- October 14, 2014
- Bossa Studios
- 6h median play time
Deep Dungeons of Doom
Monster killing dungeon crawling fun with terrific art direction and surprising depth all built around a simple core mechanic.
Platforms
About
"Deep Dungeons of Doom" is a turn-based roguelike game with pixel art graphics. You play as a hero exploring randomly generated dungeons, battling monsters and collecting loot. The game features permadeath, ensuring each playthrough is a unique challenge.
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- The game features simple yet engaging mechanics that make it easy to pick up and play.
- The pixel art style and soundtrack are charming, adding to the overall nostalgic feel of the game.
- There is a good amount of character customization and skill trees, allowing for different playstyles.
- The game can become grindy, requiring players to replay dungeons multiple times to earn enough gold for upgrades.
- There are issues with the game's balance, particularly in the late game where difficulty spikes can be frustrating.
- The lack of a mute option for sound effects and limited control customization detracts from the overall experience.
gameplay
171 mentions Positive Neutral NegativeThe gameplay is characterized by its simplicity, primarily relying on basic mechanics such as timing attacks and defenses with minimal controls, making it accessible yet repetitive. While some players appreciate the challenge and fun derived from mastering these mechanics, others find the gameplay tedious and lacking depth, often feeling like a mobile port designed for casual play. Overall, the game offers a mix of enjoyable elements like humor and visuals, but its shallow mechanics may not satisfy those seeking a more complex gaming experience.
“The gameplay is very simple, you are basically playing with two keyboard keys and the whole point is to time your attack and defense actions, sometimes you have an item you can activate to add attribute points, heal or cause some effect.”
“The core gameplay is solid and makes for consistently tense battles.”
“Simple mechanics, but timing is key.”
“There's a lack of gameplay here.”
“The combat mechanic is too simple and there's not much else to this game.”
“The gameplay loop is extremely short and gets old fast.”