- March 26, 2020
- Kraken Studios
- 30h median play time
WarPlan
Platforms
About
WarPlan is a World War II strategy game that offers both single-player and multi-player options, providing around 30 hours of playtime. The game is a detailed simulation of the war, featuring a massive scale covering 70 countries with a map of 30 miles/50km per hex. WarPlan's combat system allows for multi-hex attacks and tactical approaches on land, air, and sea, aiming for a balance of realism and playability.






- WarPlan offers a balanced mix of diplomatic, economic, and game mechanics, making it a solid choice for fans of classic board games.
- The game is easy to learn for beginners while still providing enough depth and complexity to engage experienced players.
- The developer is responsive and actively updates the game, improving gameplay and addressing bugs over time.
- The AI is often criticized for being weak and predictable, making it easy for experienced players to win without much challenge.
- Some players find the interface and documentation lacking, leading to confusion about game mechanics and unit management.
- There are reports of bugs, such as disappearing units and unclear combat results, which can detract from the overall experience.
gameplay
16 mentions Positive Neutral NegativeThe gameplay is a blend of diplomatic, economic, and combat mechanics that effectively simulates World War II in Europe, though it can be daunting for newcomers due to its complexity. While the mechanics are generally well-balanced and engaging, players note that the AI lacks challenge, which can detract from the overall experience. The game successfully differentiates between land and naval mechanics, enhancing the realism of engagements, but some players find the gameplay confusing at times.
“It does a good job of balancing diplomatic, economic, and game mechanics to fight out WW2 in Europe.”
“I think it makes a lot of sense to apply different mechanics for land and naval, and it works really well in Warplan, the goal being to try to simulate as best as possible the look and feel of actual engagement. Supply is another element that is very important and I think is working very well.”
“I think if you can get a stronger grasp of how the combat mechanics work than I do, then this is one of the nicer modern hex-based wargames out there.”
“Gameplay is confusing.”
“Have to admit this one was a little daunting at first in regards to the game mechanics; production and resource management, etc.”
“I think if you can get a stronger grasp of how the combat mechanics work than I do then this is one of the nicer modern hex-based wargames out there.”