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Crowntakers

There is never a lack of gamers who love a good dose of challenging and well-presented gameplay, and to those Crowntakers could be a real find. It’s solid execution, simple but highly diversified play design, and light and colorful environment is welcoming and fun. However sometimes the randomly generated aspects of the game can knock it out of balance, and quickly change a light-hearted strategy experience into a mouse-smashing rage furnace. If you’re the kind of gamer who likes a title that challenges your brain equally to your patience, then Crowntakers just might be for you.
Crowntakers Game Cover
69%Game Brain Score
gameplay, story
grinding, monetization
68% User Score Based on 412 reviews
Critic Score 75%Based on 1 reviews

Platforms

LinuxPCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
Crowntakers Game Cover

About

Crowntakers is a single player role playing game with a historical theme. It was developed by Bulwark Studios and was released on November 7, 2014. It received mostly positive reviews from both critics and players.

Crowntakers is a single-player historical role-playing game with good gameplay, graphics, and soundtrack. As the chosen one, embark on a turn-based, strategy-filled journey to save the king from an evil duke in a randomly generated medieval fantasy world. With challenging quests and various enemies, build a team of mercenaries to become the kingdom's greatest hero. The grind is significant, but the high replayability makes up for it.

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68%
Audience ScoreBased on 412 reviews
gameplay31 positive mentions
grinding19 negative mentions

  • Crowntakers features a charming art style and engaging soundtrack that enhance the overall experience.
  • The game offers a good blend of tactical combat and RPG elements, with a variety of mercenaries and skills to unlock.
  • The procedural generation of maps and events ensures that each playthrough feels unique, promoting replayability.
  • The game can feel unbalanced, with some encounters being overly difficult or frustrating due to RNG elements.
  • The storyline is minimal and lacks depth, making it feel less engaging over time.
  • The combat can become repetitive, and the lack of variety in enemies and events may lead to a sense of monotony.
  • gameplay
    131 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players appreciating its engaging mechanics and strategic depth, while others criticize it for being repetitive, unbalanced, and lacking polish. Many found the turn-based combat easy to understand but lacking in depth, and the overall experience can feel grindy and frustrating due to poorly implemented mechanics. Despite its charming graphics and potential for fun, the gameplay often falls short of expectations, leading to a sense of dissatisfaction among players.

    • “It has a lot of bright colors, well-executed character concepts, and gameplay that is easy to understand but still requires some thought.”
    • “Great gameplay with lots of different possibilities along the way.”
    • “The gameplay makes you put a lot of thought into battle strategy, money/item management, and character development.”
    • “The gameplay loop was just so dull.”
    • “But the gameplay is sorely lacking, and you get punished for not knowing the rules.”
    • “Overall the gameplay lacks in nearly everything.”
  • story
    72 mentions Positive Neutral Negative

    The story in the game is largely criticized for being minimal and lacking depth, with many reviewers noting that it serves merely as a backdrop for gameplay rather than a compelling narrative. While some appreciate the humor and lightness of the plot, most agree that it feels superficial and predictable, with repetitive quests and a lack of engaging character development. Overall, the consensus is that the game excels in gameplay mechanics but falls short in delivering a memorable or substantial story.

    • “A great game with mild roguelike elements, turn-based tactical combat, and a great storyline!”
    • “What sets it apart is that these characters are consistent; you will always encounter a character quest each run, and if you complete it, you unlock the character.”
    • “Fun turn-based strategy game with colorful standout artwork that fits the medieval fantasy story.”
    • “The story is... well there is nearly no story at all.”
    • “Actually there's not even any real 'narration' to speak about, just an excuse of a foundation for a story.”
    • “The story is quasi non-existent as well.”
  • graphics
    59 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players appreciating the charming and colorful art style reminiscent of children's fairy tales and classic animations. While some find the visuals simple yet attractive, others criticize them as bland or lacking variety. Overall, the graphics contribute positively to the game's atmosphere, enhancing the enjoyable gameplay experience.

    • “The graphics create a charming atmosphere that lead you into the just as polished gameplay.”
    • “The music is fantastic and the art style has a Disney fantasy film flavor that feels both charming and familiar.”
    • “Fun turn-based strategy game with colorful standout artwork that fits the medieval fantasy story.”
    • “❌ Very bland graphics.”
    • “Graphics - not great.”
    • “I am not sure if this game was ever on a tablet, but that is the kind of graphics it has.”
  • music
    49 mentions Positive Neutral Negative

    The music in the game is generally well-received, described as pleasant, energetic, and fitting the adventurous tone, though some players find it repetitive due to a limited selection of tracks. While many appreciate the soundtrack's harmony and its ability to enhance the gameplay experience, others criticize the lack of variety, suggesting that a more extensive collection of songs would improve replayability. Overall, the music is considered a strong aspect of the game, though it suffers from occasional bugs that detract from the experience.

    • “The music and sound design are modest but pleasant, supporting the adventurous spirit without overpowering the strategic focus.”
    • “A thing absolutely worth praise is the music; just great; simple but harmonious, and very energetic, vibrant with colors.”
    • “The music is fantastic and the art style has a Disney fantasy film flavor that feels both charming and familiar.”
    • “I also have to critique a crippling low selection of musical tracks in this game.”
    • “I had to mute the music because it was so repetitive.”
    • “The audio suffers from bugs; occasionally the music will cut out, leaving eerie ambient noise, and other times it plays two pieces at once, which is very annoying.”
  • replayability
    40 mentions Positive Neutral Negative

    The game offers a mix of high and low replayability, primarily driven by its procedural generation and character unlocks, which encourage varied playthroughs. While many players appreciate the diverse strategies and mercenary combinations available, some express frustration with the randomness and limited differences in subsequent runs. Overall, the replay value is considered sufficient, with some players finding it enjoyable and others feeling it lacks depth after a few hours of play.

    • “Rather than relying on a scripted fantasy campaign, the game builds itself around replayability—every journey through its medieval world is procedurally generated, reshaping maps, enemy placements, available companions, shops, events, and opportunities.”
    • “Unlockable-the-more-you-play features for each character gives the game significant replay value as well.”
    • “Trying different strategies to win is very rewarding and leads to tons of replay value.”
    • “However, the same randomness that fuels replay value can also create frustration.”
    • “Low replayability though - I quit playing after 7 hours.”
    • “There are only marginal differences in the half dozen attempts I've done so far and I don't see any room for more, since shops always offer multiple items, inns even offer the same items every time, so there's not much replayability once you've beaten the game (about 4 hours or so for me on easy).”
  • grinding
    21 mentions Positive Neutral Negative

    The reviews highlight a mixed reception regarding grinding in the game. While some players appreciate the tactical gameplay and the sense of urgency that mitigates excessive grinding, many find the experience tedious and repetitive, especially as the game lacks variability and meaningful rewards for grinding. Overall, the grinding aspect is seen as either a necessary evil or a frustrating barrier, with some players feeling it detracts from the enjoyment of the game.

    • “The game is not grinding-based (once again, because normal mode is a thing), although you will need to grind if you want to unlock some of the different mercenary stages. These stages have no impact on your ability to beat the game, just your method of beating it.”
    • “The sounds are great, and there's no grinding.”
    • “Though I really like the art style and don't mind some grinding, this game fails to offer anything new between runs.”
    • “I really didn't like this game because it was just another content-lacking roguelike that pads its game with grinding, RNG, and exponential difficulty brick walls.”
    • “I was met with the extremely annoying sub-genre of roguelikes that boil down to grinding, repetitiveness, exponential difficulty without reasonable balance, unpolished mechanics, RNG-dependent, and a gameplay system that just isn't fun at all overall.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is consistently praised, with players highlighting its light-hearted writing, funny characters, and amusing interactions, particularly with AI chatbots. The game's cute graphics and clean interface complement its comedic elements, making it an enjoyable experience overall. While some users noted minor issues, the humor remains a standout feature that enhances the gameplay.

    • “It's got cute graphics, a sense of humor in the writing, and a mostly clean interface.”
    • “Overall a good turn-based strategy game with a dash of humor and interesting mechanics.”
    • “I really recommend this funny job made by the Bulwark Studios!”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization strategy includes DLC that enhances replayability but also makes the game easier, alongside in-game advertisements for the DLC itself, which many players find unethical and intrusive, especially since the game is not free. While there are no other in-app purchases, players recommend purchasing all DLC to mitigate the negative impact of these ads.

    • “There are no other in-app purchases.”
    • “It does follow its own logic; Overwatch just doesn't do what it says. They have ads for their DLC in-game, which waste resources and is incredibly rude to the player. Given that this is not a free game, in-game advertising is neither ethical nor acceptable.”
    • “That's right, they are advertising the DLC in-game.”
    • “Yes, I recommend this with all the DLC to avoid other people's complaints about in-game advertising.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game features a mix of interesting visual designs and distinct class utilities, though some characters feel underwhelming. The balance between character abilities and gameplay strategy is emphasized, but issues like poorly designed armor mechanics can hinder effective character deployment in battles. Overall, while the character design is engaging, it lacks depth in certain areas.

    • “The gameplay makes you put a lot of thought into battle strategy, money/item management, and character development.”
    • “While the setting is a very generic fantasy one, the mercenaries you can hire along the way have interesting visual and character design.”
    • “The character design is interesting; three different classes with three distinct utilities is nice.”
    • “Character development feels shallow and lacks meaningful progression.”
    • “The character development system is overly simplistic and doesn't allow for much customization.”
    • “I was disappointed by the lack of depth in character development; it feels like a missed opportunity.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is a mixed bag; while some users report a generally bug-free experience, others encounter frequent glitches, audio issues, and regular freezing, particularly when interacting with the game. Additionally, the lack of recent patches or updates raises concerns about long-term stability.

    • “It stands strong in a solid, bug-free environment.”
    • “The game runs smoothly without any crashes or glitches.”
    • “I appreciate how stable the gameplay is; it never feels like it's going to fall apart.”
    • “There are many glitches, and it's been several years since a patch or update.”
    • “It also has a fair amount of audio glitches.”
    • “Unfortunately, it freezes about once an hour, always in response to a click.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its engaging and relaxed vibe, complemented by charming graphics that enhance the overall experience and seamlessly integrate with the polished gameplay.

    • “Highly recommended for its engaging gameplay and relaxed atmosphere.”
    • “The graphics create a charming atmosphere that leads you into the just as polished gameplay.”
  • emotional
    1 mentions Positive Neutral Negative

    Players highlight that the emotional weight of losing a companion significantly impacts their gameplay, fostering a sense of careful strategy over reckless decisions. This emotional connection enhances the overall experience, making each loss feel profound and meaningful.

    • “Losing a companion stings, not only emotionally but strategically, which reinforces careful play rather than reckless aggression.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for its appealing art and sound design, as well as its strong optimization, ensuring smooth performance.

    • “Nice art and sound, well optimized too.”
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8h Median play time
6h Average play time
6-9h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Crowntakers is a role playing game with historical theme.

Crowntakers is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 6 hours playing Crowntakers.

Crowntakers was released on November 7, 2014.

Crowntakers was developed by Bulwark Studios.

Crowntakers has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its grinding.

Crowntakers is a single player game.

Similar games include Legends of Kingdom Rush, Deep Sky Derelicts, Monster Slayers, For The King, Dead Age and others.