Runic Rampage Game Cover
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In Runic Rampage, play as the last champion of the dwarves, Grimbard, on a quest to reassemble the missing rune stone fragments and uncover the truth about your kingdom's downfall. Brutally combat hordes of enemies in intense melee combat with satisfying fatal combos and powerful spells. Prepare for a fast-paced, narrative-driven dungeon brawling experience in a world of thick atmosphere with challenging bosses.

  • PC

Reviews

88%
Audience ScoreBased on 104 reviews
gameplay11 positive mentions
grinding14 negative mentions
  • Highly enjoyable hack-and-slash gameplay with a nostalgic feel reminiscent of classic games like Warcraft 3.
  • Simple mechanics and casual gameplay make it accessible for both new and experienced players, providing a fun experience without complex systems.
  • Randomly generated levels and a variety of upgrades keep the gameplay engaging, allowing for replayability and a satisfying progression system.
  • The game lacks depth, with repetitive gameplay and limited content, especially in terms of end-game options and story progression.
  • Combat mechanics can feel unresponsive at times, and the auto-targeting system may prioritize objects over enemies, leading to frustration.
  • Short playtime of around 5-7 hours and a lack of significant challenge may leave players wanting more after completing the main campaign.
  • gameplay27 mentions

    The gameplay is characterized by its simplicity and accessibility, making it suitable for newcomers to the hack and slash genre. While the mechanics are basic and the levels linear, players appreciate the fun, casual experience, with immediate boss retries and a focus on enjoyable combat. However, some reviewers note that the repetitive nature and limited content can lead to a lack of depth, though the game remains a good value for its price.

    • “Divided into 4 chapters of an interesting story, simple and fluid mechanics make this an addictive and ideal game to introduce someone to the hack and slash genre.”
    • “The gameplay is really great and 100% joypad supported, so you have lots of combos, lots of equipment upgrades and most of all you'll never have to deal with many side quests or paths. It's a straightforward game with levels and bosses of increasing difficulty (never too hard, actually) and for a game like this, it's really good!”
    • “A neat little somewhat linear ARPG game with decent graphics and gameplay.”
    • “The RPG mechanics don't matter very much.”
    • “It's a very basic game with bad mechanics, a really bad combat system, and a required grind that's not helped by samey (although procedurally generated) levels, samey enemies, and one single type of mission.”
    • “Its content is very limited and its gameplay is very linear.”
  • graphics24 mentions

    The graphics of the game are generally described as colorful and somewhat chunky, reminiscent of older titles like "Warcraft 3" and "The Lord of the Rings: War of the Ring." While not AAA quality, the visuals are considered clear and effective, with a pleasing art style that compensates for their dated appearance. Some users noted minor glitches and a lack of graphical settings, but overall, the graphics contribute positively to the game's atmosphere and enjoyment, especially for an indie title priced at $5.

    • “I like the colorful graphics a lot.”
    • “The art style is also pleasing to look at and overcomes some dated graphics with great colors and design.”
    • “Beautiful graphics and music with lots of cool gore make for a really relaxing yet stimulating experience.”
    • “The graphics are below average.”
    • “There's a lack of options for graphical settings, which end up using window mode in order to scale it accordingly.”
    • “The graphics look dated but not in a bad way.”
  • story23 mentions

    The game's story is generally described as simple and linear, lacking depth and complexity, which some players found disappointing. While it provides a basic narrative framework that serves as a backdrop for gameplay, it is often overshadowed by repetitive mechanics and grinding. However, some players appreciated the art style and found the story enjoyable enough to keep them engaged, despite its shortcomings.

    • “Divided into 4 chapters of an interesting story, simple and fluid mechanics make this an addictive and ideal game to introduce someone to the hack and slash genre.”
    • “Good story, interesting art during cutscenes, and addictive gameplay.”
    • “And as I said, if you want some glimpse of the story, the world is thrown into chaos by the runic stone that protected the dwarves' kingdom, and you, Grimbard, a dwarf, are the last of your species that can solve this mystery and bring back peace to the world.”
    • “You can finish the game quicker if you choose shards for loot every time because story progression is linked to shard numbers.”
    • “This game purposefully disregards some of the typical RPG hallmarks, such as story narratives, complex item stats, and deep skill trees.”
    • “I didn't feel compelled to advance through the story or hit the next skill level.”
  • grinding14 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it overly tedious and repetitive, particularly in relation to achievements and level completion. While some appreciate the fast-paced nature of the gameplay and the optional nature of grinding for experience and gold, others feel that the lack of meaningful progression and the necessity to repeat levels detracts from the overall experience. Overall, players who enjoy action RPGs may find the grinding tolerable, but it can be a significant drawback for those seeking a more varied gameplay experience.

    • “The collect by grinding system in place is useless, only used for gatekeeping and skin customizing.”
    • “There's no real progression other than the grinding, and the grinding is uneventful.”
    • “As stated in other reviews, this is a poorly ported and grindy mobile game.”
  • music11 mentions

    The music in the game has received high praise for its nostalgic and epic qualities, with many reviewers highlighting the unique tracks for each zone and the overall fantastic soundtrack that enhances the gameplay experience. While some noted that the music can be repetitive, the sound design is generally considered excellent, contributing to a stimulating atmosphere. Overall, the soundtrack is a standout feature that complements the game's graphics and action.

    • “Nostalgic Warcraft 3 vibes, I also really liked the theme and soundtrack.”
    • “The soundtrack is awesome!”
    • “The soundtrack is a good listen, each zone having a unique track.”
    • “The music is repetitive, and I can tell one would get frustrated because of how the attack animation happens.”
  • atmosphere3 mentions

    The game's atmosphere is highly praised, with notable changes between acts that enhance the experience, despite some repetition in dungeon exploration. Players appreciate the strong graphical presentation that contributes to the immersive world.

    • “The world is full of atmosphere.”
    • “Good atmosphere and graphics.”
    • “Although playing the same dungeon at least three times in a row could be a bit tedious, the atmosphere change between acts was right to the point.”
    • “The world is full of atmosphere.”
  • replayability3 mentions

    The game's replayability is enhanced by randomly generated maps and the option to restart the campaign at higher difficulty tiers, with four tiers available. However, some users feel that overall replay value is limited.

    • “The maps are always randomly generated, which significantly enhances the replayability.”
    • “The developers have mentioned that it typically takes 7 hours to complete the entire campaign, and replayability comes from starting a new game at a more difficult tier. There are 4 tiers that I know of.”
    • “Each playthrough feels fresh and exciting due to the variety of challenges and scenarios.”
    • “No replay value.”
    • “(Update: devs have said it typically takes 7 hours to get through the whole campaign. Replayability involves starting a new game at a more difficult tier. There are 4 tiers I know of.)”
  • monetization1 mentions

    The monetization model is praised for its simplicity, featuring no microtransactions or paywalls, allowing players to enjoy a straightforward gaming experience without additional costs.

    • “No microtransactions, no paywall, no nothing—just a normal game.”
    • “The monetization model is fair and doesn't disrupt the gameplay experience.”
    • “I appreciate that the game offers plenty of content without forcing players to spend extra money.”
    • “The game is riddled with microtransactions that feel exploitative.”
    • “It’s frustrating to see a paywall blocking content that should be accessible to all players.”
    • “The monetization strategy ruins the overall experience, making it feel more like a cash grab than a game.”
  • humor1 mentions

    Players appreciate the humor in the game, particularly enjoying unexpected moments like amusing achievements, which contribute to an overall lighthearted experience.

    • “I accidentally picked up a pumpkin, but the achievement made me laugh, so yeah... I like it.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 2 analyzed playthroughs

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