- March 25, 2014
- David Amador
- 3h median play time
Quest of Dungeons
The closest true roguelike you're likely to ever play short of playing it in ASCII
Platforms
About
Quest of Dungeons is a single player role playing game. It was developed by David Amador and was released on March 25, 2014. It received mostly positive reviews from both critics and players.
Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look. By playing as either a Warrior, Wizard, Assassin or Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive.








- Simple and fun turn-based roguelike dungeon crawler with nostalgic pixel-art inspired graphics and music.
- Offers good replayability due to procedural generated dungeons, variety of classes, and randomized loot and quests.
- Accessible and easy to learn; suited for both newcomers and fans of classic roguelikes, with a moderate challenge especially on higher difficulties.
- Gameplay can be too simple and repetitive, with limited depth and variety in enemies, loot, and story.
- Balance issues with some bosses able to one-shot players, making some encounters feel unfair or dependent on luck.
- Lacks modern quality-of-life features such as better controls, auto-explore, and save points; combat regeneration mechanics can encourage tedious grinding.
- gameplay97 mentions Positive Neutral Negative
The gameplay of Quest of Dungeons is a simple, turn-based roguelike focused on exploration, survival, and incremental character growth, offering a fair and consistent experience with moderate challenge and replayability. While some praise its accessibility, humor, and straightforward mechanics suitable for casual play or newcomers, many criticize it for lacking depth, variety, meaningful progression, and engaging combat complexity, leading to repetitiveness and limited long-term engagement. Overall, it delivers a solid but generic roguelike experience that may appeal more to players seeking relaxed and uncomplicated gameplay rather than those wanting intricate strategies or richly varied mechanics.
“Rather than overwhelming players with systems layered on top of systems, Quest of Dungeons focuses on a tight gameplay loop built around exploration, survival, and incremental character growth, making each run feel like a self-contained adventure shaped by both player choices and procedural unpredictability.”
“Gameplay unfolds on a grid-based, turn-driven system where every action matters.”
“Quest of Dungeons has an engaging design, great artwork, great music, a dash of humor, clever combat, and addictive gameplay.”
“The problem lies not with the randomization but the lack of content to actually be randomized, as every floor looks and feels the same, pretty much every enemy has the same nondescript melee attack, and the treasure hunting/equipment purchasing loop feels unrewarding due to just how little of an impact new weapons and armor have on the gameplay experience.”
“There are no cursed items, identification, skill points, synergies, non-attack skills, equipment trade-offs, puzzles, environment mechanics... anything but the most basic walking and attacking.”
“Mind-numbingly simple combat, completely forgettable character classes and art, possibly the most boring loot / player progression I've ever seen, and mechanics that were proven as broken in 1995.”
Quest of Dungeons Review
It's become harder for roguelike games to stand out over the years due to an overpopulated market. As predictable as Quest for Dungeons may be, it is easily one of the superior ones now available on the Wii U eShop. Its quality design makes it easy to pick up and play, and can entertain players for minutes or hours at a time thanks to the unique simultaneous turn-based combat and procedurally generated dungeons. If you're in the mood for yet another roguelike adventure, Quest of Dungeons is a game you should consider.
80%Quest of Dungeons Review
It’s getting to the point now where dungeon crawlers are everywhere.
40%Quest of Dungeons Review
Quest of Dungeons Review
80%
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Frequently Asked Questions
Quest of Dungeons is a role playing game.
Quest of Dungeons is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.
On average players spend around 12 hours playing Quest of Dungeons.
Quest of Dungeons was released on March 25, 2014.
Quest of Dungeons was developed by David Amador.
Quest of Dungeons has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its grinding.
Quest of Dungeons is a single player game.
Similar games include Hack, Slash, Loot, Dungeons of Dredmor, bit Dungeon II, Lost Castle / 失落城堡, Rogue Legacy and others.





