Dungelot: Shattered Lands Game Cover
Dungelot: Shattered Lands is a fun combination of Minesweeper and a dungeon crawler that you’ll surely keep coming back to. While not without its moments of frustration, overall this game rewards you for skill more than it ruins you with bad luck. What it lacks in story it makes up for in its variety of creatures, items, challenges, and treasures.

Dungelot: Shattered Lands is a roguelike dungeon crawler with turn-based gameplay. Explore vast underworld realms, fight tough monsters, and discover valuable treasures to upgrade your hero. The game features procedurally generated levels, multiple playable characters, and various difficulty settings, ensuring a unique and replayable experience.

  • iPad
  • iPhone
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

56%
Audience ScoreBased on 140 reviews
gameplay9 positive mentions
grinding17 negative mentions
  • The game features charming graphics and a fun art style that enhances the overall experience.
  • It offers a unique blend of Minesweeper mechanics with dungeon crawling, providing a casual yet engaging gameplay experience.
  • The progression system is rewarding, allowing players to unlock new characters and skills, which adds depth to the gameplay.
  • The game suffers from a clunky UI and requires too many clicks for basic actions, making it tedious to manage inventory and crafting.
  • Many players have reported bugs that can disrupt gameplay, including game-breaking issues that prevent progression.
  • The reliance on RNG can lead to frustrating experiences, as some dungeon runs may feel unfairly difficult due to luck-based elements.
  • gameplay26 mentions

    The gameplay of Dungelot: Shattered Lands is a blend of roguelite dungeon-crawling and Minesweeper mechanics, offering a mix of clever, easy-to-learn mechanics that can become repetitive and frustrating over time. While the game allows for player discovery and features a variety of characters and acts, some players find the gameplay lacks depth and polish, leading to a feeling of forced difficulty. Overall, it is considered fun and addictive, particularly for fans of the rogue-lite genre, despite its derivative nature and occasional gameplay issues.

    • “The gameplay is super clever, easy to get into, and deceptively creative.”
    • “Yes, it is derivative, but it does a wonderful job of having rich mechanics, all of which are completely discoverable by the player without the need to read a wiki or strategy guide.”
    • “Surprisingly fun roguelike with nice graphics and very smooth and addictive gameplay.”
    • “Unfortunately, the mechanics make it almost like a clicker game where you're simply clicking endlessly on squares in a mindless attempt to get just a bit further than you did before.”
    • “However, the repetitiveness of the game and the difficult, at times, to understand mechanics left me frustrated with the game after a while.”
    • “The different characters and acts don't bring much change to the gameplay.”
  • graphics18 mentions

    The graphics of the game are generally praised for their charm and cuteness, featuring bright and fun artwork that enhances the overall experience. While not groundbreaking, the visuals are considered solid and well-executed, complementing the game's humorous tone and engaging gameplay. Players appreciate the polished presentation, including clean menus and a fitting soundtrack, contributing to a delightful atmosphere.

    • “The graphics are really cute and the soundtrack fits the atmosphere well.”
    • “Artwork is very easy on the eyes, bright and fun.”
    • “The art style is fantastic.”
    • “Still, it's a nice game with cute graphics. If you are okay with the lack of depth, I suggest picking it up on sale.”
    • “Graphics are cute, but they suit the style without offering much depth.”
    • “The graphics are charming, but they lack the polish and detail expected in modern games.”
  • grinding18 mentions

    Reviews indicate that the grinding aspect of the game is polarizing; some players find it tedious and excessive, particularly when it involves repetitive tasks and RNG elements, while others appreciate the challenge and see it as a manageable part of the gameplay. Although some argue that grinding is not strictly necessary for progression, many feel that it detracts from the overall experience, especially when combined with a mobile-like interface that complicates inventory management. Overall, the game's grind can be enjoyable for those who appreciate it, but it may frustrate players looking for a more streamlined experience.

    • “It does look like a mobile game and sadly, it also mimics the grindy nature of them.”
    • “Interesting for a few hours then you realize it's just grinding and trying the same level over and over again until you are lucky enough not to get ridiculous floors with poison, traps, and frustrating enemy effects.”
    • “The progression involved hours upon hours of grinding.”
  • story18 mentions

    The game's story features a mix of humorous and serious tones, with players traveling through various lands and engaging in a quest system that can be confusing due to non-global quest tracking and lack of counters. While the narrative includes trope-filled dialogue and a world map with different kingdoms, it is criticized for being thin and occasionally frustrating, especially with bugs affecting quest achievements. Overall, the story adds some charm but is hampered by gameplay mechanics that detract from the experience.

    • “In SL, you progress through a storyline and travel to different lands.”
    • “The graphics and the style are a really nice upgrade compared to Dungeon Journey, and the story can be a bit humorous at times versus a serious undertone if you're into that kind of thing.”
    • “There is a little bit of a deliberately trope-filled story and tongue-in-cheek dialogue, with a world map and different kingdoms to conquer.”
    • “There is a point in the game where you need to play an RPG-book story mini-game about a siege; it has nothing to do with the game and is all written.”
    • “Imagine playing Doom Eternal, only to have a mid-story event where you need to play a match of backgammon or golf to continue with the fast-paced shooting action afterwards... yikes!”
    • “Of course, there's also the bug of some quest achievements not registering at all once you've completed them.”
  • humor6 mentions

    The game's humor is described as incredibly goofy yet charming, providing a fun mix that enhances the overall experience. Players appreciate the polished visuals and sound, noting that the humor adds a lighthearted touch to the otherwise serious undertones of the story. Overall, it is seen as a delightful timekiller with moments of hilarity.

    • “Great game with awesome humor!”
    • “The graphics and the style are a really nice upgrade compared to Dungeon Journey, and the story can be a bit humorous at times versus a serious undertone if you're into that kind of thing.”
    • “Generally speaking, this is actually a pretty fun mix and the game has an incredibly goofy, but quite charming, sense of humor.”
  • music3 mentions

    The music in the game is consistently praised for its quality and suitability, enhancing the overall atmosphere and complementing the visuals effectively. Reviewers appreciate the soundtrack as a strong aspect of the game, contributing positively to the overall experience.

    • “The graphics are really cute and the soundtrack fits the atmosphere well.”
    • “Good graphics, same for music.”
    • “Graphics are solid, nice music, and I haven't come across a single bug.”
  • stability3 mentions

    The game has been widely criticized for its stability, with many users reporting significant bugs that affect gameplay, including issues with achievements and overall performance, leading to an unplayable experience for some.

    • “The game is good, but the achievements are buggy.”
    • “Unplayable, buggy game.”
    • “According to others, this game is overall very buggy.”
  • replayability2 mentions

    Players highlight a strong sense of replayability, primarily driven by the challenge of improving personal scores and achieving better performance. The game offers numerous opportunities for repeated play, keeping players engaged.

    • “There's replayability in beating your own score.”
    • “This game offers loads of replayability.”
    • “So there's replayability in beating your own score.”
    • “Loads of replayability.”
  • optimization1 mentions

    Users feel that the user interface (UI) could benefit from significant optimization for PC, suggesting that improvements could enhance the overall experience.

    • “The game's performance has been greatly improved through optimization.”
    • “I appreciate how the developers focused on optimization to enhance the overall gameplay experience.”
    • “The UI could be optimized significantly for PC.”
    • “Performance issues make the game feel sluggish and unresponsive.”
    • “The game suffers from frequent frame drops, which detracts from the overall experience.”
  • atmosphere1 mentions

    The atmosphere is characterized by charming graphics and a fitting soundtrack that enhances the overall experience.

    • “The graphics are really cute, and the soundtrack fits the atmosphere well.”
  • monetization1 mentions

    The monetization strategy of the game has been compared to a blend of minesweeper and dungeon crawler elements, but it lacks the numerical complexity typically associated with minesweeper, suggesting that players may find the monetization approach less engaging or innovative.

    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “I was disappointed to find that many features are locked behind paywalls, which ruins the overall experience.”
    • “The constant push for in-game purchases detracts from the gameplay and makes it feel more like a cash grab than a fun experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
12hAverage play time
5-24hSpent by most gamers
*Based on 3 analyzed playthroughs

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