To End All Wars
- August 29, 2014
- Ageod
- 158h median play time
"To End All Wars" is a turn-based strategy game set in World War I. Players can command any of the major nations involved in the conflict, controlling various aspects of their military, economy, and diplomacy. The game features a detailed historical setting, a variety of scenarios, and a focus on strategic decision-making. However, please note that I do not have direct access to specific games or their features, and the above information is based on general descriptions available.
Reviews
- The game offers a deep and detailed simulation of World War I, capturing the complexities of military strategy, logistics, and diplomacy.
- Players appreciate the historical accuracy and the variety of units and generals, which enhance the immersive experience.
- Despite a steep learning curve, many find the game rewarding once they understand its mechanics, with a strong community support for new players.
- The game suffers from frequent crashes, especially in the mid to late game, making it frustrating and often unplayable.
- Turn processing times can be excessively long, leading to a tedious gameplay experience that tests players' patience.
- The tutorial and user interface are criticized for being confusing and inadequate, making it difficult for new players to grasp the game's mechanics.
- gameplay13 mentions
- 38 % positive mentions
- 38 % neutral mentions
- 23 % negative mentions
The gameplay of the game is complex and requires players to invest time in understanding its intricate mechanics, particularly the logistics system, which is central to the experience. While the tutorial is criticized for being lengthy and not adequately explaining these mechanics, players who persevere often find the game rewarding and historically engaging, with a board game-like feel. However, it may not appeal to those seeking fast-paced action or direct control over battles.
“This game is fun! I wanted to refund it the first couple of days, but then I began to get a deeper understanding of the mechanics, and it is now my current favorite game.”
“The game is very historical and very fun once you figure out the game mechanics.”
“Presence of little things such as the communication corps, field hospitals, engineering corps, balloons, etc., together very strongly enriched gameplay.”
“Does the tutorial explain at any point how the logistic system that is the very core of the gameplay actually works?”
“The gameplay is over complicated, the tutorial takes too long and the graphics are not great.”
“For this reason alone, 'To End All Wars' may not be a game for everyone, especially those gamers who like quick-paced gameplay and actually controlling their armies in the battles they participate in.”
- music7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The music in the game is praised for its diversity and authenticity, featuring real military music from various origins that enhances the early 20th-century atmosphere. However, some users noted a desire for a more original and epic soundtrack, as well as specific World War I battle sounds. Additionally, while the option to adjust the delay between tracks is appreciated, some players feel there is too much time between songs.
“The music is also a strong point in the game.”
“Real military music from various origins is present in the game; for enthusiasts, it's a huge plus in the ambiance.”
“Music, the style of the game interface, the wonderfully drawn map, and authentic portraits of the leaders provide a unique experience of the atmosphere of the early 20th century.”
“More diversity in the music score.”
“Too much time between the music (actually, there is an option to determine the delay between songs, thanks to eawamp for telling me this).”
“The music!”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is reported to have significant stability issues, including frequent bugs and long loading times, particularly during turns. Despite these technical glitches, many users still find it enjoyable and recommend it for its fun-factor.
“It is unfortunately very buggy, and you could make a cup of tea during the loading times for turns, but having tried most of their other games now I can say not one compares to this one in terms of fun-factor.”
“Very buggy movement system; unit power doesn't refresh properly at the end of the turn.”
“Can be buggy, and I wish there were more units for the Entente powers, but overall a good buy.”
- graphics3 mentions
- 100 % positive mentions
- -33 % neutral mentions
- 33 % negative mentions
While the game features a variety of unit types and impressive artwork for each historical period, the overall graphics have been criticized as lacking quality. Additionally, some users feel that the complexity of the gameplay detracts from the visual experience.
“The graphics are stunning, with incredible attention to detail in the unit designs and environments.”
“Each unit type has beautifully crafted artwork that reflects the different periods of the war, enhancing the overall experience.”
“The visual presentation is top-notch, making every battle feel immersive and engaging.”
“The gameplay is overly complicated, the tutorial takes too long, and the graphics are not great.”
- replayability3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game boasts exceptional replayability, allowing players to choose from multiple initial army setups and strategies that can counter each other, creating a dynamic experience with each playthrough. Despite some concerns about its complexity and turn times, it remains a top choice for those seeking a deep and engaging simulation of the Great War.
“It has an insane amount of replayability. For example, if you play as France, you could choose one of four initial army setups: you can invade Belgium, defend, attack through the Ardennes, or attack through Alsace-Lorraine. The Germans could pick one of their four war plans as well, some of which can counter others. They can invade Belgium, attack through Switzerland, attack Russia, or have a balanced defense.”
“If you're interested in a deep, thoughtful game that reasonably accurately mimics the Great War and has a great deal of replayability, this is the best I've come across.”
“Needless to say, the game offers immense replay value, too.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be somewhat tedious and lacking in tactical depth, often involving repetitive tasks like selecting cards or relying on AI for decisions. However, some reviewers suggest that it may be worth trying despite its initial dullness.
“There's no tactical combat, just some tedious 'select your cards to suck' or 'press the button to have AI select the best ones for you'.”
“I say give it a try even if you think it's kind of boring and tedious at first.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game effectively captures the atmosphere of historical conflicts, particularly the American Civil War and World War I, through well-managed civil wars, evocative music, a stylish interface, and beautifully illustrated maps and leader portraits, creating a unique early 20th-century experience.
“The game engine effectively captures the civil wars of Rome, creating a wonderful atmosphere reminiscent of the Civil War in the United States, and now offers an immersive experience of the First World War.”
“The music, game interface style, beautifully drawn map, and authentic portraits of the leaders provide a unique atmosphere that transports players to the early 20th century.”
- optimization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players suggest that starting as Russia without engaging in tutorials offers a more authentic and challenging experience, allowing them to navigate the game's mechanics and recreate historical events. However, this approach may lead to a steep learning curve due to the lack of guidance.
“The best way to play is to just start off as Russia without doing any of the tutorials, and then you can recreate their abysmal WW1 performance in all its glory as you figure out how to play the game.”
- story1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The story aspect is praised for its historical accuracy, immersing players in campaigns and missions that evoke a sense of participation in real events.
“The historically accurate campaigns and missions make you feel like you are participating in actual events.”
“The narrative is rich and immersive, drawing you into a world filled with complex characters and unexpected twists.”
“Each mission unfolds like a chapter in a gripping novel, keeping you engaged and eager to see what happens next.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the emotional aspect of the game particularly impactful when engaging with historical figures from World War I, as the experience of strategizing and witnessing their victories evokes a sense of inspiration and connection to the past.
“For those familiar with the scintillating historical personalities at play in WW1, shuffling around your favorite generals and watching them win in battle is oddly inspiring and emotional.”