- June 18, 2024
- Mainframe Industries
- 24h median play time
Pax Dei
Platforms
About
Become a Founder, Start Playing NowPurchase a Founder’s Pack and enter the world of Pax Dei now. By becoming a Founder, you are directly helping fulfill our vision of a living, breathing world you can inhabit for years to come. Thank you for your support! Future Business Model The final business model and pricing are not defined yet, but our overall approach is similar to the classic MMORP…










- The game has beautiful graphics and a stunning open world that immerses players in a medieval setting.
- The building and crafting systems are well-developed, allowing for creativity and intricate designs.
- The community is generally friendly and supportive, enhancing the multiplayer experience.
- The game is extremely grindy, requiring excessive time and resources to progress in crafting and leveling skills.
- Combat mechanics are clunky and lack depth, making encounters feel unengaging.
- The planned subscription model for maintaining plots after early access raises concerns about the game's long-term viability and player retention.
grinding
500 mentions Positive Neutral NegativeThe grinding aspect of the game has received mixed reviews, with many players noting it as excessively tedious and time-consuming, particularly in crafting and resource gathering. While some enjoy the grind for its rewarding progression and community-building potential, others find it overwhelming, especially for solo players, leading to a sense of frustration and burnout. Overall, the game is best suited for those who appreciate a grind-heavy experience and can engage with it in a group setting.
“It's not that grindy either; you just have to go get materials when you want to make something, same as you would in real life.”
“I don't think it's a game for everyone, but if you like crafting, grinding, and hunting, you would love this game.”
“That makes sense when you are building a player-driven economy; if things are not grindy, it becomes a very inflated economy very fast.”
“The game is annoyingly grindy, and just overall not a fun experience.”
“Unfortunately at about 100 or so hours you get bored by the grind and the crafting system ramps up to the point where leveling up becomes way too slow and tedious.”
“Spending upwards of 15 hours gathering materials and mindlessly performing repetitive tasks such as chopping wood or creating pegs quickly becomes tedious and unrewarding.”