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Ironcast

Ironcast is a steampunk turn-based strategy game with match-three puzzle elements and somehow that all works out nicely.
Ironcast Game Cover
70%Game Brain Score
story, gameplay
grinding, stability
73% User Score Based on 1,160 reviews
Critic Score 64%Based on 23 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Ironcast Game Cover

About

Ironcast is a single player survival role playing game with a warfare theme. It was developed by Dreadbit and was released on March 26, 2015. It received mostly positive reviews from both critics and players.

"Ironcast" is a single-player turn-based strategy game, set in a Victorian era alternate history, where players control giant walking war machines. Combat is inspired by resource management, with a roguelite campaign mode that offers high replayability and permanent death, but persistent rewards. The game boasts excellent graphics, music, and atmospheric setting, though some bugs and grinding may be present.

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73%
Audience ScoreBased on 1,160 reviews
story109 positive mentions
grinding60 negative mentions

  • Engaging steampunk theme with beautiful art and sound design.
  • Unique match-3 mechanics combined with strategic resource management.
  • High replayability due to global unlocks and different pilot/mech combinations.
  • Heavy reliance on RNG can lead to frustrating gameplay experiences.
  • Campaign is relatively short, with only two bosses and limited mission variety.
  • Difficulty spikes can make it feel unfair, especially in early missions.
  • story
    899 mentions Positive Neutral Negative

    The story of Ironcast is set in a steampunk world where players control mechs to defend Britain from a French invasion, but it is often described as simplistic and forgettable. While some players appreciate the engaging lore and charming setting, many criticize the narrative for being linear and lacking depth, with repetitive missions that diminish its impact. Overall, the story serves as a backdrop to the gameplay rather than a compelling element, leading to mixed feelings about its contribution to the overall experience.

    • “I had a lot of fun with this one, the story was engaging as well.”
    • “The game lore and idea are good: a sort of puzzle quest with mechs in the Victorian age - what could go wrong?”
    • “The story is more than elaborate and definitely more than can be expected of this genre.”
    • “The story is forgettable.”
    • “The missions and plot are meaningless fluff.”
    • “You'll stop caring about the story after the tutorial mission.”
  • gameplay
    483 mentions Positive Neutral Negative

    The gameplay of Ironcast combines match-3 mechanics with turn-based combat in a steampunk setting, offering a unique blend of strategy and resource management. While the core mechanics are engaging and provide depth, many players find the heavy reliance on RNG frustrating, leading to a sense of unpredictability that can detract from the overall experience. Despite its challenges, the game is praised for its aesthetic and replayability, making it a solid choice for fans of the genre, though it may not appeal to those seeking a more casual or straightforward gameplay experience.

    • “The core gameplay is pretty straightforward, connect gems to fill up your gem supply, and then spend gems from your supply to fire weapons or activate defenses.”
    • “I found the gameplay to be challenging and interesting; requiring me to pace resources both tactically (within the battle) and strategically, with interesting consequences for choices inside and outside the immediate battles.”
    • “Ironcast mixes match-3 gameplay with Victorian steampunk battlemechs, the titular ironcast, in an accessible and entertaining format.”
    • “RNG to win gameplay with little regard to actual strategy as everything from dodging and picking up gems to mission rewards is basically just a roll of the dice, and when you can game over from pretty much full health to dead in a single turn because of bad gem placing makes the game tedious to put up with.”
    • “The gameplay is lackluster, taking all the worst from the match-3 genre and adding nothing new, managing to gut the few elements of fun that are usually present in such a game.”
    • “The extreme amount of randomness in the gameplay sadly gets frustrating very quickly and basically wrestles control of the game away from the player.”
  • graphics
    146 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their attractive steampunk aesthetic, with many reviewers highlighting the art style as a standout feature that complements the gameplay. While some players noted that the graphics are simple and could benefit from more detail, they generally agree that the visuals are well-executed and immersive, effectively enhancing the game's atmosphere. However, a few users experienced performance issues, such as lag, despite the graphics being considered not overly demanding.

    • “The aesthetic of the ironcast's is well executed; I can believe they could have been created in the late 1800s. I also like the attention to detail with the map and history of the ironcast's - the mentioning of prominent English landmarks is a lovely touch and grounds the game.”
    • “The setting is awesome, especially if you like steampunk, and the art style is superb; it fits the game and gameplay like a glove.”
    • “The graphics are very nice and are well done.”
    • “Also lags quite badly for such simple graphics on my laptop.”
    • “Would be okay as a mobile game, but this game uses over-bloated graphics for a pretty lame gaming experience.”
    • “And even if you get them later on you've taken too much damage and you're now falling behind financially... with half the missions being deathtraps and the rest of it being a RNG-fest you realize that you've been fooled and there's nothing more to this game than visual aesthetics.”
  • replayability
    101 mentions Positive Neutral Negative

    The game exhibits a mixed level of replayability, with many players appreciating the variety of unlockable mechs and characters that encourage multiple playthroughs. However, some reviewers noted that the core gameplay can become repetitive after completing the main story, and the predetermined mechanics may limit long-term engagement. Overall, while there is significant replay value for those who enjoy experimenting with different strategies and character combinations, the experience may feel constrained for others once the initial novelty wears off.

    • “Unlockable mechs and characters as well as a multitude of potential builds adds replayability!”
    • “The game mechanic is refreshing and engaging, and the game has a very high replay value.”
    • “The various elements being fused here make for a game that is endlessly replayable, but not at the cost of becoming repetitive or boring.”
    • “Though I did find the core matching mechanism enjoyable enough, the predetermined attack sequence (shields, drives, weapons) has pretty much killed the replay value of this game for me, having finished the game once.”
    • “Not much replayability after you beat the game, unless you want to try out all the mechs and captains.”
    • “It's fun to play through a couple of times but after you have beaten the game once or twice you know all the weapons and most of the missions, lowering the replayability of the game significantly.”
  • music
    65 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many praising its ability to enhance the steampunk atmosphere and gameplay experience. However, some players noted that the soundtrack can become repetitive after a few hours, which detracts from its overall impact. Despite this, the sound effects and music are often described as top-notch, effectively immersing players in the game's world.

    • “The music, sound effects, and graphics work perfectly in unison to immerse you into Ironcast’s steampunk world and build tension during battles.”
    • “Soundtrack is great, it really suits the gameplay.”
    • “The steampunk theme and role-playing elements don't hurt it either, and the soundtrack is awesome as well.”
    • “The music, sound, and story are really annoying, and the gameplay is slow and repetitive.”
    • “The music started to annoy me after a while, but was fun for the first hour.”
    • “The art is nice, the music gets repetitive and the theme is awesome.”
  • grinding
    60 mentions Positive Neutral Negative

    Players consistently highlight the grinding aspect of the game as a significant drawback, noting that it often feels tedious and repetitive, especially due to the high difficulty and reliance on RNG mechanics. Many reviews mention that grinding is necessary to progress and achieve higher levels, which can detract from the overall enjoyment and lead to frustration. While some appreciate the game's mechanics and atmosphere, the overwhelming amount of grinding required can make it feel like a chore rather than a rewarding experience.

    • “The main flaw with this game is that it takes a lot of grinding.”
    • “It's a fun idea, and I love match-three games with interesting mechanics, but it gets grindy and boring really, really fast.”
    • “Expect a tremendous amount of grinding, frustrating losses, and an urge to write negative reviews.”
  • stability
    25 mentions Positive Neutral Negative

    The game's stability is a mixed bag; while some players report it running smoothly without crashes or major bugs, others experience frustrating issues such as freezing during battles and unreliable save features that can lead to lost progress. The game was initially buggy and abandoned shortly after its 2015 release, but a newer version on Switch has addressed many issues, though these fixes have not been backported to PC. Overall, while there are significant stability concerns, many players still find the game enjoyable despite these drawbacks.

    • “No glitches, and the game runs exactly as it was intended to.”
    • “It runs great, bug and crash free.”
    • “On the plus side, the presentation of the game is good and it is bug free.”
    • “The weird way the roguelike aspects are coded leads to the loss of all campaign progress if it freezes while inside a battle. This happened to me when I was well geared and perfectly ready to destroy the final boss, which is super frustrating after having sunk 2 hours into a playthrough!”
    • “I don't like how they use the save feature, as you can't save before a match, and if the game crashes, you lose progress. To be fair, it doesn't seem too buggy, though you need to restart the game periodically; otherwise, you won't get any options for purchasing upgrades to the weapons, defense, etc.”
    • “If you quit during a mission, or the game crashes, or freezes, or the cursor freezes up so that you can't do anything, or your computer reboots for an update, you lose everything.”
  • atmosphere
    24 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its captivating steampunk setting, polished art style, and engaging music, which collectively enhance the overall experience. Players appreciate the game's compelling story and the satisfying mechanics, noting that the atmosphere significantly contributes to its addictive and enjoyable gameplay. Despite some grindiness typical of match-3 games, the elegant design and immersive environment make it a standout title for fans of the genre.

    • “The steampunk atmosphere is lovely and the whole game feels very polished and responsive; even the act of clicking buttons feels satisfying.”
    • “Surprisingly good strategic match-3 game set in a steampunk world with great atmosphere, art, and gameplay.”
    • “It can be grindy, but any match-3 puzzle game is by its nature extremely grindy; but the atmosphere and artwork, as well as elegant design, really make this a must-buy for match-3 fans.”
    • “The steampunk atmosphere, the extreme difficulty, and my personal enjoyment of something new (match-3 mechanics) made Ironcast fun to play.”
    • “I went into Ironcast for the atmosphere and the mechs, and I got what I came for.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is described as well-written and occasionally hilarious, with clever dialogue that captures a quirky take on 19th century England. However, some jokes fall flat, particularly those involving cultural references like tea, and the overall balance of humor and gameplay can feel uneven. While it serves as an entertaining time-killer, the humor is often overshadowed by gameplay mechanics and narrative inconsistencies.

    • “The dialog is well-written and funny at times, bringing to life 19th century England on a budget.”
    • “This game is really well done... great humor, tense perma-death gameplay, awesome puzzler and sweet art!”
    • “As a result, this game is just a funny time-killer when you have really nothing to do.”
  • optimization
    12 mentions Positive Neutral Negative

    Overall, the game's optimization is generally solid, with no significant performance issues reported, even on lower-end hardware. However, players have expressed frustration with the game's reliance on RNG, which can disrupt otherwise well-optimized runs, leading to inconsistent gameplay experiences. While the technical performance is stable, the gameplay mechanics may still hinder enjoyment for some players.

    • “Ironcast has an extensive upgrade and combat systems that are very well integrated, with a wide variety of enemies that appear in the missions, providing gamers with a simple 'immune-from-defeat-super-optimized' build that most puzzle games notoriously possess.”
    • “I've had no crashes, freezes, performance issues, or game-breaking bugs so far.”
    • “The reason why I am not recommending this game and am advising you not to purchase it like I foolishly did is the game's performance.”
    • “Unfortunately, I don't know that it will improve the performance for some.”
    • “Performance should not be an issue unless your computer is literally a potato - I ran this on a Dell laptop with an i3 and it ran just fine.”
  • monetization
    6 mentions Positive Neutral Negative

    The game is praised for its lack of microtransactions, which enhances the overall experience and value for players who have paid for it. Reviewers appreciate that it avoids the common pitfalls of free-to-play models that often pressure players into spending more money to progress.

    • “There are not any microtransactions, which I like a lot.”
    • “If I hadn't paid good coin for this, I'd expect to see it as a free-to-play on my phone - the kind that all but forces one to engage in some lovely microtransactions in order to progress.”
    • “But it's hard to thumbs down a game that works properly, doesn't have microtransactions and tons of DLC.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its intense and heart-wrenching themes of loss, which may resonate deeply with players who can handle such experiences. However, this emotional weight can detract from the enjoyment of the gameplay mechanics, particularly the constellation-matching elements, as the focus on loss overshadows the fun of resource gathering.

    • “Suggested for anyone who can stomach repeated and heart-wrenching loss.”
  • character development
    3 mentions Positive Neutral Negative

    The game features a cross-game character development system that allows players to accumulate upgrades such as increased health and better equipment over multiple playthroughs. This design encourages players to engage in numerous games, often facing a high likelihood of defeat, to gather the necessary enhancements for a more competitive chance against the final boss.

    • “It's got a cross-game character development system, meaning that as you play more games, you'll start with more HP, better items, etc. The balancing seems to be built around this - you'll have to play 10+ games with a 95%+ probability of losing, so that you can collect enough upgrades to have a reasonable shot at the end boss.”
    • “The character development system feels frustratingly slow, requiring you to lose multiple games just to gather enough upgrades to stand a chance against the final boss.”
    • “The cross-game character development mechanic is poorly balanced, forcing players to endure numerous defeats before they can make any meaningful progress.”
    • “It seems like the character development is designed to keep you grinding through games, with little reward until you've played a significant number of times.”
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18h Median play time
30h Average play time
10-50h Spent by most gamers
*Based on 16 analyzed playthroughs
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Frequently Asked Questions

Ironcast is a survival role playing game with warfare theme.

Ironcast is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 30 hours playing Ironcast.

Ironcast was released on March 26, 2015.

Ironcast was developed by Dreadbit.

Ironcast has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Ironcast is a single player game.

Similar games include Crowntakers, Into the Breach, The Last Spell, Mech Armada, Solitairica and others.