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Wizard of Legend

Wizard of Legend is a surprisingly deep game despite its simple premise, fans of dungeon crawlers, roguelikes or just anyone in the market for a fun couch co-op game should definitely check out Contigent99 debut title.
Wizard of Legend Game Cover
85%Game Brain Score
gameplay, graphics
grinding, stability
90% User Score Based on 9,228 reviews
Critic Score 80%Based on 22 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Playstation 4Xbox Cloud GamingSteam DeckWindowsPlayStationLinuxXbox Series X|SPCTabletCloudMac OSPhoneXbox OneMobile Platform
Wizard of Legend Game Cover

About

Wizard of Legend is a single player and multiplayer arcade hack and slash game with a fantasy theme. It was developed by Contingent99 and was released on May 15, 2018. It received positive reviews from critics and very positive reviews from players.

"Wizard of Legend" is a fast-paced dungeon crawler where you play as a powerful wizard fighting through chaotic magical battles. With over 100 different spells to choose from, customize your playstyle and strategize to overcome the elements. Battle your way through procedurally generated levels and unlock new spells and abilities in this addictive and challenging game.

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90%
Audience ScoreBased on 9,228 reviews
gameplay490 positive mentions
grinding130 negative mentions

  • The game features a vast array of spells and relics, allowing for extensive build customization and unique playstyles.
  • Fast-paced and fluid combat that rewards skill and strategy, making each run feel engaging and satisfying.
  • The pixel art and music create a charming atmosphere that enhances the overall experience.
  • The game has a steep learning curve, with many players finding it frustratingly difficult, especially due to the lack of invincibility frames during dashes.
  • Repetitive dungeon layouts and enemy designs can lead to a feeling of monotony over time.
  • Some spells and relics feel underwhelming or situational, making it challenging to create effective builds without relying on luck.
  • gameplay
    1,176 mentions Positive Neutral Negative

    The gameplay of "Wizard of Legend" is characterized by its fast-paced, fluid combat mechanics and a deep spell-crafting system that allows for extensive customization and strategic play. Players appreciate the variety of spells and relics, which contribute to a dynamic gameplay loop, though some note that the experience can become repetitive over time. While the game offers a rewarding challenge, it also features a steep learning curve and certain mechanics, such as hitstun and limited healing options, that can lead to frustration for some players.

    • “Very rewarding, very nervous gameplay with a ton of different builds you can create.”
    • “What sets Wizard of Legend apart from other games in the genre is not only its smooth, arcade-like gameplay but also its creative approach to magic, allowing players to build personalized spell loadouts that feel both strategic and dynamic.”
    • “The gameplay is fast-paced and more challenging than I was expecting.”
    • “Almost nothing in this game works, or is designed to make you feel frustrated due to how unfair the gameplay feels most of the time.”
    • “The gameplay is repetitive beyond what I would expect from a roguelike, with little to no variation between runs.”
    • “The dodge mechanic ruins the whole game experience.”
  • graphics
    480 mentions Positive Neutral Negative

    The graphics of "Wizard of Legend" are widely praised for their charming pixel art style, which effectively complements the fast-paced gameplay and magical combat. Many reviewers highlight the vibrant spell animations and overall aesthetic appeal, noting that the visuals enhance the game's engaging mechanics. While some players find the graphics simplistic or reminiscent of older titles, the consensus is that they are well-executed and contribute positively to the overall experience.

    • “Despite its pixelated retro aesthetic, Wizard of Legend shines with detail and personality.”
    • “The art style may appear modest at first glance, but it supports the fast action beautifully, ensuring clarity during even the most intense spell-slinging exchanges.”
    • “The pixel art visuals are incredibly impressive, and the variety of arcana and relics make it very replayable.”
    • “This game has underwhelming graphics, sound design, and art style, no story, pretty much no interesting characters.”
    • “The visuals are boring; they have nothing characteristic whatsoever, it just looks like RPG Maker, the gameplay is just... boring.”
    • “Despite the very low quality graphics, repetitive, boring, old, dead top-down brawler gameplay, there's a whopping $22.95 price tag on this 2D pixel game.”
  • music
    417 mentions Positive Neutral Negative

    The music in the game has received a mixed reception, with many praising its charm and ability to enhance the gameplay experience, particularly during combat and exploration. Composed by Dale North, the soundtrack features a blend of ambient and energetic tracks, including jazz variations that players find enjoyable. However, some reviewers noted that the music can become repetitive over time and may not always match the game's fast-paced action, leading to a desire for more diverse tracks. Overall, while the music is generally well-regarded, opinions vary on its memorability and fit within the game's atmosphere.

    • “The musical score by Dale North complements the pace of the game well, blending ambient tones with energetic tracks during boss fights, adding a sense of urgency and rhythm to combat.”
    • “The soundtrack, composed by Dale North, is full of energetic tracks perfect for fast-paced action combat that blend electronic beats and leads with gorgeous usage of strings and brass.”
    • “The music is amazing, keeping you excited to move forward.”
    • “The music is annoying.”
    • “The music does not fit the game at all, no real progression in the game other than unlocking all the spells and items.”
    • “The music gets repetitive after hearing it over and over in the same stages/rooms.”
  • story
    327 mentions Positive Neutral Negative

    The story in *Wizard of Legend* is minimal and often described as non-existent, serving primarily as a backdrop for the gameplay rather than a focal point. Players note that while there is a basic premise involving wizard trials, the narrative lacks depth and character development, making it easy to overlook. Overall, the game prioritizes fast-paced combat and mechanics over storytelling, appealing to those who prefer action over narrative engagement.

    • “The story is simple and sweet, and the graphics are so simple and cute.”
    • “The story is about becoming a wizard of legend; there is not much of a story you play through, you have a small intro at the beginning of the game explaining the backstory, and the first time you beat the game you will unlock a few new options to further enhance the game.”
    • “The story is minimal, but the ending is well worth the struggle.”
    • “The lack of a significant story made it hard to stay engaged, giving its punishing nature.”
    • “To those who were hoping to have a story to keep you motivated as you play along, I sadly have to say that there is pretty much no story at all in this game.”
    • “There is no story to speak of, though the game does seem to have at least a bit of lore behind it, and the written dialogue has a bit of charm to it that I can't identify.”
  • replayability
    326 mentions Positive Neutral Negative

    The game's replayability is highly praised, with many players highlighting the extensive variety of spells, relics, and combat styles that encourage experimentation and keep gameplay fresh. While some reviewers note that the core content may feel repetitive after multiple runs, the randomized elements and unlockable features provide significant replay value, making it enjoyable for both casual and dedicated players. Overall, the combination of challenging gameplay and diverse build options contributes to a strong sense of replayability.

    • “Regardless, it's phenomenally fun and replayable with the crazy amounts of spells you unlock and the randomized enemy encounters.”
    • “The combat is incredibly fluid, with a huge variety of spells (arcana) to mix and match, allowing for deep customization and endless replayability.”
    • “The amount of spells and spell combinations paired with randomly generated worlds makes this game's replayability seem boundless.”
    • “Due to the game's limited replayability, I would only recommend purchasing it if it's on sale.”
    • “Once you've beaten the core game, there isn't a lot of replayability, aside from unlocking more spells to take with you in the next run in the somewhat-annoying generated maze of generic baddies.”
    • “The gameplay is fun and well polished, but there's a strong lack of content and replayability.”
  • grinding
    141 mentions Positive Neutral Negative

    The reviews indicate that the game features a significant amount of grinding, which many players find tedious and repetitive, particularly when trying to unlock spells and relics. While some appreciate the challenge and the potential for skill-based progression, others feel that the grind detracts from the overall enjoyment, leading to frustration and burnout. Overall, the grinding aspect is a divisive element, with opinions varying widely on whether it enhances or hinders the gaming experience.

    • “It's not very grindy and you can choose what items and spells you carry.”
    • “You'll need a second life for grinding.”
    • “Please, God, no more! I've been grinding for 12 hours.”
    • “The frequency of stun locks and complete lack of iframes, combined with how much grinding it seems like there is to acquire actually good skills is a huge turn off.”
    • “A game about being a cool wizard that gates your ability to be a cool wizard behind a bunch of tedious grinding with a boring gameplay loop that makes the whole experience a slog.”
    • “I absolutely love the idea behind this game, and the way it's presented and the potential behind it, unfortunately the early game is so tedious of a grind while you build up arcana for combos that you are completely ineffectual, which only makes the grind worse.”
  • humor
    58 mentions Positive Neutral Negative

    The humor in the game is widely praised for its whimsical and absurd elements, with players enjoying the funny spells, quirky interactions, and lighthearted tone throughout gameplay. Many reviews highlight the comedic aspects of combat and character interactions, noting that even frustrating moments often lead to laughter rather than anger. Overall, the game is described as a "hilarious magical madness" that provides a fun and entertaining experience, especially when played with friends.

    • “Such a good game, holy guacamole! This game is a jolly ol' good time full of laughter, death, and funny little spells.”
    • “If I had to describe this game in one sentence: 'Hilarious magical madness with more explosions, last-second dodging, and ridiculous spell combinations than you can shake a stick at!'”
    • “All the deaths I've had so far have either gotten me to laugh or made me want to take another go at it, not because I'm angry, but because I feel like I can do better next time.”
    • “The only thing you can do is run and dash; that is not funny at all.”
    • “The cringey puns made me laugh.”
  • optimization
    23 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews; while some players praise its smooth performance and good graphics, others criticize it for being poorly optimized, particularly in co-op mode and for certain features. Many users report that the game runs well on various hardware, but there are concerns about occasional performance issues and the lack of frame-limiting, which can lead to instability. Overall, while the game is enjoyable and visually appealing, its optimization remains a point of contention among players.

    • “This game is perfectly optimized and refined.”
    • “The act of collecting arcana, using magic to kill enemies, and collecting relics to build up your strength is just plain fun, coupled with the very nice animations, cute pixel art, and overall good performance.”
    • “It runs smoothly even for my cheap 5-year-old half-broken laptop.”
    • “I hope that this game gets optimized at some point.”
    • “Is no one gonna talk about how unoptimized this game is?”
    • “Especially not with the terrible performance, which is inexcusable for a game that looks the way this does.”
  • emotional
    23 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, often feeling a mix of pride, nostalgia, and empowerment, particularly upon completing challenging runs. While some criticize aspects like game design and story, many highlight the emotional highs of victory and the sense of becoming a powerful character, making the experience memorable and impactful. Overall, the game elicits deep feelings, from joy to frustration, contributing to its emotional resonance despite its flaws.

    • “After just now completing my first run, the winning scene and credits made me feel surprisingly emotional.”
    • “Truly a challenging roguelite, it took me approximately five months to beat the game, and it happened live on stream, which made the game extremely emotional for me.”
    • “Completing this game made me feel proud of myself for the first time in my life, 10/10 will die again.”
    • “I cried.”
    • “Boring story, boring dungeon design, but damn: that.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its vibrant spell effects, crisp character animations, and unique dungeon themes, creating an engaging environment for exploration. While some players find the music to be bland, others appreciate the thematic consistency and charm of the world, enhancing the overall experience. Despite some repetitiveness in dungeon design, the combination of visuals, sound, and gameplay contributes to a captivating and enjoyable atmosphere.

    • “The atmosphere of the game helps it as something you can just play casually as well.”
    • “The themed dungeons and bosses are really done well with each atmosphere and aesthetic being unique, the environmental traps and enemies following in suit.”
    • “Music - it's a small part, but the music sounds bland and doesn't really add to the game's atmosphere and pace.”
    • “So already, there is no immersion or atmosphere, and there is no proper story introduction; all the players' knowledge of the game has come from an artificial pseudo-tutorial.”
    • “The looks, the world that was created, the atmosphere all together.”
  • stability
    14 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with some players experiencing temporary freezes during startup and occasional glitches during gameplay, though many report that it runs well on Linux. While the game is described as solid and enjoyable, it is noted to be somewhat buggy, with frequent patches addressing these issues. Overall, players appreciate the fun gameplay despite the technical hiccups, suggesting that the developers are actively working to improve stability.

    • “Runs great on Linux.”
    • “When you boot the game up, it temporarily freezes; you just have to let it load, and beyond that, I haven't had any technical issues.”
    • “Its not without glitches though.”
    • “Laptop exceeds requirements, glitches like crazy.”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players feeling that the ads do not align well with the actual gameplay, leading to a misleading sense of progression. While the introduction of chaos gems as a permanent currency is appreciated and avoids microtransactions, concerns remain about the game's promotional tactics and the balance of its content. Overall, players express frustration over perceived discrepancies between advertising and gameplay experience.

    • “Chaos gems, the game's form of 'permanent currency' (don't worry, no microtransactions! This isn't EA, after all!) are very helpful in giving the game a feeling of progression.”
    • “The monetization model is fair and doesn't pressure players into spending money, allowing everyone to enjoy the game equally.”
    • “I appreciate that the game offers plenty of free content and rewards, making it easy to progress without feeling forced to spend.”
    • “Conclusion, this isn't a walk in the park but it doesn't earn my review because of that. It does because I believe the ads don't match the real game in a harmonious way, and it also makes it seem as though there is actual progression when there is none aside from buying new items.”
    • “Feels like false advertisement.”
    • “I have no problems with being a ninja, but it's still kind of misleading advertisement.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is highlighted by its fast-paced gameplay, diverse spells and items, and engaging encounters, complemented by excellent character and merchant designs. The intuitive controls and charming art style enhance the overall experience, though players seeking complex narratives may find it lacking.

    • “The controls, character design, and combat all have intuitive design.”
    • “Do you like complex character development and compelling stories?”
    • “It's fast-paced, has hundreds of spells and items, so many fun encounters, and great character design.”
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24h Median play time
52h Average play time
6-50h Spent by most gamers
*Based on 77 analyzed playthroughs
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Frequently Asked Questions

Wizard of Legend is a arcade hack and slash game with fantasy theme.

Wizard of Legend is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 52 hours playing Wizard of Legend.

Wizard of Legend was released on May 15, 2018.

Wizard of Legend was developed by Contingent99.

Wizard of Legend has received positive reviews from players and positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Wizard of Legend is a single player game with multiplayer and local co-op support.

Similar games include Ember Knights, Dungreed, Caveblazers, Dead Cells, Skul: The Hero Slayer and others.