- October 3, 2016
- Justin Wolf
- 200h median play time
Sentry Knight Tactics
Platforms
About
"Sentry Knight Tactics" is a real-time strategic RPG adventure where players lead a team of heroes, including a knight, marksman, and priestess, to save a land under siege by transdimensional evil. Players direct their party to attack and defend against waves of enemies with unique abilities, and can discover powerful new gear while completing quests in vibrant and dazzling realms. Combat scenarios are challenging and require strategic thinking to defeat a variety of enemies.







- The game offers a good amount of playtime for its low price, providing a simplistic yet engaging RPG experience.
- The art style is vibrant and charming, contributing to an enjoyable atmosphere and gameplay.
- The micromanagement aspect of the game can be rewarding, allowing players to feel accomplished when they successfully navigate challenges.
- Controls are clunky and can be frustrating, making it difficult to manage party members effectively during combat.
- The game suffers from significant difficulty spikes, particularly with the final boss, which can lead to tedious grinding.
- There are balancing issues and some achievements are unobtainable, which can be frustrating for completionists.
story
60 mentions Positive Neutral NegativeThe game's story is described as entertaining and engaging, featuring a light-hearted yet familiar narrative that balances humor and seriousness. Players appreciate the character designs and the depth of the storyline, although some express frustration over the lack of clarity in distinguishing main quests from side quests. Overall, the story is seen as a strong aspect of the game, contributing to its enjoyable gameplay experience.
“I like the storyline and the action behind it, and I hope that there will be a sequel for more adventure.”
“The story is engaging, and the first time I opened it up, I lost about 7 hours (but it felt like a half hour).”
“Looks good, pretty fun combat system, great soundtrack, has a nice story that manages to be serious and fun in the right moments.”
“- There is no way to know which quests are main quests and which are side quests, which is frustrating for achievement purposes.”
“Not even so much because of the micromanagement, but because of the quests that require you to kill a certain number of enemies just to progress further in the story.”
“Also, the warlock and archer need lines. While they aren't main storyline characters, it would be nice to give them some personality along with the other characters and their involvement in the story.”