Aggressors: Ancient Rome
- August 29, 2018
- Kubat Software
- 20h median play time
Aggressors: Ancient Rome is a turn-based strategy game set in the ancient world. Players can choose to lead one of eighteen ancient civilizations, including Rome, Carthage, and Greece, in their quest for dominance. The game features tactical combat, diplomacy, research, and city-building, with a focus on historical accuracy and depth.
Reviews
- The game offers a deep and engaging strategy experience, combining elements of resource management, diplomacy, and military tactics.
- The AI is competent and provides a challenging experience, making each playthrough feel unique and rewarding.
- The game is highly customizable and mod-friendly, allowing players to tailor their experience and explore various scenarios.
- The user interface is clunky and not intuitive, leading to frustration when selecting units and managing cities.
- Graphics and sound design are dated and lack polish, detracting from the overall immersion of the game.
- The game can feel repetitive and lacks significant depth in faction differentiation and unique mechanics, making it less engaging over time.
- gameplay62 mentions
- 15 % positive mentions
- 81 % neutral mentions
- 5 % negative mentions
The gameplay of "Aggressors: Ancient Rome" is characterized by a blend of simplicity and depth, reminiscent of older civilization games but with a more streamlined approach. While some mechanics may initially seem straightforward, they reveal a complex web of strategic elements that require time to master, offering engaging and rewarding gameplay. The game is visually appealing and well-supported by a comprehensive manual, though some users noted that certain mechanics could be less intuitive and the overall polish could be improved.
“The developers have clearly done their research, and it shows in the authenticity and depth of the gameplay.”
“The depth and complexity of these mechanics add a layer of strategic depth that keeps you engaged throughout.”
“Despite this minor drawback, Aggressors: Ancient Rome is a game that provides hours of strategic gameplay set in one of the most influential empires in history.”
“The AI is pretty simple, as is the gameplay.”
“The resource mechanics are simplistic, then the game tries to add depth by creating a web of resources that do not entirely make sense.”
“Plan and simple, the gameplay is clunky and cumbersome, and does not leave me with that 'I gotta have one more turn' feeling.”
- graphics45 mentions
- 29 % positive mentions
- 64 % neutral mentions
- 7 % negative mentions
The graphics of "Aggressors: Ancient Rome" have received mixed reviews, with many players describing them as dated and reminiscent of older titles, often comparing them to graphics from around 2005. While some appreciate the clean and functional visuals that serve the gameplay, others criticize the lack of polish and clarity, particularly in battle and movement mechanics. Overall, the consensus suggests that while the graphics may not be impressive, they do not detract significantly from the game's strategic depth and mechanics.
“The graphics and sound design in Aggressors: Ancient Rome are solid, if not groundbreaking.”
“The visuals are clean and functional, providing a clear representation of the game world, while the soundtrack creates an immersive atmosphere that enhances the overall experience.”
“I do like the graphics as well - where they are not on par with the latest Paradox games or even the latest Civ game, they are still very nice with lots of animations and cool things like smoke from damaged cities, blood and tattered flags on damaged units, and wild animals.”
“The graphics are terrible, the battles are unclear, and so is the movement.”
“The controls are clunky, the mouse moves very slowly crawling over the washed out graphics even at max sensitivity, and there's really nothing unique about this trash.”
“But these graphics, some of it looked like high school programmers made.”
- music16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
The music in the game receives mixed reviews, with some players appreciating its immersive and culturally diverse soundtracks, while others criticize it as amateurish and poorly suited to the game's historical setting. Many found the compositions distracting or below average, leading to a desire to mute the audio altogether. Overall, the soundtrack's quality seems to vary significantly among players, with a notable divide between those who enjoy it and those who do not.
“The visuals are clean and functional, providing a clear representation of the game world, while the soundtrack creates an immersive atmosphere that enhances the overall experience.”
“Love the hand-drawn artwork, and the soundtrack is a nice mix of music that isn't getting old fast.”
“Music is colorful, with soundtracks reflecting various cultures.”
“The music is terrible, reminds me of the compositions developed by amateurs on Windows music software. If you like the war in the ancient world, this is a game for you; if not, you may spend your money on a different game.”
“The first thing that dampened my spirits was the music and sound.”
“Bottom line: the soundtrack doesn't create anything that would let you imagine you play a game based in antiquity.”
- replayability9 mentions
- 56 % positive mentions
- 11 % neutral mentions
- 33 % negative mentions
The game offers significant replayability due to its custom maps, diverse factions, and various gameplay mechanics, ensuring that each playthrough feels unique. Players appreciate the ability to explore different strategies and scenarios, particularly in the ancient Mediterranean setting, which enhances the overall replay value. Overall, it is regarded as a highly replayable strategic war game.
“Much like Civ, this game has great replay value.”
“I'm yet to play it for more than a few hours, but with custom maps, it should have a fair amount of replayability.”
“In essence, the ancient Mediterranean scenario alone has a ton of replay value, let alone playing on random maps.”
“It has replay value, with a lot of different factions to start off in, and many different directions to move in.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that while the resource mechanics are logical and not overly complex, the grinding aspect quickly becomes tedious and repetitive, especially in longer play sessions. Players express frustration with the linear tech tree and lack of control over resource management, leading to a sense of monotony that detracts from the overall experience.
“Meh, it was okay for a short run but tedious and repetitive pretty quick.”
“Linear tech tree, all factions play the same, little to no control over resource management, very few improvements that become more tedious than beneficial.”
“Legendary basically turns the game into a tedious chug.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is characterized by clean and functional visuals that effectively depict the game world, complemented by a soundtrack that immerses players and enhances the overall experience.
“The visuals are clean and functional, providing a clear representation of the game world, while the soundtrack creates an immersive atmosphere that enhances the overall experience.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users report a high level of stability, noting the absence of bugs or technical glitches, which is considered a rare achievement in today's gaming landscape.