- March 13, 2015
- Rubycone
- 3h median play time
Hektor
Hektor's level design mind games are cool, but its 90 minutes of jump scares would be better spent on so many other horror games.
Platforms
About
"Hektor" is a single-player Horror Action game with a good plot and impressive graphics, but held back by numerous bugs. As a former research subject, you must escape a shifting, monster-filled facility in Greenland, using pills to manage your psychosis and procedurally generated corridors adding to the fear. The eerie atmosphere and dark past of HEKTOR create a haunting, immersive experience.



- The game creates a genuinely creepy atmosphere with effective sound design and visuals.
- The concept of shifting rooms adds an interesting layer of psychological horror, keeping players on edge.
- The voice acting and narrative elements are well-executed, enhancing the overall experience.
- The game suffers from significant motion sickness issues due to its visual effects, making it uncomfortable for some players.
- Gameplay can become repetitive and confusing, with players often getting lost in the procedurally generated environments.
- The lack of a clear story and abrupt ending leave players feeling unsatisfied and confused about the overall plot.
story
108 mentions Positive Neutral NegativeThe game's story has received mixed reviews, with some players finding it intriguing and atmospheric, while others criticize it for being vague, confusing, and poorly delivered. Many noted that the narrative relies heavily on collectible notes and audio logs, which can lead to a disjointed experience, and some players struggled to follow the plot due to bugs and gameplay mechanics. Overall, while there are elements of a compelling story, the execution leaves much to be desired, resulting in a lack of clarity and engagement for many players.
“The story was interesting enough to capture my attention and I ended up playing the whole game through in one session.”
“The voice acting is fantastically done and part of what keeps the player so immersed in the harrowing events unfolding through the snippets of writings uncovered and a real sense of urgency, confusion, and terror can be heard with each increasingly dire development of the story.”
“Hektor is an amazing indie horror game that really draws you into the world and its story.”
“This game tries so hard to be a deep, narrative storytelling jump-scare with character connection, only to fall short as an expensive ($15 at the time of purchase), asset recycling, confusing and frustrating experience that attempts to hold a lighter to what was once the jump scare video game norm.”
“The game is glitchy (graphics, settings not saving), the story makes no sense at all.”
“The story is so horribly delivered it may be incomprehensible; I'm not sure, it was too boring to even try to follow.”