- November 11, 2015
- CivilSavages
Dispatcher
Platforms
About
Dispatcher is a horror role-playing game with erotic elements, available for single-player and multi-player on PC. The game features phenomenal graphics, plenty of humor, and a stellar atmosphere. In Dispatcher, you must cooperate with other survivors, solve puzzles, and navigate stealthily through locations, as anyone can turn into an enemy at any moment. Be prepared to make sacrifices for survival.
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- The game has great graphics and a spooky atmosphere that enhances the horror experience.
- It can be fun to play with friends, providing a good source of jump scares and laughter.
- The character creation system adds a unique touch, allowing players to customize their experience.
- The game lacks a clear tutorial or objectives, leaving players confused about what to do.
- There are numerous bugs and optimization issues, making the gameplay frustrating and unpolished.
- The AI is poorly designed, making it difficult to evade monsters, which can lead to a repetitive and annoying experience.
gameplay
40 mentions Positive Neutral NegativeThe gameplay has received largely negative feedback, with many users criticizing the lack of depth, poor mechanics, and frustrating stealth elements. Players noted that the game feels more like a chase simulator with minimal interaction, and compared it unfavorably to more polished titles like "Alien: Isolation." While some appreciated the visuals and sound design, the overall consensus is that the gameplay is lacking and needs significant improvement.
“Fun gameplay.”
“Its stealth mechanic is the very core of the game as you can't fight any of the monsters.”
“Sound design is top notch, there is a unique and fun character creation mechanic that RPG fans will feel right at home with, there’s multiplayer, and the Unreal Engine looks better than ever.”
“There is no sneak mechanics whatsoever; once single player starts, it is just a random timer on how long it takes the creature to get from its spawn point to you.”
“While the devs did their best and got certain things right like the atmosphere, monster designs, and particularly nice-looking (but stiff) female models, the actual gameplay is more an exercise in frustration.”
“It had potential, but now that it's a 'released game', there are no excuses for the lack of depth and direction in the gameplay, besides collect stuff, hide... run... and die.”