Deep Rock Galactic: Survivor Game Cover
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Roadmap About the GameWelcome, Survivor!DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Take on hordes of lethal aliens, mine riches, and unlock powerful upgrades to survive, as you wield the full arsenal of Deep Rock Galactic. It's one dwarf against all of Planet Hoxxes!REVERSE BULLET HELL, WITH MININGKill bugs, upgrade your gear, and delve ever deeper into the letha…

  • PC
  • Steam Deck
  • Windows

Reviews

87%
Audience ScoreBased on 29,890 reviews
gameplay1,270 positive mentions
grinding1,094 negative mentions
  • gameplay3,356 mentions

    The gameplay of "Deep Rock Galactic: Survivor" has received mixed reviews, with many players praising the innovative mining mechanic that adds depth and strategy to the typical survivor genre. While the core gameplay loop is described as addictive and engaging, some players find it repetitive and grindy, particularly due to the slow progression and lack of meaningful upgrades. Overall, the game combines familiar elements from the original "Deep Rock Galactic" with new mechanics, but it struggles with balance and variety, leaving some players wanting more from the experience.

    • “The mining dynamics alone add a refreshing new layer that twists the survivor formula and adds a lot of complexity and choices, and it only gets better with secondary objectives, supply drops, weapon picks and unique terrain elements, making the game shift into more tactical, decisions-based gameplay to see how much you can manage to get out of a dive without the swarm overwhelming you.”
    • “Incredibly fun gameplay and can get quite hard at higher difficulties.”
    • “The gameplay loop is actually quite fun, and being a roguelite, you'll get to unlock a bunch of stuff and get stronger in general as your playtime goes on.”
    • “It has a very slow progress and gameplay so it takes ages to progress.”
    • “Bosses are far too aggressive... as soon as you move far enough away (well, not really) to turn around to shoot at the drednought, it jumps straight on top of you and damages you, forcing you to keep this perpetual gameplay loop of: run away, run away, run away, run away, turn around and shoot like 2 bullets, run away, run away, run away, oh, now it's on top of me again, take damage, try to move away, it's as fast as me, just keep running... this isn't fun, it's downright frustrating.”
    • “The gameplay is very limited and lacks variety and synergies compared to many other titles of the same genre.”
  • story1,380 mentions

    The story aspect of "Deep Rock Galactic: Survivor" is largely criticized for its lack of depth and engagement, with many players noting that there is essentially no narrative to follow. The missions are repetitive, primarily revolving around a single objective of defeating a boss, which detracts from the overall experience. While the game incorporates elements from the original "Deep Rock Galactic," such as mining and resource collection, players express a desire for more varied mission types and a richer storyline to enhance replayability and immersion.

    • “If you’re a fan of Deep Rock Galactic’s chaotic mining missions, you’ll find Deep Rock Galactic: Survivor to be a satisfying and challenging twist on the genre.”
    • “The mining and its tactical applications, and the many mission types really help keep this survivor-like stay fresh and fun.”
    • “The quests are engaging and every class feels different.”
    • “No story ... no progress.”
    • “Replaying the same levels again and again to unlock minor upgrades and do the same quests ad nauseam is exhausting, and detracts from what could have been a 10/10 experience.”
    • “The game lacks the mission variety and depth of deep rock galactic, making it feel like a condensed version of the original.”
  • grinding1,114 mentions

    The grinding aspect of the game has received mixed to negative feedback, with many players finding it excessively tedious and unbalanced. While some enjoy the grind as a casual activity, others feel it detracts from the overall experience, leading to repetitive gameplay and minimal rewards for significant time investment. The meta-progression system, in particular, is criticized for requiring extensive grinding for minor upgrades, making the game feel more like a chore than an engaging experience.

    • “The balance of everything is really good - challenging, but not grindy to the point of boredom.”
    • “The grinding is slower than a queue at the post office, but at least you know what you're working towards, unlike trying to get a straight answer from customer service.”
    • “It's also too grindy for the available content.”
    • “The grind for meta upgrades on the weapons are endlessly tedious and just not fun.”
  • graphics1,014 mentions

    The graphics of the game have received widespread acclaim for their stunning visuals and vibrant aesthetic, which effectively capture the charm of the Deep Rock Galactic universe. Players appreciate the high-quality art style, smooth animations, and immersive sound design, noting that the game stands out in the genre for its visual fidelity compared to other titles like Vampire Survivors. However, some users have pointed out issues with visual clutter during intense gameplay, which can hinder clarity and gameplay experience.

    • “Also, the game runs incredibly smooth, and the audiovisual design is outright gorgeous, an even bigger positive among other games from the genre focusing on simplistic pixel or blocky art styles - which is fine of course, but big credit to the devs for making the game look and sound gorgeous.”
    • “The graphics are stunning, with detailed environments that make you feel like you're truly exploring alien caves.”
    • “The graphics are gorgeous and thematically the game fits perfectly in the Deep Rock Galactic universe.”
    • “The game has difficulty managing/saving your graphics settings and does not default to native settings.”
    • “One very bad thing though, are the design of the explosions / fire visuals, as they literally cover the whole screen and make it impossible to see where you're going or what's around you.”
    • “While the visuals work well for the roguelike format, the top-down view and reduced detail make it feel a bit too minimal compared to the main game.”
  • replayability350 mentions

    The game boasts high replayability, with many players praising its diverse character classes, weapon choices, and procedural generation that keeps each run fresh and engaging. While some users note that it can become repetitive after extended play, frequent updates and the introduction of new challenges and upgrades enhance its replay value significantly. Overall, it is considered a fun and addictive experience with nearly infinite replayability potential, especially for fans of the roguelike genre.

    • “It is somehow very replayable, with many interesting different ways of playing and keeping the runs fresh!”
    • “The game's procedurally generated caves ensure every expedition is a fresh challenge, while its rich progression system and diverse character classes offer endless replayability.”
    • “With its dynamic gameplay, challenging mechanics, and endless replayability, it's sure to keep players digging, surviving, and laughing for hours on end.”
    • “The game is good; however, it feels repetitive. You play 4 biomes in over 500 challenges, which doesn't make the game more replayable (probably a garbage roguelike issue).”
    • “It's not adding 'replay value'; it's a half-baked attempt to add more completely negligible meta-progressions, then lock all of it behind an awful, tedious challenge system designed purely to inflate playtime as a pathetic excuse to claim that the game is 'replayable' and has more content than it truthfully does.”
    • “I'd say I have probably reached a limit on the replayability though, as the game currently stands.”
  • humor296 mentions

    The humor in the game is widely praised, with many players enjoying the witty one-liners, quirky voice lines, and the overall comedic atmosphere reminiscent of the original Deep Rock Galactic. The dwarf characters and their humorous commentary add a layer of charm, making the gameplay both entertaining and engaging, although some find the humor can become repetitive over time. Overall, the game's blend of humor and action creates a fun experience that keeps players laughing while they mine and battle.

    • “Highly addicting and the dwarf quips are hilarious.”
    • “This game will have you laughing one minute and smashing your keyboard the next.”
    • “It's a challenging, hilarious, and downright addictive experience that any dwarf (or aspiring dwarf) will enjoy.”
    • “Never felt this good to be a dwarf, hehe, not funny.”
    • “Bullet sponges are not funny.”
    • “It's just unfunny to play.”
  • optimization234 mentions

    Overall, the game's optimization has received mixed feedback from players. While some report smooth performance on high-end systems and the Steam Deck, many others experience significant frame rate drops, stuttering, and crashes, particularly during intense gameplay with numerous enemies on screen. Players express a desire for further performance patches and optimizations to enhance the experience, especially for lower-end hardware.

    • “The terrain destruction and digging feel fantastic, the weapons all have impact, controls are tight, sound design is on point, graphics are solid, and performance is buttery smooth on a myriad of builds and systems.”
    • “Overall the performance is good, the graphics look nice (albeit with few alterations beyond increased anti-aliasing and screen resolution), and the main gameplay loop has a good foundation.”
    • “The performance is pretty good, runs flawlessly on the Steam Deck too, which is a big plus for this type of game since they are a match made in heaven for the Steam Deck.”
    • “The amount of bugs on screen near the end tanks performance.”
    • “It does unfortunately tend to suffer from performance issues, specifically freezes and crashes.”
    • “The performance of the game completely tanks in later levels and when using dots.”
  • stability214 mentions

    The game's stability is a mixed bag, with many players reporting smooth performance and minimal bugs, particularly on the Steam Deck. However, a significant number of users have experienced frustrating issues such as freezes, crashes, and game-breaking glitches, especially after recent updates. Overall, while some players find it stable and enjoyable, others caution that it remains quite buggy, particularly for an early access title.

    • “Very stable with only a few bugs, runs great on the Steam Deck.”
    • “I've experienced no glitches at this time, and performance has been consistently steady.”
    • “The game runs well with no freezes or frame drops, no matter how many enemies are on screen.”
    • “It does unfortunately tend to suffer from performance issues, specifically freezes and crashes.”
    • “But to have the mission fail multiple times because my character freezes up during extraction is horrible.”
    • “Ui needs some polish, eg why is there no 'retry' button, can't tell the difference between a 0 and 8 because the font is garbage, etc. and for a game about killing bugs it'd be nice to see the devs a little more proactive in killing some because this thing is buggy as hell, and too many in game-breaking ways.”
  • music200 mentions

    The music in the game has received mixed reviews, with many players appreciating the energetic soundtrack and familiar voice lines carried over from the original Deep Rock Galactic, which enhance the immersive experience. However, some critics point out that the music feels recycled and lacks variety, leading to moments of repetitiveness during gameplay. Overall, while the soundtrack complements the game's atmosphere, there are calls for more original compositions to elevate the experience further.

    • “The graphics are vibrant, and the soundtrack is energetic, perfectly complementing the intense gameplay.”
    • “The game also has a great soundtrack, voice acting, and sound effects that add to the immersion and atmosphere.”
    • “The visuals are great and match the same attractive look of Deep Rock, which is beautifully paired with many of DRG's awesome soundtracks.”
    • “Not a huge fan of the soundtrack and the gameplay is currently a bit repetitive and grindy.”
    • “It throws me off how in DRG Survivor, the soundtrack of big waves, or for dreadnoughts, or the rush to the escape pod, are played interchangeably and without a reason.”
    • “The same music and voice lines ripped straight from DRG made this feel like I might as well just be playing DRG instead of a survivor game with its skin.”
  • monetization74 mentions

    The monetization aspect of the game has drawn mixed reviews, with many players perceiving it as a cash grab, particularly due to its mobile game mechanics and lack of depth. While some appreciate the absence of microtransactions and find the game affordable, others criticize it for feeling uninspired and low-effort, suggesting it capitalizes on the popularity of the original title without delivering a substantial experience. Overall, the sentiment leans towards skepticism regarding its value and originality in a crowded genre.

    • “For $10, an absolute steal; no microtransactions, just satisfying balanced gameplay.”
    • “It works despite being in early access; it has an addictive gameplay loop and is affordable without any microtransactions.”
    • “A great roguelike-adjacent game; it's what mobile games could be without all the microtransactions.”
    • “These are cell phone game mechanics to prompt microtransactions and ad revenue.”
    • “I don't know what happened to make this such a soulless cash grab of a game.”
    • “This is the bare minimum to make a game you can sell, and it feels more like a cash grab riding on the DRG IP and the survivor genre, than a fun game that was designed for fun.”
  • atmosphere66 mentions

    The atmosphere of "Deep Rock Galactic: Survivor" is widely praised for its immersive and captivating environment, effectively capturing the charm and essence of the original game. Reviewers highlight the game's sound design, music, and visual elements as key contributors to its engaging atmosphere, making it feel both familiar and refreshingly new. Overall, players appreciate how the game maintains the beloved lore and humor of the Deep Rock Galactic universe while offering a unique gameplay experience.

    • “It’s obviously very atmospheric and immersive.”
    • “The atmosphere, visual elements, immersion into the Deep Rock Galactic universe, etc., makes it totally worth it.”
    • “The game's visuals and sound design remain top-notch, contributing to the immersive atmosphere.”
    • “Yes, it has a lot of goofy charm; yes, the voice acting can get annoying over time, but that's more what you sign up for: charm, atmosphere, and arcade coin-op levels of unfairness.”
    • “I don't know how they managed to capture the DRG world and atmosphere in such a small slice of gaming, but it's compelling if you rock and stone.”
    • “One of the game's standout features is its camera angle and overall feel, which, in my opinion, surpasses the original 'Deep Rock Galactic.' The developers have done an outstanding job at adapting the game's assets and atmosphere into a survival format, creating a unique experience that feels both familiar and refreshingly new.”
  • emotional30 mentions

    The emotional aspect of the game elicits a mix of wholesome enjoyment and frustration, with players expressing feelings of joy, laughter, and connection to the dwarven theme, while also experiencing moments of emptiness and disappointment due to gameplay mechanics and bugs. Many find the experience charming and engaging, yet some report feeling underwhelmed or disconnected, particularly when faced with critical issues like save data loss. Overall, the game successfully evokes a range of emotions, from giggles to rage, making it a memorable, albeit imperfect, experience.

    • “I don't think any other games that I've been playing recently made me feel like this, to the point when I was giggling for the rest of the run because how nice it felt playing the build.”
    • “I laughed, I cried, I raged, and all for 10 bucks.”
    • “This game really made me feel like I'm a dwarf that mines rock and stone.”
  • character development4 mentions

    Character development in the game is primarily achieved through resource-based unlocks, allowing for some progression. However, many players feel that the brevity of levels and constraints on progression limit the potential for meaningful character growth, detracting from the overall experience.

    • “Progressive character development through unlocks via resources you gather in playthroughs.”
    • “The game showcases potential, but my decision to pass on it stems from key issues, including the brevity of each level and the limited opportunity for significant character development due to progression constraints.”
Positive mentions (%)Positive
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Play time

17hMedian play time
40hAverage play time
7-50hSpent by most gamers
*Based on 232 analyzed playthroughs

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