Russian Front
- September 18, 2014
- Electric Rune
Experience grand strategy across the entire theatre of the Eastern Front; the military conflict that many consider to be the iconic attacker/defender scenario. Command massive armies in this fully 3D turn-based simulation of one of the largest military campaigns in history, playable as both Germans and Russians.
Reviews
- The game has a visually appealing design and aesthetic.
- It offers a simple gameplay experience that may appeal to beginners in strategy gaming.
- The concept of turn-based tactics with a focus on frontline warfare is unique and has potential.
- The game suffers from significant technical issues, including mouse control problems and long combat calculation times.
- AI behavior is poor, making the game too easy and lacking challenge, even on the hardest difficulty settings.
- Overall gameplay is overly simplistic and can become boring quickly, lacking depth and strategic options.
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are praised for their accurate representation of topographical locations and a pleasing design aesthetic, but some users feel that the overall presentation is lacking and the simplicity of the map and gameplay detracts from the experience.
“A good representation of the topographical places, but the presentation could be better.”
“I like the general design aesthetic and control features of this game.”
- gameplay2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay is criticized for being overly simplistic and quickly becoming monotonous, with players expressing frustration over long wait times and various gameplay limitations.
“Gameplay is too simple and it gets very boring fast.”
“All this wait time and gameplay limitations get increasingly frustrating.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users note that the monetization strategy, particularly the presence of store ads, evokes nostalgia for older games, suggesting a mixed reception that may appeal to long-time war game fans while potentially alienating newer players.
“The store ads reminded me of the old game TRC (you long-time war gamers know which game I mean).”
“The monetization system feels overly aggressive and detracts from the overall experience.”
“I feel like I'm constantly being pushed to spend money, which ruins the enjoyment of the game.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is perceived as ineffective, with some players questioning its intent and expressing that it fails to elicit laughter.