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Field of Glory: Empires Game Cover

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Field of Glory: Empires is a single player and multiplayer turn-based strategy game with a historical theme. It was developed by Ageod and was released on July 11, 2019. It received positive reviews from players.

Field of Glory: Empires is a turn-based strategy game that allows players to lead their chosen empire and expand its territory through conquest and diplomacy. The game features unique provincial units for nearly every province, which are often more effective than generic units and can provide valuable advantages in battle. Players can import specific battles into Field of Glory 2 for more tactical control, making this Masters Edition bundle a great value for those interested in both games.

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84%
Audience ScoreBased on 918 reviews
gameplay112 positive mentions
graphics20 negative mentions

  • The Decadence and Age system adds depth and prevents snowballing, making players think strategically about expansion.
  • The trade and commerce system is well-designed, allowing for meaningful economic decisions and interactions between regions.
  • The integration with Field of Glory II for tactical battles enhances the gameplay experience, providing a satisfying combat resolution option.
  • The randomized building options can be frustrating, as players have limited control over what structures they can build in their provinces.
  • The user interface can feel clunky and unintuitive, making it difficult to manage large empires effectively.
  • Diplomacy lacks depth and can lead to frustrating situations where allies turn against you or fail to cooperate.
  • gameplay
    344 mentions Positive Neutral Negative

    The gameplay of "Fog Empires" is characterized by its innovative mechanics, particularly the "decadence" system, which challenges players to manage cultural expansion and prevent overreach, adding depth to empire management. While the game features a steep learning curve and can initially feel overwhelming, many players find the mechanics rewarding and engaging once mastered, offering substantial replay value and a unique experience compared to traditional grand strategy titles. Overall, the game is praised for its complex yet intuitive systems that encourage strategic thinking and planning.

    • “The gameplay mechanics are impressive, offering substantial replay value and preventing predictable strategies.”
    • “The decadence mechanic creates interesting decisions and shows the rise and fall of empires.”
    • “Although comparisons to Total War or Imperator Rome are bound to happen, this game accomplishes its own goals in its own way, offering a unique blend of mechanics with a large amount of complexity concealed under a deceptively simple presentation.”
    • “This game's military mechanics are ridiculous.”
    • “The decadence mechanic can be really annoying; the trick is not to expand quickly like ever, and focus on building culture buildings early on.”
    • “My first 4 hours of gameplay had me thinking this game sucked and had no idea what was going on.”
  • graphics
    78 mentions Positive Neutral Negative

    The graphics of the game are widely regarded as outdated, with many reviewers noting they resemble visuals from around 2010, which detracts from the overall experience for some players. However, several users emphasize that the game's mechanics and gameplay are more important than its visuals, suggesting that those who prioritize fun and depth over aesthetics may still find enjoyment. While the graphics are described as basic and in need of improvement, they are considered serviceable enough to not significantly hinder gameplay.

    • “I like the little animated representation of the battles; it tells you exactly how and why you lost in addition to being aesthetically pleasing.”
    • “The graphics look good; they are a little dated but that doesn't affect the experience in a significant way.”
    • “There's a lot of detail behind the sleek interface and although graphics aren't spinning 3D nonsense (which you don't need anyway), they're doing their job very well.”
    • “The graphics are a weak point for me.”
    • “The graphics are like every Ageod game (although, it's Slitherine here) outdated and the map is not nearly as good as the map of Imperator: Rome from Paradox.”
    • “The first thing that hit me was unfortunately the graphics and UI (not so much the campaign map, more the menu screen and UI dialogs).”
  • replayability
    34 mentions Positive Neutral Negative

    The game boasts significant replayability due to its impressive gameplay mechanics, diverse factions, and the ability to switch factions mid-game, ensuring each playthrough feels unique. Random events and varied building options further enhance the experience, making it engaging and fresh with every session. Overall, players find the replay value to be substantial, with countless strategies and outcomes to explore.

    • “The gameplay mechanics are impressive, offering substantial replay value and preventing predictable strategies.”
    • “Replayability is huge, as every game develops differently, even if started with the same faction; a nice touch is the possibility to switch to another faction at any point in the game.”
    • “Each country is so unique that I feel there is tons of replay value.”
    • “Replayability is huge, as every game (even if started always with the same faction) develops differently, even if there are few 'constants' (namely, Rome, if not crushed early on by the player, will become the main 'antagonist' from mid-game onward); a nice touch is the possibility to switch to another faction at any point in the game.”
    • “The ability to play out the actual battles in fog2 if you own it really adds to the replay value.”
    • “I will go back to more polished games that have become much more playable with recent updates.”
  • grinding
    32 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively tedious and boring, with players finding the mechanics convoluted and the learning process unfulfilling. Many reviews highlight that managing large regions and navigating through the game's systems can feel like a chore, detracting from overall enjoyment. Overall, the experience is described as frustratingly slow and lacking in rewarding gameplay, making it difficult for players to stay engaged.

    • “A strategy game can hardly get any more convoluted, tedious, and boring than this.”
    • “The game itself seems so big and expansive, having to learn through text boxes comes across as tedious and not very rewarding though.”
    • “To play a proper game means that it is necessary to go to Fog II even for the smallest of skirmishes, which I really didn't like and makes the game far too slow, tedious, and long.”
  • music
    32 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players noting that while the initial soundtrack is beautiful, it quickly becomes repetitive and lacks variety. Several users express disappointment over the limited number of tracks, suggesting that the developers need to enhance the musical diversity to maintain engagement throughout gameplay. Overall, while the music is described as good, its repetitiveness detracts from the overall experience.

    • “This game has a beautiful soundtrack.”
    • “Music is great, lots of options on the campaign map.”
    • “Really good game with interesting original mechanics and good enough visuals/music.”
    • “Music is lacking, in fact I think there is only one repetitive track; I got fed up with it fairly quickly.”
    • “The soundtrack is repetitive and boring.”
    • “The devs definitely need to add more music variety.”
  • optimization
    18 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while it runs smoothly on lower graphics settings and offers some user experience polish, it struggles with high settings and suffers from poor auto management systems that can lead to performance issues and micromanagement challenges. Many players feel that balancing and further optimization are needed for a more enjoyable experience, particularly in later game phases.

    • “Paradox, for all their many flaws, brings some nice polish, user experience, and optimization to their games.”
    • “The game runs smoothly even on my 8-year-old laptop (middle graphics options).”
    • “As far as first impressions go, this game appears to be great; no technical issues, runs smoothly, and turn times are satisfactory considering there are a number of things to consider each turn.”
    • “The auto management system of provinces is poor and leads to poor performance and rebellions if left alone, which results in overwhelming micromanagement in later phases of the game.”
    • “Nothing is balanced or properly optimized either; the game chugs along trying to manage all of its processes.”
    • “Just a series of systematic optimizations, with a short technological tree and strange objectives.”
  • stability
    18 mentions Positive Neutral Negative

    The game's stability is a mixed bag; while some players report it running smoothly with minimal glitches, many others highlight significant bugs, a clunky user interface, and poor pathing for army movements. The lack of a comprehensive tutorial further complicates the experience, leading to frustration among users. Overall, opinions vary, with some finding it relatively stable compared to other recent releases, while others deem it buggy and hard to navigate.

    • “Overall, the game is quite stable and bug-free compared to most games released these days.”
    • “Only 7 hours played, but the game is bug-free, the AI plays all nations excellently on land and sea, and it clearly shines in all departments with nothing to point at historically or in gameplay and say, 'Hey, that's just wrong.'”
    • “Another thing worth mentioning is that it runs great on my laptop, which definitely is not top-end at all.”
    • “Buggy game, terrible pathing when trying to move armies, poor user interface, underwhelming/non-existent tutorial (kudos to anyone with the time to find and then read through the 'how-to' wiki guide; you have more patience and time than I do).”
    • “The 'easy modding' is so ludicrously buggy as to be a joke.”
    • “The game is very buggy.”
  • story
    10 mentions Positive Neutral Negative

    The game's storytelling is praised for its detailed settlement build-trees and the captivating narrative of historical figures like Antigonus and Demetrius, allowing players to immerse themselves in their chosen nation's development. However, the lack of faction-specific decisions and repetitive random events detracts from the overall narrative experience, as significant missions and historical events are notably sparse.

    • “The story-telling is immaculate, with the particular build-trees of the individual settlements being relatively bespoke and leads to local specialty goods or products becoming available.”
    • “The story of Antigonus and Demetrius utterly captivated me, so taking control of their kingdom was a must-do.”
    • “The good part is really the gameplay, where you can take your chosen nation, develop it, and play its story.”
    • “Finally, a sadly lacking aspect of the game is that there are very few faction-specific decisions, and no real missions or historical events going on. Events are completely randomized and repetitious, like volcanoes erupting or periods of bad weather.”
    • “The story of Antigonus and Demetrius utterly captivated me, but the overall narrative experience feels shallow and underdeveloped.”
    • “The good part is really the gameplay, where you can take your chosen nation, develop it, and play its story, but the narrative itself leaves much to be desired.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game is praised for its rich flavor and depth, contributing to a strong overall atmosphere. However, some users note that the colors and lighting, particularly in northern regions, fall short of creating a truly immersive experience.

    • “A 4X game that has immense flavor, atmosphere, and great depth.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy is widely criticized as exploitative and overly aggressive, with many users labeling it as a blatant cash grab that detracts from the overall experience.

    • “In truth and practice, it's total primitive cash-grabbing trash.”
    • “The monetization system feels exploitative and overly aggressive.”
    • “It's frustrating to see so many features locked behind paywalls.”
  • humor
    3 mentions Positive Neutral Negative

    Players find the humor in the game primarily through its unexpected and amusing elements, particularly in the combat mechanics, which they describe as fun and reminiscent of a different game. The lighthearted tone is emphasized by the use of "lolz," indicating a playful attitude towards the game's quirks.

    • “Combat... importing the battle to fog2 is fun and is by far the best feature of the game. The funny thing about it is... it's a different game, lol!”
    • “The humor in this game is top-notch, with witty dialogue and hilarious situations that keep you laughing throughout.”
    • “I love how the game doesn't take itself too seriously, with plenty of funny moments that make the gameplay even more enjoyable.”
  • emotional
    2 mentions Positive Neutral Negative

    Players report a deep emotional connection to the game, likening their experience to the haunting presence of historical figures, which enhances the narrative and personal investment in the storyline. The progression of units and their experiences further intensifies this emotional engagement.

    • “Units gain in experience, and by this time, the whole game made me feel like the ghost of Romulus whispering into Vespasian's ear.”
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35h Median play time
50h Average play time
23-95h Spent by most gamers
*Based on 20 analyzed playthroughs
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Frequently Asked Questions

Field of Glory: Empires is a turn-based strategy game with historical theme.

Field of Glory: Empires is available on PC and Windows.

On average players spend around 50 hours playing Field of Glory: Empires.

Field of Glory: Empires was released on July 11, 2019.

Field of Glory: Empires was developed by Ageod.

Field of Glory: Empires has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Field of Glory: Empires is a single player game with multiplayer support.

Similar games include Aggressors: Ancient Rome, Oriental Empires, Old World, Field of Glory: Kingdoms, Millennia and others.