Revolution Under Siege Gold
- July 1, 2015
- Sep Reds
- 2h median play time
Revolution Under Siege Gold is a strategy war game set during the Russian Civil War from 1917-1922. Players can choose to lead the Red Army, the White Army, or other factions in strategic and tactical battles. The game features a detailed political system, historical events, and a grand campaign mode for long-lasting gameplay.
Reviews
- The game offers a unique and in-depth simulation of the Russian Civil War, providing players with a rich historical context and strategic challenges.
- Once players overcome the steep learning curve, they find the gameplay rewarding and engaging, with complex mechanics that enhance the experience.
- The game features a detailed map and various factions with unique mechanics, allowing for diverse gameplay and replayability.
- The game suffers from frequent crashes and performance issues, making it frustrating to play, especially during longer campaigns.
- The user interface is poorly optimized, with small text and a complicated control scheme that can be difficult for new players to navigate.
- The tutorial and manual are insufficient for teaching players the game's mechanics, leading to confusion and a steep learning curve.
- gameplay14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The gameplay is characterized by its depth and complexity, featuring unique mechanics for each faction that enhance strategic diversity. While the learning curve can be steep, especially for newcomers, players who invest time in understanding the mechanics will find it rewarding and enjoyable, despite occasional technical issues like crashes and long loading times. The game offers a turn-based war scenario reminiscent of "Hearts of Iron," with a rich historical context and detailed gameplay elements, though the tutorials may fall short in conveying the subtleties.
“All the factions have unique mechanics that make them different and interesting to play: the reds have commissars overseeing large numbers of inexperienced generals and red guards to start, with an enormous industrial base to grow from; the western whites in the south have smaller experienced armies with excellent generals and large numbers of cavalry, while in the north they have largely foreign forces; the eastern whites are a hodge-podge of diverse forces with difficulty working with each and many armies unwilling to fight outside their home regions, plus the elite Czechoslovaks whose desire to go home grows with each month.”
“Once the mechanics are grasped, you can concentrate on strategy.”
“An epic, period-piece soundtrack, in-depth game mechanics that range from random officer/unit spawns due to random events, commander stats ranging from seniority to offensive fire, and even tooltips and manuals full of gameplay information.”
“The gameplay is extremely complicated and I only understand a little of how the game works.”
“The gameplay is very obscure; unfortunately, the tutorials don't do a good job of giving you any of the subtleties of the game.”
“Although this game might seem hard and unplayable at first (if you are new to Ageod game style), it is only when I came back and played around with the mechanics that I got the game.”
- music9 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The music in the game has received overwhelmingly positive feedback, with many praising its epic and immersive soundtrack that enhances the gameplay experience. While some players found the music to be a bit bombastic and distracting at times, the overall consensus is that it features high-quality compositions, including notable pieces like the Red Army Choir, making it one of the best soundtracks in gaming history. Additionally, the music's historical authenticity and engaging nature contribute to the game's replay value.
“This game has the best music you will ever listen to while playing a video game.”
“The soundtrack is amazing as well; who does not like themselves some glorious Red Army choir?”
“I should also mention that I used to be the lead domra player in a balalaika orchestra: I am extremely partial to Russian music, but I also know what it's supposed to sound like.”
“The music in this game is the real thing.”
“It also just happens to be a lot of fun to play, and you'll catch yourself not starting battles because you're so entranced listening to the music.”
- optimization6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The game's optimization is generally criticized, with users reporting poor performance, frequent crashes, and slowdowns, particularly when navigating the map. While some consider it one of the better-optimized titles on the Ageod engine, it still struggles with multicore processor support and suffers from significant bugs, leading to a lack of recommendation in its current state.
“I found performance to be pretty good.”
“It's one of the better optimized Ageod engine games, which says a lot about the engine it's on.”
“It gives off the impression that the Ageod engine just cannot handle it, due to poor optimization, crashes, semi-frequent slowdowns, and weirdness between turns.”
“It is not optimized for multicore processors and runs pretty badly, very choppy when navigating the map at a long zoom.”
“I do like this game and setting, but I don't recommend it in its current state: I meet a lack of optimization and many bugs (especially critical - crashes and out of memory).”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is a significant concern, with multiple users reporting frequent bugs and crashes, particularly during extensive campaigns. While some players appreciate the historical depth and are willing to overlook these issues, the overall consensus indicates that the game's performance is notably unstable, making it difficult to complete longer scenarios.
“This game is not finely detailed and the most buggy I have ever encountered.”
“It's too buggy when playing the grand campaign as the Soviet side; when you build nearly 100 brigades and several hundred regiments and support assets, the game will crash every 2-3 turns, making it hard to finish the campaign.”
“First off, this game is buggy as hell.”
- replayability3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game boasts high replayability with multiple scenarios and campaigns, including an intriguing alternate history scenario. Players can enjoy a wealth of content and challenges, particularly if they are familiar with previous titles in the series, complemented by a captivating soundtrack and historical anecdotes.
“Good replay value, good soundtrack, and interesting historical anecdotes.”
“This game offers content and replayability in spades, and can be very challenging, especially if you have not played through every other game in the series before.”
“Multiple scenarios and campaigns are playable, including an alternate history scenario titled 'Drang nach Osten' where Germany comes out of WW1 victorious and must then combat the growing Soviet threat in the east.”
- graphics2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics in the game have received mixed reviews; while the gold version boasts improvements and enhanced visuals compared to the original, some users feel that the overall quality and interface elements are outdated, resembling those from 2005 rather than 2015. Additionally, the lack of UI scaling options has been noted as a significant drawback.
“The original was my favorite Age game, and the gold version is even better with graphics improvements, events, and decisions aplenty.”
“There's no UI scaling setting, which is a problem for a game from 2015. The interface elements and graphics quality feel more like something from 2005, not 2015.”
- atmosphere1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The game effectively captures the atmosphere of the historical period, portraying the low-intensity conflict characterized by railroad battles and the disruptive presence of uprisings, which adds depth to the experience.
“Having read much on the history of the revolution and civil war, I'd say the game reproduces the atmosphere of the period very well - this low-intensity conflict, conducted mainly along the railroads with heavy involvement of armored trains, and constant uprisings in the rear by the green bands that distracted forces from the front and severed communications.”
“The game fails to capture the tension and chaos of the revolution, leaving the atmosphere feeling flat and uninspired.”
“Despite the historical context, the atmosphere feels lifeless and lacks the immersive qualities that would draw players into the experience.”
“The environments are bland and do not evoke the sense of urgency or danger that one would expect from a game set during such a tumultuous period.”