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Statues Game Cover

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Statues is a single player action adventure game with a horror theme. It was developed by Room710Games and was released on October 27, 2015. It received mostly positive reviews from players.

"Statues" is a single-player Horror Action game that offers a 6-hour gameplay experience. It combines survival-horror and action-adventure elements, with enemies that only move when you're not looking at them. The game features 7 locations, different enemy types, and a psychological thriller story, challenging the player to face their fears and uncover the truth behind the living statues.

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69%
Audience ScoreBased on 94 reviews
gameplay4 positive mentions
grinding6 negative mentions

  • The game offers a unique and tense gameplay mechanic where statues move only when you're not looking, creating a thrilling atmosphere.
  • The graphics and sound design contribute to a creepy ambiance, enhancing the overall horror experience.
  • The game features varied settings and objectives, keeping the gameplay fresh and engaging throughout the different levels.
  • The story is poorly developed and lacks coherence, making it difficult to engage with the narrative.
  • Gameplay can become repetitive, with tedious fetch quests and frustrating mechanics, particularly the blinking system that disrupts immersion.
  • The AI behavior of the statues can be inconsistent, leading to cheap deaths and frustrating encounters, especially in later levels.
  • gameplay
    44 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players appreciating the unique blinking mechanic and the tension it creates, while others criticize it for being poorly implemented and overly simplistic. Many noted that the core mechanics revolve around avoiding enemies that move when not observed, but the gameplay can become repetitive and lacks variety. Overall, while there are interesting ideas and moments of thrill, the execution leaves much to be desired, leading to a janky experience that may frustrate some players.

    • “While the game has its downsides, the gameplay actually got me caught up.”
    • “The basic gameplay is you're tasked with finding whatever the game wants you to find--be it a switch, or some gas cans, or simply the exit--while these spooky statues beeline towards you.”
    • “Gameplay is awful and janky; sound design is even worse.”
    • “There are a couple of game mechanics that make statues different from other (Unity-based) games in the genre, and that make the gameplay somewhat more tactical than just running.”
    • “The majority of the gameplay revolves around this mechanic and learning the locations of your foes, so that you know when you can shut your peepers.”
  • story
    24 mentions Positive Neutral Negative

    The game's story is generally criticized for being underdeveloped and lacking coherence, with many players noting that it primarily revolves around the simple objective of escaping various environments. While some appreciate the atmospheric elements and occasional dramatic moments, the narrative is often described as vague and filled with unanswered questions, leading to a disjointed experience. Overall, the storytelling is seen as a weak point, overshadowed by gameplay issues and a lack of depth.

    • “It's cheap for what you get and it's got a good story.”
    • “It allows you to follow a *very* dramatic storyline, along with jumpscares.”
    • “Well... it's simple, not too short, not too long, the first half feels a lot like a Silent Hill of old, the latter half feels... odd, and out of place (but I get it, the devs tried something different, and it kinda works), the last level is a nice 'metaphor', though the story arc is kinda predictable.”
    • “The story of this game isn't developed well, so don't expect anything amazing.”
    • “There isn't much story going on; just escape the area, and the game follows this formula until the end.”
    • “The storyline and the progression of the game don't make sense at times.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players noting that while the visuals are decent for an indie title, they can feel outdated and lack detail. Many appreciate the game's ability to create a creepy atmosphere, despite some technical issues like lag on higher settings. Overall, the graphics are considered above average for a Unity-based game, but they may not impress those expecting cutting-edge visuals.

    • “Really good graphics, horror atmosphere and creepy.”
    • “The graphics, music and ambient sounds are pretty good for an indie game.”
    • “The visuals are really well done, and the darkness creates a very creepy atmosphere that makes it difficult to see the oncoming threat.”
    • “The graphics make the game look like a remastered PS2 game.”
    • “Ambitious and captivating, sets to be epic and actually succeeds (despite the primitive visuals).”
    • “Outdated graphics aren't that big of a deal to you?”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is generally well-received, effectively enhancing the atmosphere and fitting the gameplay events, particularly during chase sequences. However, there is a noted lack of variety, with some tracks becoming repetitive and annoying during challenging levels. Overall, while the sound design is competent and contributes to the mood, it doesn't stand out as exceptional.

    • “Definitely a fun game, it keeps you on edge, it has some phenomenal music and is pretty enjoyable overall.”
    • “The music is great and it always fits the events in the game.”
    • “The graphics, music and ambient sounds are pretty good for an indie game.”
    • “The ambient sounds set the atmosphere right and the music activates during chase phases, but there isn't much variety going on.”
    • “Music and sounds, however, are a blind spot.”
    • “There is nothing truly spectacular about the sound design, but it does a good job of setting a mood, especially once a statue is on your six; although it must be mentioned that a few of the statues' musical themes will get beyond annoying and irritating after a couple of respawns.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is characterized by strong visuals and sound design that create a tense and creepy environment, effectively enhancing the horror experience. However, some players note the use of recycled assets and clichéd settings, which detracts from its originality. Overall, while the atmosphere is immersive and well-executed, it may feel familiar to fans of the horror genre.

    • “Really good graphics, horror atmosphere, and creepy.”
    • “Tense and creepy atmosphere.”
    • “The atmosphere does the game no favors by recycling old assets in cliché locations from hospitals, malls, subways, and carnivals. While those might make you say 'hey, that sounds like 2005's Condemned: Criminal Origins!', it also sounds like every other horror game out there.”
    • “It doesn't have screamers and relies on the atmosphere, sound design, and overall creepiness.”
    • “The visuals are really well done, and the darkness creates a very creepy atmosphere that makes it difficult to see the oncoming threat.”
  • grinding
    6 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and frustrating, particularly in later levels where objectives are unclear and require repetitive tasks, such as collecting multiple items. The lengthy and often boring nature of these tasks, combined with poor AI, detracts from the overall enjoyment, leading some players to abandon the game altogether.

    • “The main reason I gave this a thumbs down is because the end level is so long, boring, and tedious.”
    • “The AI is so bad it made the enemies so annoying to try to sneak past, and having to collect 10 boxes was so tedious.”
    • “Khajiit actually stopped playing because it got too tedious running halfway across the land and back to get 8 firework boxes, to which you can only carry one at a time.”
  • stability
    4 mentions Positive Neutral Negative

    The game is criticized for its stability, with users reporting numerous bugs, glitches, and saving issues that detract from the overall experience. While the concept shows potential, the execution leaves much to be desired, leading to a confusing and frustrating gameplay experience.

    • “The statues were peculiar to me; at first, we had some nice ideas, but upon second thought, the execution is not the best and it's kind of buggy too.”
    • “It's kind of buggy and confusing at times, and the concept got lost somewhere.”
    • “It is obviously a cheap and buggy game; however, it has potential. I love Doctor Who, and my guess is the concept came from there.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is generally considered average, with noticeable framerate drops despite improvements since its release. While it features decent graphics, sound, and music, the relatively small map sizes contribute to mixed performance experiences.

    • “The performance of the game is quite good, especially considering it's a Unity game with decent graphics, sound, and music.”
    • “The game has seen improvements in optimization since its release, leading to a better overall experience.”
    • “While the maps are not very large and the framerate can drop at times, the optimization has improved since launch.”
    • “The performance of how the game runs is rather average; the maps aren't very big, and the framerate can drop significantly, although it has improved since release.”
    • “There are notable optimization issues.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is derived from its absurdity, with players finding amusement in the ridiculousness of being chased by comically inept statues and the overall lack of originality. The combination of a frustrating gameplay experience and the presence of silly elements, like oddly shaped rocks, leads to a humorous rather than terrifying atmosphere. Overall, players appreciate the game's ability to elicit laughter amidst its challenges.

    • “The game lacks any form of originality, and the statues hunting you are hilariously stupid to the point of laughter instead of screaming in fear.”
    • “Funny game :) get scared xd”
    • “No hints or any help, just suffer in darkness with a flashlight from Walmart, and funny-shaped rocks are chasing you around as you get stuck on random objects since you can't jump properly.”
  • replayability
    2 mentions Positive Neutral Negative

    The game's replayability is somewhat limited, with some players noting a lack of significant replay value, while others appreciate the inclusion of difficulty levels and AI variations that enhance the experience. Overall, it offers interesting ideas and a satisfying gameplay length, but may not encourage extensive revisits.

    • “This game gave me exactly what I was looking for: creepy environments and enemies, a sense of tension (will I make it there before they catch me...?), and a bit of replay value (difficulty levels, playing around with the enemy AI, etc.).”
    • “This game gave me exactly what I was looking for: creepy environments and enemies, a sense of tension (will I make it there before they catch me...?), but the replay value is limited.”
    • “After completing the game once, I found little incentive to go back. The lack of meaningful choices and consequences really diminishes replayability.”
    • “While the game has some interesting mechanics, I quickly realized that once you've experienced it, there's not much left to draw you back for a second playthrough.”
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7h Median play time
7h Average play time
6-7h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Statues is a action adventure game with horror theme.

Statues is available on PC and Windows.

On average players spend around 7 hours playing Statues.

Statues was released on October 27, 2015.

Statues was developed by Room710Games.

Statues has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Statues is a single player game.

Similar games include Home Sweet Home, Yomawari: Night Alone, Silence of the Sleep, Kraven Manor, Doorways: The Underworld and others.