- July 3, 2014
- Ageod
- 10h median play time
Civil War II
Platforms
About
"Civil War II" is a turn-based regional strategy game that simulates the American Civil War from 1861-1865. As the military and political leader of either the USA or CSA, players must build, organize, and command armies, make important economic and political decisions, and navigate the challenges of this historical conflict on a detailed map of the USA. The game is built on the AGE engine and features a wide range of real military leaders with unique strengths and weaknesses.
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- The game offers an incredibly detailed and immersive experience of the American Civil War, with a strong focus on logistics, economics, and political decisions.
- Players appreciate the depth of strategy involved, with many options for army organization and decision-making that can significantly impact the outcome of the war.
- Despite a steep learning curve, many players find the game rewarding once they master its intricacies, leading to a highly engaging experience.
- The game suffers from frequent crashes and bugs, which can disrupt gameplay and lead to frustration among players.
- The user interface is often described as clunky and unintuitive, making it difficult for new players to navigate and understand the game's mechanics.
- Many players feel that the AI can behave erratically, leading to unpredictable outcomes in battles and overall gameplay.
gameplay
66 mentions Positive Neutral NegativeThe gameplay is immersive and complex, requiring significant time and effort to master its detailed mechanics, including logistics, economics, and strategic decision-making. While it offers rewarding strategic depth and a well-executed historical setting, players have noted issues with clunky mechanics, a steep learning curve, and occasional bugs that can detract from the experience. Overall, the game is praised for its potential but may not appeal to everyone due to its demanding nature and some frustrating elements.
“The game is immersive, exhaustive, and well-detailed with logistics, economics, diplomacy, politics, national level decisions, regional level decisions, with your decisions actually impacting the gameplay and development of the national strategy.”
“Deep complex gameplay that rewards planning on both the strategic and unit level.”
“The gameplay does a good job of demonstrating the importance of leadership, supply, industry, and recruitment.”
“The mechanic to avoid enemy engagement is too overpowered.”
“It has a lot of potential, but there need to be mechanics in this game that allow your units to react automatically to enemy raids.”
“The new engine they created is ugly, confusing even for veteran players, and on top of everything it adds little to nothing from the original civil war's engine and gameplay.”