- April 29, 2016
- VR Designs
- 17h median play time
Decisive Campaigns: Barbarossa
Platforms
About
Decisive Campaigns: Barbarossa is a turn-based strategy war game set in World War II. Players command the German forces invading the Soviet Union, managing military operations, diplomacy, and logistics. The game features a detailed combat system, historical events and leaders, and dynamic campaign scenarios. It also offers a challenging and immersive experience for strategy enthusiasts.
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- Innovative blend of wargaming and role-playing elements, allowing players to navigate complex relationships and political decisions while managing military operations.
- Challenging AI that provides a realistic and engaging experience, requiring players to think strategically about logistics, supply lines, and troop movements.
- Rich historical context and immersive gameplay that captures the intricacies of the Eastern Front during WWII, making it appealing for both history enthusiasts and strategy gamers.
- Steep learning curve that may deter casual players, as mastering the game's mechanics and understanding the various systems can be time-consuming.
- Some players may find the interface clunky and outdated, with limited graphics and a lack of modern conveniences found in other strategy games.
- The game can feel overwhelming due to the sheer number of decisions and units to manage, which may lead to frustration for those not accustomed to complex wargames.
gameplay
38 mentions Positive Neutral NegativeThe gameplay is characterized by a blend of role-playing elements and strategic card mechanics, offering a unique experience that simulates the complexities of WWII command. While the German side features engaging mechanics and decision-making that impact long-term outcomes, players have noted that the Soviet gameplay can feel shallow and unpolished. Overall, the game provides a deep and rewarding experience for those interested in grand strategy, with a reasonable learning curve and significant replayability, though it may not appeal to all players due to its specific focus and mechanics.
“The role-playing aspect and the card playing mechanic for front/army group operations is very clever.”
“The gameplay is very deep and has excellent representation of controlling the high command of either the German or Soviet armies with high fidelity in almost all historical aspects of Operation Barbarossa.”
“What really sets it apart from anything else I know is the sheer boldness of its premises: integrate roleplaying and historical reality in the gameplay to give it a unique feeling.”
“No, your main opponent will be unclear results of your decisions made in the true heart of the game: the unholy union of oddly CYOA-like choices repeated ad nauseam and enigmatic rules governing the war-game gameplay.”
“I don't doubt the Soviets have some very good options later in the game, but the first 4 hours of gameplay has left me feeling disappointed in my overpriced purchase.”
“Soviet gameplay feels really shallow and unpolished; you will hope and think your situation is about to get rolling until it's December and the game is over.”