- August 16, 2016
- Polyslash
- 2h median play time
Phantaruk
Platforms
About
Phantaruk is a single-player Horror Stealth game with good graphics and plot. As a player, you explore the abandoned research vessel Purity-02, once owned by H+ Corporation, which aimed to create post-human beings. Now, the ship is a deadly trap, and you must investigate its mysteries while fighting a parasite infecting your body, with your survival chances decreasing with time.
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- The game has a great atmosphere and impressive level design, creating a moody and immersive experience.
- The sound design and voice acting are surprisingly good, enhancing the overall horror experience.
- The unique toxin mechanic adds an interesting layer of tension, requiring players to manage their resources while exploring.
- The AI of the main enemy is inconsistent and can lead to frustrating encounters, often spotting players in situations that seem safe.
- The game suffers from poor optimization, with reports of stuttering and performance issues even on high-end PCs.
- The lack of a manual save system and unreliable autosave can lead to frustrating restarts, impacting the overall enjoyment of the game.
gameplay
60 mentions Positive Neutral NegativeThe gameplay of "Phantaruk" has received mixed reviews, with many players finding the core mechanics frustrating and poorly executed. The stealth system is often described as inconsistent, leading to repetitive deaths and diminishing tension, while the toxin mechanic is seen as an annoying limitation that hampers exploration. Overall, while the game attempts to blend survival horror with stealth elements, it falls short due to its lack of polish, depth, and replay value.
“It's got interesting gameplay, great writing, entertaining voice-over, a frightening atmosphere, and even manages to provoke deep thought.”
“Phantaruk combines survival horror with adventure and stealth mechanics.”
“In short, the gameplay can be described as follows: lurk around in shadows, find keycards/notes with passcodes to unlock doors, avoid monsters and get out safely.”
“I get the point, they wanted to make it more tense by adding the survival mechanic, but it just doesn't work for me and it makes it annoying more than tense.”
“The game had promise and atmosphere, but bad gameplay and optimizations killed it.”
“Gameplay is your typical crappy stealth game with no depth at all, or as some people call it, Benny Hill simulator, where you run as soon as you see the enemy.”