- October 2, 2009
- THQ Nordic
- 39h median play time
Risen
Platforms
About
Risen is an open-world fantasy RPG set on the island of Faranga, filled with earthquakes, monsters, and treasures. Players can choose their own path, becoming a swordsman, staff fighter, or mage, and every action has a consequence, affecting the island's destiny. With over 60 hours of gameplay and countless side quests, Risen offers a gritty, immersive experience with meaningful choices.
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- Engaging and immersive world with a rich atmosphere and interesting quests.
- Challenging gameplay that rewards exploration and character progression.
- Strong voice acting and well-written dialogue that enhances the storytelling.
- Clunky combat mechanics that can feel frustrating and unresponsive.
- Numerous bugs and glitches, particularly with climbing and quest progression.
- The final chapters of the game can feel tedious and repetitive, lacking the depth of earlier content.
story
2,018 mentions Positive Neutral NegativeThe story in "Risen" is generally described as engaging but somewhat simplistic, with a classic "from zero to hero" narrative structure. Players appreciate the immersive world and the variety of quests, which often allow for multiple approaches and choices that can influence character development and faction alignment. However, many reviews note that the main plot can feel linear and repetitive, particularly in the later chapters, and some players express frustration with bugs that can hinder quest progression. Overall, while the story has its strengths, it is often overshadowed by gameplay issues and a lack of depth in character development.
“The story is incredible, the voice actors might be recycled a few times but you have an all-star lead, Andy Serkis, John Rhys-Davies, Lena Headey, etc.”
“It's a fun fantasy tale, with multiple options to choose through your playthrough so you can come back from another style or story angle.”
“The story is gripping and fresh all the way until finish, and all the while you're surrounded by realistic, very human characters in an unusual, very original world.”
“The story is very weak, and there are very few interesting quests in the game.”
“Considering that the player receives most of the content in the first two acts, and main quests in acts 3-4 are pure grinding and backtracking, this all creates a very repetitive, frankly boring and not rewarding experience from a story point of view.”
“The main story, and side quests are very boring and never go anywhere interesting.”