Pantheon: Rise of the Fallen Game Cover
Starting at $39.99Buy now

"Pantheon: Rise of the Fallen" is a high fantasy MMO that challenges players with social interactions and rewards effort. Set in the world of Terminus, 500 years after the Deicide War, the game tasks players with uncovering their past and unlocking the power of their gods as war looms. The game features a vast open world across three continents with a focus on exploration and social dynamics. Please note that early access may include wipes and certain restrictions.

  • PC
  • Windows

Reviews

79%
Audience ScoreBased on 512 reviews
gameplay22 positive mentions
graphics13 negative mentions
  • Captures the nostalgic feel of classic MMOs like EverQuest, providing a challenging and immersive experience.
  • Encourages social interaction and teamwork, making it a great game for players who enjoy group-based gameplay.
  • Offers a sense of exploration and discovery, with no maps or quest markers, allowing players to learn the world organically.
  • Currently feels unfinished and rough around the edges, with many bugs and performance issues.
  • Lacks basic quality of life features such as an in-game map, making navigation difficult and frustrating.
  • Death penalties can be harsh, with players losing all their items and money upon death, leading to a frustrating experience.
  • gameplay94 mentions

    The gameplay of "Pantheon: Rise of the Fallen" is heavily inspired by classic MMORPGs like EverQuest, emphasizing group-based mechanics, exploration, and a challenging experience. While many players appreciate the nostalgic feel and depth of the gameplay, criticisms include its grind-heavy nature, lack of polish, and some clunky mechanics that detract from the overall experience. Despite these issues, the game shows potential for growth and improvement as it continues to develop.

    • “The gameplay mechanics and some design elements seem to draw inspiration from that classic, rekindling memories of exploring expansive worlds filled with potential.”
    • “The core gameplay mechanics and philosophies are strong, and I expect we will only see improvements to the overall experience from this point forward.”
    • “This game is mechanically basically Everquest with more modern graphics and quality of life features; that being said, as it is in early access, it still needs some polish and more content. However, I am really enjoying it and am very excited to see how it will continue to develop.”
    • “Combat and player animations are boring mechanically.”
    • “Gameplay feels clunky, and the UI/UX fails to meet even basic standards, and to top it off, I experienced multiple crashes despite running the game on a high-end rig.”
    • “Gameplay issues: from what has been shown, the combat and exploration mechanics seem uninspired and sluggish.”
  • graphics93 mentions

    The graphics of the game have received mixed reviews, with many players noting that they appear dated and reminiscent of early 2000s titles, leading to performance issues and clunky animations. While some appreciate the retro aesthetic and potential for improvement, others find the character models and overall visual quality lacking compared to modern standards. Overall, the consensus suggests that while the graphics may not be a strong point, they could improve as the game continues to develop in early access.

    • “The graphics will be polished, but the intended art style is great in my opinion.”
    • “If you don't let the graphics disturb you too much, you get a beautiful warp back to the origin of MMOs without handholding or breadcrumb trails to the next NPC with an exclamation mark over their head.”
    • “The graphics are much better than I thought.”
    • “Performance issues abound, with clunky animations and graphical bugs marring both mobs and player characters alike.”
    • “Unfortunately the horrendous character models and EQ2 style animations ruin the aesthetics as soon as you zoom out, ironically similar to Luclin models, 20 years ago.”
    • “The graphics are downright laughable - I'm not sure that they are even better than Everquest; in fact, EQ2 probably has better graphics.”
  • story63 mentions

    The game's story and quest system have received significant criticism for their lack of depth and engagement, with many players noting that quests are sparse, dull, and poorly integrated into the world. The absence of quest markers and maps forces players to rely on exploration and NPC interactions, which some appreciate as a return to classic gameplay, while others find it frustrating and confusing. Overall, the narrative experience is seen as minimal, with a need for more meaningful quests and world-building elements to enhance player investment.

    • “Storytelling and narrative that allows you to invest in the world.”
    • “You have to read; it's so amazing that you have to read the quest and then think about what it's telling you to do.”
    • “I've died a ton and it's difficult, but adventuring with my friends is immediately fantastic, and not having maps or quest hand-holding gives me a world that I'm actually curious to explore.”
    • “There are few quests – and because of that, there is a distinct lack of world building.”
    • “Generally speaking, there is zero story in the game as of yet.”
    • “Add onto that an intro zone full of monsters that can just one-shot you, an uninteresting starting quest-line with zero story in play, a character creator that would have been laughable a decade ago, incredibly slow leveling, constantly tripping over other players trying to get stuff done, and you just have a recipe for disaster.”
  • grinding16 mentions

    The grinding aspect of the game is a polarizing feature, with many players noting that it involves repetitive mob killing for experience points, which can feel tedious and slow. However, some appreciate the nostalgic, old-school MMO vibe it offers, finding the grind rewarding when it leads to meaningful loot and group collaboration. Overall, the game caters to those who enjoy a hardcore, grind-heavy experience reminiscent of classic MMOs.

    • “Gameplay is grindy for the sake of grind – killing mobs for XP is all it is.”
    • “Progression is mostly grinding monsters and exploring, not very quest-based.”
    • “Of course, it is possible to play solo, but it will be a slow, grindy, often frustrating experience.”
  • optimization15 mentions

    The game's optimization has been widely criticized, with many players reporting significant performance issues, including low frame rates and frequent stuttering, despite high-end hardware. Reviewers express disappointment that, after years of development, the game feels unpolished and lacks the expected performance improvements, especially given its simpler art style. While there are promises of future optimizations and content updates, the current state is seen as an "overpromised mess."

    • “There’s plenty of future optimization planned, including new races, new classes, new textures, new character customization, new physics, new animations, new cities, new zones, new NPCs and bosses, and an entire world they’re still building with the community.”
    • “I've had few issues at all in my time playing with the EA client or before.”
    • “I could forgive a fresh engine that looks great but needs performance optimization.”
    • “Despite a decade of development, the game feels woefully unpolished and unoptimized, as if it has been hastily cobbled together in under a year.”
    • “Performance issues abound, with clunky animations and graphical bugs marring both mobs and player characters alike.”
    • “Horribly unoptimized, overpromised mess of a game.”
  • music10 mentions

    The music in the game has received widespread praise for its fantastic quality, creating a cozy and nostalgic atmosphere reminiscent of classic MMORPGs. Players appreciate the well-balanced sound design and ambient noise, which enhance the overall experience, although some have noted inconsistencies in other game elements. Overall, the music is considered a standout feature that significantly contributes to the game's immersive environment.

    • “The music and ambience were really pretty, and I enjoyed getting better at dodging high-level mobs as I progressed northward (with a lot of deaths and respawns).”
    • “I love the music, the ambient noise, and the lighting.”
    • “It has that cozy and chill old school MMORPG vibe that I loved so much in EQ. I'm really pleased with the atmosphere VR created in the game because sonically, everything is really pleasing to the ear and well balanced. The music and sound effects blend together really well.”
    • “Quests don't work yet, no speech, no music, no... anything.”
    • “Music is alright.”
    • “It has that cozy and chill old school MMORPG vibe that I loved so much in EQ... I'm really pleased with the atmosphere VR created in the game because sonically, everything is really pleasing to the ear and well balanced... the music and sound effects blend together really well.”
  • monetization7 mentions

    The monetization aspect of the game has drawn significant criticism, with many users labeling it a "cash grab" due to its unfinished state and high price point. While some players find enjoyment despite the monetization issues, concerns persist about the lack of a clear model and the potential for additional charges upon full release, leading to feelings of frustration and distrust among the community. Overall, the sentiment reflects a mix of skepticism and disappointment regarding the game's financial practices.

    • “Monetization concerns: with crowdfunding at its core, Pantheon feels like a money pit.”
    • “It's definitely not a finished product, and there are a ton of people screaming 'cash grab!' Maybe so.”
    • “The developers haven't decided upon a monetization model for release. This means that you're paying launch price for a game that isn't nearly close to being finished (after 10 years) and will very likely charge you more money upon release.”
    • “I requested a refund; I am not even able to log in to play, and there is absolutely no support. Just another cash grab from these guys trying to fund a few more years until it's sold to Daybreak Games and gets shelved.”
  • humor5 mentions

    The humor in the game is highlighted by the irony of players criticizing its graphics while popular titles with similar aesthetics thrive, as well as the amusing reactions of younger gamers struggling with its difficulty. Reviewers find the criticisms of the game to be comical, suggesting a lack of genuine engagement with the gameplay, and liken the experience to a Hollywood producer mocking their audience while profiting from low-effort sequels.

    • “Honestly, it's hilarious.”
    • “It's the video game equivalent of a Hollywood producer laughing at their audience while cashing in on no-effort sequels of old franchises.”
    • “No hand holding, triggers so many zennials with difficulty which is funny.”
  • stability5 mentions

    Overall, the game's stability is a mixed bag; while some players report enjoying the core experience despite noticeable bugs and a lack of quality-of-life features, others have experienced minimal issues after extensive playtime. The user interface and world interactions are criticized for being buggy, but the fundamental gameplay remains intact for many.

    • “The UI is barely passable, pretty buggy, and missing many quality of life features.”
    • “The substrate of the world is buggy; jumping fails, and mobs get stuck on evade.”
    • “There will be bugs and glitches!”
  • emotional5 mentions

    Players express a strong emotional connection to the game world, often reminiscing about past gaming experiences and feeling a sense of nostalgia. Many report a deep investment in their characters' progression, which enhances their overall engagement, though some caution against becoming too attached due to potential game wipes. Overall, the emotional experience is marked by a blend of nostalgia, investment, and the joy of character development.

    • “I'll draft a full review over time, but the fact is I've emotionally bonded with the world you log into in this game.”
    • “But about hour 3-4 of this game, I had this profound experience which literally made me feel like I was 13 years old in my bedroom playing EQ again.”
    • “I felt like my wizard was gaining power and abilities as I slowly climbed levels, and it made me feel invested in the character and the game.”
  • atmosphere4 mentions

    The atmosphere of the game is highly praised for its immersive and dangerous world, reminiscent of classic MMORPGs, with a cozy yet thrilling vibe. Players appreciate the well-balanced sound design, including music and sound effects that enhance the experience, as well as the distinct atmospheres of different areas, from eerie locations to beautiful vistas. Overall, the developers' passion for the game is evident, contributing to a captivating environment that players enjoy exploring.

    • “Great atmosphere, the world feels dangerous.”
    • “It has that cozy and chill old-school MMORPG vibe that I loved so much in EQ. I'm really pleased with the atmosphere VR created in the game because sonically, everything is really pleasing to the ear and well balanced. The music and sound effects blend together really well.”
    • “The atmosphere of the two areas I tried - the evil hovel is such a vibe, and after that being out and about in the human area which has beautiful vistas that you can admire (until you get stepped on by an aggro mob, lol).”
    • “The atmosphere of the two areas I tried - the evil hovel is such a vibe, and after that being out and about in the human area which has beautiful vistas that you can admire (until you get stepped on by an aggro mob lol).”
    • “It has that cozy and chill old school MMORPG vibe that I loved so much in EQ. I'm really pleased with the atmosphere VR created in the game because sonically, everything is really pleasing to the ear and well balanced. The music and sound effects blend together really well.”
    • “What I like: the combat/exploration, the vibe/atmosphere, the devs - particularly Joppa - love this game, and it shows.”
  • character development1 mentions

    The character development in the game is praised for its impressive design and nostalgic elements reminiscent of older titles, despite being in early access and somewhat unrefined. Players appreciate the absence of restrictive class systems, allowing for more freedom in character progression.

    • “The character development is impressive, offering a deep and engaging experience that keeps you invested in their growth.”
    • “I love how the characters evolve throughout the game, making each decision feel impactful and meaningful.”
    • “The character design is fantastic, blending nostalgia with modern elements, creating a unique and immersive experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Pantheon: Rise of the Fallen

Play time

9hMedian play time
25hAverage play time
6-20hSpent by most gamers
*Based on 6 analyzed playthroughs

Videos

Similar Games

Game News