- June 29, 2018
- Concluse_Dev
CONCLUSE
Platforms
About
CONCLUSE is an atmospheric horror game featuring a chilling soundtrack by various artists. The game includes 15 original tracks that enhance the eerie ambiance, with songs ranging from dark synthwave to haunting piano melodies. CONCLUSE promises a thrilling experience for horror enthusiasts, with a focus on its immersive and unsettling soundscape.


- Great atmosphere and eerie visuals reminiscent of classic PS1 horror games.
- Engaging story that keeps players hooked, with intriguing lore and character backstories.
- Unique gameplay mechanics, such as the payphone system that adds depth to the narrative.
- Gameplay can become repetitive with excessive key-fetching and backtracking.
- The game is often too dark, making it difficult to navigate and see important items.
- Some puzzles are overly convoluted or tedious, leading to frustration.
atmosphere
236 mentions Positive Neutral NegativeThe atmosphere of the game is widely praised for its eerie, unsettling quality, reminiscent of classic horror titles like Silent Hill, effectively immersing players in a bleak and creepy world without relying on jump scares. Many reviewers commend the sound design and visual aesthetics, noting that the game's low-resolution graphics contribute to its haunting ambiance. However, some players feel that while the atmosphere is strong, the gameplay can become repetitive and lacks depth, which may detract from the overall experience.
“But, I commend the devs for not going the easy route and riddling this game with jumpscares; it's nothing but bleak and creepy atmosphere all the way through.”
“The atmosphere is masterfully done.”
“This game bathes in atmosphere; I'm talking drenched to the bone in good time creepy time.”
“This game is a one trick pony because once you get outside the hospital the game's story takes a back seat and in terms of atmosphere, you saw everything there is to see.”
“Concluse bills itself as a horror game, but there are no scares, and little even in the way of a tense or foreboding atmosphere.”
“All atmosphere had been killed.”