can become monotonous, diminishing long-term enjoyment.

    • “The gameplay itself is pretty fun, not easy but not too punishing either (depends on difficulty).”
    • “The gameplay is really engaging and the twist makes this worth your while.”
    • “The mechanics reward careful thinking and efficient resource allocation but the turn-based combat does involve an element of luck.”
    • “I was interested to see where the story would lead, but in the end, I just couldn't be bothered because the gameplay is so monotonous.”
    • “The random nature of the item search and the game's need for luck over strategy, especially the attack accuracy problem that has been criticized by players, makes the experience for most players likely to be very bad, and as players get deeper into the game, they will find that the gameplay becomes more and more repetitive and often loses its fun quickly.”
    • “However, the major issue with this game is that gameplay felt repetitive and there is very little variety.”
  • story
    320 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players finding it engaging and atmospheric, while others criticize it as predictable and poorly executed. Many reviews highlight the scattered narrative elements, such as notes and quests, which contribute to the overall lore but can feel disjointed or underdeveloped. Overall, while the story has intriguing aspects and multiple endings, it often takes a backseat to gameplay mechanics, leading to a varied reception among players.

    • “The story is slightly unsettling and more than engaging enough (through texts, notes, and other clues to be found), and the 'secret' ending is a 'must' if you want to tie it all together.”
    • “As you progress through the game, you'll discover clues about the hotel's past and the events that led up to the outbreak, which makes the story even more intriguing.”
    • “The game's story and atmosphere are what make it truly special.”
    • “I was interested to see where the story would lead, but in the end I just couldn't be bothered because the gameplay is so monotonous.”
    • “The plot turned out to be brief and poorly written.”
    • “The story can branch off in three different ways, but all are jumbled together in the course of the playthrough that they contradict one another, and none actually contribute to the gameplay.”
  • graphics
    126 mentions Positive Neutral Negative

    The graphics in the game are a mix of simplistic and stylized designs, often described as minimalistic yet effective in conveying the game's atmosphere. While some players appreciate the unique art styles, such as comic-book and pixel art, others find the graphics basic and lacking in detail. Overall, the visuals are generally considered sufficient for the gameplay experience, with many reviewers noting that high-end graphics are not necessary for enjoyment.

    • “The graphics successfully reflect this dark atmosphere.”
    • “The pixel art style is also well-done, and the environments and characters are incredibly detailed, which makes exploring the hotel all the more rewarding.”
    • “The game offers some really nice graphics and a nice yet simplistic aesthetic which is pleasant all the same and has some amazing attention to detail even though it is a little rough around the edges.”
    • “The graphics are simple and basic.”
    • “The graphics are controversial because although the creatures are well designed, there are only six types, and the backgrounds are boring with dull and flat designs.”
    • “Music, sounds, and graphics are just unambitious.”
  • replayability
    108 mentions Positive Neutral Negative

    Replayability in the game varies significantly among players, with some praising its high replay value due to strategic decisions, multiple endings, and the random nature of gameplay, while others criticize it for a lack of depth and limited replay options after initial completion. Many players enjoy experimenting with different perks and challenges, but some feel that once the game is beaten, there is little incentive to return. Overall, the game's replayability is seen as a mixed bag, with potential for enjoyment but also notable limitations.

    • “Strategic decisions shape the survival process and increase the replayability of the game.”
    • “Great replayability - the combination of perks, stuff you find, character build you make, and the little quests always make for a different experience the next time you boot up the game.”
    • “A lot of content for a small price, multiple secret endings, huge replayability and a great horror atmosphere.”
    • “Fun game on the first playthrough; however, there is very limited replayability as the gameplay is just the same of going left, right, and down.”
    • “Now that I've beaten the game, there's really no replay value left in it.”
    • “Gets boring fast; it was alright to play for a few hours, but the replay value is non-existent.”
  • atmosphere
    82 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and haunting qualities, effectively conveying a post-apocalyptic world through both graphics and sound design. Players appreciate the combination of a rich narrative, atmospheric soundtrack, and engaging gameplay elements that enhance the overall experience. The game's ability to evoke feelings of tension, isolation, and mystery makes it a standout title for fans of atmospheric and strategic survival games.

    • “The atmosphere and graphics immerse the player in the destroyed world.”
    • “The game's story and atmosphere are what make it truly special.”
    • “The atmosphere is adequately creepy and a bit gory, but also delivers on the psychological aspects of fear and horror as you try to figure out what is happening, and how many layers of answers there are to that question... truly enjoyed this title, recommended.”
    • “I feel sorry for not recommending this game, because I really liked its atmosphere but I am waiting to see what else this dev has to offer.”
    • “Some games try to hide the repetitive mobile gameplay under the deep atmosphere.”
    • “The atmosphere is adequately creepy and a bit gory, but also delivers on the psychological aspects of fear and horror as you try to figure out what is happening, and how many layers of answers there are to that question.”
  • music
    78 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its atmospheric qualities that enhance the overall experience, while others find it bland and forgettable. Many noted that the soundtrack fits the game's tone but lacks ambition, leading some to prefer playing with their own music instead. Overall, while the music contributes to the ambiance, it often fails to leave a lasting impression.

    • “The game features an atmospheric soundtrack that perfectly complements the story and adds to the tension and sense of isolation.”
    • “Great soundtrack and good atmosphere.”
    • “And I really enjoy the in-game music; it totally fits the atmosphere!”
    • “The music is forgettable.”
    • “There’s barely any music to speak of and the sound effects are entirely unimpressive.”
    • “Music, sounds, and graphics are just unambitious.”
  • grinding
    40 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and repetitive, particularly when pursuing achievements or playing on higher difficulty levels. While the game may offer some initial fun, it quickly devolves into a slog that lacks replay value, with many gamers recommending a single playthrough on easy to avoid burnout. The crafting and material gathering systems also contribute to the overall feeling of monotony, making the experience less enjoyable for those not keen on grinding.

    • “You'll need a second life for grinding.”
    • “On paper, this sounds like a good idea for a game, but it quickly turns into a tedious slog.”
    • “Highly recommended to play through once on easy and be done with for the sake of your own sanity, as any other difficulty settings from normal up are really only suitable for gluttons of tedious time-wasting punishment.”
    • “If you play on higher difficulties, you will spend a ludicrous amount of time just grinding the first couple of levels so that you have a weapon you can use with the starting stats for the first combat.”
  • stability
    14 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting frequent freezing, low FPS, and complete lockups, making it nearly unplayable for some. While a few users found temporary fixes, the overall experience is marred by these issues, despite some positive remarks about the art and voice acting. Glitches and bugs in gameplay mechanics further contribute to a frustrating experience, particularly during critical moments like dying and restarting.

    • “On a more positive note, the art was decent, the voice acting was good, and the programming was well-done (the game is not buggy).”
    • “Note for the deck: runs great, m/kb only though.”
    • “Completely unplayable with the terribly low fps, constant freezes, and complete lockups.”
    • “Every time I die, the game freezes up.”
    • “There has been a lot of problems in regards to the game freezing every 4 seconds and a fix that I found that solved my problem (might not work for everyone) was posted by user mental in the 'game freezes every 3 seconds for 3 seconds then repeats.' in the Steam discussions.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with users noting that the interface is poorly adapted for desktop, reflecting its origins as a mobile/table game. While performance is generally good, the lack of clarity in resource management and decision-making can lead to frustrating gameplay experiences. Overall, players suggest purchasing the game on sale due to its optimization issues.

    • “Simple gameplay mechanics that challenge you to make optimized choices along the way all the time depending on the randomly-generated elements.”
    • “Performance was good.”
    • “💰 Price - performance 💰 : ✔️ Buy on sale.”
    • “It's a table/phone game ported to PC, which isn't bad per se, but in this case, the interface wasn't optimized for desktop.”
    • “I can't figure it out, but it seems this game is poorly optimized.”
    • “If you don't have the benefit of foreknowledge, you have absolutely no way of knowing what the result of spending your precious and limited resources will be, which can easily ruin a strong performance by wasting items or upgrading your only weapon into a form you don't have the correct stats to wield.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization strategy of the game has received mixed reviews, with some players expressing frustration over the presence of ads, particularly when they feel charged for them. However, the placement of ads in a less intrusive manner has been acknowledged as a positive aspect, allowing for a generally enjoyable experience despite the monetization concerns. Overall, while there are complaints about misleading advertising and the cost of ad exposure, the game's quality helps mitigate some of the negative feelings towards its monetization approach.

    • “I resent paying to see ads.”
    • “The first video advertising Skyhill on the Steam store page makes it seem a lot more fun than it actually is.”
    • “I can't give a full recommendation to a game that charges you to run ads in your face, but because they had the decency to put them in the corner of the screen, and the game is otherwise good without doing anything else offensive, I'll still give it the thumbs up.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is closely tied to the implementation of active and passive perks, which enhance gameplay and influence how characters evolve throughout the game. Players appreciate the depth these mechanics add, allowing for a more personalized and strategic experience.

  • humor
    2 mentions Positive Neutral Negative

    Players find the game's humor to be surprisingly effective, even in the presence of glitches, likening the experience to the charm of a malfunctioning SNES. The humor contributes positively to the overall enjoyment, making the game feel engaging despite technical issues.

    • “Strangely enough, even with this glitch, the game is still 100% playable and is actually pretty funny; like playing on a SNES that's acting wonky.”

Buy SKYHILL

5h Median play time
4h Average play time
3-6h Spent by most gamers
*Based on 14 analyzed playthroughs

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