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One Final Breath

One Final Breath Game Cover
22%Game Brain Score
humor
story, gameplay
22% User Score Based on 69 reviews

Platforms

PCWindows
One Final Breath Game Cover

About

One Final Breath is a single player simulation game with a horror theme. It was developed by Dark Day Interactive and was released on August 10, 2015. It received negative reviews from players.

Find your daughter in the halls of the abandoned St Mary’s Boarding School, which was once a hospital with a dark history. Play as the run down father who must overcome his issues and bring his child home in this episodic horror series.

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22%
Audience ScoreBased on 69 reviews
humor2 positive mentions
atmosphere3 negative mentions

  • The game has a decent atmosphere and some engaging voice acting that adds to the experience.
  • The story premise is intriguing, involving a father searching for his runaway daughter, which could be compelling if developed further.
  • Some players found moments of genuine spookiness and enjoyed the exploration aspect, despite the game's flaws.
  • The game is plagued by numerous bugs, including a game-breaking issue where players cannot open the first door, rendering it unplayable.
  • Gameplay is overly simplistic and repetitive, primarily revolving around finding keys to unlock doors, leading to a lack of engaging content.
  • The game has poor optimization and controls, with many players experiencing lag, awkward movement, and unresponsive interactions.
  • story
    17 mentions Positive Neutral Negative

    The story in the game is presented through scattered notes and dialogue, creating an intriguing but incomplete narrative experience, as only a fraction of the content is currently available. While some players find the premise engaging and reminiscent of Telltale's storytelling style, others criticize the lack of updates and the reliance on key-finding mechanics to progress. Overall, the potential for a compelling horror story exists, but it remains underdeveloped and unfinished at this stage.

    • “The game features an involving storyline, with a rich narrative told through good voice acting and cinematic to match.”
    • “One final breath is very creepy; you get episode 0 and episode 1. Episode 0 is just a little video explaining the story and that you must go looking for your daughter.”
    • “The art style is rather unique and sets it apart from a lot of the other first-person horror games flooding the market. The story seems engaging and interesting for the most part.”
    • “The story starts to pull you in a bit, then the game just ends, with a 'to be continued' screen promising lots of chapters.”
    • “It's not scary and it doesn't even have a story going for it because it bills itself as 'episode 1' but it's been over six months since the game came out and there's been no updates from the developers.”
    • “Lack of content also plagues this otherwise really nice and small horror game because only 1/4 of the story is available right now on Steam.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay has been widely criticized for its lack of depth and polish, primarily revolving around repetitive tasks such as finding and using keys, with minimal interaction and a short playtime of around 20 minutes. Many reviewers noted the unrefined controls and limited mechanics, suggesting that the game offers little more than a series of mundane actions, detracting from the overall experience. While some appreciated the atmosphere and writing, the consensus is that those seeking substantial gameplay should look elsewhere.

    • “There are small flaws here and there, but it doesn't distract from the charm that the writing and the gameplay give to the player.”
    • “This is perhaps the strongest element of the game and is carried through well into gameplay.”
    • “All-in-all, this is a great game for those who love dynamic storytelling and compelling gameplay.”
    • “I beat this game in like 20 minutes and the only actual gameplay aside from using keys on doors was punching in two number codes, one jump scare, and one word code.”
    • “Gameplay is limited to looking for a key (the only object you can pick up, and one of about five types of objects you can interact with - the others being notes, lockers, doors and combination locks); finding the key; opening a door; and looking for another key.”
    • “Looking for keys is not acceptable gameplay in my book.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some users noting they are "poor" and "rough," while others appreciate the unique art style that contributes to the horror atmosphere. Overall, the visuals are described as decent and passable, suitable for a variety of hardware, but lacking the polish of AAA titles. Many players feel that while the graphics are not exceptional, they effectively support the game's eerie ambiance.

    • “The art style is rather unique and sets it apart from a lot of the other first-person horror games flooding the market. The story seems engaging and interesting for the most part.”
    • “Graphically, 'One Final Breath' might look rough and unpolished, but the developers have done a great job at capturing the creepy atmosphere with dark, fuzzy, and sometimes hard-to-see spots in the environment where you will need your flashlight to help guide your way.”
    • “The graphics of the game are nothing to boast about (in comparison to a triple-A title), but that’s a positive – especially as it means that you could run this game on almost any given rig.”
    • “Poor graphics.”
    • “Half an hour long key finding 'game' with awkward controls, awful visuals and terrible performance.”
    • “The graphics of the game are nothing to boast about (in comparison to a triple A title), but that’s a positive – especially as it means that you could run this game on almost any given rig.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is described as dark and grungy, creating an unnerving environment, though some areas, like the gymnasium, feel out of place. While it captures a creepy vibe with its rough graphics, the overall experience is marred by a lack of engaging gameplay and some technical issues, such as the absence of a flashlight that could enhance exploration. Overall, the atmosphere is considered adequate but not particularly immersive or thrilling.

    • “Here you have an atmospheric key finding adventure for about 30 minutes.”
    • “Graphically, One Final Breath might look rough and unpolished, but the developers have done a great job at capturing the creepy atmosphere with dark, fuzzy, and sometimes hard-to-see spots in the environment where you will need your flashlight to help guide your way.”
    • “The game wasn't without atmosphere - most rooms were dark and grungy, except, inexplicably, the bright and clean gymnasium.”
    • “It has some atmosphere but almost no gameplay.”
    • “The positives.. the atmosphere is fairly unnerving, even with the above mentioned sound issues.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with users reporting sluggish performance even on capable hardware, poor visuals, and awkward controls. Many reviews highlight that the game, built on the Unity engine, suffers from significant optimization issues, suggesting that it requires substantial improvements from the developers.

    • “Performance optimization needs a lot of work.”
    • “Most of the substantive criticism—key-finding, poor optimization, etc.—has already been explained in detail in top reviews.”
    • “The game is based on the Unity engine and is horribly optimized by the developers (or better to say, not optimized at all?).”
  • music
    5 mentions Positive Neutral Negative

    The music in the indie game is generally considered decent, especially given its small budget, and it complements the overall experience. However, some users noted that certain sound elements, like the gramophone, lack positional accuracy, which detracts from immersion. Overall, the music fits well within the game's context despite some technical shortcomings.

    • “The puzzle is fine, the graphics are acceptable, and the music fits as well.”
    • “Music that doesn’t always sound positional (such as the gramophone in the gym).”
    • “For an indie game with what I’m assuming is a small budget, the music is fairly decent.”
    • “The puzzle is fine, graphics are acceptable, and the music fits as well.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, characterized by numerous bugs and glitches that detract from the overall experience. Many users express disappointment, suggesting that it is currently unplayable and would require substantial fixes from the developer to improve its stability.

    • “With its unpolished, buggy gameplay, this game might as well be renamed to 'One Final C.R.A.'”
    • “Buggy and too short to be considered a game!”
    • “I would have to not recommend this game currently; this may change if the developer goes back and attempts to fix some of the bugs and glitches I mentioned above, and at the bare minimum includes some type of settings in the game menu.”
  • replayability
    3 mentions Positive Neutral Negative

    Users have noted a decline in replayability, citing that earlier builds of the game offered a more engaging experience compared to the current version, which feels less playable.

    • “The game lacks meaningful choices, making replaying it feel pointless.”
    • “Once you've completed the story, there's little incentive to go back.”
    • “The gameplay doesn't change enough between playthroughs to keep it interesting.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is primarily driven by the protagonist's comedic voice acting, which adds a unique charm reminiscent of iconic characters. Players find the absurdity of the gameplay elements, such as the exaggerated scenario of collecting keys and a playful reference to a partridge, to be amusing, contributing to an overall lighthearted experience.

    • “The hilarious voice acting of the protagonist makes him sound like Solid Snake on the brink of climax, adding a unique twist to the gameplay.”
    • “Fifteen minutes of gameplay, six keys, two keypads, one semi-jump scare, and a partridge in a pear tree – the humor is woven throughout the experience.”
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Frequently Asked Questions

One Final Breath is a simulation game with horror theme.

One Final Breath is available on PC and Windows.

One Final Breath was released on August 10, 2015.

One Final Breath was developed by Dark Day Interactive.

One Final Breath has received negative reviews from players. Most players liked this game for its humor but disliked it for its story.

One Final Breath is a single player game.

Similar games include Kidnapped, Dream, Welcome to Hanwell, The Final Take, No70: Eye of Basir and others.