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Motordoom Game Cover

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Motordoom is a single player arcade shooter game. It was developed by Hobo Cat Games and was released on August 2, 2024. It received very positive reviews from players.

Motördoom is a freestyle-sports-shooter that combines high octane, visceral combat with fluid movement and trick mechanics. Perform gnarly tricks while defeating grotesque monsters and upgrade your character with demonic offerings to become ever more powerful.

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95%
Audience ScoreBased on 157 reviews
music11 positive mentions
grinding6 negative mentions

  • Unique and innovative blend of Tony Hawk Pro Skater style tricking with roguelite and bullet hell mechanics, offering a fresh and addicting gameplay loop.
  • Strong nostalgic appeal for fans of classic arcade BMX/Skate games with satisfying combat and combo integration supported by a heavy metal soundtrack that enhances the atmosphere.
  • Good variety of characters, upgrade cards, and multiple game modes including career and endless mode, providing replayability and challenges.
  • Frequent interruptions by upgrade selection pop-ups disrupt gameplay flow and combos, which some players find frustrating despite the availability of auto-upgrade options.
  • Controls and physics can feel clunky, floaty, or inconsistent, with issues in wall rides, grind lock-ons, and occasional bugs/glitches like getting stuck in geometry and abrupt combo breaks.
  • Short overall content with limited level variety and few bosses currently available; some players desire more maps, characters, tricks, and polish to deepen the experience.
  • music
    37 mentions Positive Neutral Negative

    The music in the game is widely praised for its high-energy, thrash metal-inspired soundtrack that perfectly complements the intense, violent gameplay and retro aesthetic. While some wish for more variety and additional tracks, the soundtrack is consistently described as a "banger" that enhances the game's mood and drives player engagement. Fans of metal and punk will particularly appreciate its raw and fitting audio experience.

    • “Also: cool roguelite mechanics like meta-progression, stuff to unlock and best music you have heard in a game.”
    • “The music is there, it keeps the energy but it isn't intrusive and does sound nice, so if you want a game like that, give this one a go.”
    • “Add on unlockable character customization, heaps of personality, and a soundtrack that would make Lemmy proud, and Motördoom is a winner.”
    • “One complaint is I wish there was more variety in music; it all kind of blurs into one type of song... maybe some atmospheric metal tracks?”
    • “And while the music is definitely fitting for the game, there's only 2-3 songs throughout the whole game.”
    • “I wish the soundtrack was a bit more varied and I have run into some rough collision physics here and there but overall this game is a blast and well worth the asking price.”
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay is widely praised for its innovative fusion of roguelite progression and Tony Hawk-style mechanics, offering solid, responsive controls and an addictive combo system. While some minor annoyances exist—such as upgrade interruptions and occasional unclear mechanics—the overall experience is engaging, satisfying, and uniquely refreshing within its genre. Many reviewers highlight its passion, clear gameplay vision, and potential for further polish in future iterations.

    • “Also: cool roguelite mechanics like meta-progression, stuff to unlock and best music you have heard in a game.”
    • “From the music and the graphics that emulate the style of the original Tony Hawk games, to the way the gameplay mixes with the guns and the combo system, it all genuinely feels like a game I would have dreamed of playing my entire childhood.”
    • “An absolutely incredible homage to old-school skate games from PS1/PS2 era mixed with satisfying roguelite/survivor mechanics.”
    • “Good, but it really needs to pick a lane gameplay-wise.”
    • “Another thing that's annoying is the upgrades will interrupt gameplay, especially when you're in a combo.”
    • “I also think the map designs could be better in terms of gameplay flow and comboing, which actually could be fixed with a level editor or something.”
  • graphics
    11 mentions Positive Neutral Negative

    The game's graphics feature a distinctive PS1/PS2-era style that evokes nostalgia, blending a unique, stylistic art design with a raw, uncompromising aesthetic. This retro visual style, combined with an awesome soundtrack and varied enemy designs, creates a charming and immersive world that complements the intense gameplay. Overall, the graphics effectively capture the spirit of classic skate and BMX games while adding a fresh, monster-fighting twist.

    • “Because the style and graphics are great already.”
    • “Great stylistic art style.”
    • “From the music and the graphics that emulate the style of the original Tony Hawk games, to the way the gameplay mixes with the guns and the combo system, it all genuinely feels like a game I would have dreamed of playing my entire childhood.”
    • “PS1-style graphics make the game worlds feel dated and visually unimpressive.”
    • “The graphics emulate the style of the original Tony Hawk games but feel stuck in the past.”
    • “The visuals mostly resemble PS2-era graphics, lacking modern polish and detail.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding in the game can feel abrupt and unforgiving, with sudden crashes that give little warning or time to react, making control challenging—especially for newcomers. However, the varied playstyles, creative mechanics, and rewarding score-chasing provide an engaging experience that encourages players to push through its learning curve despite occasional bugs.

    • “I'll be in the middle of a grind or manual and then suddenly the game makes me crash within a couple of frames, despite the input being stable. It doesn't provide feedback about increasing difficulty while grinding; it just feels like it decides to make it impossible to hold, throwing you off so quickly there's no time to react or jump out.”
    • “Occasional bugs disrupt grinding, such as clipping through ramps set against walls and falling off the stage, which breaks the immersion and flow during grind sequences.”
    • “The input for starting a flip or grab trick from a grind requires you to actually be in the air, preventing preemptive inputs while grinding and making trick timing more difficult than expected.”
  • replayability
    5 mentions Positive Neutral Negative

    Replayability varies among users, with some feeling the content is limited for the price, while others praise the game’s endless modes, diverse maps, characters, and rogue-like elements that provide substantial and enjoyable replay value.

    • “Motordoom is an excellent title that has quite a bit of replay value.”
    • “Endless mode and leader boards add replayability and a fun challenge.”
    • “Near infinite replayability due to the number of different maps, characters, and cards.”
    • “I don't feel there is enough content or replayability to justify its base price tag, but most people should be able to have a good time with this for a little while.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is praised for its brutal, dark comedy and clever concept, blending quirky elements like "Tony Hawk's Pro Skater meets Vampire Survivors." While occasional physics glitches unintentionally add to the comedy, they can sometimes disrupt gameplay. Overall, the humor is a strong and entertaining aspect despite minor rough edges.

    • “So, if you’re willing to look past a few rough edges, the kind that inevitably come up when a solo dev handles everything on their own, you’ll still find a brutally funny, or funny brutal game.”
    • “While the concept—Tony Hawk's Pro Skater meets Vampire Survivors—is hilarious, Motordoom is no joke.”
    • “Sometimes the physics freak out (which is funny, to be honest, I love it) but it does cause you to completely lose a combo on accident.”
  • optimization
    2 mentions Positive Neutral Negative

    The game generally runs smoothly and performs well on lower-end systems, but the endless mode suffers from stability issues and is prone to crashing after extended play sessions.

    • “Easy to run and great performance even on lower systems.”
    • “After playing some more, endless mode could use optimization because after about 20 minutes, the game is much more likely to crash than for you to die.”
  • story
    2 mentions Positive Neutral Negative

    The story mode is progressing well, with the first two levels successfully completed and well-received.

  • stability
    2 mentions Positive Neutral Negative

    The game experiences some bugs that can be frustrating, but overall stability is acceptable, with expectations that issues will be addressed in future updates.

    • “A bit buggy and can be frustrating.”
    • “It's a little buggy but nothing too bad; it's EA, so I'm sure they will work it all out.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Users appreciate the game's atmosphere but feel the music lacks variety, suggesting that incorporating different styles, such as atmospheric metal, could enhance the overall experience.

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34h Median play time
24h Average play time
3-44h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Motordoom is a arcade shooter game.

Motordoom is available on PC, Steam Deck, Windows and Linux.

On average players spend around 24 hours playing Motordoom.

Motordoom was released on August 2, 2024.

Motordoom was developed by Hobo Cat Games.

Motordoom has received very positive reviews from players. Most players liked this game for its music but disliked it for its graphics.

Motordoom is a single player game.

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