- June 18, 2020
- NVYVE® Studios
- 7h median play time
P.A.M.E.L.A
Platforms
About
"P.A.M.E.L.A. is a single-player, open-world horror game set in the decaying utopian city of Eden. As a Sleeper, scavenge for resources, build and upgrade equipment, and navigate relationships with various factions to survive. Experience a dense atmosphere, stunning graphics, and a good plot, but be prepared for numerous bugs, grinding, and subpar optimization."
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- The game features a beautifully crafted world with stunning graphics and a captivating atmosphere.
- The survival mechanics and crafting system provide a rewarding experience for players who enjoy exploration and resource management.
- The game has a unique premise that combines elements of horror and sci-fi, creating an intriguing narrative that encourages players to uncover the story.
- The game suffers from numerous bugs and performance issues, including crashes, memory leaks, and poor AI pathfinding.
- There is a lack of direction and guidance for players, making it easy to get lost and confused about objectives.
- Combat feels clunky and unsatisfying, with many players reporting issues with hit detection and enemy behavior.
story
293 mentions Positive Neutral NegativeThe game's story is often described as intriguing yet underdeveloped, with many players noting a lack of clear direction and a reliance on fetch quests that detract from the overall narrative experience. While the lore and atmosphere are praised, the execution of the main storyline feels rushed and disjointed, leaving players feeling aimless and unsatisfied. Overall, the potential for a compelling narrative exists, but it is hampered by technical issues and a lack of engaging quest design.
“The story itself, found through the various recordings and such, offers a lovely glimpse into a controlled utopia turned calamity.”
“The atmosphere, lore, and storytelling (visual and not) are intriguing and it'd be a sad waste to not share that.”
“The story is very well fleshed out, lots of lore and deeper details within the game, it was very interesting to explore.”
“The story, while not detailed or present in every aspect of the game, was emotive and interesting.”
“The main questline is horribly put together as from the first mission you'll be stuck hiding/running from some of the worst mobs available.”
“The finishing touch to this half-baked story is the lazy and uninspiring ending which will leave anyone disappointed on what the game could have been.”