Wizard of Legend
- May 15, 2018
- Contingent99
- 24h median play time
![Wizard of Legend Game Cover](https://img.gamebrain.co/games/286/wizard_of_legend_contingent99_2018_7_xl.jpg)
Wizard of Legend is a surprisingly deep game despite its simple premise, fans of dungeon crawlers, roguelikes or just anyone in the market for a fun couch co-op game should definitely check out Contigent99 debut title.
"Wizard of Legend" is a fast-paced dungeon crawler where you play as a powerful wizard fighting through chaotic magical battles. With over 100 different spells to choose from, customize your playstyle and strategize to overcome the elements. Battle your way through procedurally generated levels and unlock new spells and abilities in this addictive and challenging game.
Reviews
- gameplay1,140 mentions
- 41 % positive mentions
- 53 % neutral mentions
- 5 % negative mentions
The gameplay of "Wizard of Legend" is characterized by its fast-paced, action-oriented mechanics that emphasize skillful dodging and spell combos, providing a satisfying and engaging experience. While many players appreciate the depth and variety of spells and relics, some criticize the repetitive nature of the gameplay and the frustrating stun-lock mechanics that can detract from the overall enjoyment. Overall, the game offers a solid core gameplay loop that rewards practice and mastery, making it appealing for fans of challenging roguelikes.
“The gameplay is fast-paced and clean.”
“The gameplay loop is very satisfying and the game itself is beautiful.”
“The gameplay is incredibly fun, with a variety of spells and mechanics that keep each run fresh.”
“Gameplay is incredibly repetitive, even for a roguelike, and you can burn through everything this game has to offer in a few hours.”
“The gameplay is fast, yet the combat is not designed around the idea of fast gameplay.”
“The gameplay loop is simple, but surprisingly - and extremely - addicting.”
- graphics461 mentions
- 53 % positive mentions
- 45 % neutral mentions
- 2 % negative mentions
The graphics of "Wizard of Legend" are characterized by a charming pixel art style that many players find visually appealing, with smooth animations and vibrant spell effects enhancing the overall experience. While some reviews note that the visuals can feel repetitive or simplistic, the game's aesthetic is generally praised for its nostalgic appeal and effective design, contributing to the fast-paced and engaging gameplay. Overall, the graphics are considered a strong point, with many players appreciating the artistic direction despite some critiques regarding the repetitiveness of environments.
“The visuals are gorgeous, the mechanics are beautiful, and overall, it is definitely a great game.”
“The pixel art visuals are incredibly impressive, and the variety of arcana and relics make it very replayable.”
“The art style is amazing, the game doesn't hold your hand and can actually be quite punishing for making mistakes like jumping into a crowd of enemies.”
“This game has underwhelming graphics, sound design, and art style; no story, pretty much no interesting characters.”
“The visuals are boring; they have nothing characteristic whatsoever, it just looks like RPG Maker, the gameplay is just... boring.”
“They chose to use obsolete retro pixel 'art' as a substitute for contemporary PC graphics.”
- music406 mentions
- 56 % positive mentions
- 39 % neutral mentions
- 5 % negative mentions
The music in the game receives mixed reviews, with some players praising its charm and variety, particularly the inclusion of different soundtracks like jazz and piano renditions, which enhance the overall experience. However, others find the music repetitive and lacking in dynamism, often describing it as generic or even annoying during gameplay. Overall, while many appreciate the soundtrack's quality and its ability to create a pleasant atmosphere, there are notable criticisms regarding its repetitiveness and suitability for the game's fast-paced action.
“My favorite update to the game added a jukebox in the hub that you can use to switch the OST between 3 forms: the original, a saxophone-piano jazz duet, and a piano solo that's also pretty jazzy.”
“The soundtrack, composed by Dale North, is full of energetic tracks perfect for fast-paced action combat that blend electronic beats and leads with gorgeous usage of strings and brass.”
“The music is a delight for the fast-paced action game that is Wizard of Legend, and once you play the game a lot and want to chill while replaying it for unlocks, the fact that they introduced jazz and piano alternate versions of the soundtrack makes it all even better.”
“The music is annoying.”
“The music gets old fast, as there is only 1 soundtrack for all the dungeons.”
“The soundtrack is... not good, in my opinion.”
- replayability317 mentions
- 54 % positive mentions
- 43 % neutral mentions
- 3 % negative mentions
The game boasts high replayability due to its extensive variety of spells, relics, and build combinations, allowing players to experiment with different strategies in each run. While many players appreciate the engaging gameplay and the challenge of progressively harder bosses, some note that the repetitive dungeon design and limited enemy variety can detract from long-term replay value. Overall, the combination of randomly generated content and frequent updates contributes to a robust replay experience, making it appealing for both casual and dedicated players.
“This game is so much fun and has hundreds of hours of replayable randomly generated content.”
“The amount of spells and spell combinations paired with randomly generated worlds makes this game's replayability seem boundless.”
“The sheer amount of arcana means there's tons of possibilities giving this game even more replay value than it already has with its rogue-like system.”
“Due to the game's limited replayability, I would only recommend purchasing it if it's on sale.”
“Once you've beaten the core game, there isn't a lot of replayability, aside from unlocking more spells to take with you in the somewhat-annoying generated maze of generic baddies.”
“The gameplay is fun and well polished, but there's a strong lack of content and replayability.”
- story315 mentions
- 18 % positive mentions
- 66 % neutral mentions
- 15 % negative mentions
The game's story is minimal and often described as simplistic or non-existent, serving primarily as a backdrop for the gameplay rather than a focal point. While some players appreciate the light narrative framing the chaos trials, many express a desire for a more developed storyline and character depth. Overall, the consensus is that the game excels in gameplay mechanics but lacks a compelling narrative to engage players beyond the action.
“The story is interesting, the combat is good, the enemies are also fun to fight with; it's a really good game and the music is great too!”
“The story is simple and sweet, and the graphics are so simple and cute.”
“The story is about becoming a wizard of legend; there is not much of a story you play through, you have a small intro at the beginning of the game explaining the backstory, and the first time you beat the game you will unlock a few new options to further enhance the game.”
“The game doesn't have much of a story, as you're pretty much just thrust into this world and told to fight things.”
“To those who were hoping to have a story to keep you motivated as you play along, I sadly have to say that there is pretty much no story at all in this game.”
“There is no story to speak of, though the game does seem to have at least a bit of lore behind it, and the written dialogue has a bit of charm to it that I can't identify.”
- grinding135 mentions
- 2 % positive mentions
- 6 % neutral mentions
- 92 % negative mentions
The grinding aspect of the game is widely criticized for being excessively tedious and repetitive, often requiring players to spend hours farming for spells, relics, and upgrades without a satisfying sense of progression. While some players find enjoyment in the grind and appreciate the game's mechanics, many express frustration over the lack of meaningful rewards and the overall monotony of the gameplay loop. Overall, the experience can feel like a slog, particularly for those who prefer more dynamic or less grind-heavy gameplay.
“It's not very grindy and you can choose what items and spells you carry.”
“You'll need a second life for grinding.”
“You'll need a second life for grinding.”
“The game feels very grindy; if you want unlocks, you have to play for hours and hours, yet none of those unlocks will necessarily make you stronger. As a result, you have to constantly throw stuff together to find something that works.”
“A game about being a cool wizard that gates your ability to be a cool wizard behind a bunch of tedious grinding with a boring gameplay loop that makes the whole experience a slog.”
“I really wanted to like this game, but it appeared to be very grindy in order to move forward.”
- humor55 mentions
- 96 % positive mentions
- 0 % neutral mentions
- 4 % negative mentions
The humor in the game is widely praised, with players enjoying its whimsical spells, funny interactions, and absurd scenarios that lead to laughter during gameplay. Many reviews highlight the comedic elements of the spells and the game's lighthearted tone, making it a fun experience, especially when played with friends. However, some players note that the humor can be hit or miss, with repetitive puns and certain mechanics being less enjoyable. Overall, the game is characterized as a "hilarious magical madness" that keeps players engaged and entertained.
“Such a good game, holy guacamole! This game is a jolly ol' good time full of laughter, death, and funny little spells.”
“If I had to describe this game in one sentence: 'Hilarious magical madness with more explosions, last-second dodging, and ridiculous spell combinations than you can shake a stick at!'”
“All the deaths I've had so far have either gotten me to laugh or made me want to take another go at it, not because I'm angry, but rather because I feel like I can do better the next time.”
“The only thing you can do is run and dash; that is not funny at all.”
“The cringey puns made me laugh.”
- emotional23 mentions
- 87 % positive mentions
- 4 % neutral mentions
- 9 % negative mentions
Players express a strong emotional connection to the game, often feeling a mix of pride, empowerment, and nostalgia, with some even moved to tears upon completing challenges. Despite criticisms of its design and story, many find the experience rewarding and emotionally resonant, likening their journey to that of powerful characters like wizards or ninjas. Overall, the game elicits a deep sense of achievement and emotional investment, making it memorable for those who persevere through its challenges.
“After just now completing my first run, the winning scene and credits made me feel surprisingly emotional.”
“Truly a challenging roguelite; it took me approximately five months to beat the game, and it happened live on stream, which made the game extremely emotional for me.”
“Completing this game made me feel proud of myself for the first time in my life; 10/10 will die again.”
“I cried.”
“Boring story, boring dungeon design, but damn: that.”
- optimization20 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The optimization of the game has received mixed reviews, with some players noting that it is not well-optimized for co-op play and experiencing unstable performance, while others praise its smooth performance and good graphics, even on lower-end hardware. Overall, while there are reports of optimization issues, particularly in multiplayer modes, many players still find the game enjoyable and visually appealing.
“The act of collecting arcana, using magic to kill enemies, and collecting relics to build up your strength is just plain fun, coupled with the very nice animations, cute pixel art, and overall good performance.”
“The game runs smoothly and has nice pixel art.”
“I stumbled upon this game completely by accident and had no prior knowledge of it before finding it, but I was drawn in by the wonderful art style and the way combat looked. The combat is a well-optimized, high-paced mesh of bullet hell dodging and Dark Souls pattern watching. The game itself is stunning and has very little visual faults.”
“Is no one gonna talk about how unoptimized this game is?”
“I play roguelikes of all kinds, and this game just reeks of poorly optimized features that are dismissed. If you can't work with them or at least mitigate how much they work against you, then it's considered a skill issue.”
“Especially not with the terrible performance, which is inexcusable for a game that looks the way this does.”
- atmosphere14 mentions
- 36 % positive mentions
- 43 % neutral mentions
- 21 % negative mentions
The game's atmosphere is generally praised for its immersive and unique environments, enhanced by a fitting soundtrack that complements the themed dungeons and challenges. While many players appreciate the overall feeling and aesthetic, some critique the music as bland and not contributing significantly to the atmosphere. Overall, the combination of visuals, sound, and gameplay creates a captivating experience, especially when played cooperatively.
“The atmosphere of the game helps it as something you can just play casually as well.”
“The game is fantastic in its atmosphere and feeling.”
“The themed dungeons and bosses are really done well with each atmosphere and aesthetic being unique, the environmental traps and enemies following in suit.”
“Music - it's a small part, but the music sounds bland and doesn't really add to the game's atmosphere and pace.”
“So already, there is no immersion or atmosphere, and there is no proper story introduction; all the players' knowledge of the game has come from an artificial pseudo-tutorial.”
“The looks, the world that was created, and the atmosphere all together.”
- stability14 mentions
- 7 % positive mentions
- 0 % neutral mentions
- 93 % negative mentions
The game's stability is a mixed bag; while some players report smooth performance, particularly on Linux, others experience frequent glitches and bugs that can disrupt gameplay. Initial loading may cause temporary freezes, and the interface has been noted as somewhat buggy. Despite these issues, many players still find the game enjoyable and recommend it for its fun mechanics, hoping for future patches to improve stability further.
“Runs great on Linux.”
“When you boot the game up, it temporarily freezes; you just have to let it load, and beyond that, I haven't had any technical issues.”
“After a couple more runs trying some things, the interface is kind of buggy.”
“Laptop exceeds requirements, glitches like crazy.”
- character development5 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
Character development in the game is minimal, with a focus on fast-paced gameplay and engaging mechanics rather than deep storytelling. While the character design, particularly for merchants, is praised for its charm and creativity, players seeking complex narratives may find this aspect lacking. Overall, the emphasis is on fun encounters and gameplay rather than character growth.
“It's fast paced, has hundreds of spells and items, so many fun encounters and great character design, charming art style, and absolutely riveting music that eggs you on to stomp the wizard trials.”
“- Character design for the merchants is fantastic.”
“The controls, character design, and combat all have intuitive design.”
“There is very minimal story and character development, but it isn't what you're playing roguelites for.”
- monetization5 mentions
- 60 % positive mentions
- -40 % neutral mentions
- 80 % negative mentions
The monetization aspect of the game has received mixed reviews, with some players feeling that the ads do not align well with the actual gameplay, creating a misleading sense of progression. While the introduction of chaos gems as a permanent currency is appreciated and avoids microtransactions, concerns remain about the game's overall advertising and the balance of its challenges.
“Chaos gems, the game's form of 'permanent currency' (don't worry, no microtransactions! This isn't EA, after all!) are very helpful in giving the game a feeling of progression.”
“The monetization model is fair and doesn't pressure players into spending money, allowing everyone to enjoy the game equally.”
“I appreciate that the game offers plenty of opportunities to earn rewards without needing to spend real money.”
“Conclusion, this isn't a walk in the park but it doesn't earn my review because of that. It does because I believe the ads don't match the real game in a harmonious way, and it also makes it seem as though there is actual progression when there is none aside from buying new items.”
“Feels like wrong advertisement.”
“I have no problems with being a ninja, but it's still kind of wrong advertisement.”
Critic Reviews
Wizard of Legend Review
Wizard of Legend succeeds in creating a setting that’s just full of so much mystery and awe. It’s hard not to feel so completely enthralled by the game’s charm and delightful magical spells. If you have even a passing interest in a world that’s centered around elemental magic, or if you’ve always wanted a game with element bending-style combat like in Avatar but with a dash of that Disneyland childlike wonder, play Wizard of Legend.
80%Casting the Night Away
The fast-paced, hectic combat of Wizard of Legend, combined with its immense spell inventory, is what makes it shine.
70%Wizard of Legend (Switch) Review
Wizards don cloaks, spells, and a roguelite structure in this dungeon crawler.
70%