Bound By Flame
- May 8, 2014
- Spiders
- 14h median play time
Bound by Flame is a game that many will undoubtedly gain a huge amount of enjoyment from. Shortcomings of bad character interactions and weak contributions from NPCs are something that's easy to look past on.
"Bound by Flame" is a fantasy action RPG that lets you customize your character's appearance and choose your gender. Your decisions and interactions with the demon inside you will impact the story's direction and your companions' behaviors. The game also features a crafting system for creating and upgrading weapons and armor, with unique customization options such as separate blade and hilt choices for your sword.
Reviews
- Interesting story with a unique premise of being possessed by a demon.
- Engaging combat system that requires timing and strategy, especially on higher difficulties.
- Good graphics and atmosphere, with a solid soundtrack that enhances the experience.
- Combat can feel clunky and unresponsive, leading to frustration during battles.
- The game is short and feels rushed, especially in the final act with an abrupt ending.
- Voice acting and dialogue can be cheesy and poorly executed, detracting from immersion.
- story1,124 mentions
- 31 % positive mentions
- 61 % neutral mentions
- 8 % negative mentions
The story of "Bound by Flame" presents an intriguing premise involving a protagonist possessed by a fire demon, which influences gameplay and character development. While the narrative features some interesting twists and moral choices, many players find it ultimately falls short due to clichéd dialogue, underdeveloped characters, and a rushed conclusion that leaves significant plot threads unresolved. Overall, the game offers a decent story experience, but it is marred by execution issues and a lack of depth compared to other RPGs in the genre.
“The first chapter is quite good, with intriguing characters and plenty of mundane quests that offer exposition about the world of Vertiel.”
“I felt invested enough in the world and in saving it that I accidentally did an evil run, since the plot made me feel like I wouldn't be able to save it if I did a cookie-cutter, paragon playthrough.”
“The story and worldbuilding were pretty great.”
“The story, writing, quests, and companions are nowhere near the level of Greedfall and Technomancer, but I put up with it because overall the game was good (average really) and was playing well...until Act 3.”
“The story is mediocre.”
“The story is filled with plot holes, (nearly) all the characters feel indifferent and there's only a couple of actually meaningful choices.”
- gameplay374 mentions
- 30 % positive mentions
- 57 % neutral mentions
- 13 % negative mentions
The gameplay of the game has received mixed reviews, with many players appreciating its combat mechanics and RPG elements, such as skill trees and weapon customization. However, criticisms include clunky controls, repetitive combat, and balancing issues, leading to a frustrating experience for some. Overall, while the gameplay offers engaging moments and potential for fun, it is marred by inconsistencies and a lack of depth, making it a hit-or-miss for players.
“Gameplay and combat were perfect, and I really loved the talent tree, ability points, and its synergy.”
“The gameplay is good and that's pretty much the reason why I like those games to begin with.”
“The combat is tough and engaging, the visuals are nice, monsters are inventive and cool-looking, and the storyline is standard, but bolstered by both the choice mechanic and some great dialogue.”
“The gameplay is bland and repetitive, level design consists of small linear locations with enemies respawning out of your ass, and on top of that you have to roam the same old narrow paths back and forth a couple of times when they already grow old on your first exploration.”
“The gameplay is not that deep, and the combat mechanics are very similar to Witcher, particularly Witcher 2, but is made up mostly of playing with a two-handed weapon and parrying and countering strikes or playing with daggers and dodging and countering strikes.”
“The gameplay gradually slows down more and more as you get further in the game, the game is pretty short, and the skill tree is pretty small.”
- graphics347 mentions
- 41 % positive mentions
- 49 % neutral mentions
- 10 % negative mentions
The graphics of the game receive mixed reviews, with many players noting that while the visuals are decent and occasionally impressive, they often feel dated or inconsistent. Some praise the unique art style and atmospheric environments, while others criticize graphical glitches and a lack of polish, particularly in character animations and textures. Overall, the graphics are generally considered acceptable for a budget RPG, but they do not reach the standards set by more recent AAA titles.
“The graphics are good in 2023, as the game has its own unique style and hasn't aged badly in that department.”
“The graphics and the music are very atmospheric.”
“The graphics are very good but there is too little variation.”
“The graphics are real subpar, making the game look like its development started in the early days of the Xbox 360 and for some reason just didn't come out till recently.”
“Now, this game originally came out in 2014, but you'd think the graphics and dialogue sync (if you want to even call it that) were from the late 90s.”
“The graphics are not great, but (in my opinion) the game's really satisfying to look at.”
- music211 mentions
- 55 % positive mentions
- 40 % neutral mentions
- 5 % negative mentions
The music in the game has received widespread acclaim, with many reviewers praising its emotional depth and ability to enhance the overall atmosphere. Composed by Olivier Deriviere, the soundtrack is described as both haunting and memorable, often evoking comparisons to iconic works like the music from "Berserk" and "A Song of Ice and Fire." However, some players noted that while the music is generally strong, it can occasionally feel out of place or repetitive, detracting from the gaming experience.
“The music is phenomenal and was a pleasant surprise from the title screen all the way to the end.”
“Olivier Deriviere, creator of the soundtrack, pulls no punches in creating a phenomenal score that exudes both wonder and excitement.”
“The soundtrack is beautiful, visual style is lovely.”
“I didn't like the music.”
“The music was mostly running in the background without noticing it, so there were no soundtracks I would listen to outside of the game, but most likely you won't get bored with it until you finish the game.”
“The music is okay, but becomes repetitive early on, having the same menu tune pop up almost every other cutscene.”
- humor67 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a standout feature, with many players praising the witty and often unexpected dialogue, particularly from the main character, Vulcan. While some humor is described as crude or "dumb," it effectively elicits laughter, making for memorable interactions and character moments. Overall, the game's comedic elements, including funny voice acting and clever one-liners, contribute significantly to its charm, despite some criticisms regarding the depth of character development.
“The main character Vulcan sometimes cracks the silliest jokes at just the right moments, catching me off guard and making me laugh out loud multiple times, even though he is usually pretty serious.”
“On the plus side, there's some fantastically subtle humor in this game that, if you get it, you'll definitely choke on your beverage of choice in laughter.”
“This game is hard... but the humor in this game is one of the best I have ever seen. Every five minutes I'm laughing my ass off, and about once an hour I'm almost falling out of my chair from something someone has said.”
- grinding64 mentions
- 5 % positive mentions
- -3 % neutral mentions
- 98 % negative mentions
The grinding aspect of the game is widely criticized for being tedious and frustrating, with many players noting that combat feels clunky and unengaging. Players often find themselves spending excessive time farming for materials and health potions, leading to a repetitive experience that detracts from overall enjoyment. While some appreciate the challenge, the overwhelming sentiment is that the grind is more of a chore than a rewarding gameplay element.
“Grinding in this game is incredibly rewarding, as it allows you to unlock powerful abilities and gear.”
“The grind is challenging but satisfying, making every achievement feel well-earned.”
“I love how the grinding mechanics encourage exploration and experimentation with different strategies.”
“The combat system is clunky, slow, tedious, and unforgiving.”
“This game so far has been a tedious grind and I urge you not to waste your money unless you have the patience of a god.”
“The combat is extremely clunky, tedious at times, and the weapons are unbalanced.”
- atmosphere37 mentions
- 57 % positive mentions
- 35 % neutral mentions
- 8 % negative mentions
The atmosphere of the game is widely praised for its immersive qualities, with many reviewers highlighting its grimdark aesthetic, strong world-building, and effective use of music and graphics to enhance the experience. While some players noted inconsistencies and a lack of polish, the overall ambiance and thematic elements were considered compelling, contributing to a unique and engaging universe. However, a few critiques pointed out that certain areas felt generic or lacked depth as the game progressed.
“The graphics and the music are very atmospheric.”
“Great world building, good lore and fitting atmosphere.”
“The atmosphere, story and characters created deep immersion for me.”
“After playing for only two hours, I was extremely bored with the repetitive combat and dull atmosphere of the whole game.”
“Must say I expected far more from this... there's also something about the atmosphere that feels unfinished.”
“Weird lighting, like in dungeons and caves you can barely see anything, but in midday, especially in icy areas such as the steppes of Caraldthas and Blackfrost's domain, the atmosphere is too bright.”
- replayability37 mentions
- 27 % positive mentions
- 62 % neutral mentions
- 11 % negative mentions
The game's replayability is a mixed bag, with some players appreciating the branching story paths, character choices, and multiple endings that encourage multiple playthroughs. However, others criticize the overall lack of content and poorly designed mechanics, suggesting that while there is some replay value, it may not be compelling enough for everyone to engage in multiple runs. Overall, the potential for replayability exists, particularly through different character builds and decision-making, but it may not be sufficient to sustain long-term interest.
“I believe it has some replay value as I'd like to see what changes the game makes (if any) for making different choices than the ones I made initially.”
“The good/evil paths give the story plenty of replayability and definitely make it worth the price regardless of whether or not it's on sale.”
“The story is well put together, the combat is challenging (at least on the hardest difficulty), and the game offers a fair amount of replayability due to the choices you are met with both story and character progression-wise.”
“It suffers from poorly designed combat, boring quests, awful balancing, and a complete lack of content, meaningful decisions, and replayability.”
“Replayability-wise, I can see myself giving the game another playthrough and trying to beat it on the hardest mode, although that will likely be my last playthrough as it's a linear game and they're not really designed for it.”
“I guess for some it could have replay value, but for me it's like Dragon Age but not.”
- stability35 mentions
- 6 % positive mentions
- 0 % neutral mentions
- 94 % negative mentions
The game's stability is widely criticized, with numerous reports of freezing during cutscenes, bugs, and glitches that disrupt gameplay. While some players experienced minimal issues, many noted significant problems such as characters getting stuck, teleportation effects, and crashes, leading to an overall perception of the game as unpolished and frustrating. Despite its enjoyable storyline and graphics, the frequent technical issues detract from the overall experience.
“Gothic 2 (and Gothic 3, as it was bug-free for me) showcases impressive stability.”
“Positives include good graphics, no glitches or crashes, and a solid variety in the leveling system.”
“On the Steam Deck OS 3.5.7, which is the latest Steam OS as of this writing, the game is now unplayable because it freezes on any cutscene.”
“It's a buggy game, and still crashes to the desktop several times with no warnings or error messages.”
“Thanks to the constant freezes every few seconds, it will infuriate you.”
- optimization28 mentions
- 39 % positive mentions
- 39 % neutral mentions
- 21 % negative mentions
The optimization of the game has received mixed reviews, with some users reporting significant performance issues, particularly on the Steam Deck and native Linux version, while others note smooth performance even on older hardware. Many players express frustration over low framerates and poor optimization, contrasting with a few who find the game runs well and is technically decent. Overall, the consensus suggests that while graphics are decent, the game's optimization leaves much to be desired, leading to inconsistent performance experiences.
“Bound by Flame is a well-optimized and very fluent feeling hack-and-slash dungeon crawler.”
“Animations look good too and overall the game seems to be very well optimized.”
“The graphics are pretty darn good despite the game's age and the performance/optimization of the game is perfectly acceptable with no obvious issues.”
“Disclaimer for Steam Deck users: do not play the native Linux version; it has serious performance issues.”
“Be warned, however, the performance is terrible!”
“But even that little piece of praise goes out the window, because the game is optimized poorly and manages to actually run worse than much better-looking similar games, such as Shadow of Mordor.”
- character development25 mentions
- 16 % positive mentions
- 60 % neutral mentions
- 24 % negative mentions
Character development in the game has received mixed reviews, with many players feeling it is lacking depth and variety, leading to a generally uninspired experience. While some appreciate straightforward character progression, others criticize the flatness of characters and the failure to create meaningful connections or growth, resulting in a story that feels underwhelming. Overall, the character designs are often described as generic, and while there are moments of potential, the execution leaves much to be desired.
“After completing the tutorial, the half-baked writing immediately improves, giving rise to an interesting narrative with surprisingly strong character development.”
“The level of character development and interaction left me wanting to explore all of the dialogue options simply to learn more about the detailed world of Vertiel.”
“Great character development (at least for giving in to the demon, not sure about resisting).”
“You cannot experience character development properly and the story is boring.”
“The last chapters just feel like they needed more character development for your companions and more story.”
“The characters involved that attempt to drive the lore are also themselves bland and lacking true character development.”
- emotional20 mentions
- 65 % positive mentions
- 0 % neutral mentions
- 35 % negative mentions
Overall, the emotional aspect of the game has received largely negative feedback, with many players feeling a lack of investment in the story and characters due to inconsistent writing, uninspired dialogue, and poor voice acting. While some moments were noted as poignant, the general consensus is that the game fails to evoke genuine emotional responses, leaving players feeling detached and uninterested in the narrative. The attempts at moral choices and character depth are seen as superficial, contributing to an overall experience that many found boring and unengaging.
“I felt invested enough in the world and in saving it that I accidentally did an evil run, since the plot made me feel like I wouldn't be able to save it if I did a cookie-cutter, paragon playthrough.”
“It's heartbreaking.”
“Full of poignant and heartbreaking moments, this book is not to be missed.”
“Boring story, small RPG elements, and slow pace of the game just didn't get to me.”
“Awfully clunky mechanics, unsatisfying skill tree, boring story, and uninspired characters.”
“Which he tries to get but fails miserably; you don't even have the option to try and talk people down like in Mass Effect or get told the 'good' or 'bad' options. You get streamlined down a boring story that makes no sense.”
- monetization4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The game is praised for its lack of microtransactions, loot boxes, and paid DLCs, which contributes to a more straightforward and enjoyable experience without the pressure of additional costs. However, some players feel that the supporting characters lack depth, which detracts from the overall narrative despite the game's emphasis on player choice.
“The big win, in my opinion, is that the game does not feature any microtransactions, loot boxes, paid DLCs (yet), or any other shady cash-grabbing features.”
“I appreciate that the game offers a complete experience without pushing players to spend extra money on in-game purchases.”
“It's refreshing to see a game that prioritizes player experience over monetization, allowing us to enjoy the content without constant interruptions for purchases.”
“Of course, it's hard to do something about the supporting cast who're about as three-dimensional and entertaining as advertisement leaflets.”
“Forced choices in a game that pushes the 'your choice matters' advertising.”
Critic Reviews
Bound by Flame Review
It sums up Bound by Flame well that although you’ll be deciding which end of the moral spectrum to play throughout, you’re still presented with the same options by the end of the game. This is a badly planned game that clearly suffered from time, management or technical issues during development and is best avoided.
40%Bound by Flame Review
Bound by Flame is a game that many will undoubtedly gain a huge amount of enjoyment from. Shortcomings of bad character interactions and weak contributions from NPCs are something that's easy to look past on.
80%Bound by Flame review
The combat is fun in parts and the characters grew on me, but so much more of Bound by Flame is tedious, frustrating, and unpolished.
54%