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Crown Trick

A Rouge-Like cross between Braid and Bastion, that's a good thing (without Ron Perlman's voice... that's a bad thing :( )
84%Game Brain Score
gameplay, graphics
grinding, stability
85% User Score Based on 1,432 reviews
Critic Score 82%Based on 14 reviews

Platforms

NSNintendo SwitchPCPCP4Playstation 4WinWindowsXOXbox OneXSXXbox Series X|SPlaPlayStationXboxXbox

About

Crown Trick is a turn-based rogue-like RPG with procedurally generated dungeons, offering a unique experience each playthrough. Fight off diverse enemies using a variety of weapons and elemental skills, discovering new abilities as you delve deeper into the hand-drawn dungeon. The Alpha Test is now available, inviting players to explore the exciting and challenging world of Crown Trick.

Crown Trick screenshot
Crown Trick screenshot
Crown Trick screenshot
Crown Trick screenshot
Crown Trick screenshot
Crown Trick screenshot
Crown Trick screenshot
Crown Trick screenshot
Crown Trick screenshot
Crown Trick screenshot
Crown Trick screenshot
+7

85%
Audience ScoreBased on 1,446 reviews
gameplay175 positive mentions
grinding62 negative mentions

  • Charming art style and engaging gameplay with a unique turn-based combat system.
  • Variety of weapons, relics, and familiars allows for diverse strategies and builds.
  • Fun and satisfying combat mechanics that reward planning and tactical thinking.
  • Difficulty can be inconsistent, with some bosses feeling unbalanced and overly punishing.
  • Limited variety in enemy types and environments can lead to repetitive gameplay.
  • Some mechanics and item descriptions are poorly explained, leading to confusion.
  • gameplay
    484 mentions Positive Neutral Negative

    The gameplay of "Crown Trick" is characterized by its engaging turn-based mechanics, which allow for strategic decision-making as players navigate through procedurally generated dungeons. While the game features a variety of weapons, spells, and unique mechanics like the "break" and "blink" systems, some players find the overall experience can feel repetitive or lacking in depth, with certain mechanics needing better balance and clarity. Despite these criticisms, many appreciate the charming art style and the fun, addictive nature of the gameplay loop, making it a worthwhile experience for fans of the roguelike genre.

    • “The game mechanics are very elaborate with several different kinds of rooms, traps, enemies, weapons, familiars (spells), items and relics to collect, all spawning randomly, and these latest things can support a lot of different kinds of builds, some more efficient than others.”
    • “Crown trick boldly combines turn-based RPG and roguelite gameplay to offer an addictive, thought-provoking experience that fans of either genre owe it to themselves to check out.”
    • “The gameplay is solid overall, but it can be frustrating every now and then.”
    • “The gameplay, well... it does nothing better than endless other games.”
    • “The moment to moment gameplay is impaired by UI issues, annoyances that slow down gameplay, and poor or missing documentation.”
    • “I expected a more chill kind of game but Crown Trick has a lot of small frustrating mechanics that just make the game not enjoyable for me.”
  • graphics
    236 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming and colorful art style that many players find appealing, with well-designed creatures and biomes that enhance the overall aesthetic. However, some reviews point out that the visual quality is inconsistent and lacks the depth expected in contemporary gaming, often feeling simplistic or rushed. While the art style is praised for its creativity and appeal, it may not satisfy those seeking cutting-edge graphics or immersive visuals.

    • “I really love the art style; it's very high quality, and that's the only way I can describe it.”
    • “The graphics have a cartoonish look, and the creatures and biomes are well designed and distinct from each other.”
    • “Crown Trick shines with its art style, and the combat is great.”
    • “While the pretty graphics and the new mechanics show there was love and effort put in it, the game also shows it was either rushed to release or abandoned.”
    • “Regardless, the overall visual quality of the game is very low, beneath what PC gamers have come to expect in this era of cutting-edge photorealistic 3D graphics.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
  • story
    207 mentions Positive Neutral Negative

    The game's story is generally perceived as shallow and simplistic, often serving as a backdrop to the gameplay rather than a central focus. While some players appreciate its charming art style and light-hearted narrative, many express a desire for deeper storytelling and more engaging character development. Overall, the narrative is seen as adequate for providing context but lacks the depth and complexity that could enhance the gaming experience.

    • “The story progresses after each successful run and the difficulty will also increase, but that is counterbalanced by the upgrades you can unlock.”
    • “The story is interesting, if a bit cliche, and gives the game's primary antagonists some depth.”
    • “Most of this game took me by surprise - the story, music, art style and ambiance come together to form a cohesive world that's fun to visit.”
    • “The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procgen algorithms as a substitute for adding such content to the game, to avoid doing the important job of level/map design.”
    • “The story is very shallow, and a big flaw is the story text and dialogue.”
    • “Honestly, the game could have been better without a story than with a bad one.”
  • music
    99 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its atmospheric quality and solid production, particularly in the main menu and during gameplay. However, some players find the soundtrack repetitive and lacking variety, noting that it can become bland over time. Overall, while the music complements the game's theme well, it may not be engaging enough for all players, especially in a rhythm-dependent combat system.

    • “The OST also sounds very good and has a mysterious and ominous feel that goes very well with the theme of the game.”
    • “Most of this game took me by surprise - the story, music, art style and ambiance come together to form a cohesive world that's fun to visit.”
    • “The music is quite atmospheric to give each region of the nightmare its specific flair in musical melody.”
    • “The music is a bit of a disappointment sadly, not bad but just a bit bland and boring.”
    • “The soundtrack is very simplistic and never changes unless you're going up against a mini boss or the final boss of the floor; there seems to be a lack of variety overall as there is only a single soundtrack for each floor.”
    • “There seems to be a lack of atmosphere for each area; the environments don’t really add much to it and neither does the soundtrack.”
  • replayability
    66 mentions Positive Neutral Negative

    Crown Trick offers a mix of enjoyable gameplay and varied weapon mechanics that contribute to its replayability, with many players appreciating the depth and potential for different builds. However, some reviewers note that the game lacks long-term replay value compared to other roguelikes, particularly after completing the main story, and the grinding for upgrades can feel repetitive. Overall, while it has significant replay potential, especially for those who enjoy experimenting with different strategies, it may not satisfy players seeking the high replayability found in titles like Hades or Slay the Spire.

    • “As a result, the game has tremendous replay value as each run feels fresh and I've only scratched the surface of what's possible.”
    • “I'm well experienced with the genre and can confidently say that this game has enough depth and replay value to keep me coming back.”
    • “My personal rating on replayability: 100/10 because I really loved this game and will keep playing it.”
    • “Tl;dr - amazing for 20~ hours, but has a long way to go to be replayable.”
    • “Despite the appealing art style and the somewhat unique combat mechanics, as a rogue-lite it misses the mark in a lot of places and consequently suffers with low replay value that is vital in this genre.”
    • “You’ll constantly be breaking every enemy you encounter to render them stunned before spamming attacks to kill them; this makes each fight feel exactly the same and hinders the replay value of this game severely.”
  • grinding
    64 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and repetitive, particularly in the mid to late game where significant time is spent on meta progression and farming for upgrades. While the game offers a unique roguelike experience with various builds and strategies, many reviewers feel that the reliance on luck and the drawn-out nature of grinding can detract from the overall enjoyment, making it feel like a chore rather than a rewarding challenge. Despite some fun elements, the grinding often slows down the action and can lead to frustration, especially during boss encounters.

    • “You'll need a second life for grinding.”
    • “As a result, it turns into a drawn-out and tedious routine, where luck in the build becomes the main factor of success.”
    • “Crown Trick is a fun and very complex turn-based strategy game with lots of different weapons and builds, offering a lot of replay value, but all the grinding required for the upgrades can be tiring and repetitive at times.”
    • “It's not so bad as to make the game unplayable, but it slows the action to a grinding halt.”
  • atmosphere
    23 mentions Positive Neutral Negative

    The atmosphere in the game is generally praised for its rich and immersive qualities, enhanced by atmospheric music and charming art styles, particularly in titles like Hollow Knight and Crown Trick. However, some reviews note inconsistencies, with certain areas lacking depth and the controls being janky. Overall, the combination of engaging gameplay and a well-crafted atmosphere contributes significantly to the gaming experience.

    • “The music is quite atmospheric to give each region of the nightmare its specific flair in musical melody.”
    • “The art is adorable, the gameplay is good enough, and the atmosphere is great.”
    • “I really enjoyed Crown Trick's art style, atmosphere, and completely different take on the tactical turn-based genre.”
    • “The atmosphere is on the bleaker side, and the controls are unfortunately janky.”
    • “There seems to be a lack of atmosphere for each area; the environments don’t really add much to it, and neither does the soundtrack.”
    • “The art style is cute but does not enhance the atmosphere of the battles.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is characterized by funny dialogues, amusing enemy sounds, and heartwarming animations, contributing to an overall lighthearted experience. While the story is considered average and doesn't detract from gameplay, it includes moments of humor that enhance the enjoyment. Players particularly appreciate the unique character designs and the comedic elements woven throughout the game.

    • “Great character, funny dialogs, interesting lore, and overall the most heartwarming animations and sounds that you will ever hear. My favorite thing to do is get the demon lord familiar and just use demonic stance; the animation is just amazing, and she looks so unique during it too.”
    • “Cute and funny!”
    • “Some of the enemies do have some funny sounds when hit, that is if you even stop long enough to realize them.”
  • optimization
    7 mentions Positive Neutral Negative

    The game's optimization requires players to have a well-structured build to avoid damage, which can lead to frustration as unoptimized equipment significantly extends gameplay time. While experimenting with item combinations is initially enjoyable, the lack of new options can diminish interest over time. However, automatic refills of resources upon entering combat rooms help maintain a smoother combat experience, despite some minor performance issues that need addressing.

    • “You would have to play perfectly and have an optimized build to not take damage a single time in an entire level.”
    • “I know that the idea of this type of game is to work with what you get and find different ways to beat a level, which was fun for a while, but the amount of time an unoptimized set of equipment adds to a run can be pretty substantial and after you’ve experimented with the majority of item combinations and run out of new ones to try, a lot of the interest wanes.”
    • “I know that the idea of this type of game is to work with what you get and find different ways to beat a level, which was fun for a while, but the amount of time an unoptimized set of equipment adds to a run can be pretty substantial. After you’ve experimented with the majority of item combinations and run out of new ones to try, a lot of the interest wanes.”
    • “Let’s just hope the small performance issue gets sorted.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its charming characters, humorous dialogue, and heartwarming animations and sounds that create a unique atmosphere. While the story may be simple and occasionally heavy-handed, it remains engaging and can evoke genuine feelings, making for a touching experience overall. However, some players noted moments that felt disconnected, detracting from the immersive emotional engagement.

    • “The story is simple and a little heavy-handed sometimes, but still charming and enjoyable, sometimes even touching.”
    • “Great character, funny dialogues, interesting lore, and overall the most heartwarming animations and sounds that you will ever hear.”
    • “The animations are just amazing, and the characters look so unique during their interactions.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with users describing it as buggy, unpolished, and clunky. Many reviewers noted that it feels like a poorly translated and inconsistent experience, leading to frustration and a lack of engagement. Overall, the game's technical issues significantly detract from its overall quality.

    • “Unpolished, buggy, poorly translated mess that doesn't know what it wants to be.”
    • “Obtuse, clunky, boring, random, buggy, and shoddy.”
  • character development
    4 mentions Positive Neutral Negative

    Character development is highlighted by unique and interesting designs, complemented by a cute and gorgeous art style that enhances the overall appeal of the characters.

    • “Character designs are unique and interesting.”
    • “Cute and gorgeous art style and character design.”

Buy Crown Trick

8h Median play time
12h Average play time
4-25h Spent by most gamers
*Based on 22 analyzed playthroughs

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