- November 11, 2019
- 2x2 Games
- 35h median play time
Unity of Command 2
Wargames don't see a lot of innovation, but Unity of Command 2 builds new things out of familiar parts.
Platforms
About
Unity of Command II is a 3D strategy game set in WWII, where you command the Western Allies and manage army divisions, supply lines, and logistics. Experience a dynamic campaign with Fog of War, reconnaissance, and headquarter placement, in this sequel to the popular 2011 game. Your decisions directly impact the outcome of each playthrough, providing a unique experience each time.
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- Engaging turn-based tactics with a strong focus on logistics and supply management.
- Beautiful graphics and a clean user interface enhance the overall gameplay experience.
- High replayability with multiple scenarios and alternate history paths based on player performance.
- Steep learning curve with insufficient tutorials and a lack of clear explanations for game mechanics.
- Strict turn limits can lead to frustration, as players may need to replay scenarios multiple times to achieve objectives.
- Randomness in combat outcomes can feel unfair, leading to situations where victories seem more reliant on luck than strategy.
gameplay
259 mentions Positive Neutral NegativeThe gameplay of Unity of Command II is characterized by its intricate mechanics, particularly the supply and logistics systems, which add depth and strategic complexity. While many players find the mechanics initially challenging and sometimes poorly explained, they ultimately contribute to a rewarding experience that balances historical authenticity with engaging tactical gameplay. The game is accessible for newcomers but offers enough nuance to satisfy hardcore strategy enthusiasts, making it a compelling choice for fans of the genre.
“Gameplay balance seems effortless here.”
“I really find the gameplay satisfying and the focus on logistics and supply is excellent.”
“The gameplay is usually very focused on keeping your units supplied while outmaneuvering your enemy and cutting their supply lines.”
“I just can't find the enjoyment in feeling like I'm just guessing my every move with no know-how because of confusing game mechanics that aren't thoroughly explained.”
“The game is hard to understand at first - a lot of subtle mechanics are not covered in the tutorial, you have to read the full rules, then re-read parts of them time and again to understand fine details of movement costs or combat shifts.”
“There's a good game hidden in there somewhere, but it's lost in weird conventions and poorly explained mechanics.”