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Runestone Keeper

Runestone Keeper Game Cover
47%Game Brain Score
gameplay, graphics
monetization, story
47% User Score Based on 210 reviews

Platforms

Nintendo SwitchAndroidPlaystation 4XboxiPhoneWindowsPlayStationXbox Series X|SPCTabletMac OSPhoneXbox OneiPadMobile Platform
Runestone Keeper Game Cover

About

Runestone Keeper is a single player casual role playing game with a historical theme. It was developed by Blackfire Games and was released on March 1, 2015. It received neutral reviews from players.

"Runestone Keeper is a roguelike dungeon crawler with turn-based combat and randomly generated elements for a unique experience. Equip your hero with diverse loot, including prefix and suffix based equipment, and use surrounding items, traps, and devices to your advantage. Choose your hero's attributes and receive blessings from mighty Gods to aid in your fight for glory."

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47%
Audience ScoreBased on 210 reviews
gameplay4 positive mentions
monetization5 negative mentions

  • The game features a unique gameplay mechanic where players pray to gods, adding an interesting twist to the experience.
  • The art style and mechanics are well-crafted, providing an engaging roguelike experience that keeps players coming back.
  • The game offers a challenging yet rewarding experience, with a variety of item combinations and strategies to explore.
  • The introduction of NFTs and paywalls for previously unlocked characters has frustrated many players, leading to feelings of betrayal.
  • Numerous reports of the game being unplayable due to a 'trial has ended' message, leaving players unable to access content they previously paid for.
  • Character unlocks are often bugged, preventing players from accessing new characters even after meeting the required conditions.
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players appreciating the lack of mandatory in-game purchases, while others express frustration over intrusive ads and microtransactions that detract from the overall experience. Many feel that the game's monetization strategy undermines its quality, with complaints about broken unlocks and excessive advertising following gameplay. Overall, the sentiment leans towards disappointment regarding the game's monetization practices.

    • “This is a great fun game, no in-game purchases needed. To me, this is a game where the developer cares about the game and its player base.”
    • “Not once did they say we were downloading a trial; this is a full game with microtransactions, and they bar you from playing after a month.”
    • “It's quite disheartening too, when ads keep plaguing you after every time you die.”
    • “However, the broken unlocks and ads appearing even after an in-app purchase makes it extremely frustrating.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is praised for its unique mechanics and interesting item combinations, with many players enjoying the art style and overall experience. However, some users note issues with balance, particularly regarding certain mechanics that feel counterintuitive, such as the praying system and health management. Despite these drawbacks, the gameplay is generally considered fantastic, with minimal interruptions from ads.

    • “This game is unique as far as gameplay goes.”
    • “Few ads and fantastic gameplay.”
    • “The gameplay is fantastic.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of the game receive mixed feedback; while some players appreciate the art style and find it enjoyable, others feel that the grim visuals can detract from the overall experience. Despite these criticisms, many still consider the graphics to be a standout feature amidst other shortcomings.

    • “I love the art style and mechanics, so I purchased it - worth it!”
    • “An enjoyable game with a fun aesthetic, but not without its issues.”
    • “I like the graphics; it seems to be the only good thing about it.”
    • “But after a while, the grim graphics detract.”
  • story
    4 mentions Positive Neutral Negative

    The game's story is criticized for being slow-paced and lacking meaningful engagement, with random events that feel disconnected from the main narrative. Users also note that the quest encounter interface is awkward, and suggest improvements like tracking story achievements and current events for a more immersive experience.

    • “Story achievements and the ability to see current events would be a nice touch.”
    • “The game is rather slow, with a forced story line, aka random events that have no meaning.”
    • “Some menus are awkward and so is the quest encounter interface.”
    • “Would be nice if endless also had the story events.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, user feedback on stability is mixed; while some players report a smooth experience with no glitches, others encounter bugs that, although present, do not significantly detract from gameplay.

    • “Too buggy on my device.”
    • “Somewhat buggy, but it doesn't ruin the experience at all.”
  • replayability
    2 mentions Positive Neutral Negative

    The game's replayability is considered decent, but is significantly hindered by a broken character unlock system on mobile, which has been a persistent issue. While the overall experience is positive, the reliance on luck for item setups detracts from the ability to replay effectively.

    • “Great game, the replay value is decent.”
    • “This is one of the better games on Android; ads are non-disruptive and there are no wait times, which enhances replayability.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be both challenging and enjoyable, though some feel it can be excessively grindy, particularly when it comes to unlocking and utilizing runes. However, despite the grind, many continue to engage with the game, suggesting that the overall experience remains compelling.

    • “It's fun and challenging, but it's just way too grindy. For example, I unlocked 2x runes, and then I had to use runes just to use them once.”
    • “The grinding aspect feels excessive and detracts from the overall enjoyment of the game.”
    • “I find the grinding to be tedious and repetitive, making it hard to stay engaged with the game.”
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Frequently Asked Questions

Runestone Keeper is a casual role playing game with historical theme.

Runestone Keeper is available on Nintendo Switch, PlayStation 4, iPhone, Windows and others.

Runestone Keeper was released on March 1, 2015.

Runestone Keeper was developed by Blackfire Games.

Runestone Keeper has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Runestone Keeper is a single player game.

Similar games include Crown Trick, Dungelot: Shattered Lands, Crowntakers, The Last Spell, Overture and others.