- December 6, 2013
- Crescent Moon Games
- 7h median play time
Ravensword: Shadowlands
Platforms
About
Ravensword: Shadowlands is a single player role playing game with a fantasy theme. It was developed by Crescent Moon Games and was released on December 6, 2013. It received neutral reviews from players.
Ravensword brings unprecedented visuals to the role playing and adventure genre. Explore a vast and richly detailed world, gather powerful weapons, collect hundreds of items, increase your skills, and follow a deep storyline to solve the mysteries of the Kingdom of Tyreas. The game has received many comparison to open world role-playing games in the Elder Scrolls series of games, such as Skyrim. …











- Good large and diverse open world for exploration with varied environments and enemies, including dinosaurs and flying mounts.
- Simple, accessible gameplay and combat mechanics that are fun for casual RPG fans and nostalgic players.
- Smooth performance on low-end machines, decent music and sound design, and well-implemented skill and inventory systems.
- Outdated graphics and visuals with many bugs, glitches, and technical issues such as awkward animations, poor hitboxes, and camera problems.
- Weak story and characters, with generic quests, limited voice acting, repetitive dialog, and lack of narrative depth or immersion.
- Poorly optimized PC port of a mobile game featuring clunky controls, limited UI customization, lack of controller support, and grind-heavy gameplay.
- story157 mentions Positive Neutral Negative
The story in this RPG is generally regarded as generic, straightforward, and uninspiring, featuring typical fantasy tropes like collecting a magical sword to defeat an ancient evil. While some players appreciate the world-building and find the narrative serviceable for the game's scale, many criticize the quests as dull, repetitive fetch or kill missions with minimal depth or rewarding outcomes. Overall, the storytelling lacks originality and emotional engagement, though the gameplay and exploration aspects sometimes help offset the narrative shortcomings.
“I love the world building in this game, there are so many side quests and b-plots I don't think I've even found and played all of them yet and I've completed the game at least twice.”
“They spent a lot of time on the story and the world to really make you feel like you're in this realm, experiencing these experiences.”
“I got this game for less than 1 US dollar and OMG this is a fun indie 3D RPG with a good level up system. The story of the game is pretty good for an RPG that is less than 1 US dollar. I gave this game a positive review score based on the price I got it for, how much content it has, how it runs/plays, and it looks all amazing.”
“The main storyline is cliché and straightforward that creates no memorable experience whatsoever (as far along my playthrough).”
“The story is flat, the NPCs are lifeless and the world is boring.”
“The main storyline (to skip a few details) was horrendous - you spend 90% of the game looking for a sword that's less than a minute away from where you start the first bit after the tutorial, because it's the "only weapon that can kill the final boss" - and then when you do fight the final boss you don't actually need the sword (I killed it literally using just the fire spell).”
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Frequently Asked Questions
Ravensword: Shadowlands is a role playing game with fantasy theme.
Ravensword: Shadowlands is available on PlayStation 4, iPhone, Windows, PC and others.
On average players spend around 6 hours playing Ravensword: Shadowlands.
Ravensword: Shadowlands was released on December 6, 2013.
Ravensword: Shadowlands was developed by Crescent Moon Games.
Ravensword: Shadowlands has received neutral reviews from players. Most players liked this game for its story but disliked it for its graphics.
Ravensword: Shadowlands is a single player game.
Similar games include ArcaniA, Two Worlds II, Two Worlds Epic Edition, Gedonia, Risen and others.





