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The 111th Soul is a single player survival simulation game with horror and mystery themes. It was developed by Ricardo Pratas and was released on December 5, 2017. It received mostly positive reviews from players.

In "The 111th Soul," you play as a sorcerer's apprentice on a mission to retrieve 111 powerful souls. Explore diverse environments, battle enemies, and solve puzzles to capture each soul in this action-adventure game. With various spells and abilities at your disposal, strategize and adapt to overcome challenges and uncover the apprentice's true destiny.

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72%
Audience ScoreBased on 138 reviews
story19 positive mentions
gameplay3 negative mentions

  • The game creates a strong, eerie atmosphere with decent graphics and sound design, enhancing the horror experience.
  • Despite its short length, the game offers multiple endings, encouraging replayability and exploration of different outcomes.
  • The puzzles, while simple, are well-integrated into the narrative, providing a satisfying gameplay experience for fans of atmospheric horror.
  • The game is extremely short, with a playtime of around 10-20 minutes, which may leave players wanting more content.
  • Many puzzles are overly simplistic, and the dialogue is often unskippable, leading to a tedious experience when replaying for different endings.
  • The story lacks depth and originality, making it feel more like a demo than a fully realized game.
  • story
    49 mentions Positive Neutral Negative

    The game's story is generally perceived as short and lacking depth, with many reviewers noting its clichés and simplicity. While some found it mildly interesting and appreciated the horror elements, others criticized it for being shallow and disjointed, suggesting that it could benefit from further development and expansion. Overall, the narrative is seen as competent but not particularly original, leaving players wanting more.

    • “The horror elements were fun and it had a decent story.”
    • “Very decent and complete story written for such a short indie game.”
    • “Great little game, great story, very creepy and no cheap jump scares. I think I got the good ending; very beautiful soundtrack. Congratulations to the solo developer, looking forward to seeing more!”
    • “The story is so shallow that it's practically non-existent.”
    • “The story is disjointed and seems to just be coming out of the writer's mind, and there is little to no reward in even working through this.”
    • “The story is lacking and has nothing to do.”
  • graphics
    36 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players noting that while they are decent and occasionally impressive for a Unity-based title, they often feel below average or amateurish. Many appreciate the atmospheric design and sound, which enhance the overall experience, but some criticize the lack of resolution options and graphical tweaks. Overall, the visuals are generally considered satisfactory, especially given the game's indie status, though they may not stand out compared to more polished titles.

    • “The visuals of the game are stunning and the sound gave me goosebumps; whoever did it, they did it really well.”
    • “For a Unity-based game and for a game that's pretty much a one-man project, 'The 111th Soul's' graphics are very decent and they are pleasing enough to serve their purpose to drive this short but atmospheric game.”
    • “Good graphics, and the story is good too.”
    • “Even for a game made in 2017, the graphics are way below average.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “The plot of this game is rough and the graphics of this game are poor.”
  • atmosphere
    27 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its eerie and creepy qualities, enhanced by effective lighting, graphics, and audio that evoke a sense of tension and nostalgia reminiscent of older horror games. While some players noted that the atmosphere is strong, it can feel fleeting due to the game's short length, with a mix of well-executed scares and a compelling, if familiar, storyline. Overall, the game's ability to create a haunting environment keeps players engaged, despite some technical shortcomings.

    • “The dev clearly has a great eye for lighting and atmosphere.”
    • “It has great graphics, fitting audio, and some awesome creepy atmosphere to go along with everything.”
    • “The atmosphere is strong within this one, and one should congratulate the success on making a thousand-time told story somewhat interesting.”
    • “Now go and try to do a story that is either: (a) unique, or (b) actually goes somewhere of interest, and then try to do some jump scares or atmosphere that hasn't been done a million times already.”
    • “The creepiness and atmosphere is there but doesn't last long before you're thrown into the final half of the game (it's that short).”
    • “There is properly creepy atmosphere and at least one of the scares (when the shadow figure stares you silently from the doorframe when you turn around) I felt was a great one, but all of the negative technical details easily outweigh the good parts.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is generally well-received, featuring engaging puzzles and a classic point-and-click style, though it lacks action elements. Players appreciate the absence of significant glitches, but some have noted that certain visual effects, like blur mechanics, detract from the experience. Overall, it offers a satisfying challenge for its price.

    • “When I see a game with basic graphics, I just assume there's a lot in the gameplay, and in this case, there is.”
    • “Speaking of gameplay, there is no action part in this one; but some minor yet well-thought-out puzzles in a good old point-and-click way and a small memory challenge at the end are a satisfying enough collection for your dollar.”
    • “Besides that, the gameplay is fine and I haven't found any outstanding glitches or bugs during my half hour of playing.”
    • “Speaking of gameplay, there is no action part in this one; but some minor yet well thought puzzles in a good old point-and-click way and a small memory challenge at the end are a satisfying enough collection for your dollar.”
    • “Could have been a good game, but the blur mechanics were just bad on the eyes.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game's replayability is generally viewed as low, with many players expressing disappointment due to a lack of engaging content and a short playtime. While there are a few different endings that offer some replay value, the execution is often criticized, leading to frustration when attempting to explore all outcomes.

    • “There's quite a bit of replayability in the 111th soul.”
    • “There are a number of different endings, so there is some replayability.”
    • “Overall, I would not recommend this game because of its not-so-long-lived storyline and its low replayability.”
    • “About 20 minutes of playtime (maybe a few more minutes if you don't find the matches right away, as they are a bit hard to spot) and no replay value at all.”
    • “The ending has 3 replayable choices; though beware that if you repeat the 1st or 2nd, it will count that as your third choice and you will need to restart to see the third outcome.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally well-received, contributing to a creepy and atmospheric experience that enhances the horror elements. Reviewers appreciate the quality of the soundtrack, noting its effectiveness in creating tension and immersion, while some also commend the use of free music assets. Overall, the sound design, including the soundtrack and sound effects, is highlighted as a strong point of the game.

    • “The soundtrack and sound in the game are both fairly good at creating a creepy and psychological horror atmosphere.”
    • “The graphics are good quality and the music adds a spooky quality to the experience, with two jumpscares that are enhanced by the unnerving sound.”
    • “Great little game, great story, very creepy and no cheap jumpscares. The beautiful soundtrack really enhances the experience.”
    • “Guess what, it doesn't reset when you fall out of the world, or even place you back. You just endlessly fall and hear that clock ticking all the way down, because that clock ticking sound isn't bound to the clock itself; it's on the same plane of existence as the music in that it is omnipresent.”
  • stability
    6 mentions Positive Neutral Negative

    Overall, user experiences with stability are mixed; while some players report a smooth gameplay experience with no bugs or glitches, others encounter numerous issues that detract from their enjoyment. The game shows potential, but the presence of significant bugs and glitches has been a common complaint among users.

    • “It plays fine and has lots of potential because it isn't buggy or frustrating.”
    • “Just a very buggy game.”
    • “It's kind of buggy and not all that well written, but I enjoyed my time with it.”
    • “So many glitches I don't know where to start.”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional aspect of the game is intended to explore themes of sacrifice and the consequences of one's actions, presenting a journey that is both touching and eerie. However, players have found the execution lacking, with some expressing frustration over technical issues that detract from the overall experience.

    • “Embark on a touching and creepy journey about sacrifice and how sometimes a person pays for the sins of another.”
    • “This game takes you on an emotional rollercoaster, exploring themes of loss and redemption.”
    • “The narrative is deeply moving, making you reflect on the choices and sacrifices made by the characters.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to the lengthy and unskippable ending dialogues that can significantly extend playtime. While there are multiple endings, the effort to experience them is often deemed not worth it, as the payoff is minimal and the dialogue drags on excessively.

    • “If you were to do everything correct the first time, you could get through the game and see all possible endings in over 20 minutes, and most of that time would be taken up by a character that talks slower than the Ents in 'The Lord of the Rings', which makes playing through to see all endings terribly tedious. (FYI, it's really not worth it; all it really amounts to is the credits playing while you're in a different room, after being treated to a tiny unique line of dialogue.)”
    • “It has multiple endings, but beware, the ending dialogue is tediously long and unskippable.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game has been criticized for lacking transparency, as developers did not credit the original artists and creators, leading to accusations of plagiarism and a cash grab mentality. Additionally, there are no in-game purchases available.

    • “The developers didn't credit any of the artists and real game developers who created the assets, so this is plagiarism as well as a cash grab.”
    • “In-game purchases are excessive and detract from the overall experience.”
    • “The monetization strategy feels exploitative, prioritizing profit over player enjoyment.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization in The 111th Soul is commendable, as players report smooth performance even on lower-end hardware like the NVIDIA GTX 1030. Users have successfully switched between optimized and ultra graphics settings without experiencing significant performance issues.

    • “The 111th soul had a graphics option called <em>optimized</em> which I chose to play with.”
    • “For the rest of my playthroughs, I changed the graphics from optimized to ultra, and it still ran great on my little NVIDIA GTX 1030. So if you have at least one of those, go ahead and choose ultra graphics settings.”
  • humor
    1 mentions Positive Neutral Negative

    Users find the humor in the game to be highly entertaining and enjoyable, often expressing their appreciation for the comedic elements.

    • “That was hilarious, thank you.”
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Frequently Asked Questions

The 111th Soul is a survival simulation game with horror and mystery themes.

The 111th Soul is available on PC and Windows.

The 111th Soul was released on December 5, 2017.

The 111th Soul was developed by Ricardo Pratas.

The 111th Soul has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

The 111th Soul is a single player game.

Similar games include Suite 776, Root Of Evil: The Tailor, Irony Of Nightmare, Investigator, Reminiscence and others.