Coma: Mortuary Game Cover
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In Coma: Mortuary, players navigate a nightmarish world as they uncover the mysterious disappearance of their daughter. Featuring pixel art graphics and point-and-click gameplay, players must solve puzzles and interrogate characters to reveal the dark truth. With a heavy emphasis on atmosphere and exploration, Coma: Mortuary is a chilling journey through a surreal landscape.

  • PC
  • Windows

Reviews

43%
Audience ScoreBased on 426 reviews
story40 positive mentions
gameplay12 negative mentions
  • The game features impressive graphics and a haunting atmosphere that draws players in.
  • The story, while confusing, has potential and can evoke emotional responses from players.
  • The soundtrack is well-composed and enhances the overall experience.
  • The gameplay is primarily a walking simulator with painfully slow movement speed, making exploration tedious.
  • The narrative is poorly executed, lacking clarity and coherence, leaving players feeling disconnected from the story.
  • The game is very short, lasting only about an hour, and ends abruptly without resolution, leading to disappointment.
  • story198 mentions

    The game's story is often described as confusing, incomplete, and lacking coherence, with many players expressing disappointment over its abrupt ending and the absence of a promised trilogy. While some appreciate the atmospheric elements and the potential of the narrative, others criticize the slow pacing and minimal interaction, leading to a feeling that the story is more of a tedious walk than an engaging experience. Overall, the storytelling is seen as a mixed bag, with some finding it interesting yet ultimately unsatisfying due to its unresolved plotlines and vague narration.

    • “The story itself is very well written, and the person that wrote it devoted a lot of attention to detail.”
    • “Very short game but 'Coma', like most atmospheric type games, does a good job at immersing you. I found myself glued to the screen, and I jumped a few times at some spots. The design and story are really good, and I'm very keen to see the other episodes and hopefully see if they get released.”
    • “Dramatic story, epic soundtrack, amazing locations.”
    • “I have no idea what the story is trying to be because it talks about a supernatural world with no context, reference, or familiarity.”
    • “There's no real story, no real ending, no real gameplay other than walking through halls and pulling levers, and no real point to ever playing the game unless you want to witness a trainwreck.”
    • “Also, this game's story doesn't make much sense... it is all over the place and feels incomplete.”
  • graphics86 mentions

    The graphics of the game receive mixed reviews, with many praising the detailed visuals and atmospheric design, often highlighting them as the game's strongest aspect. However, some players criticize certain graphical elements as dated or poorly executed, suggesting that while the overall aesthetic is appealing, it is marred by technical issues and inconsistencies. Overall, the graphics are generally regarded as a highlight, but they are not without their flaws.

    • “The atmosphere in this 1-hour horror game is fantastic, and the graphics and great voice acting contribute to the effects of the numerous jumpscares and intensity of the chase scenes that await in this game.”
    • “I give props to the fantastic graphics that are on display here, along with not too bad of an audio accompaniment.”
    • “- the land of the dead is a hauntingly beautiful place, lovingly realized with (mostly) top-notch graphics.”
    • “If you play this, you'll experience issues with not just the audio but the graphics, 32-bit engine, textures, animations, models, clipping, PowerPoint transitions, text design, water speed, movement, and much much more.”
    • “Graphics are definitely dated, along with that the level layout tends to have areas you can get stuck in.”
    • “I had high hopes for a game that had the appeal of the world of the dead and the sins of one man leading him through his own hell, but no... the game is slow, poorly written, not laid out in a cohesive manner, graphically unappealing, and just plain bad.”
  • music80 mentions

    The music in the game has received mixed reviews, with many praising its ability to create a tense and atmospheric experience, particularly through ambient tracks and a standout heavy metal piece during intense moments. However, some players found the soundtrack to be poorly timed or mismatched with the gameplay, leading to moments of unintended humor rather than immersion. Overall, while the music contributes significantly to the game's atmosphere, its execution and placement can detract from the overall experience.

    • “Very short, nice level design, great soundtrack.”
    • “The game also has a brilliant soundtrack, one that's still ringing in my head some hours after I've finished playing.”
    • “Dramatic story, epic soundtrack, amazing locations.”
    • “Devs seemed to have spent a lot of time trying to be edgy (the soundtrack is so much cringe) and not enough time actually designing something playable, or entertaining in any way.”
    • “Some music was unnecessary, for example the chasing part, it kills the mood.”
    • “Lastly, someone thought they should jam some metal music during the chase scene... fire that guy.”
  • atmosphere76 mentions

    The atmosphere of the game is widely praised for its creepy visuals, tense ambient music, and eerie sound effects, effectively immersing players in a haunting environment. However, some reviewers noted that while the atmosphere is strong, it can be undermined by repetitive elements and a lack of engaging content, leading to a feeling of monotony. Overall, the game successfully creates a compelling atmosphere that enhances the horror experience, though it may not deliver the scares some players expect.

    • “Among other things, the developer added a creepy visual atmosphere and tense ambient music with eerie sound effects to keep the player engaged.”
    • “The atmosphere in this 1-hour horror game is fantastic, and the graphics and great voice acting contribute to the effects of the numerous jumpscares and intensity of the chase scenes that await in this game.”
    • “The game uses atmosphere and sound beautifully to create a tense atmosphere, and pretty soon you feel helpless, wandering around endless corridors, enduring the terrors that appear.”
    • “That's a big issue with the game, though, that the atmosphere never really works.”
    • “There are too many samey rooms, too much boring talking, and not enough things happening to sell me on a horror atmosphere.”
    • “The atmosphere is absolutely nailed at some parts, while it's completely ruined at others.”
  • gameplay54 mentions

    The gameplay is widely criticized for being minimal and unengaging, primarily consisting of walking through environments and interacting with levers, which many players found to lack purpose or challenge. The game is described as more of a walking simulator or interactive story rather than a traditional video game, with poor controls and a confusing design that detracts from the overall experience. While the graphics received some praise, the gameplay itself is deemed lacking, with many reviewers suggesting it feels cheap and unsatisfying.

    • “In my opinion, the price is a little too high for the 1 hour of gameplay this game brings, but if bought on sale, the game is very much worth it.”
    • “Yes, it is very short, I beat it in less than an hour, but that's also this game's strong point, since the story is quite simple, and so is the gameplay and its broody and heavy atmosphere do weigh on you, or at least it did on me, so having it go on for five or more hours might have broken the game rather than improved it.”
    • “The pacing can be a bit slow at times and I feel that is padding for adding more time to the gameplay. It is more of an interactive story, I feel, than a true video game.”
    • “There's no real story, no real ending, no real gameplay other than walking through halls and pulling levers, and no real point to ever playing the game unless you want to witness a trainwreck.”
    • “Literally, the best part about this game is the trailer, and the cut scene in the beginning, which looks beautiful and stunning, don't get me wrong, but the actual gameplay is slow, boring, and just overall doesn't make any sense.”
    • “Feels really cheap, by really cheap I mean, really cheap, clunky and poor controls; visuals are okay, but gameplay is just woeful.”
  • grinding8 mentions

    Players find the grinding aspect of the game to be excessively tedious, primarily due to the painfully slow walking speed that hampers exploration and backtracking. The repetitive environments and simplistic puzzles contribute to a monotonous experience, further exacerbated by frustrating design choices like the character's sluggish movement. Overall, the combination of slow pacing and uninspired gameplay elements leads to a lackluster and tiresome experience.

    • “Basically you walk slowly (or extra slowly if you hold shift) through pretty repetitive and uninteresting rooms for 90% of the game, occasionally solving simple/tedious find all the switches style puzzles.”
    • “Wandering at snail's pace around tombs where ghostly (solid black) figures pop up for non-scare effect, combined with thrash metal blaring and utterly stupid dialogue, makes for a hell of a tedious game.”
    • “I pressed shift to run and the character walked even slower - the fastest walking speed is painfully tedious and, considering the game has a few parts where you need to backtrack, this was even more annoying.”
  • emotional6 mentions

    The emotional aspect of the game is criticized for its lack of depth and engagement, with a monotone narrator and a story that fails to evoke investment or connection. Players find the experience tedious, comparing it unfavorably to more emotionally resonant titles like "Dear Esther" or "Gone Home," and noting that meaningful choices are scarce, reducing the overall impact of the narrative.

    • “If you like going for a long walk and listening to a boring story with a bland soundtrack, go for it.”
  • optimization6 mentions

    Reviews on optimization are mixed; while some users claim that optimization is non-existent, others praise "Coma: Mortuary" for its flawless 60 fps performance throughout its duration, highlighting its excellent optimization relative to its price point.

    • “You may be surprised at just how well optimized Coma: Mortuary is; the game plays at a flawless 60 fps for its entire hour-long duration.”
    • “The story, optimization, graphics, and soundtrack are excellent for the price point.”
    • “Optimization is non-existent.”
    • “Optimization is non-existent.”
  • humor6 mentions

    The humor in the game is highlighted by a particularly funny chase scene that caught players off guard, eliciting genuine laughter. However, some users feel that while certain moments are amusing, overall, the humor may not be consistently effective, with some aspects being perceived as simply bad rather than intentionally funny.

    • “The first chase scene is hilarious.”
    • “I actually burst out laughing at one point where they used it, as it comes out of nowhere and is by far the heaviest song in the game, but I like metal, so it was enjoyable nonetheless.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 4 analyzed playthroughs

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