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Rollerdrome Game Cover

About

Rollerdrome is a single player shooter game with a science fiction theme. It was developed by Roll7 and was released on August 16, 2022. It received positive reviews from critics and very positive reviews from players.

Rollerdrome is a high-octane action game that combines rollerblading with third-person shooting. Players skate through various levels, taking out enemies while performing tricks and stunts to build up their score. With slick mechanics and a stylish presentation, Rollerdrome offers a unique and thrilling experience for fans of both sports and shooter games.

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93%
Audience ScoreBased on 2,402 reviews
gameplay279 positive mentions
grinding54 negative mentions

  • Rollerdrome combines fast-paced shooting and skating mechanics, creating a unique and exhilarating gameplay experience.
  • The art style is visually stunning, reminiscent of 70s and 80s aesthetics, which enhances the overall atmosphere of the game.
  • The game features a satisfying progression system with challenges that encourage players to improve their skills and replay levels.
  • The difficulty spikes significantly in later levels, which can be frustrating for players, especially those unfamiliar with the mechanics.
  • Progression is often locked behind completing specific challenges, which can feel tedious and detract from the overall enjoyment.
  • The controls can be clunky, particularly on keyboard and mouse, making it less accessible for some players.
  • gameplay
    657 mentions Positive Neutral Negative

    The gameplay of Rollerdrome is widely praised for its smooth mechanics and engaging blend of skating and shooting, creating a unique and addictive experience. Players appreciate the high skill ceiling and the satisfying challenge of mastering its mechanics, although some find the difficulty spikes and reliance on specific challenges can disrupt the flow. Overall, the game is celebrated for its stylish presentation, intuitive controls, and the rewarding feeling of executing complex combos in a fast-paced environment.

    • “Rollerdrome is a fantastic example of a game that has a clear direction and excels in its primary gameplay without trying to fill space.”
    • “The gameplay is very intuitive - I’m surprised how quickly I picked it up - while still offering a solid level of challenge and comfortable chaos that makes for some very exciting and replayable levels.”
    • “Incredible game with gorgeous presentation and fantastic gameplay, absolutely dripping with style in every corner, the matches are just the right amount of challenging to remain interesting and the list of challenges makes it easily replayable just to try and improve, exactly the kind of game we should all be celebrating...”
    • “A lot of the challenges provided by enemies and game mechanics are just annoying and not fun to play around.”
    • “The gameplay loop of getting ammo constantly gets boring if you don't care about doing unique tricks.”
    • “The gameplay, for me, just ended up being about dodging constantly and it completely took me out of doing tricks.”
  • graphics
    350 mentions Positive Neutral Negative

    The graphics of Rollerdrome have received widespread acclaim for their vibrant cel-shaded art style, which effectively combines retro aesthetics with modern design elements, creating a visually striking experience. Players appreciate the clarity and fluidity of the visuals, which enhance gameplay by making it easy to track action amidst chaos. While some critiques mention a lack of detail and variety in environments, the overall artistic execution and cohesive aesthetic contribute significantly to the game's appeal.

    • “The art style is amazing and a very bold choice, as it may seem 'primitive' to the untrained eye.”
    • “The visuals pop, enemies are easy to spot and track, and watching Kara shoot while spinning in flipping in slow motion never gets old.”
    • “Rollerdrome's artistic style is simply perfect; as for the graphics/animation, they're at the same time simple, well defined, in an old 80s' comics way, enhanced with today's tech possibilities.”
    • “Why minimalist art style but bad performance?”
    • “There is a lack of variety in terms of visuals, not enemy types.”
    • “When I saw the graphics, I was afraid it would run as poorly as Sable.”
  • music
    269 mentions Positive Neutral Negative

    The music in Rollerdrome has received mixed reviews, with many praising its energetic synthwave soundtrack that complements the game's fast-paced action and stylish visuals. While some players find the soundtrack to be a standout feature that enhances the overall experience, others feel it lacks memorability or intensity, suggesting it could benefit from a more dynamic approach. Overall, the music is generally seen as fitting and enjoyable, contributing positively to the game's atmosphere.

    • “Killer soundtrack, great retro sci-fi vibe, entertaining game mechanics... and scaling difficulty that really makes you sweat!”
    • “The soundtrack is perfect for this game, as it is much like the futuristic tech slammer music that the 80's inspired.”
    • “Rollerdrome's unexpected blend of skating and shooting is a joy to master, backed by an arresting art design, thumping soundtrack, and a surprisingly layered story.”
    • “The music is too weak; the 'bullet time' feels clumsy rather than empowering, the tricks feel too disconnected from the shooting, and shooting doesn't feel punchy enough.”
    • “The OST is very middling, and I think it's the biggest thing holding this game back from being absolutely stellar.”
    • “The only real letdown is that the soundtrack is only okay; when a stellar soundtrack would have put this game over the top.”
  • story
    256 mentions Positive Neutral Negative

    The story in Rollerdrome is generally described as minimalistic and often serves as a backdrop to the gameplay rather than a focal point. While some players appreciate the subtle world-building and intriguing dystopian themes, many feel that the narrative lacks depth and is conveyed through sparse environmental storytelling and optional exploration. Overall, the game offers a light narrative that can be engaging for those who seek it, but it is not essential for enjoying the core gameplay experience.

    • “With smooth gameplay and excellent environmental storytelling, Rollerdrome delivers a memorable experience.”
    • “The story makes you feel like you're going up against impossible odds and makes each win all the sweeter.”
    • “The game sprinkles just enough story here and there so that you'll understand the setting, the backstory and personality of the main character, the stakes, and why she's participating in a blood sport.”
    • “Telling your whole story through small descriptions isn't compelling when they're so few and far between.”
    • “Unfortunately, it feels derivative of other dystopian narratives like Squid Game/Hunger Games, but it has potential to be great on its own... unfortunately we don't see that in this game, the story is mostly told through environmental storytelling and is very bare bones.”
    • “The story is mostly an afterthought.”
  • replayability
    79 mentions Positive Neutral Negative

    Overall, "Rollerdrome" offers high replayability through its engaging gameplay, challenging levels, and a variety of objectives and leaderboards that encourage players to improve their scores. While the main campaign is relatively short, the inclusion of numerous challenges and a sandbox mode provides ample opportunities for players to revisit and refine their skills. However, some players noted that the limited number of maps could affect long-term replayability.

    • “Incredible game with gorgeous presentation and fantastic gameplay, absolutely dripping with style in every corner. The matches are just the right amount of challenging to remain interesting, and the list of challenges makes it easily replayable just to try and improve, exactly the kind of game we should all be celebrating.”
    • “The campaign is admittedly short—expect around four to six hours—but the sandbox is addictingly replayable (I have an additional 20+ hours logged on console).”
    • “While the main campaign might be short, it has tons of replayability (S ranking and objectives).”
    • “It is also on the shorter side and doesn't feel that replayable to me.”
    • “Second, while the replayability is there from a combat and combo perspective, I do wish there were more maps to play around in.”
    • “Although, there is little else going for the game, the arcade-styled approach suits the core gameplay loop very well and allows for quite a bit of replayability.”
  • grinding
    54 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, particularly when it comes to unlocking new levels and completing challenges. While some appreciate the core gameplay loop of tricks and combat, they feel that the lack of variety and character progression can make grinding feel like a slog, especially in later levels. However, others argue that the grind can be rewarding and enjoyable, especially when focusing on specific challenges, suggesting that the experience may vary significantly among players.

    • “To progress in the game and unlock new levels and eventually the second campaign, be ready for a healthy amount of good 'ol grinding, as you're going to have to replay some of the levels to get all the tasks done and thus progress.”
    • “Unfortunately, the designers decided to lean in *hard* on difficulty over pretty much anything else, and the result is that most levels beyond the first two or three are a tedious slog.”
    • “I understand the appeal of the gameplay loop is switching between tricks and combat, but there's not enough variety or character progression to keep things from getting tedious.”
  • optimization
    28 mentions Positive Neutral Negative

    Overall, the game's optimization is highly praised, with many users noting its flawless performance, especially on the Steam Deck. The minimalist art style contributes to its excellent performance, allowing for smooth gameplay and tight controls without any significant stability issues. Despite some minor flaws, the game is considered competently optimized, delivering a stellar experience across various aspects.

    • “Extremely optimized and performs flawlessly.”
    • “Controls super tight, presentation appealing and easily 'readable' gameplay-wise, competently optimized and so far is running without any performance or stability issues.”
    • “The cell shaded aesthetic enables awesome performance, eclipsing your maximum refresh rate with adequate hardware.”
    • “Why minimalist art style but bad performance?”
    • “The game values memorization, optimization, and execution much more than it does creativity and improvisation.”
    • “Performance with this minimalistic style is - as you should hope - perfect.”
  • stability
    14 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while many players report a well-constructed experience with minimal glitches, some have encountered noticeable bugs, particularly during grinding mechanics. The game runs smoothly on the Steam Deck, but certain aspects feel unfinished or "alpha-state."

    • “Runs great on Steam Deck.”
    • “Grinding feels extremely buggy; if you jump out of a grind and grind again, you magically snap to the rail. It feels very, very alpha-state.”
    • “The game offers some nice graphics and a nice aesthetic, although there are some ugly glitches here and there.”
    • “Is it buggy?”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere in Rollerdrome is highly praised for its blend of calm anticipation before matches and the chaotic energy during gameplay, creating a unique contrast. The game's cel-shaded visuals, engaging soundtrack, and dynamic gameplay contribute to an immersive experience, though some players may find the atmosphere overwhelming if they lack familiarity with its inspirations. Overall, the art style and atmosphere are considered standout features that enhance the fun of the game.

    • “Wonderful art style, amazing atmosphere, and a great soundtrack so far, not to mention it's pretty damn fun.”
    • “If you've not played the prerequisite inspirations that are being built upon here then that oppressive atmosphere could feel suffocating, especially with a rather monotonous tutorial.”
    • “Rollerdrome is loaded with atmosphere; I'm particularly fond of the short 'run up' to an arena - a much-needed moment of calm and anticipation in contrast to the violence and chaos of the match itself.”
    • “Tony Hawk's on roller skates with guns... death combos, bullet time, cel-shaded beauty, all in a rollerball atmosphere.”
  • humor
    6 mentions Positive Neutral Negative

    Players find the humor in the game to be a blend of dark comedy and situational irony, particularly through the backstory of a dystopian future and the absurdity of the international rollerdrome federation. The contrast between the intense gameplay and the relaxed exploration segments adds to the comedic experience, making the journey through the game both entertaining and engaging. Overall, the humor enhances the enjoyment of completing levels and navigating the game's unique world.

    • “I also appreciate the more relaxed, first-person exploration in between matches, which gives the player some often darkly humorous backstory about the dystopian world of 2030 and the international Rollerdrome Federation.”
    • “At the beginning, I did not understand the game, but after 45 minutes, I became a killing machine. The game is great and has that Tony Hawk's Underground 2 vibe. Completing the levels is funny; I just finished the 4th one.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game includes options to enhance accessibility, such as slowing down gameplay and providing unlimited bullets, which can be unlocked through ads. This approach aims to cater to players unfamiliar with the genre, making the game more approachable while integrating ad-based incentives.

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80%Critics’ scoreBased on 1 critic reviews
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6h Median play time
6h Average play time
5-6h Spent by most gamers
*Based on 14 analyzed playthroughs
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Frequently Asked Questions

Rollerdrome is a shooter game with science fiction theme.

Rollerdrome is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 6 hours playing Rollerdrome.

Rollerdrome was released on August 16, 2022.

Rollerdrome was developed by Roll7.

Rollerdrome has received positive reviews from players and positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Rollerdrome is a single player game.

Similar games include Echo Point Nova, Boomerang X, Akane, Metal: Hellsinger, My Friend Pedro and others.