Runic Rampage
- May 17, 2017
- Electrocosmos
- 6h median play time
In Runic Rampage, play as the last champion of the dwarves, Grimbard, on a quest to reassemble the missing rune stone fragments and uncover the truth about your kingdom's downfall. Brutally combat hordes of enemies in intense melee combat with satisfying fatal combos and powerful spells. Prepare for a fast-paced, narrative-driven dungeon brawling experience in a world of thick atmosphere with challenging bosses.
Reviews
- The game offers a fun and addictive hack-and-slash experience with simple mechanics and enjoyable gameplay.
- Graphics and soundtrack evoke nostalgic vibes reminiscent of classic games like Warcraft 3, enhancing the overall atmosphere.
- The procedurally generated levels and straightforward combat system make it accessible and engaging for both new and experienced players.
- The game lacks depth, with repetitive gameplay and limited content, especially in terms of end-game options and enemy variety.
- Controls can be unresponsive at times, and the auto-targeting system may prioritize objects over enemies, leading to frustration.
- The overall experience is short, with many players feeling that the game does not provide enough challenge or replay value.
- gameplay54 mentions
- 41 % positive mentions
- 52 % neutral mentions
- 7 % negative mentions
The gameplay is characterized as a straightforward hack-and-slash experience with simple mechanics, making it accessible for newcomers to the genre. While the game features linear levels and a limited variety of combos and enemies, it offers enjoyable and casual gameplay, particularly for its low price point. However, some players noted that the repetitive nature and grinding elements could detract from the overall experience, despite the fun and addictive aspects of the combat and boss fights.
“Divided into 4 chapters of an interesting story, simple and fluid mechanics make this addictive and ideal game to introduce someone to the hack and slash genre.”
“The gameplay is really great and 100% joypad supported, so you have lots of combos, lots of equipment upgrades and most of all you'll never have to deal with many sidequests or paths. It's a straightforward game with levels and bosses of increasing difficulty (never too hard, actually) and for a game like this, to me, it's really good!”
“A RPG that really focuses on fun gameplay, with interesting combos.”
“It's a very basic game with bad mechanics, a really bad combat system, and a required grind that’s not helped by samey (although procedurally generated) levels, samey enemies, and one single type of mission.”
“Its content is very limited and its gameplay is very linear.”
“There are not many variations of combos, spells, weapons, and mechanics, which does not make it a bad game, but something simple and friendly for those who have no experience in this gameplay style.”
- graphics48 mentions
- 33 % positive mentions
- 54 % neutral mentions
- 13 % negative mentions
The graphics of the game are generally described as colorful and somewhat chunky, reminiscent of older titles like "Warcraft 3" and "The Lord of the Rings: War of the Ring." While not AAA quality, the visuals are clear and effective, contributing to a good atmosphere, though some players noted dated aesthetics and limited graphical options. Overall, the art style is appreciated for its design and color, making it enjoyable despite some technical glitches and a lack of depth.
“The art style is also pleasing to look at and overcomes some dated graphics with great colors and design.”
“Beautiful graphics and music with lots of cool gore make for a really relaxing yet stimulating experience.”
“This one is an action RPG with good graphics - I love them, 3D and with a view from above which allows you to see enemies and everything that surrounds you.”
“The game has a small campaign which can be completed within 5 hours and the graphics are below average.”
“There's a lack of options for graphical settings, which ends up using window mode in order to scale it accordingly.”
“Obviously not AAA quality graphics, mechanics, or depth, but for a little $5 indie game on Steam, hell yes!”
- story46 mentions
- 22 % positive mentions
- 65 % neutral mentions
- 13 % negative mentions
The game's story is generally described as simple and linear, lacking depth and complexity, which some players found disappointing. While it provides a basic narrative framework involving a dwarf protagonist tasked with restoring peace, many reviewers noted that the story serves primarily as a backdrop for gameplay rather than a compelling element. Despite its shortcomings, the story is considered enjoyable and accessible, making it suitable for newcomers to the hack-and-slash genre.
“Divided into 4 chapters of an interesting story, simple and fluid mechanics make this an addictive and ideal game to introduce someone to the hack and slash genre.”
“Good story, interesting art during cutscenes, and addictive gameplay.”
“And as I said, if you want some glimpse of the story, the world is thrown into chaos by the runic stone that protected the dwarves' kingdom, and you, Grimbard, a dwarf, are the last of your species that can solve this mystery and bring back peace to the world.”
“The story is linear.”
“This game purposefully disregards some of the typical RPG hallmarks, such as story narratives, complex item stats, and deep skill trees.”
“I didn't feel compelled to advance through the story or hit the next skill level.”
- grinding28 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game has received mixed reviews, with many players finding it overly tedious and repetitive, particularly regarding achievements and level repetition. While some appreciate the fast-paced action and optional nature of grinding for experience and gold, others criticize the lack of meaningful progression and the grindy nature of the gameplay, especially in later stages. Overall, enjoyment of the game seems to hinge on one's tolerance for grinding in action RPGs.
“The collect by grinding system in place is useless, only used for gatekeeping and skin customizing.”
“There's no real progression other than the grinding, and the grinding is uneventful.”
“As stated in other reviews, this is a poorly ported and grindy mobile game.”
- music22 mentions
- 82 % positive mentions
- 9 % neutral mentions
- 9 % negative mentions
The music in the game has received high praise for its nostalgic quality, with many reviewers noting its epic soundtrack that enhances the overall experience. While some find the music repetitive, the unique tracks for each zone and the excellent sound design contribute to a stimulating atmosphere. Overall, the soundtrack is considered a standout feature, complementing the game's graphics and gameplay effectively.
“The soundtrack is awesome!”
“The soundtrack is a good listen, each zone having a unique track.”
“Beautiful graphics and music with lots of cool gore make for a really relaxing yet stimulating experience.”
“The music is repetitive, and I can tell one would get frustrated because of how the attach animation happens.”
- atmosphere6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's atmosphere is highly praised, with users noting significant changes between acts that enhance the experience, despite some tedium from repeated dungeon runs. The graphics contribute positively to the immersive world, creating a rich and engaging environment.
“Although playing the same dungeon at least three times in a row could be a bit tedious, the atmosphere change between acts was right to the point.”
“The world is full of atmosphere.”
- replayability6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game features randomly generated maps, enhancing its replayability, especially as players can restart the campaign on higher difficulty tiers, with four tiers available. However, some users feel that overall replay value is limited, suggesting mixed opinions on this aspect.
“The maps are always randomly generated, which adds to the replayability.”
“(Update: The developers have stated that it typically takes 7 hours to get through the whole campaign. Replayability involves starting a new game at a more difficult tier, and there are 4 tiers that I know of.)”
“The maps are always randomly generated, which adds to the replayability.”
“No replay value.”
“The maps are always randomly generated, so that adds to the replayability.”
“(Update: Devs have said it typically takes 7 hours to get through the whole campaign. Replayability involves starting a new game at a more difficult tier. There are 4 tiers I know of.)”
- monetization2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game is praised for its straightforward monetization model, featuring no microtransactions or paywalls, allowing players to enjoy a complete experience without additional costs.
“No microtransactions, no paywall, no nothing—just a normal game.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the humor in the game to be enjoyable, particularly highlighting moments like unexpected achievements that elicit laughter, such as accidentally picking up a pumpkin. Overall, the humor adds a lighthearted touch to the gameplay experience.
“I accidentally picked up a pumpkin, but the achievement made me laugh, so yeah... I like it.”