Dead In Bermuda Game Cover
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"Dead In Bermuda" is a survival management game where players guide a group of shipwrecked survivors on a mysterious island. The game combines exploration, crafting, and character development, as players manage resources, build shelter, and make critical decisions to ensure their group's survival. With permadeath, time management, and challenging scenarios, each playthrough is a unique experience.

  • Mac OS
  • PC
  • Windows

Reviews

71%
Audience ScoreBased on 320 reviews
story38 positive mentions
replayability8 negative mentions
  • The game features a unique blend of survival mechanics and character management, making it engaging and challenging.
  • The art style and character design are visually appealing, enhancing the overall experience.
  • The story and character interactions are intriguing, with varied dialogue that evolves based on player choices.
  • The game heavily relies on RNG, leading to frustrating moments where players can feel helpless despite strategic planning.
  • The difficulty balance is inconsistent, with early game being punishing while later stages can become too easy once resources are managed.
  • There are issues with replayability, as the game lacks significant variation in outcomes and character interactions in subsequent playthroughs.
  • story134 mentions

    The game's story has received mixed reviews, with some players appreciating the intriguing character dynamics and atmospheric setting, while others find the plot shallow and repetitive. Many noted that the narrative, although initially promising, often feels disconnected from gameplay and can become tedious due to the need for frequent restarts. Overall, while the characters are well-developed and the dialogue engaging, the story's depth and progression leave something to be desired, making it a secondary focus in the survival experience.

    • “The game devs went through a lot of effort to make a fascinating story and well-designed challenge for the players.”
    • “Good game with a solid and engaging storyline.”
    • “The characters in the game (the 8 survivors) aren't just names in a spreadsheet - every single one of them has a story, a personality, a pattern of behavior and/or an agenda that they will follow throughout the whole adventure.”
    • “Each time making an inch more of progress before having to start all over again with the same story, same characters, same set of circumstances and same resource management routine.”
    • “Unfortunately, the story and mechanics rip apart what would have otherwise been a true gem of a game.”
    • “But there's a huge disconnect between story and gameplay, and given that it's a game you have to restart so many times, the fact that the first several weeks usually play out the same way is frustrating.”
  • gameplay122 mentions

    The gameplay is characterized by a mix of engaging survival mechanics and character interactions, offering a variety of choices and challenges. However, many players find the mechanics convoluted and frustrating, with issues like illogical fatigue management and repetitive tasks detracting from the experience. While the game is easy to pick up and has depth, it suffers from a lack of evolution in gameplay and low replayability, making it feel burdensome over time.

    • “Really cool gameplay, interesting & varied characters, lots of choices & dialogue.”
    • “The gameplay is simple to pick up, and it's got some depth.”
    • “Gameplay is fun, and it took me some hours of trial and error until I found a strategy where I could juggle all the different needs without losing any of the characters.”
    • “There is no logic that really influences the gameplay.”
    • “But gameplay soon reveals that math has been implemented in a clumsy and wicked way, without any logical criteria.”
    • “The game hits the mark on many levels of design but the core elements of the gameplay are riddled with an overwhelming number of dice rolls and convoluted algorithms that ruin an otherwise simple game.”
  • graphics62 mentions

    The graphics of the game receive mixed reviews, with many praising the clean UI, unique art style, and thematic visuals that enhance the overall atmosphere. While some players find the character animations lacking and the graphics occasionally unattractive, others appreciate the engaging artwork and character diversity, considering it a highlight of the game. Overall, the visuals are described as appealing, with a strong aesthetic that resonates well with certain players, despite some criticisms.

    • “I really enjoyed the graphics, the personalities of the islanders, the gameplay, and the quirky lore of the island.”
    • “The graphics and art direction are probably the high point of the entire game.”
    • “The artwork is very thematic, the models are great and the locations that you will visit are unique.”
    • “Graphics are poorly animated and even a bit ugly.”
    • “The art style you will either love or hate.”
    • “It's a shame really, because despite the game having some interesting elements, and although simple in some regards (graphically, camp activities, etc), it offers up some enjoyable moments and really makes you think about how you are going to help this group to survive.”
  • replayability44 mentions

    Overall, the game exhibits very low replayability, with many players noting that once completed, there is little incentive to return aside from pursuing uncompleted achievements. While some elements like randomized traits and encounters offer slight variation, the linear structure and lack of new content significantly diminish the replay value. Most reviews suggest that after the initial playthrough, the game tends to gather dust in players' libraries.

    • “As stats, dialogues, and events are sort of randomized, the replay value is not too bad. I'm on my second playthrough and still excited.”
    • “The replayability - only the map layout, the starting skills, the traits that you will gain during your adventure, and the character interactions based on the state the adventure currently is will change the way the game plays.”
    • “Lastly, I feel like the game is replayable.”
    • “The downside is that it doesn't have a lot of replayability, so once you've gone through the whole thing successfully it will most likely catch dust in your library.”
    • “On the bad side, the game has low replayability value (the random distribution of encounters on the island is not enough to provide refreshing gameplay) and although the characters are interesting, they could have built up much more on the depth of their relations and the impact on the game.”
    • “As far as I can tell, there’s no new content that I’m missing out on by not replaying it, so I think the replay value is pretty low.”
  • music28 mentions

    The music in the game is characterized by a single looping track that, while not particularly memorable, effectively sets a pleasant atmosphere without becoming irritating. Reviewers noted that the soundtrack complements the game's art style and overall experience, with some describing it as a unique blend reminiscent of David Lynch's interpretation of Hawaiian music. Overall, the music is seen as a positive aspect, enhancing the immersive quality of the game despite its repetitiveness.

    • “Its atmosphere is pleasing thanks to its art style and gentle ambient music.”
    • “First class art, both in terms of graphics and music, and the writing is well thought out and immersive.”
    • “One song loops for the whole game.”
    • “Not to mention, the background soundtrack is a single song looping.”
    • “A special notch to the musical score (imagine David Lynch's version of Hawaiian music...).”
  • grinding14 mentions

    The grinding aspect of the game is frequently criticized for being tedious and frustrating, with players noting that it often requires repetitive tasks and micromanagement. While some recommend maxing out character stats to ease progression, many feel that the grind detracts from the overall enjoyment, especially in the latter half of the game where it becomes less challenging. Overall, the experience is marred by a sense of monotony and poor narrative engagement.

    • “This is grindy and annoying—as is the game's emphasis on micromanagement.”
    • “I like this game, but somehow I feel like I spent 15 bucks for several tedious replays and frustration.”
    • “Repetitive text and events make replays tedious.”
  • atmosphere10 mentions

    The atmosphere of "This War of Mine" is highly praised for its immersive qualities, enhanced by a compelling art style, gentle ambient music, and strong character development. While the game excels in creating a captivating environment, some players note that the dialogue and relationships can become repetitive after multiple playthroughs. Overall, it is regarded as a standout atmospheric indie survival story game.

    • “The atmosphere and immersion are actually quite good, and the dialogue and relationships are decent (although it gets repetitive on the second playthrough).”
    • “Its atmosphere is pleasing thanks to its art style and gentle ambient music.”
    • “+ great atmosphere, music, and characters.”
  • character development4 mentions

    The game features a rich array of random events that enhance character development through engaging conversations and lore, earning it a solid rating of 8/10 in this aspect. Players appreciate the depth and variety these interactions bring to the characters.

    • “The game also loves random events, and it has a lot of them, all full of conversation, character development, and lore.”
  • emotional2 mentions

    The emotional aspect of the game is largely criticized, with multiple users finding the story to be unengaging and lacking depth.

  • humor2 mentions

    The humor in the game is largely perceived as lacking, with reviewers noting that it fails to deliver both comedic and dramatic elements effectively.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
12hAverage play time
12-12hSpent by most gamers
*Based on 2 analyzed playthroughs

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