- March 30, 2023
- Questline
- 11h median play time
Tainted Grail: The Fall of Avalon
Platforms
About
Tainted Grail: The Fall of Avalon is a dark fantasy, open-world RPG set on a bleak island where King Arthur is long dead and mythical creatures run amok. This Early Access game offers quests, loot, choices, and monsters, with more content to be added for free. Players should expect bugs and lack of polish, as the game is still in development and liquid savings may become corrupted.
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- The game captures the essence of classic RPGs like Skyrim and Oblivion, providing a rich dark fantasy atmosphere.
- Combat mechanics are engaging, with a satisfying parry system and a variety of playstyles available.
- The voice acting and storytelling are surprisingly good, adding depth to the characters and quests.
- The game suffers from performance issues, including long loading times and frame rate drops, especially in open areas.
- Many quests are bugged or incomplete, leading to frustrating experiences and potential game-breaking situations.
- The enemy AI can be inconsistent, with some enemies being overly easy to defeat while others can one-shot the player.
story
2,000 mentions Positive Neutral NegativeThe story of "Tainted Grail: The Fall of Avalon" is described as intriguing and rich, drawing heavily from Arthurian legends while incorporating unique twists and dark themes. Players appreciate the depth of the narrative, the quality of voice acting, and the engaging world-building, although many express frustration with quest bugs and unclear objectives that can disrupt the experience. Overall, while the game is still in early access and has its share of technical issues, the potential for a compelling story and immersive gameplay keeps players hopeful for future updates.
“The intricate world design, compelling storytelling, and the significant impact of player choices are remarkably engaging, drawing me in with a sense of nostalgia.”
“The story has a lot of potential and I'm excited to see where the developers take it.”
“I love the story and gameplay.”
“If I had to criticize anything, it would probably be the introduction to the story in the prologue and just in general how the story gets explained. As the game continued, I just got more and more confused, not sure if that's just because the game is incomplete or because I am dumb or if the game just doesn't explain it properly.”
“The main quest ends abruptly without any disclaimers once 'completed' and does not connect to the new area of the game yet (you must forcefully explore it, off character).”
“The quests and story: I wanted to write a lot about this but I decided it's just going to be too long - the quests are generic, mostly very limited, they are scripted badly, sometimes things trigger and sometimes they don't. I find myself running around the map and reading the very limited information you have for the quests, over and over just wasting time on not advancing because it's not clear how to proceed, some quests I think are broken as I did everything I can think of to complete them but still nothing.”