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Vampire Hunters

Vampire Hunters Game Cover
91%Game Brain Score
gameplay, music
grinding, optimization
91% User Score Based on 1,152 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4Xbox Cloud GamingXboxSteam DeckWindowsPlayStationXbox Series X|SPCXbox Game PassCloudXbox One
Vampire Hunters Game Cover

About

Vampire Hunters is a single player arcade shooter game. It was developed by Gamecraft Studios and was released on October 30, 2024. It received very positive reviews from players.

"Vampire Hunters" is a rogue-lite retro FPS where you stack guns to take down monsters with massive firepower. Explore Transylvania's steampunk environments, upgrade weapons, and slay hordes of undead in corridor-like levels. Your goal: become the ultimate Vampire Hunter.

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91%
Audience ScoreBased on 1,152 reviews
gameplay57 positive mentions
grinding24 negative mentions

  • The game offers a unique blend of FPS mechanics and roguelite gameplay, providing a fresh take on the survivor genre.
  • The variety of weapons and character abilities allows for diverse and engaging gameplay, keeping each run interesting.
  • The game is highly addictive, with a satisfying progression system that encourages players to experiment with different builds.
  • The game can become repetitive after a while, with some players feeling that the gameplay lacks depth and variety.
  • Certain enemies, particularly shielded ones, can be frustrating to deal with, leading to moments of unfair difficulty.
  • The user interface and menus can feel clunky, especially on console versions, making navigation less intuitive.
  • gameplay
    161 mentions Positive Neutral Negative

    The gameplay of "Vampire Hunters" is a dynamic blend of first-person shooter mechanics and roguelite elements, offering an engaging and addictive experience reminiscent of titles like "Vampire Survivors." While many players appreciate the smooth controls, variety of weapons, and unique boss mechanics, some criticize the repetitive nature of maps and the grind required for progression, suggesting that the gameplay can become monotonous over time. Overall, the game is praised for its high-octane action and mechanical creativity, though it leaves room for improvement in depth and variety.

    • “Vampire Hunters, developed and published by Gamecraft Studios, is an audacious blend of first-person shooter chaos and roguelite mechanics that aims to capture the addictive loop of titles like Vampire Survivors while reimagining it through a visceral, 3D lens.”
    • “The gameplay is engaging, with a perfect mix of intensity and strategy that keeps you on the edge of your seat.”
    • “Combining a smart mixture of FPS mechanics and addicting play, you’ll find yourself immersed in some wildly fun and challenging gameplay that is easy to pick up, hard to master, but insanely rewarding.”
    • “I usually love roguelike vs. slop games, but this one has managed to take this genre and just make it incredibly boring. Each map plays the same with maybe one thing different in each of them. The characters are okay, but the gameplay is just COD zombies trains for 30 minutes, then do some mechanic to end the level.”
    • “Additionally, pacing is slow, levels are really confusing, weapons do not have 'oomph', bosses are real bullet sponges, all leading to very boring gameplay.”
    • “The mechanics are crude, like a 2D game stretched into three dimensions. You can't really jump over the hordes even though you can jump.”
  • music
    96 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its energetic and catchy soundtrack that enhances the gameplay experience, while others find it bland or unappealing, leading them to mute it. Many appreciate the variety and accessibility of the soundtrack, noting that it fits the game's fast-paced action, although some tracks are criticized for being royalty-free or AI-generated. Overall, the music is described as a significant aspect of the game, contributing to its fun and chaotic atmosphere, despite some players expressing disappointment with certain selections.

    • “The soundtrack is nothing short of phenomenal, elevating every moment with haunting melodies and adrenaline-pumping beats.”
    • “The music is great and the gameplay is exciting yet relaxing.”
    • “The soundtrack slaps, too, perfectly matching the high-energy vibe.”
    • “In the end, I muted the music because of that.”
    • “The OST is awful; I've found myself muting the game and listening to Spotify instead.”
    • “Most of, if not all, the music is royalty-free/unity store assets and not made specifically for the game itself.”
  • graphics
    42 mentions Positive Neutral Negative

    The graphics of the game are characterized by a retro aesthetic that blends gothic elements with neon effects, creating a unique visual experience reminiscent of classic titles like Doom and Quake. While some players appreciate the stylized visuals and their nostalgic charm, others note occasional glitches and a lack of polish. Overall, the graphics are seen as a fitting complement to the engaging gameplay, with many reviewers expressing a preference for gameplay over high-end visuals.

    • “The aesthetic leans into a grimy, gothic tone mixed with neon effects and heavy particle explosions, creating a satisfying contrast between horror and spectacle.”
    • “At first, I wasn’t sold on the graphics, but the slick weapon animations and overall polish quickly won me over.”
    • “The graphics are great, very PS2 era, and it makes the game all the more charming without bogging it down.”
    • “I was very interested in the game Vampire Survivors, but the visuals just weren't for me.”
    • “This game is ugly graphically.”
    • “Visually, it looks unpolished with graphics that need refinement.”
  • replayability
    31 mentions Positive Neutral Negative

    The game boasts high replayability due to its roguelite elements, including permanent upgrades, unlockable characters, and diverse weapon progression, which ensure that each playthrough feels unique and rewarding. Players appreciate the variety of gameplay options, character skills, and the fast-paced action that encourages experimentation and "just one more run" mentality. While some suggest room for improvement in dynamic elements, the overall consensus is that the game offers substantial content and replay value, making it a worthwhile addition to any library.

    • “The inclusion of roguelite elements—permanent upgrades, unlockable characters, and weapon progression—gives the game depth and replay value, ensuring that each session feels like a step forward even when failure is inevitable.”
    • “The gameplay is intense yet very accessible... the more you play, the more capable you can become, and unlocks of weapons, constellations, equippable artifacts, and playable characters offer considerable replay value.”
    • “The replayability is just insane, the game gives a ton of options and builds to play around and experiment with.”
    • “Its a grind simulator with no replay value whatsoever.”
    • “While the two distinct game modes add to its replayability, it felt like there was room for improvement.”
    • “ replay value - maps are made to be replayed but their dynamic elements are limited.”
  • grinding
    25 mentions Positive Neutral Negative

    The reviews highlight a mixed perception of grinding in the game, with many players finding it both addictive and tedious. While some enjoy the challenge and the satisfaction of unlocking achievements through grinding, others feel that the excessive repetition and arbitrary requirements can lead to frustration and boredom, especially as they progress. Overall, the grinding aspect is seen as a double-edged sword, offering both fun and a potential barrier to enjoyment.

    • “You'll need a second life for grinding.”
    • “There is no lack of content, but the game has a really bad habit of overstaying its welcome by requiring you to do a lot of extra runs with arbitrary rules (often times not even challenging, just tedious) to gain unlockables.”
    • “To give you an idea of how much grinding the game expects, I literally did all content the game had to offer - I got every non-grinding achievement - before I was even halfway done grinding for level 150 on all characters.”
    • “The grind is way too tedious; you have to grind back on every class.”
  • optimization
    13 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while it runs well on higher-end PCs and maintains a good framerate under normal conditions, performance issues arise during intense moments with many enemies on screen. Players on lower-end systems, particularly on consoles like the PS4, report significant crashes and lag, indicating a need for further optimization. Recent updates have also introduced new optimization problems, suggesting that the developers need to address these issues to enhance the overall experience.

    • “Performance-wise, my RTX 2080 Super had no problems running the game maxed out, and since the system requirements are quite low, most players shouldn’t have any issues.”
    • “This ensures that players can focus on strategizing and surviving without being interrupted by performance issues.”
    • “Outside of this, the game maintains excellent framerate with no stuttering.”
    • “Not optimized for PS4 at all and crashes around the 30-minute mark, but on PC it's a blast.”
    • “They somehow broke the optimization in one of the recent updates, which is a shame.”
    • “Game is amazing, for sure, but this game really has an optimization issue.”
  • story
    12 mentions Positive Neutral Negative

    The game's story is generally perceived as minimal and lacking depth, with some players finding it interesting despite its brevity. While the gameplay and presentation are praised, many reviewers note that the story does not significantly enhance the experience, often feeling more like a backdrop to the action rather than a central element. Overall, the narrative aspect receives mixed feedback, with some players enjoying the missions while others feel it falls short of expectations.

    • “Even though there is little of it, the story is actually interesting to me.”
    • “Still advancing through the story, but the moment it starts to feel like it may get stale, a new enemy rears its head.”
    • “The last mission was fun.”
    • “For 15 euros or dollars, the game that you take is kind of okay for the price, and I would give it a 7/10 due to lack of story, bugs, and the AI-generated song.”
    • “The devs behind this game truly understand what makes a great game as a combination of gameplay and presentation, but sadly there is no immersive story. That last one really is asking for too much for this genre, which is more about practicing and adventuring—an exercise of style—than about achieving a full-blown work of art.”
    • “Story mode 5/10”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding it genuinely funny, particularly in its quirky character designs and amusing credit sequence. However, others feel that while the concept is humorous, the execution falls flat, leading to a frustrating experience that detracts from the overall enjoyment. Overall, the game offers a fun and comedic take on the survivor genre, but its janky execution and difficulty may leave some players feeling disrespected.

    • “Some are quite funny, like one that looks exactly like the bad CGI scorpion from The Mummy 2, or another that’s basically Exodia from Yu-Gi-Oh!”
    • “The game has love put into it, which is obvious by the catchy and funny credit sequence.”
    • “It’s basically a hilarious, high-speed Tuesday in Florida, and the best part is the final boss is way less stressful than a homeowners association meeting.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is a mixed bag; while many players find it largely bug-free and enjoyable, others report significant issues such as poorly designed weapons, inconsistent damage values, and buggy enemy hitboxes. Additionally, some users note graphical glitches and a lack of meaningful upgrades, suggesting that the game could benefit from more thorough testing. Overall, it runs well on various platforms, but stability concerns remain prominent.

    • “Pretty much bug-free and entertaining for a long time.”
    • “Runs great, and performs well on the deck too!”
    • “An excellent game buried under a deep pool of 'this really needed testers.' It ranges from completely useless weapons filling up most of the roster and two objectively best weapons (both primary and secondary categories considered), passive weapons not reloading properly to randomly bugging out massive or tiny damage values, buggy enemy hitboxes, unrewarding upgrades (do I really need +0.01 hp regen?) to upgrades so utterly needlessly rare that a couple of them I have only seen once, and plenty of 'upgrades' I just roll my eyes at because they don't do anything for me or are only there for completion.”
    • “Are there occasional bugs and graphical glitches?”
    • “The game offers some nice graphics, although some ugly glitches here and there; it is pleasant all the same.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is widely praised as a thrilling and immersive experience, striking a perfect balance between charm and tension. It manages to create a captivating environment that enhances gameplay without becoming overly dark or stressful, making it suitable for long play sessions. Overall, it stands out in the rogue-like genre for its unique and engaging atmosphere.

    • “A thrilling, atmospheric masterpiece!”
    • “The chilling atmosphere strikes a great balance—it's immersive without being overly dark or stressful, making it enjoyable for extended sessions.”
    • “With its captivating atmosphere, challenging gameplay, and a commitment to ongoing improvement, it stands out in the crowded world of rogue-like games.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is praised for its diverse design, which encourages unique play styles and enhances player engagement.

    • “The character design is varied enough to promote unique play styles.”
    • “The depth of character development allows for meaningful choices that impact the story.”
    • “Each character evolves in a way that feels authentic and engaging throughout the game.”
  • monetization
    2 mentions Positive Neutral Negative

    Players express concern over potential monetization strategies, fearing the game may resort to cash grabs or in-game purchases with real money. They prefer a straightforward gaming experience without premium currencies, emphasizing enjoyment and control customization instead.

    • “All I hope is that there's no in-game purchases with real money or any premium currency. Just let it be a video game as a video game. All in all, it's fun and enjoyable, and being able to choose how the controls work is great!”
    • “Gamers don't need more people just trying to take their money with a quick cash grab, half-baked attempt like this.”
    • “All I hope is that there's no in-game purchases with real money, or any premium currency. Just let it be a video game as a video game. Pardon the use of a little adult language, but all in all, it's fun and enjoyable, and being able to choose how the controls work is great!”
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8h Median play time
9h Average play time
6-10h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Vampire Hunters is a arcade shooter game.

Vampire Hunters is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 9 hours playing Vampire Hunters.

Vampire Hunters was released on October 30, 2024.

Vampire Hunters was developed by Gamecraft Studios.

Vampire Hunters has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Vampire Hunters is a single player game.

Similar games include Yet Another Zombie Survivors, Nomad Survival, Rogue: Genesia, Bloodshed, 20 Minutes Till Dawn and others.