Strategic Command WWII: World at War Game Cover
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"Strategic Command WWII: World at War" is a turn-based strategy game that allows players to command the Axis or Allies in the entirety of World War II. With a global hex-based map and new features like limited naval repairs and Kamikazes, players can try out different strategies for high replayability. The game also offers the option to let the computer control some of your allies, allowing for more focused gameplay.

  • PC
  • Windows

Reviews

85%
Audience ScoreBased on 594 reviews
gameplay14 positive mentions
music3 negative mentions
  • The game offers a great balance of complexity and accessibility, making it enjoyable for both casual and experienced strategy gamers.
  • It features a well-designed AI that provides a challenging experience, especially in multiplayer scenarios.
  • The historical events and decisions add depth to the gameplay, allowing for alternate history scenarios while maintaining a sense of realism.
  • The naval combat mechanics are poorly executed, often leading to frustrating and unrealistic outcomes.
  • The game suffers from pacing issues, particularly during AI turns, which can take a long time to complete.
  • Some players find the lack of unit stacking and the simplistic supply system to be limiting and detracting from the overall strategic experience.
  • gameplay68 mentions

    The gameplay is characterized by a mix of simplicity and depth, making it accessible for beginners while offering strategic complexity for experienced players. While some mechanics, particularly in combat and logistics, are criticized for being clunky or inconsistent, the overall system is engaging and historically authentic, with a fun combat experience. Players may find the learning curve steep initially, but many appreciate the addictive nature of the gameplay once they grasp the mechanics.

    • “Supply, as a mechanic, is well done and accurately portrays the importance of fighting on your own turf, as well as the significance of competent leadership and generalship.”
    • “It's easy to play; all game mechanics are well thought out and make sense, and there are enough options to play around.”
    • “Great game that brings balance to simplicity yet challenging gameplay; easy to learn for new players.”
    • “I really wanted to like this game, especially since the developers seem so nice in the reviews, but I just cannot recommend this game in good faith considering how different the mechanics and gameplay are from what is expected from a WWII grand strategy at Slitherine prices.”
    • “Yeah, there's a lot to mod and you'll probably find what you want in the modding community, and if you're able to access mods easily or like your games heavily modded then this will be just fine, but out of the box for its cost, the mechanics are so inconsistent and generally illogical and somewhat basic for the setting that without modding it's not worth the purchase at this price.”
    • “Unfortunately, the mechanics are clunky and it feels more like a WWI trench line most of the time.”
  • graphics32 mentions

    The game's graphics are generally described as simple yet clear, with a nostalgic feel reminiscent of 1990s titles, which some players appreciate for its straightforwardness. While the visuals are not overly complex, they effectively support the gameplay, and the community offers mods to enhance or alter the graphics. Overall, the graphics contribute positively to the game's charm, despite some criticisms regarding geographical accuracy and a flat map design.

    • “Graphics are simple but clear and work well with the game flow.”
    • “Very smooth looking with nice crisp graphics.”
    • “When I caught a first glimpse of this game during an Agrippa Maxentius livestream, I was very impressed at the graphics, and especially the fact that a player could take control of a single country at a time for either the Allies or the Axis.”
    • “However, the game feels like 1990's game graphics and sounds.”
    • “If you like extremely complicated rules with no tutorial, a nonintuitive interface and dated graphics, this is your game.”
    • “For how basic the graphics are, the whole depth of the game is massive.”
  • replayability20 mentions

    The game boasts high replayability due to its addictive nature, diverse scripts, and community support, allowing for unique playthroughs with significant consequences from player decisions. While some players note that replayability may diminish after exploring both sides multiple times, the overall mechanics are accessible for beginners yet offer depth for seasoned players, ensuring a rewarding experience.

    • “The game also includes huge volumes of scripts (which frankly make for a better AI opponent than HOI4), all of which can be individually enabled/disabled, and there's also support built right in for community-made scripts and scenarios to add further to the game's high replayability factor.”
    • “Decisions made almost every turn have consequences way down the line, making the game endlessly replayable.”
    • “All of this creates plenty of replay value and no two playthroughs need to resemble one another.”
    • “As such, replayability is a bit limited after you have tried both sides a few times.”
    • “It has just the right scale, detailed enough to allow the right mix of subtlety and replayability, while not being one of these mammoth games with a lot of tedium that will never be finished in the end.”
    • “All of this creates plenty of replay value, and no two playthroughs need to resemble one another.”
  • stability10 mentions

    Overall, the game is praised for its stability, with most users reporting it as bug-free and running smoothly. While a few glitches were noted, they did not significantly detract from the overall experience, indicating a well-optimized game with solid mechanics and AI.

    • “On the whole, however, the game seems bug free and runs smoothly.”
    • “Decent AI, well thought out mechanics, completely bug free, and full of historical events.”
    • “No glitches.”
    • “Good game, with a few glitches.”
    • “Good game, with a few glitches.”
  • music8 mentions

    The music in the game is generally well-received, featuring nice background tracks that are not intrusive, allowing players to multitask. Additionally, the sound effects, such as city noises and dive bomb sounds, enhance the overall experience. However, some players feel that the repetitive nature of the gameplay can make the music feel monotonous over time.

    • “Nice music, good UI. The game features regular developments that require critical decisions, which makes this pretty interesting.”
    • “Sound is good - city sounds when you click on a city, Stuka dive bomb effects, and the background music isn't intrusive.”
    • “This game is pretty much the same each time, unfortunately, like practicing the same song over and over.”
    • “I can have the game running on my main screen and then move the mouse out of it to check my email or stop/start a movie or music or something.”
    • “Sound is good - city sounds when you click on a city, stuka dive bomb effects, background music isn't intrusive.”
  • story6 mentions

    The game's story is minimalistic, lacking a complex narrative or flashy graphics, which some players find appealing. Instead, it focuses on realistic war scenarios, such as weather conditions affecting missions, contributing to an immersive experience that resonates with fans of tactical war games.

    • “It already, after 24 hours of play, ranks up there with War in the East and Combat Mission as one of my all-time favorites.”
    • “That is the appeal of the game to me, no fancy graphics, no special storyline, and no artificially balanced war gaming environment.”
    • “Half of the time the weather prevents them from flying scout missions.”
    • “It already after 24 hours of play ranks up there with War in the East and Combat Mission as one of my all-time favorites.”
  • optimization4 mentions

    Overall, the game is reported to run smoothly and is largely bug-free, with only minor delays during the computer's turn that are not considered bothersome. Some complaints about performance may stem from users with older machines or other technical issues.

    • “On the whole, the game seems bug-free and runs smoothly.”
    • “I saw the reviews complaining about performance, and I have to assume that they either have old machines or some other issue with their machines. It takes a little bit of time during the computer's turn, but nowhere near enough to be annoying.”
  • grinding2 mentions

    Players find the grinding aspect of the game tedious, often leading to unintentional actions due to the cumbersome mechanics involved. This frustration is compounded by the need for extra steps that can easily be overlooked during gameplay.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Strategic Command WWII: World at War

Play time

14hMedian play time
14hAverage play time
14-14hSpent by most gamers
*Based on 2 analyzed playthroughs

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