Sentry Knight Tactics Game Cover
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"Sentry Knight Tactics" is a real-time strategic RPG adventure where players lead a team of heroes, including a knight, marksman, and priestess, to save a land under siege by transdimensional evil. Players direct their party to attack and defend against waves of enemies with unique abilities, and can discover powerful new gear while completing quests in vibrant and dazzling realms. Combat scenarios are challenging and require strategic thinking to defeat a variety of enemies.

Reviews

70%
Audience ScoreBased on 74 reviews
story11 positive mentions
grinding17 negative mentions
  • The game features a charming art style and engaging sound effects that create a relaxed atmosphere.
  • The micromanagement gameplay offers a nice challenge, rewarding players who invest time in mastering it.
  • Despite its flaws, many players find the game fun and addictive, especially for its low price point.
  • The controls are clunky and unresponsive, making gameplay frustrating, especially during critical moments.
  • The game suffers from significant balancing issues, with difficulty spikes that can make progress feel tedious and unfair.
  • Many players find the grinding required to progress through the game excessive and unenjoyable, detracting from the overall experience.
  • story30 mentions

    The game's story is generally described as straightforward and engaging, featuring a mix of lighthearted and serious moments, though it often relies on repetitive quests that require grinding. Players appreciate the entertaining character designs and the overall fun of the narrative, despite some frustration over unclear quest categorizations. While the writing may not be groundbreaking, it effectively maintains a reasonable pace and keeps players invested in the characters and their adventures.

    • “I like the storyline and the action behind it; I hope that there will be a sequel for more adventure.”
    • “The story is engaging, and the first time I opened it up, I lost about 7 hours (but it felt like a half hour).”
    • “The writing isn't Tolkien, but it's light, funny, and the plot ticks along at a reasonable pace.”
    • “Not even so much because of the micromanagement, but because of the quests that require you to kill a certain number of enemies just to progress in the story.”
    • “There is no way to know which quests are main quests and which are side quests, which is frustrating for achievement purposes.”
    • “The story is straightforward and lacks complexity, making it feel less engaging.”
  • graphics28 mentions

    The graphics of Sentry Knight Tactics are characterized by a simple, cartoony 2D art style reminiscent of Brian Lee O'Malley's Scott Pilgrim comics, which some players find charming and vibrant. However, the lack of resolution options and graphical tweaks, combined with a perception of low effort typical of mobile apps, detracts from the overall visual experience expected from a PC game. While the art style is generally appreciated for its cuteness and accessibility, it contrasts sharply with the game's challenging mechanics, leading to mixed feelings among players.

    • “The art style and the sound effects/music give a very relaxed feeling.”
    • “Vibrant and cute art style, backgrounds are especially impressive, abilities are dynamic.”
    • “Pros: colourful and accessible graphical style.”
    • “Sentry Knight Tactics is an Adobe Flash/AIR-based mobile app with lightweight RTS and RPG elements, and an art style unabashedly stolen from Bryan Lee O'Malley's famous Scott Pilgrim comics. The intellectual bankruptcy of stealing someone else's art design is galling here.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
  • grinding17 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and excessive, particularly during boss fights and when trying to progress through areas filled with enemies. While some appreciate the amount of content for the price, they note that significant time is often spent farming for levels, gold, and equipment, which can detract from the overall enjoyment. Overall, players recommend the game but caution that it requires a considerable investment of time in grinding.

    • “The game itself is pretty badly written with annoying chunks of VR-based text interspersed with pointless grinding and weak small unit size RTS-esque gameplay.”
    • “But it immediately became a game killer when I spent 2 of my 5 hours just trying to beat the same boss over and over and then farming over and over to get stronger and then fighting the boss over and over again; unable to beat it.”
    • “Items that give you a fighting chance in combat drop rarely, or are super expensive to buy/craft requiring lots, and lots, and lots of tedious grinding.”
  • gameplay16 mentions

    The gameplay is a mixed bag, featuring engaging micromanagement reminiscent of Warcraft 3, but marred by cumbersome controls and frustrating mechanics that require quick reflexes and strategic positioning. While the core gameplay loop is enjoyable and offers a good challenge, it suffers from issues like poor writing, balancing problems, and AI mechanics that detract from the overall experience. Players appreciate the blend of RTS and RPG elements, but many feel that improvements are needed for a smoother and more rewarding gameplay experience.

    • “I like the micromanagement gameplay in this game of controlling multiple units and all their attacks.”
    • “Highly engaging Warcraft 3-esque micro-heavy gameplay; if you relax for 2 seconds, you die.”
    • “Simple yet difficult gameplay with an entertaining story and delightful character designs.”
    • “The game itself is pretty badly written with annoying chunks of VR-based text interspersed with pointless grinding and weak small unit size RTS-esque gameplay.”
    • “The controls are really cumbersome, and if you don't move your hands fast enough to change characters, this could make gameplay really frustrating.”
    • “This is a fun game and I like a challenge, but it really needs some balancing and AI mechanics for party members.”
  • music5 mentions

    The music in the game is generally praised for its quality and ability to create a relaxed atmosphere, complementing the fun combat and engaging story. While the soundtrack is enjoyable, some users note that the number of tracks is limited. Overall, the music enhances the gaming experience, contributing to both the ambiance and the emotional depth of the narrative.

    • “The art style and the sound effects/music give a very relaxed feeling.”
    • “Great soundtrack, has a nice story that manages to be serious and fun in the right moments.”
    • “Ok only 7 hours in - but great music, surprisingly challenging combat with multiple classes of characters.”
    • “Quality music, though the number of tracks is limited.”
  • humor5 mentions

    The game is praised for its quirky and light-hearted humor, complemented by well-executed graphics and animation that enhance its goofy charm. While the writing may not be profound, it effectively maintains a fun and adventurous tone, though some players suggest adding more dialogue and hints for side quests to improve the experience. Overall, the humor is described as a blend of cute and silly, appealing to a broad audience.

    • “Nothing fancy but it's got neat graphics and a quirky sense of humor.”
    • “The writing isn't Tolkien but it's light, funny and the plot ticks along at a reasonable pace.”
    • “The art and animation are very well done and add to the cute and goofy humor of the game.”
  • stability3 mentions

    The game's stability is mixed, with some players experiencing frequent freezes and crashes, while others report a bug-free experience. Overall, the stability issues appear to affect a significant portion of the player base.

    • “For me so far, completely bug-free.”
    • “I really enjoy the game; it's very fun, but it freezes and crashes a lot!”
    • “This seems to be further supported by the about 6 freezes as well as minor bugs found during the playthrough.”
  • character development1 mentions

    The character development is praised for its engaging storytelling and charming designs, which complement the simple yet challenging gameplay, enhancing the overall experience.

    • “The character development is rich and engaging, making each character feel unique and memorable.”
    • “I love how the characters evolve throughout the story, with their backstories adding depth to their motivations.”
    • “The interactions between characters are well-written, allowing for meaningful growth and relationships.”
  • replayability1 mentions

    While initial impressions suggest limited replay value, players anticipate a substantial gameplay experience of 25-35 hours, particularly as they explore skill tree progression and advance through the game's acts.

    • “It doesn't look like there would be a ton of replay value, but extrapolating from my skill tree progression and the fact that I just started Act II, I'm guessing there's about 25-35 hours of gameplay in here.”
    • “It doesn't look like there would be a ton of replay value, but extrapolating from my skill tree progression and the fact that I just started Act II, I'm guessing there's about 25-35 hours of game in here.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

200hMedian play time
200hAverage play time
200-200hSpent by most gamers
*Based on 1 analyzed playthroughs

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