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Tainted Grail: The Fall of Avalon

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Tainted Grail: The Fall of Avalon Game Cover
84%Game Brain Score
story, gameplay
optimization, stability
88% User Score Based on 14,727 reviews
Critic Score 77%Based on 6 reviews

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Tainted Grail: The Fall of Avalon Game Cover

About

Tainted Grail: The Fall of Avalon is a single player open world role playing game with a fantasy theme. It was developed by Questline and was released on May 23, 2025. It received mostly positive reviews from critics and positive reviews from players.

Tainted Grail: The Fall of Avalon is a dark fantasy, open-world RPG set on a bleak island where King Arthur is long dead and mythical creatures run amok. This Early Access game offers quests, loot, choices, and monsters, with more content to be added for free. Players should expect bugs and lack of polish, as the game is still in development and liquid savings may become corrupted.

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88%
Audience ScoreBased on 14,727 reviews
story2.5k positive mentions
optimization309 negative mentions

  • The game features an engaging narrative with a unique take on Arthurian legends, blending dark themes and moral complexity.
  • Players appreciate the depth of character development and the meaningful choices that impact the storyline, enhancing replayability.
  • The atmosphere is dark and immersive, complemented by a haunting soundtrack that elevates the overall experience.
  • The pacing and execution in later acts, particularly Act 3, are seen as less polished, with repetitive fetch quests detracting from the experience.
  • Many players report significant performance issues, including stuttering and crashes, which can disrupt gameplay.
  • The graphics feel outdated and janky, often compared to titles from a decade ago, which may disappoint players expecting modern visuals.
  • story
    7,421 mentions Positive Neutral Negative

    The story of "Tainted Grail: Fall of Avalon" is widely praised for its engaging narrative and unique take on Arthurian legends, blending dark themes with moral complexity. Players appreciate the depth of character development and the meaningful choices that impact the storyline, although some express disappointment with the pacing and execution in later acts, particularly Act 3, which is seen as less polished and filled with repetitive fetch quests. Overall, the game is recommended for its rich lore, immersive world, and the emotional weight of its quests, despite some technical issues and bugs that can hinder the experience.

    • “The dark and morbid tone of the game never overstays its welcome and feels like it is made for this world, perfectly combined with the real-life story and myths of King Arthur and the Knights of the Round Table.”
    • “Throw in a few influences of druidic tribes, paganism, and mortal faith, and you get a story that is so unique, impactful, and gripping that even Arthur himself would kneel.”
    • “The world, characters, setting, and story are so masterfully crafted that it is hard to believe that an indie company released this game.”
    • “The story is okay, but fairly predictable and simple.”
    • “The quests are all fetch quests, that sometimes try too hard to be edgy, like that quest from alchemists that feature a young girl after the experiments that turned her into a tree.”
    • “The main quest is a fetch quest and just continuous padding to say they made a full game.”
  • gameplay
    2,275 mentions Positive Neutral Negative

    The gameplay of "Tainted Grail: The Fall of Avalon" has received mixed reviews, with many players appreciating its blend of familiar mechanics from the Elder Scrolls series and innovative features like dodging and parrying. While the combat is generally described as engaging and fluid, some players have noted issues with enemy scaling, balance, and occasional bugs that can disrupt the experience. Overall, the game is praised for its immersive world, rich lore, and the depth of its RPG mechanics, making it a worthwhile experience for fans of dark fantasy and open-world RPGs.

    • “Great gameplay flow, good story with a lot of branches, and you never feel stuck as a one trick pony while leveling up.”
    • “It's like Skyrim meets Castlevania: Symphony of the Night; the dash mechanic is a game changer and makes melee so much more fun than Elder Scrolls melee.”
    • “The gameplay is genuinely fun, with a good balance of challenge and reward, and the mechanics encourage exploration and experimentation.”
    • “The gameplay is so dated/poorly executed, especially the combat; so even if there are good elements in this game I found I couldn't enjoy them because the gameplay was busted.”
    • “The gameplay gets old before you complete the story.”
    • “The gameplay itself needs further work though.”
  • graphics
    1,724 mentions Positive Neutral Negative

    The graphics of "Tainted Grail: The Fall of Avalon" have received mixed reviews, with many players noting that they feel outdated, often comparing them to titles from a decade ago, such as "Skyrim" or "Oblivion." However, the game's unique art style and atmospheric design have been praised, with some players finding the visuals charming despite their technical limitations. Overall, while the graphics may not meet modern AAA standards, they contribute to the game's immersive dark fantasy aesthetic, making it enjoyable for those who prioritize story and gameplay over cutting-edge visuals.

    • “The visuals are awesome and worth every penny spent.”
    • “The dark tone, artwork, and setting work together to create a memorable world.”
    • “The graphics are good in my opinion, though I don't have high standards.”
    • “The graphics are outdated; it's janky at the best of times, and some of the side quests are straight filler.”
    • “The graphics feel like something from 2011 or even worse.”
    • “The graphics are definitely not state of the art, considering the release date (23/05/2025).”
  • music
    1,163 mentions Positive Neutral Negative

    The music in "Tainted Grail: The Fall of Avalon" has received widespread acclaim for its haunting and atmospheric qualities, effectively enhancing the game's dark fantasy setting. Many players appreciate the unique soundtrack, particularly the contributions from artists like Danheim, which evoke a sense of immersion and emotional depth during exploration and combat. However, some critiques mention that the music can be repetitive or abruptly transition, occasionally detracting from the overall experience. Overall, the soundtrack is considered one of the game's standout features, contributing significantly to its engaging atmosphere.

    • “The soundtrack is unbelievably good and makes every moment feel emotional and epic.”
    • “The music is incredible, I still hear the opening song when I'm going to sleep.”
    • “The music perfectly supports the dark, melancholic tone of the world and elevates exploration significantly.”
    • “The music is so unremarkable that, as a player, you barely notice it — except for a few specific moments tied to certain locations.”
    • “The only critique is the games has its fair share of bugs (one of the music tracks gets stuck looping near the center of the second map), but nothing that can't be fixed.”
    • “The soundtrack sounds like what a person who does not compose music and who does not play fantasy games thinks a soundtrack for a fantasy game should sound like.”
  • optimization
    1,147 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with many players reporting significant performance issues, including stuttering, frame drops, and crashes, particularly in open-world areas. While some users experienced stable performance on high-end systems, others found the game poorly optimized even on capable hardware, leading to frustration. Overall, while the game shows potential, it requires further optimization and bug fixes to enhance the gameplay experience.

    • “Performance-wise, the game played flawlessly for me.”
    • “The frame rate was generally stable, and overall performance felt solid.”
    • “Overall, this game is more than a spiritual sequel to Skyrim; it is an improvement upon the genre, the music is fire as hell, the story, world, gameplay, and mechanics are all phenomenal, and the bugs are minimal with the performance being solid even on my mid-tier PC.”
    • “So, a warning: this game is CPU heavy and probably quite unoptimized.”
    • “The optimization is simply not there, leading to frustrating stutters and poor frame rates that shouldn't occur with these graphics.”
    • “The game is pretty fun, but performance is absolutely atrocious.”
  • atmosphere
    879 mentions Positive Neutral Negative

    The atmosphere of "Tainted Grail: The Fall of Avalon" is widely praised for its dark, immersive quality, drawing comparisons to beloved titles like Skyrim and Dark Souls. Reviewers highlight the game's rich world-building, haunting soundtrack, and the ability to evoke a sense of dread and mystery, making exploration feel rewarding and engaging. Despite some technical shortcomings, the overall ambiance and aesthetic successfully create a captivating experience that resonates with fans of atmospheric RPGs.

    • “The atmosphere is dark and immersive, a really beautiful take on Arthurian legend that fully commits to its atmosphere.”
    • “The atmosphere, world-building, and sense of discovery are outstanding, and it delivers that familiar feeling of getting lost in a dark, immersive fantasy world.”
    • “This is a game that tries to be Skyrim with a dark atmosphere, but it feels half-baked in most aspects.”
    • “The atmosphere is thick with mystery and melancholy, drawing you into a land where Arthurian legends are reimagined through a lens of decay, despair, and beautifully crafted horror.”
    • “The atmosphere, especially at night, is thick with dread, and the choices you make can have real narrative weight.”
  • stability
    575 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many players reporting a range of bugs and glitches, particularly in the later acts, which can disrupt gameplay and lead to crashes. While some users experienced minimal issues and found the game mostly playable, others described it as a "buggy mess" with significant performance problems, especially during quests. Overall, while the game shows potential, it currently requires further optimization and bug fixes to enhance stability.

    • “I had one crash in the entire game and the experience was very much bug-free. I managed to soft-lock one cutscene by shooting someone from half across the map with a bow with unintended results.”
    • “While the game is a bit janky at times, so far no glitches have soft-locked me out of any quests or objectives.”
    • “At least on my system, the game runs very well; no glitches, no bugs, and also is surprisingly beautiful.”
    • “The game is a buggy mess.”
    • “It's buggy enough to warrant a negative review, but it's an indie studio, so I'm giving them some slack.”
    • “This game is so buggy, so poorly made that it honestly makes Cyberpunk's release look pretty okay.”
  • humor
    315 mentions Positive Neutral Negative

    The humor in "Tainted Grail: Fall of Avalon" is a standout feature, blending dark themes with witty dialogue and absurd situations that often elicit genuine laughter. Players appreciate the game's ability to balance its grim atmosphere with comedic elements, such as quirky NPC interactions, humorous side quests, and amusing bugs that enhance the overall experience. The writing is noted for its cleverness, providing a refreshing take on traditional fantasy tropes while ensuring that moments of levity punctuate the darker narrative.

    • “The devs have a great sense of humor, and I genuinely laughed out loud several times.”
    • “The quests have funny surprise endings and dark hidden dungeons with surreal enemies and plots.”
    • “The writing is surprisingly deep, and some dialogues are outright brilliant - with some dashes of irony and humor mixed in.”
    • “Everyone talks in this jokey-but-witless manner, constantly making unfunny quips.”
    • “I'm hoping the original writers (it was a board game first) are more creative and more intelligent, but the video game writers are insightless, unfunny jokesters with a grudge against the player.”
  • grinding
    148 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, particularly in the later acts where quests often feel like chores and combat encounters can drag on. While some appreciate the dense map design that keeps travel engaging, others criticize the lack of meaningful rewards and the excessive grinding required for leveling and crafting, which detracts from the overall enjoyment. Overall, the game struggles with balancing grind-heavy mechanics against the desire for a more streamlined and rewarding experience.

    • “A dash of survival: light resource management adds tension, but no tedious crafting (okay, maybe a little) or base-building.”
    • “It can be a bit grindy sometimes.”
    • “Overall cons: as mentioned above, the ending, all of them, are extremely unsatisfying and unrewarding, the power scaling of you and enemies is non-existent, and the game gets really tedious around the halfway mark.”
    • “The quest design was predictably tedious in many ways, with back and forth fetch quests often being a huge component of it.”
    • “The amount of grinding the game does require between acts is a bit tedious, as the cost to upgrading gear grows exponentially, but the improvements are linear, so it feels like you're squeezing blood from a stone trying to be as 'strong' as the game wants you to be.”
  • replayability
    94 mentions Positive Neutral Negative

    The game offers high replayability due to its branching story paths, multiple endings, and diverse character builds, encouraging players to explore different choices and playstyles across multiple playthroughs. Many reviewers noted the engaging world and numerous side quests, which enhance the overall experience and provide ample content to discover. However, some players expressed concerns about the game's linearity and repetitive elements, suggesting that while replayability is present, it may not reach the levels of other RPGs like Skyrim or Oblivion.

    • “The overall story and characters were interesting as well and kept me invested enough to do like 95% of all side quests. There's tons of fun stuff to find and explore in each zone, and the game has replay value because you can pick different choices at certain moments in the story that actually will change ending slides and character fates.”
    • “The choices you make genuinely matter, leading to branching paths and different outcomes, adding immense replayability.”
    • “With multiple outcomes to some quests and the main story, it has replay value.”
    • “Unfortunately, the game is in a state where that's something positive and it really doesn't offer a lot of replay value.”
    • “Biggest issue I have though is, replayability isn't there.”
    • “Replay value low, the story is linear and some of the side missions are repetitive, but is to be expected in an RPG.”
  • emotional
    90 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its powerful soundtrack, compelling character arcs, and deeply impactful narrative moments that resonate with players, often evoking strong feelings such as nostalgia, sadness, and moral ambiguity. While many players praise the emotional depth and philosophical themes woven into the story, some critiques point to inconsistencies in emotional engagement and a lack of character development in certain areas. Overall, the game is recognized for its ability to create memorable, heart-wrenching experiences, though opinions vary on the effectiveness of its emotional storytelling.

    • “The enigmatic figure of Arthur at its center is compelling and conflicting, with a great script and voice actor. New dialogue with him never ceases to be exciting, and certain narrative beats that crop up in the late game are surprisingly impactful and emotional.”
    • “I am not ashamed to admit that this game made me cry, not just a single tear, but genuinely cry like a baby on at least three separate occasions.”
    • “The main quest — to uncover the truth behind the fall and your place in the prophecy — is an ever-escalating journey into moral ambiguity and heart-wrenching choices.”
    • “Shallow quests, boring storyline.”
    • “I couldn't bring myself to finish it because it became so freakin' boring story-wise.”
    • “Generic Skyrim clone with a boring story, unbalanced combat, and beautiful graphics.”
  • character development
    56 mentions Positive Neutral Negative

    Character development in the game is generally praised for its depth and flexibility, allowing players to shape their characters in diverse ways, reminiscent of classic RPGs like Skyrim. While some reviews highlight the potential for meaningful growth and engaging NPC interactions, others note that certain characters feel underdeveloped or bland. Overall, the character design and progression systems are seen as strong points, contributing to an immersive gameplay experience.

    • “I particularly enjoyed character development and build potential; you can really make the type of character you want - the only limit is your imagination.”
    • “The freedom of approach in quests and character development is a highlight, letting you shape your journey and influence the world in significant ways.”
    • “A fantastic game for fans of RPGs, offering deep storytelling, immersive gameplay, and rich character development.”
    • “The writers tried to create growth and character development for him, and then at the end he does a complete 180 and acts exactly like when you first met him, but even more extreme.”
    • “After feeling frustrated, I put the game away totally floored that it didn't use its core 'use a skill to improve and get better' to see character development/progression everywhere else in the game except fishing.”
    • “That said, the story felt fairly bland, lacking the emotional depth or character development that might’ve pulled me in more deeply.”
  • monetization
    26 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players appreciating the absence of microtransactions and traditional cash-grabbing tactics, while others criticize it as a low-effort cash grab despite its initial appeal. Many users express relief at not encountering aggressive monetization strategies common in AAA titles, but concerns about the game's overall quality and unfinished state persist. Overall, the game is seen as a refreshing alternative in a landscape often dominated by exploitative monetization practices.

    • “No microtransactions, no need to be online to play.”
    • “I'm tired of undercooked, overhyped AAA games promising something expansive only to be riddled with microtransactions.”
    • “Microtransactions - in-game purchases.”
    • “I want to help support small studios, but this is just a cash grab for an unfinished product.”
    • “Given that huge portions of the game content and environment decoration are clearly AI generated, this looks like a low effort cash grab or classic EA hook and bounce.”
    • “Can't even report bugs, this is nothing but a cash grab, avoid at all costs.”
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25h Median play time
62h Average play time
10-55h Spent by most gamers
*Based on 190 analyzed playthroughs
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Frequently Asked Questions

Tainted Grail: The Fall of Avalon is a open world role playing game with fantasy theme.

Tainted Grail: The Fall of Avalon is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

On average players spend around 62 hours playing Tainted Grail: The Fall of Avalon.

Tainted Grail: The Fall of Avalon was released on May 23, 2025.

Tainted Grail: The Fall of Avalon was developed by Questline.

Tainted Grail: The Fall of Avalon has received positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

Tainted Grail: The Fall of Avalon is a single player game.

Similar games include Dread Delusion, Avowed, Gedonia, Mandragora: Whispers of the Witch Tree, Alaloth: Champions of The Four Kingdoms and others.