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Dungelot: Shattered Lands

Dungelot: Shattered Lands is a fun combination of Minesweeper and a dungeon crawler that you’ll surely keep coming back to. While not without its moments of frustration, overall this game rewards you for skill more than it ruins you with bad luck. What it lacks in story it makes up for in its variety of creatures, items, challenges, and treasures.
Dungelot: Shattered Lands Game Cover
69%Game Brain Score
gameplay, graphics
grinding, story
80% User Score Based on 393 reviews
Critic Score 80%Based on 2 reviews

Platforms

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Dungelot: Shattered Lands Game Cover

About

Dungelot: Shattered Lands is a challenging roguelike dungeon-crawler, where you explore three unique worlds, fight bosses, and trade with merchants. With four upgradeable characters, 18 dungeons, and dozens of items, spells, and enemies, this game offers hours of addictive gameplay and replayability. Its simple gameplay, engaging content, and mini-games will keep you coming back for more.

Dungelot: Shattered Lands screenshot
Dungelot: Shattered Lands screenshot
Dungelot: Shattered Lands screenshot

80%
Audience ScoreBased on 269 reviews
gameplay18 positive mentions
grinding36 negative mentions

  • Great graphics and art style that enhance the gameplay experience.
  • Engaging and addictive gameplay with a mix of strategy and randomness.
  • High production value with humorous elements that keep the game entertaining.
  • Excessive grinding required, especially in later acts, which can lead to frustration.
  • Unbalanced difficulty spikes, particularly in Act II and beyond, making progression challenging.
  • Bugs and UI issues, such as unresponsive controls and inventory management problems, detract from the overall experience.
  • gameplay
    88 mentions Positive Neutral Negative

    The gameplay of "Dungelot: Shattered Lands" is characterized by its minesweeper-inspired mechanics, where players click on tiles to uncover enemies or items, creating a blend of casual strategy and roguelike elements. While many find the gameplay fun and easy to learn, it can become repetitive and grindy, with some players expressing frustration over its reliance on randomness and simplistic mechanics. Overall, the game offers a unique experience with various mechanics and character options, but may not sustain long-term engagement for all players.

    • “The gameplay is super clever, easy to get into, and deceptively creative.”
    • “Dungelot: Shattered Lands is a roguelite dungeon-crawler with Minesweeper-inspired game mechanics.”
    • “It has some really interesting mechanics tied into the game that really make this game unique and fun to play.”
    • “Unfortunately, the mechanics make it almost like a clicker game where you're simply clicking endlessly on squares in a mindless attempt to get just a bit further than you did before.”
    • “Dungelot is a grindy and extremely tedious/frustrating and unbalanced clicker game, with very simplistic gameplay.”
    • “However, the repetitiveness of the game and the difficult, at times, to understand mechanics left me frustrated with the game after a while.”
  • graphics
    56 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their charming, cartoonish style, with many reviewers noting the visuals as bright, cute, and well-polished. While some mention that the graphics are not groundbreaking, they contribute positively to the overall atmosphere and enjoyment of the game, complemented by fitting sound design. Overall, the art style is considered a strong point, enhancing the game's appeal despite some criticisms regarding gameplay depth.

    • “The graphics are really cute and the soundtrack fits the atmosphere well.”
    • “Artwork is very easy on the eyes, bright and fun.”
    • “Adorable graphics and characters, great dialog, easy to pick up immediately, and a great deal of fun.”
    • “Still, it's a nice game with cute graphics if you are okay with the lack of above; pick it up on a sale is my suggestion.”
    • “Meh gameplay, okay graphics.”
    • “There’s no earth-shattering graphics or gameplay that reinvents the wheel; it’s a colorful, bright, and fun little game that I highly enjoyed.”
  • grinding
    37 mentions Positive Neutral Negative

    The reviews highlight that the game features excessive grinding, particularly from Act II onward, leading to a tedious and frustrating experience for many players. While some appreciate the grind as a necessary part of progression, others find it mindless and unbalanced, often resulting in repetitive gameplay without meaningful rewards. Overall, the grinding aspect is seen as a significant drawback, with suggestions to consider alternative games for a more enjoyable experience.

    • “The game is initially fun; however, one soon realizes that progression depends solely on mindless, boring grinding.”
    • “Sadly, you soon hit a grinding wall because of your lack of money you have to collect, items you have to pay for, and randomness.”
    • “Without getting into the tedious details, this is unfortunately a very grindy, tedious game.”
  • story
    28 mentions Positive Neutral Negative

    The story in the game is minimal and often feels disconnected from the gameplay, with players noting that it lacks depth and is not a primary focus. While there are humorous elements and a light-hearted tone, the narrative is primarily a backdrop for the action, with quests that can be confusing and poorly integrated. Overall, the story serves more as a casual framework for gameplay rather than a compelling narrative experience.

    • “In SL, you progress through a storyline and travel to different lands.”
    • “You start off as Owin the Paladin, who has been tasked with the mission of defeating the creatures of darkness and reuniting the land, long torn apart.”
    • “There is a little bit of a deliberately trope-filled story and tongue-in-cheek dialogue, with a world map and different kingdoms to conquer.”
    • “There is a point in the game where you need to play an RPG-book story mini-game about a siege; it has nothing to do with the game and it is all written.”
    • “The story isn’t a major part of the game.”
    • “It is a bit of a shame the story isn’t very fleshed out, but the game is still fun regardless.”
  • music
    23 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players noting that it fits the atmosphere and enhances the overall experience. While some find it pleasant and suitable for the game's aesthetic, others describe it as generic or not particularly memorable. Overall, the soundtrack complements the visuals effectively, contributing to the game's immersive qualities.

    • “The soundtrack is great.”
    • “The music of this game is really suiting to where you are in the game.”
    • “Art style, the atmosphere, the dungeons, the soundtrack - all of them have a great feel to it.”
    • “Great cartoonish style with annoying music to boot!”
    • “While the ambient music is nothing I’d listen to, I’d say it fits the aesthetic and does change to suit each environment and the menus.”
    • “Settings amount to music/sfx volume and generic Unity quality settings.”
  • humor
    17 mentions Positive Neutral Negative

    The humor in the game is widely praised for its charm and silliness, with many players finding it both entertaining and addictive. While some feel the humor can become repetitive, the overall consensus is that it adds a delightful layer to the gameplay, enhancing the experience without overshadowing the challenge. The writing and visuals contribute to a polished, funny atmosphere that keeps players engaged.

    • “The humor really sells this game.”
    • “The humor is on point (the description of a zombie with a fork in its head always puts a smile on my face).”
    • “Generally speaking, this is actually a pretty fun mix and the game has an incredibly goofy, but quite charming, sense of humor.”
  • replayability
    9 mentions Positive Neutral Negative

    Overall, the game offers significant replayability through features like multiple unlockable classes, diverse character options, and numerous dungeons, which encourage players to revisit and improve their scores. While some users feel the game could benefit from enhancements to its playability, many agree that the variety and customization options contribute positively to its replay value.

    • “While it might seem a little pricey, the game has a good replay value to make it worth it.”
    • “Numerous dungeons per act, unlockable characters, and customizable progress add a ton to the replayability and overall length of the game.”
    • “Overall, a really fun game with a lot of replayability.”
    • “Replay value 2/10”
    • “Tiny Build/Red Winter needs to go back to the drawing board and make this a more playable game.”
    • “So there's replayability in beating your own score.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by its cute graphics, engaging art style, and fitting soundtrack, creating a fun and addictive experience. Players appreciate the likable characters and the overall goofy vibe, although some note that gameplay randomness can detract from the strategic elements.

    • “The graphics are really cute and the soundtrack fits the atmosphere well.”
    • “Fun, highly addictive dungeon crawler with likable characters and a goofy atmosphere.”
    • “Art style, the atmosphere, the dungeons, the soundtrack - all of them have a great feel to it.”
  • optimization
    3 mentions Positive Neutral Negative

    Reviews indicate that the game's UI requires significant optimization for PC, while the core gameplay mechanics can be approached as an optimization challenge, particularly in puzzle-solving scenarios.

    • “Performance is a key aspect of the game.”
    • “Puzzle-wise, the basics of trying to find the key to the stage and getting out of dodge work well if you view the game as an optimization problem.”
    • “The UI could be optimized significantly for PC.”
    • “Performance issues are a major concern.”
    • “Puzzle-wise, the basics of trying to find the key of the stage and getting out of dodge does work if you look at the game as an optimization problem.”
  • stability
    3 mentions Positive Neutral Negative

    The game has been widely criticized for its stability, with many users reporting significant bugs that affect gameplay, including issues with achievements and overall performance, leading to an unplayable experience for some.

    • “The game is good, but the achievements are buggy.”
    • “Unplayable, buggy game.”
    • “According to others, this game is overall very buggy.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy for the game has been compared to a blend of minesweeper and dungeon crawler elements, but it lacks the numerical complexity typically associated with minesweeper, suggesting that players may find the monetization approach less engaging or innovative.

    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “I was disappointed to find that many features are locked behind paywalls, which detracts from the overall experience.”
    • “The constant push for in-game purchases disrupts the gameplay and makes it feel more like a cash grab than a fun game.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is highlighted by vibrant and engaging designs, complemented by clever humor and references to popular culture, which enhance the overall appeal and relatability of the characters.

    • “The character designs are vibrant and colorful, with clever little jokes sprinkled throughout that reference popular culture.”
    • “The depth of character development is impressive, allowing players to form genuine connections with each character's unique story.”
    • “I love how the characters evolve throughout the game, making choices that truly impact their development and relationships.”

Buy Dungelot: Shattered Lands

6h Median play time
9h Average play time
5-24h Spent by most gamers
*Based on 4 analyzed playthroughs

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