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Aggressors: Ancient Rome

A capable 4X game that has an interesting (and complex) gameplay take on Ancient Rome.
Aggressors: Ancient Rome Game Cover
80%Game Brain Score
gameplay, graphics
grinding, story
81% User Score Based on 203 reviews
Critic Score 77%Based on 2 reviews

Platforms

PCWindows
Aggressors: Ancient Rome Game Cover

About

Aggressors: Ancient Rome is a single player turn-based strategy game with a historical theme. It was developed by Kubat Software and was released on August 29, 2018. It received mostly positive reviews from critics and positive reviews from players.

Aggressors: Ancient Rome is a turn-based strategy game set in the ancient world. Players can choose to lead one of eighteen ancient civilizations, including Rome, Carthage, and Greece, in their quest for dominance. The game features tactical combat, diplomacy, research, and city-building, with a focus on historical accuracy and depth.

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81%
Audience ScoreBased on 203 reviews
gameplay22 positive mentions
grinding7 negative mentions

  • Aggressors: Ancient Rome offers a deep and complex gameplay experience, rewarding careful planning and strategic thinking.
  • The game features a well-implemented resource management system, where players must balance population, loyalty, and supply to maintain their empire.
  • The AI is competent and provides a challenging opponent, adapting to the player's strategies and making the game engaging.
  • The user interface can be clunky and unintuitive, leading to frustration when selecting units or managing cities.
  • Graphics and sound design are dated and lack polish, which may detract from the overall immersion of the game.
  • The steep learning curve and complex mechanics may overwhelm new players, making it difficult to fully enjoy the game without prior experience in similar titles.
  • gameplay
    94 mentions Positive Neutral Negative

    The gameplay of "Aggressors: Ancient Rome" is characterized by its deep and complex mechanics that reward strategic thinking and historical authenticity, appealing to players who enjoy immersive simulations of ancient power struggles. While the game offers a rich framework for exploration and strategy, some mechanics can be difficult to grasp, and the user interface may present challenges even after extensive play. Overall, it provides a rewarding experience for those willing to invest time in understanding its intricacies, despite some criticisms regarding polish and clarity.

    • “Instead of focusing on a scripted narrative, the game provides a framework in which history and sandbox gameplay intersect.”
    • “For strategy enthusiasts willing to invest time into learning its mechanics, it offers a rich and rewarding simulation of ancient power struggles that continues to reveal new layers with each campaign.”
    • “The developers have clearly done their research, and it shows in the authenticity and depth of the gameplay.”
    • “Cities have very little upgrades and some mechanics are hard to understand.”
    • “The AI is pretty simple, as is the gameplay.”
    • “A lot of the mechanics of the game will be familiar to players of other strategy games, but the details of how they work may not always be obvious.”
  • graphics
    75 mentions Positive Neutral Negative

    The graphics of "Aggressors: Ancient Rome" are generally described as dated and basic, with many reviewers noting that they prioritize functionality over visual appeal. While some players appreciate the clean and readable map, others criticize the visuals as lacking polish and detail, comparing them to games from over a decade ago. Overall, the graphics are seen as a weak point, but many agree that the gameplay mechanics compensate for this shortcoming, making it a worthwhile experience for strategy enthusiasts.

    • “The graphics won’t win any awards, but they’re clear and functional, which works for a game where information density matters more than spectacle.”
    • “The visuals are clean and functional, providing a clear representation of the game world, while the soundtrack creates an immersive atmosphere that enhances the overall experience.”
    • “I do like the graphics as well - where they are not on par with the latest Paradox games or even the latest Civ game, they are still very nice with lots of animations and cool things like smoke from damaged cities, blood and tattered flags on damaged units, and wild animals.”
    • “The graphics are terrible, the battles are unclear, and so is the movement.”
    • “The graphics are homely at best, and at worst, outdated.”
    • “The graphics are not next-gen, but for a 4X game where the immersion comes from looking at a map planning your empire, I feel like this isn't the highest priority.”
  • music
    33 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its variety and cultural representation, while others criticize it for being amateurish and lacking cohesion. Many players find the soundtrack functional but not immersive, with some opting to mute it entirely due to its inconsistency and occasional jarring choices. Overall, while there are over 100 tracks available, the quality and thematic relevance of the music leave much to be desired for a significant portion of the audience.

    • “The soundtrack creates an immersive atmosphere that enhances the overall experience.”
    • “Music is colorful, with soundtracks reflecting various cultures.”
    • “Music - over 100 period-flavored songs come with the game - you can switch to the next song or the last song with a menu button easily.”
    • “The music is terrible, reminds me of the compositions developed by amateurs on the Windows 'music software.' If you like the war in the ancient world, this is a game for you; if not, you may spend your money on a different game.”
    • “There is no single composer to give unity to the music; instead, it is literally dozens of royalty-free 'clip art' tracks, none of which blend well together; one tune might have a Middle Eastern flair while another has an inexplicably Native American bent.”
    • “The first thing that dampened my spirits was the music and sound.”
  • replayability
    15 mentions Positive Neutral Negative

    The game offers high replayability due to its randomized map mode, customizable scenarios, and a variety of playable factions, allowing for diverse gameplay experiences. Players appreciate the endless possibilities for different strategies and outcomes, making each playthrough unique. Overall, it is regarded as a strong choice for those seeking a strategic game with significant replay value.

    • “Alternatively, a randomized map mode allows for a more traditional sandbox experience, where the same systems unfold in less predictable ways, greatly enhancing replayability.”
    • “If you enjoy the ancient era and are looking for a 4X game with interesting mechanics and replayability, this game is for you.”
    • “Game is set in the ancient world and there is no progression to later times, but with a big variety of playable nations and map generation, it surely gives endless replayability.”
    • “In essence, the ancient Mediterranean scenario alone has a ton of replay value, let alone playing on random maps.”
    • “It has replay value, with a lot of different factions to start off with, and many different directions to move in.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to a lack of effective tools for custom scenario creation and a linear tech tree that offers little differentiation between factions. While the resource mechanics are seen as logical, they can become burdensome, especially with repetitive actions like canceling move orders. Overall, the game is criticized for its tediousness, detracting from the overall experience.

    • “Linear tech tree, all factions play the same, little to no control over resource management, very few improvements that become more tedious than beneficial.”
    • “Legendary basically turns the game into a tedious chug.”
    • “The game is tedious.”
  • story
    3 mentions Positive Neutral Negative

    The game lacks a compelling narrative or character development, focusing more on simulation than storytelling, though it provides some historical context and flavor through events and interactions. The manual is noted for its engaging storytelling while effectively explaining game concepts, making it a standout guide.

    • “Reading the manual is like reading a good book; it tells a story while explaining game concepts. It's one of the best game guides I've read in a long time.”
    • “There’s no real story or characters driving things forward beyond historical context.”
    • “The game is more about simulation than storytelling, though you do get some flavor from events and interactions with other nations.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, users report a generally stable experience, with one reviewer noting an absence of bugs or technical glitches, while another mentions slight bugs. This suggests that while the game is mostly stable, there may be occasional minor issues.

    • “4) Slightly buggy.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of cities in the game is crucial, as their population, loyalty, and infrastructure significantly influence both military and economic outcomes, making effective city management essential for overall success.

    • “Cities are not just production hubs but living centers whose population, loyalty, and infrastructure directly affect military and economic performance.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is characterized by clean and functional visuals that effectively depict the game world, complemented by a soundtrack that immerses players and enhances the overall experience.

    • “The visuals are clean and functional, providing a clear representation of the game world, while the soundtrack creates an immersive atmosphere that enhances the overall experience.”
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40h Median play time
122h Average play time
25-300h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Aggressors: Ancient Rome is a turn-based strategy game with historical theme.

Aggressors: Ancient Rome is available on PC and Windows.

On average players spend around 122 hours playing Aggressors: Ancient Rome.

Aggressors: Ancient Rome was released on August 29, 2018.

Aggressors: Ancient Rome was developed by Kubat Software.

Aggressors: Ancient Rome has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Aggressors: Ancient Rome is a single player game.

Similar games include Field of Glory: Empires, Old World, Oriental Empires, Endless Space, Endless Space 2 and others.