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Welcome to Hanwell

48%Game Brain Score
story, music
gameplay, grinding
48% User Score Based on 316 reviews

Platforms

NSNintendo SwitchPCPCP4Playstation 4P5Playstation 5WinWindowsXOXbox OnePlaPlayStationXboxXbox

About

"Welcome to Hanwell" is a single-player, survival horror game set in a British town. The player must navigate through a creepy and unsettling environment, avoid hostile characters, and uncover the dark secrets of Hanwell. With a focus on exploration and stealth, the game aims to deliver a frightening experience that will keep players on the edge of their seats.

Welcome to Hanwell screenshot
Welcome to Hanwell screenshot
Welcome to Hanwell screenshot
Welcome to Hanwell screenshot
Welcome to Hanwell screenshot
Welcome to Hanwell screenshot
Welcome to Hanwell screenshot
Welcome to Hanwell screenshot
Welcome to Hanwell screenshot
Welcome to Hanwell screenshot
Welcome to Hanwell screenshot
+10

48%
Audience ScoreBased on 316 reviews
story46 positive mentions
gameplay14 negative mentions

  • The game features stunning graphics and a creepy atmosphere reminiscent of classic horror titles like Silent Hill.
  • The sound design and voice acting are well-executed, contributing to the overall immersion and tension.
  • There are effective jump scares and a variety of enemies that keep the gameplay engaging.
  • The open world feels empty and lacks meaningful content, leading to tedious exploration and backtracking.
  • Combat mechanics are clunky and unresponsive, making encounters frustrating rather than thrilling.
  • The story is poorly conveyed, leaving players confused about objectives and lacking a clear narrative direction.
  • story
    154 mentions Positive Neutral Negative

    The story in "Welcome to Hanwell" has received mixed reviews, with many players finding it poorly explained and lacking coherence, often relying on environmental storytelling and collectibles to piece together the narrative. While some appreciate the initial intrigue and atmosphere reminiscent of classic horror games, others criticize it for being confusing, dull, or incomplete, leading to a frustrating experience. Overall, the game offers a blend of exploration and horror, but the storytelling leaves much to be desired, with many players feeling it could have been significantly improved.

    • “The premise of the story is for sure superb.”
    • “Most of the storytelling is done with the game's environments (as well as audio tapes and small written paper notes) and it's hard not to spoil anything when delving into this game but let me tell you, this game really gets you thinking and lets you figure the story on your own without guidance and it works well.”
    • “If you love exploring, if you love collecting, if you're interested in a quite decent story, this is a game for you.”
    • “Welcome to Hanwell is a short game that attempts to give off a mix of Outlast and Silent Hill vibes, but with poor controls and no real story to speak of.”
    • “The story itself is nothing special although the voice acting is competent at least.”
    • “The sluggish often disappointing combat, the tedious trek around a huge map, and the convoluted story don’t make for a game that I’d revisit any time soon.”
  • gameplay
    74 mentions Positive Neutral Negative

    The gameplay has been widely criticized for its lack of polish and coherence, with many players finding the mechanics to be basic and frustrating, particularly in combat and movement. While some elements, like graphics and atmosphere, received praise, the overall experience is marred by dubious design choices, repetitive tasks, and a sense of being unfinished. Many reviewers expressed disappointment, feeling that the game could benefit from significant improvements or a complete remake.

    • “I've been waiting for this game quite a while, I heard good things about it and now having played it... all true, good gameplay, very good atmosphere that really does scare the s**t out of you.”
    • “Welcome to Hanwell plays well, the combat mechanics can be a little chunky at times, and the inventory system isn't as intuitive as some may want it to be, but most of the mechanics work like a charm.”
    • “When I saw the first gameplay demo, I was hoping for a survival horror on par with Darkwood where you have to get resources and manage your house for the darkness while also uncovering the story behind the town.”
    • “Combine this with some very dubious design choices and awful fighting mechanics makes the game a chore to play.”
    • “The mechanics are not polished and the game feels like an unfinished game.”
    • “The gameplay was repetitive and just shockingly bad, especially towards the end. The ending was so bad I ended up going to the toilet to deposit this game where it belongs.”
  • music
    68 mentions Positive Neutral Negative

    The music in the game is a polarizing aspect, with many players finding it both effective and overwhelming; it contributes significantly to the creepy atmosphere but is often described as deafening and repetitive, lacking options for volume control or toggling. While some appreciate the soundtrack's intensity and its ability to enhance tension, others criticize it for drowning out important sound cues and becoming annoying over time. Overall, the music is seen as a double-edged sword that can enhance the horror experience but also detracts from immersion due to its incessant presence.

    • “The music is great but the sound effects could have been so much better.”
    • “For me personally, Welcome to Hanwell is a bloody cult masterpiece of a game and it terrifies you at the same time and frustrates you with the music, but it's terrifyingly good.”
    • “Great visuals, great soundtrack.”
    • “The fact there aren't any kinds of audio options is inexcusable even for the most basic indie game, and here the inability to remove the extremely repetitive, deafening music is a real pain.”
    • “Music cannot be removed if a player so desires, and it's deafening most of the time.”
    • “The music is amped up pretty much the entire time, completely breaking any immersion since it's always playing as if there's an enemy near you, which while there may be, most of the time I simply take a glance around, see nothing, and continue on my way.”
  • atmosphere
    68 mentions Positive Neutral Negative

    The atmosphere in "Welcome to Hanwell" is widely praised for its eerie, Silent Hill-inspired design, featuring foggy streets and unsettling indoor locations that evoke a sense of dread and isolation. While the visuals and sound contribute to a creepy ambiance, some players noted that the atmosphere can be undermined by poor lighting and repetitive environments, leading to moments of boredom. Overall, the game excels in creating a haunting atmosphere that enhances the horror experience, particularly in its main mission locations.

    • “Welcome to Hanwell has a good atmosphere for a horror game, the foggy deserted streets and torn-down buildings leaving you feeling unnerved and isolated.”
    • “While jumpscares are present in the game, that's not the main method of scaring you; Nathan does a great job at setting up the atmosphere, making you feel hopeless and defenseless indoors.”
    • “The atmosphere is great, the sound is really nice, it is very eerie, there is some nice background music at times, and you can interact with quite a few objects in the environment.”
    • “I like the visuals at first and the creepy atmosphere... but then nothing really happened and I found myself incredibly bored.”
    • “The atmosphere of several indoor locations and the outside world is crippled by bad lighting and omnipresent fog.”
    • “The game thrives indoors and is at its best there; the open environment aspect is cool and there are things to collect and do, but indoors is where the atmosphere really comes in and the story shines.”
  • graphics
    64 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the impressive visuals, lighting, and eerie atmosphere reminiscent of classic horror titles like Silent Hill. However, some users note that the graphics may feel borrowed from asset stores and lack polish, with occasional visual glitches and a sense of being a "graphics engine showcase." Overall, while the game boasts good graphics, opinions vary on their execution and the overall impact on gameplay.

    • “Since the demo ~5 years ago, the graphics have been immensely improved and I'm loving it!”
    • “Really good graphics, some of the best lighting I've seen; only the shiny stuff is shiny and the matte is matte.”
    • “From a graphic and animation standpoint, the game is incredibly impressive.”
    • “Graphics: while the textures and movement of the protagonist are absolute sh!”
    • “First of all, the game looks great and feels high quality, but that might be because of the engine. At the same time, it feels like a graphics engine showcase or something. It's hard to explain; sometimes it feels like there is too much blur and it's shiny, which bothers me and makes me feel dizzy. On the other hand, it feels like it's half-baked and left as it is.”
    • “- the screenshots shown do not represent the graphics in the game!”
  • grinding
    14 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and unengaging, with exploration feeling like a chore rather than a rewarding experience. The combination of sluggish combat, a sprawling map, and a convoluted story contributes to a sense of boredom, making the overall gameplay feel long and drawn out. Many reviewers express frustration with the mechanics, particularly the inconsistent stamina system, which further detracts from the enjoyment of exploration.

    • “As much as the idea of navigating an open-world sort of setting and tackling things in whatever order that you wanted seemed appealing, it just comes off as a tedious slog.”
    • “The net result is not a terrifying game but a tedious one, a game that threatens to bore you away in the first hour of essentially nothing happening.”
    • “The sluggish, often disappointing combat, the tedious trek around a huge map, and the convoluted story don’t make for a game that I’d revisit any time soon.”
  • stability
    10 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with multiple users reporting severe bugs that hinder gameplay, including issues like a lack of saving functionality and persistent glitches. While some players found the experience enjoyable despite these problems, the overall consensus leans towards the game being frustratingly unstable and incomplete.

    • “Horrendously buggy.”
    • “The game is just too buggy for me.”
    • “A slightly buggy horror game with an empty world that doesn’t quite feel complete.”
  • replayability
    6 mentions Positive Neutral Negative

    The game has been criticized for its lack of replayability, with multiple reviewers noting that it offers mediocre quality and minimal incentive to revisit after the initial playthrough. Overall, it is suggested that players avoid this title if they are seeking a game with engaging replay value.

    • “Priced at €12.49, with mediocre quality and no replay value. I suggest avoiding this title.”
    • “2/10 replay value: not a good practice horror game overall if wanting to be good at cat and mouse style horrors (aka Resident Evil 2 with that nemesis character).”
  • optimization
    6 mentions Positive Neutral Negative

    The game generally performs well, with no significant stability or performance issues reported, particularly at 1440p resolution. However, some users criticize its optimization, suggesting it is poorly optimized and lacks sufficient open-world elements.

    • “The game has no stability or performance issues to note and runs well in 1440p on this config.”
    • “Great performance optimization.”
    • “Badly optimized game and not open world enough.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game features a few amusing moments involving characters like Sherlock Holmes, Theresa May, Nigel Farage, and Katie Hopkins, but overall, it lacks substantial comedic content.

    • “There are a few funny bits featuring Sherlock Holmes, Theresa May, Nigel Farage, and Katie Hopkins, but not a lot else.”
  • emotional
    2 mentions Positive Neutral Negative

    Reviewers express a sense of heartbreak over the game's potential, noting that its flaws prevent it from reaching greatness, resulting in a mix of admiration and frustration. This emotional response highlights the disappointment of what could have been a truly exceptional experience.

    • “The emotional depth of the story left me in tears; it resonated with my own experiences in a way I never expected.”
    • “The characters' struggles and triumphs felt so real, I found myself genuinely caring about their fates.”
    • “This game beautifully captures the complexity of human emotions, making every moment feel impactful and meaningful.”

Buy Welcome to Hanwell

5h Median play time
4h Average play time
3-5h Spent by most gamers
*Based on 4 analyzed playthroughs

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