- September 24, 2009
- Larian Studios
- 30h median play time
Divinity II: Ego Draconis
Platforms
About
Divinity II: Ego Draconis is an action-packed, open world fantasy RPG that allows players to switch between human and dragon forms for combat. Its interesting plot, beautiful game mechanics, and exceptional atmosphere are complemented by pretty visuals, an excellent soundtrack, and humor, but are hindered by lots of grinding, poor optimization, and numerous bugs. Players assume the role of a dragon seeking revenge, making for a unique and engaging gaming experience.
- Engaging story with witty dialogue and humor.
- Ability to transform into a dragon adds a unique gameplay element.
- Variety of quests and character customization options enhance replayability.
- Frequent crashes and infinite loading screens on modern systems.
- Combat can feel clunky and unbalanced, with difficulty spikes.
- Graphics and animations are dated, affecting immersion.
story
828 mentions Positive Neutral NegativeThe story of "Divinity II" has received mixed reviews, with some players praising its engaging narrative, humor, and character development, while others criticize it for being convoluted, poorly written, or lacking depth. Many appreciate the variety of quests and the ability to make meaningful choices, but some find the quest design frustrating due to vague directions and a lack of markers. Overall, while the main storyline may not be groundbreaking, the game offers a rich world filled with entertaining side quests and a unique blend of humor and fantasy elements.
“The story and writing are genuinely superb and go toward making this a great game, and a real success for Larian after Beyond Divinity seemed very lackluster compared to Divine Divinity.”
“The strongest aspects here are the story, writing, and characters, and as long as you can deal with the technical/performance problems, the story and the character customization alone outweigh the cons.”
“The story is witty and engaging, and the combat is a mix of Diablo and Skyrim.”
“The story struggles with its own continuity throughout; the writing team didn't share notes or just didn't care, which is a shame.”
“The narrative itself retcons Divine Divinity and in turn is totally retconned by the original sin sequels, so don't feel like you're missing any important parts of the storyline if you skip this game.”
“The story is overwhelmingly unoriginal and I'm not a fan of the ending.”