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About Ruin

Ruin is a single player and multiplayer open world role playing game with fantasy, medieval and historical themes. It was developed by Echo and was released on August 12, 2026. It received mostly positive reviews from players.

Ruin is a free to play survival sci-fi sandbox MMORPG indie game where you try to survive on mankinds attempt to colonize a distant planet. Chances are stacked against you, but don't give up. You are most likely the last human alive. It is up to you and you alone to do what you must to stay alive.

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Games Like Ruin

Looking for games like Ruin? Here are top open world role playing recommendations with a fantasy, medieval and historical focus, selected from player-similarity data — start with Stars Reach, Crestfallen: Medieval Survival or Wild Terra.

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Reviews

67%Audience ScoreBased on 55 reviews
graphics3 negative mentions

  • The developer is highly dedicated, releasing daily updates, actively fixing bugs, and engaging closely with the community.
  • The game offers a nostalgic, old school MMORPG feel with features like housing anywhere, crafting, and social interaction that appeal to fans of classic MMOs.
  • The community is friendly, helpful, and growing, creating a welcoming environment especially for players who enjoy cooperative and sandbox style gameplay.
  • The game suffers from significant performance issues such as low frame rates, high latency, crashes, and optimization problems that affect playability.
  • Controls and gameplay mechanics can feel clunky and confusing, with bugs and glitches disrupting the user experience.
  • Content is currently minimal and some systems like inventory and UI require improvement, making the game feel barebones and incomplete in its early access state.
  • optimization

    11 mentions Positive Neutral Negative
    27% positive mentions, 46% neutral mentions, 27% negative mentions

    The game's optimization has improved significantly since launch, with developers actively addressing and fixing performance issues, resulting in a much smoother experience. Early performance problems were notable but have largely been resolved through ongoing updates and developer engagement. However, some players still await further optimization and server improvements for optimal gameplay.

    • “This is an update just to let potential players know that the performance issues people have downvoted for have been largely fixed and the game is running very smoothly now.”
    • “The developer is constantly working on updates for content and performance and is very active!”
    • “The developer actively takes feedback on performance and even goes to players' homes to help with issues or bugs to figure them out.”
    • “Between inverted camera and optimization issues, this game is not at a place where I can recommend it.”
    • “For a game that has been in development for 15 years, I am shocked by the lack of any customization and the abysmal performance issues.”
    • “It has the old school feel for sure and there are performance issues at the moment, but they are being actively worked on.”
  • gameplay

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    The gameplay offers a solid core with engaging mechanics like house upkeep and loot hoarding, though it can be confusing and lacks sufficient guidance initially. Players find about 40 hours of enjoyable content before it starts to feel limited, but regular updates adding new recipes and features help maintain interest. Overall, it's a bare-bones experience with potential for growth.

    • “Already have a house and a chest within the first 1 hour of gameplay, so now I can be a loot hoarder.”
    • “I got 40 hours of good gameplay out of it before the content started to dry up; good thing the devs keep the game updated and keep adding recipes to mob drops for player house, mounts, weapons, and armor.”
    • “That said, this is currently a bare bones experience, but the core mechanics are there, so it shouldn't be hard to build on that.”
    • “Little more guidance required, hard to learn how mechanics work around the houses upkeep, especially if you do not have enough time to complete everything required in your first session.”
    • “This is currently a bare bones experience, but the core mechanics are there, so it shouldn't be hard to build on that.”
    • “Somewhat confusing gameplay.”
  • graphics

    3 mentions Positive Neutral Negative
    33% positive mentions, -33% neutral mentions, 100% negative mentions

    The graphics are widely criticized as outdated and low-quality, comparable to early computer-era visuals. Additionally, adjusting graphic settings does not improve the low frame rate, which remains between 11-14 fps.

    • “Changing graphics to low or off does nothing to raise your FPS which sits between 11-14.”
    • “Sure, the graphics suck.”
    • “Graphics: Commodore 128 era.”
    • “Changing graphics to low or off does nothing to raise your FPS, which sits between 11-14.”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is generally seen as a rewarding part of the gameplay, especially for activities like collecting, crafting, and building, though it can be time-consuming. While some in-game items like mounts can be purchased, they are also attainable through dedicated grinding. However, there are occasional frustrations, such as progress loss after logging off.

    • “You can buy mounts for cash, but they are easily obtainable in-game as well with a bit of grinding.”
    • “Gave it a shot and after 8+ hours of massive gathering grinding, everything was gone after being logged off for a few hours.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users express frustration with the heavy monetization practices implemented by Daybreak Games in EQ1, indicating dissatisfaction with its impact on the experience.

    • “Sick of all the monetization from Daybreak Games with regards to EQ1?”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from significant stability issues, with frequent bugs that negatively impact gameplay. Users report a frustrating and unstable experience.

    • “Horrible gameplay, very buggy.”
  • story

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The story aspect is praised for its immersive world-building, allowing players to shape the environment by terraforming land and establishing their own homes, which creates a personalized and dynamic experience.

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Play Times

75h Median play time
51h Average play time
1-100h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Ruin is a open world role playing game with fantasy, medieval and historical themes. Common tags for Ruin include indie, exploration, nostalgia, inventory management, early access and others.

Ruin is available on PC and Windows.

On average players spend around 51 hours playing Ruin.

Ruin was released on August 12, 2026.

Ruin was developed by Echo.

Ruin has received mostly positive reviews from players. Most players disliked Ruin for its optimization.

Ruin is a single player game with multiplayer support.

Similar games include Stars Reach, Crestfallen: Medieval Survival, Wild Terra, Pantheon: Rise of the Fallen, Outlaws of the Old West and others.