- November 12, 2020
- Strategy Game Studio
- 8h median play time
SGS Afrika Korps
Platforms
About
"SGS Afrika Korps" is a turn-based strategy game set in the North African desert during World War II. Players can command either the Axis forces, led by Erwin Rommel's Afrika Korps, or the British 8th Army, known as the Desert Rats, in various scenarios ranging from small battles to grand campaigns. The game aims to realistically portray the desert warfare in Libya and Egypt from 1940 to 1942, with a focus on historical accuracy and tactical decision-making. Scenarios vary in duration, with some taking only a few hours to complete, while others can last for several days.











- The game features an interesting combat system that is different from classic hex-and-counter wargames, providing a fun and engaging experience once the mechanics are understood.
- The presentation is visually appealing, with good art for the screens, maps, and counters, making it easy to read and understand.
- The card-based strategic layer adds replayability and simulates political and military events, enhancing the overall gameplay experience.
- The rules and tutorials are poorly explained, leading to a steep learning curve that can be frustrating for new players.
- The AI is considered weak and lacks challenge, making it less engaging for solo play, and there are reports of numerous bugs that hinder gameplay.
- The user interface is clunky and not well-suited for a wargame, with design choices that detract from the overall experience.
gameplay
18 mentions Positive Neutral NegativeGameplay in this title features a unique d20 attack mechanic that requires some time to master, particularly due to its lack of armor or defense factors for defenders. While the AI can be easily defeated once the mechanics are understood, players can still enjoy around eight hours of engaging gameplay, especially with its classic board-game style and beautifully crafted unit cards. However, the game struggles with supply mechanics, which can detract from the overall experience.
“Fluid gameplay, after you understand the mechanics.”
“The mechanics of the game seem like a fine way to simulate this campaign, and I did occasionally have some interesting battles trying to break through at some points while holding others.”
“The gameplay reminds me of a classic board-game style; the counters are informative and beautifully crafted. Every turn consists of a number of phases in which you draw and play event cards, place reinforcements, move air wings, troops, and resolve battles.”
“It takes a while to get used to the d20 attack mechanics against no armor/defense factor for the defender.”
“This game has a tremendous problem with supply and supply mechanics.”
“The AI in this title is a bit wonky, wherein it is very easily beaten once the mechanics are understood, but you can easily get 8 hours of fun against the AI if it appeals to you.”