- September 26, 2017
- encurio
- 4h median play time
Valnir Rok
Platforms
About
Valnir Rok is a Norse-inspired survival RPG that lets you explore a vast open world, build and upgrade your own Viking settlement, and fight brutal clan wars against other players. Hunt, harvest, and forage for resources to craft weapons, armor, and structures, all while immersed in a rich and detailed narrative. Battle mythical beasts, form alliances with fellow Vikings, and prove your worth in epic quests to become a legendary warrior.
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- The game has great potential with a unique Viking theme and engaging crafting system.
- The community is friendly and supportive, with active developers who respond to feedback.
- The graphics and environment design are appealing, creating an immersive experience.
- The game is riddled with bugs and performance issues, making it frustrating to play.
- Combat mechanics are clunky and unresponsive, leading to a poor gameplay experience.
- The player base is very low, resulting in a lack of interaction and community engagement.
story
108 mentions Positive Neutral NegativeThe game's story and quest system are currently plagued by numerous bugs and issues, making many quests unfinishable or difficult to engage with. While some players appreciate the unique quest designs and the immersive feel reminiscent of titles like Skyrim, others express frustration over the lack of functioning quests, disappearing NPCs, and the overall need for more development and polish. Despite these challenges, there is potential for a compelling narrative experience if the quest mechanics are improved and expanded.
“I love the quests and the journey, this game has a real Skyrim feel to it, but has a lot of unique qualities.”
“Each quest was unique... no gather x or kill y quests.”
“There are NPCs, villages, and quests so there is enough to keep you occupied.”
“The other issues is a big one, and that's quests that do not even engage or allow you to complete them.”
“This game has a lot of potential to become an epic title, but in its current state it lacks a lot of things; I played half an hour and I couldn't complete the first quests because they all got bugged halfway.”
“Finding quest givers is kind of hard... the names only highlight when you're 2 feet away and only then will you have any idea if there is a quest or not. While this adds to immersion, it also means you have to spend a ton of time walking right up to every NPC you see to see if it's a quest giver or not.”