"Ironcast" is a single-player turn-based strategy game, set in a Victorian era alternate history, where players control giant walking war machines. Combat is inspired by resource management, with a roguelite campaign mode that offers high replayability and permanent death, but persistent rewards. The game boasts excellent graphics, music, and atmospheric setting, though some bugs and grinding may be present.
Unique blend of match-3 and tactical gameplay with a steampunk theme.
Engaging resource management and strategic decision-making during battles.
High replayability due to global unlocks and different mech/pilot combinations.
Heavy reliance on RNG can lead to frustrating gameplay experiences.
Short campaign length with limited mission variety.
Difficulty spikes can make it feel unfair, especially against bosses.
story
1,063 mentions Positive Neutral Negative
12%
83%
5%
The story of Ironcast is set in a steampunk world where players control mechs to defend Britain from a French invasion, offering a mix of engaging lore and mission-based gameplay. While some players find the narrative compelling and well-integrated with the gameplay, others criticize it for being simplistic and repetitive, with many missions feeling similar and lacking depth. Overall, the story provides a decent backdrop for the mechanics, but its execution leaves room for improvement, particularly in terms of variety and pacing.
“The presentation is superb, the theme is fantastic, and the story itself is excellent.”
“In terms of story pacing, it's a masterpiece, with incredible execution on the 'you thought this was going to be the final boss?' genre.”
“The atmosphere and the steampunk setting is just awesome and there has been put quite the effort into world building and storytelling.”
“The story is forgettable.”
“The missions and plot are meaningless fluff.”
“You'll stop caring about the story after the tutorial mission.”
gameplay
587 mentions Positive Neutral Negative
29%
68%
3%
The gameplay of Ironcast combines match-3 mechanics with turn-based combat and roguelite elements, creating a unique blend that requires strategic resource management. While the core mechanics are engaging and the steampunk aesthetic is appealing, many players find the reliance on RNG frustrating, leading to a sense of unfairness and repetitiveness in gameplay. Overall, the game offers a solid experience for fans of the genre, but may not satisfy those seeking deeper strategic complexity or a more balanced challenge.
“The core gameplay is that matches most often give resources that can be used for various mech actions: attack, defense, or repair.”
“The gameplay is fun and challenging, with the rogue-lite aspect it feels fresh at all times.”
“Adding a strategic element to a match 3 mechanic has really worked out well.”
“Purtroppo però più che il genere, il mondo in cui è stato sviluppato e cioè a modo di match 3, non mi è piaciuto per niente, rendendo il mio gameplay totalmente noioso e stancante.”
“The gameplay is lackluster, taking all the worst from the match 3 genre and adding nothing new, managing to gut the few elements of fun that are usually present in such a game.”
“RNG to win gameplay with little regard to actual strategy, as everything from dodging and picking up gems to mission rewards is basically just a roll of the dice, and when you can game over from pretty much full health to dead in a single turn because of bad gem placing makes the game tedious to put up with.”
graphics
188 mentions Positive Neutral Negative
62%
36%
2%
The graphics of the game are widely praised for their attractive steampunk aesthetic, with many reviewers highlighting the detailed artwork and overall visual appeal. While some players noted that the graphics are simple and occasionally lag on lower-end systems, the art style is generally considered fitting and immersive, enhancing the gameplay experience. Overall, the visuals contribute positively to the game's atmosphere, despite some criticisms regarding their depth and optimization.
“The aesthetic of the ironcast's is well executed; I can believe they could have been created in the late 1800s. I also like the attention to detail with the map and history of the ironcast's - the mentioning of prominent English landmarks is a lovely touch and grounds the game.”
“The setting is awesome, especially if you like steampunk, and the art style is superb; it fits the game and gameplay like a glove.”
“The look of the game is top notch with an exquisitely hand-drawn steampunk art style that really pops out.”
“Also lags quite badly for such simple graphics on my laptop.”
“Would be okay as a mobile game, but this game uses over-bloated graphics for a pretty lame gaming experience.”
“My only gripe is the graphics are a little lack-lustre.”
replayability
121 mentions Positive Neutral Negative
34%
61%
5%
The game's replayability is a mixed bag, with many players appreciating the variety of unlockable mechs and characters that encourage multiple playthroughs. However, some reviewers noted that the repetitive missions and limited content can diminish long-term replay value, especially after completing the main story. Overall, while the game offers enjoyable mechanics and challenges, its replayability may be hindered by a lack of mission diversity and a somewhat predictable gameplay loop.
“Unlockable mechs and characters, as well as a multitude of potential builds, adds replayability!”
“The various elements being fused here make for a game that is endlessly replayable, but not at the cost of becoming repetitive or boring.”
“Global progression and unlocks add a lot to replayability.”
“Ironcast has a decent storyline, design scheme, and soundtrack; though one of its few downsides is the lack of replayability once you finish the main story.”
“The only problem I have with it is that it could use more content to expand its replayability.”
“It's fun to play through a couple of times, but after you have beaten the game once or twice, you know all the weapons and most of the missions, lowering the replayability of the game significantly.”
music
79 mentions Positive Neutral Negative
66%
30%
4%
The music in the game is generally well-received, with many praising its ability to enhance the steampunk atmosphere and gameplay experience. However, some players noted that the soundtrack can become repetitive after extended play, detracting from its initial appeal. Overall, while the music is considered good and fitting for the game's theme, a desire for more variety in tracks was expressed by several reviewers.
“The music, sound effects, and graphics work perfectly in unison to immerse you into Ironcast’s steampunk world and build tension during battles.”
“The soundtrack is memorable when you have a moment to listen to it, but it won't be the first thing you notice in the heat of the moment.”
“Soundtrack is great, it really suits the gameplay.”
“The music, sound, and story are really annoying, and the gameplay is slow and repetitive.”
“The music started to annoy me after a while, but was fun for the first hour.”
“The art is nice, the music gets repetitive and the theme is awesome.”
grinding
66 mentions Positive Neutral Negative
100%
The grinding aspect of the game is heavily criticized, with many players finding it excessively tedious and frustrating due to the lack of meaningful meta progression and reliance on RNG. While some acknowledge that grinding is a common feature in match-3 games, the overwhelming difficulty and repetitive nature of missions lead to a sense of monotony and dissatisfaction. Overall, players recommend being prepared for significant grinding if they wish to achieve success and unlock content, despite the game's appealing mechanics and design.
“The main flaw with this game is that it takes a lot of grinding.”
“It's a fun idea, and I love match-three games with interesting mechanics, but it gets grindy and boring really, really fast.”
“Expect a tremendous amount of grinding, frustrating losses, and an urge to write negative reviews.”
atmosphere
30 mentions Positive Neutral Negative
60%
30%
10%
The game is praised for its immersive steampunk atmosphere, rich world-building, and compelling storytelling, which significantly enhance the overall experience. Players appreciate the polished graphics and satisfying gameplay mechanics, noting that the atmosphere complements the match-3 puzzle elements effectively. Overall, the combination of engaging visuals and a well-crafted setting makes it a standout title for fans of the genre.
“The atmosphere and the steampunk setting is just awesome, and there has been quite the effort put into world building and storytelling.”
“The steampunk atmosphere is lovely, and the whole game feels very polished and responsive; even the act of clicking buttons feels satisfying.”
“It can be grindy, but any match-3 puzzle game is by its nature extremely grindy; however, the atmosphere and artwork, as well as elegant design, really make this a must-buy for match-3 fans.”
“It can be grindy, but any match-3 puzzle game is by its nature extremely grindy; but the atmosphere and artwork as well as elegant design really make this a must-buy for match-3 fans.”
“Personally, I like the low-key graphics; they don't distract from the core gameplay but they give the right atmosphere, which is important here.”
“The atmosphere and the steampunk setting is just awesome and there has been quite the effort put into world building and storytelling.”
stability
25 mentions Positive Neutral Negative
16%
8%
76%
The game's stability is a mixed bag; while some players report it running smoothly without crashes or major bugs, others experience frustrating issues such as lost progress due to freezes during battles and unreliable save features. The game has been patched on the Switch, but the PC version still suffers from some bugs, particularly related to its roguelike mechanics. Overall, while it can be enjoyable, players should be cautious of potential stability issues that could impact their experience.
“No glitches, and the game runs exactly as it was intended to.”
“It runs great, bug and crash free.”
“On the plus side, the presentation of the game is good and it is bug free.”
“The weird way the roguelike aspects are coded leads to the loss of all campaign progress if it freezes while inside a battle. This happened to me when I was well geared and perfectly ready to destroy the final boss, which is super frustrating after having sunk 2 hours into a playthrough!”
“I don't like how they use the save feature, as you can't save before a match, and if the game crashes, you lose progress. It doesn't seem too buggy, but you need to restart the game periodically; otherwise, you won't get any options for purchasing upgrades.”
“If you quit during a mission, or the game crashes, or freezes, or the cursor freezes up so that you can't do anything, or your computer reboots for an update, you lose everything.”
humor
24 mentions Positive Neutral Negative
100%
The humor in the game is generally well-received, with players noting funny dialogues and quirky writing that brings a comedic touch to the gameplay, particularly in its 19th-century steampunk setting. However, some humor falls flat due to inconsistencies, such as the player character's indifference to tea, and the overall balance of the game is criticized, making it more of a light-hearted time-killer than a serious contender. Despite these issues, many find the humor enjoyable and a highlight of the experience.
“The dialog is well-written and funny at times, bringing to life 19th century England on a budget.”
“This game is really well done... great humor, tense perma-death gameplay, awesome puzzler and sweet art!”
“Who's laughing now, you giant walking trash can!”
optimization
16 mentions Positive Neutral Negative
25%
56%
19%
The game's optimization has received mixed feedback, with some players experiencing stuttering and performance issues, particularly related to connection timeouts. However, others report smooth gameplay without crashes or significant performance problems, even on lower-end hardware. Overall, while the game features a well-integrated upgrade and combat system, random elements can disrupt optimized runs, leading to frustration for some players.
“Link gems allow you to create multi-colored chains, and are where most turn efficiency and optimization comes from.”
“Ironcast has an extensive upgrade and combat system that is very well integrated, with a wide variety of enemies that appear in the missions, providing gamers with a simple 'immune-from-defeat-super-optimized' build that most puzzle games notoriously possess.”
“I've had no crashes, freezes, performance issues, or game-breaking bugs so far.”
“The reason why I am not recommending this game and am advising you not to purchase it like I foolishly did is the game's performance.”
“At one time this connection probably worked, but it doesn't anymore and that time out is what's causing the stuttering every 30 seconds or so.”
“Unfortunately, I don't know that it will improve the performance of some.”
monetization
6 mentions Positive Neutral Negative
67%
33%
The game is praised for its lack of microtransactions, which enhances the overall experience and value for players who have paid for it. Reviewers appreciate that it avoids the common pitfalls of free-to-play models that often pressure players into spending more money to progress.
“There are not any microtransactions, which I like a lot.”
“It's hard to thumbs down a game that works properly, doesn't have microtransactions and tons of DLC.”
“If I hadn't paid good coin for this, I'd expect to see it as a free-to-play on my phone - the kind that all but forces one to engage in some lovely microtransactions in order to progress.”
emotional
4 mentions Positive Neutral Negative
100%
The emotional aspect of the game is characterized by its intense and heart-wrenching themes of repeated loss, which may resonate deeply with some players. However, this emotional weight can detract from the enjoyment of the gameplay mechanics, particularly the constellation-matching system, as it introduces a sense of frustration alongside the emotional impact.
“Suggested for anyone who can stomach repeated and heart-wrenching loss.”
character development
2 mentions Positive Neutral Negative
50%
100%
The game features a cross-game character development system that allows players to accumulate upgrades such as increased health and better equipment over multiple playthroughs. This design encourages players to engage in numerous games, often facing a high likelihood of defeat, to gather the necessary enhancements for a more competitive chance against the final boss.
“It's got a cross-game character development system, meaning that as you play more games, you'll start with more HP, better items, etc. The balancing seems to be built around this - you'll have to play 10+ games with a 95%+ probability of losing, so that you can collect enough upgrades to have a reasonable shot at the end boss.”
“The character development system feels frustratingly slow, requiring you to play numerous games with a high chance of losing just to gather enough upgrades for a fair chance at the final boss.”
“The cross-game character development mechanic is poorly balanced, forcing players to endure multiple losses before they can even hope to compete effectively.”