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Vampire Hunters

Vampire Hunters Game Cover
91%Game Brain Score
Most mentioned positive aspects:gameplay, music
Most mentioned negative aspects:grinding, optimization
91% User Score Based on 1,273 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4Xbox Cloud GamingXboxSteam DeckWindowsPlayStationXbox Series X|SPCXbox Game PassCloudXbox One
Vampire Hunters Game Cover

About Vampire Hunters

Vampire Hunters is a single player survival role playing shooter game. It was developed by Gamecraft Studios and was released on October 30, 2024. It received very positive reviews from players.

Third person survival horror game based on the anime movie and book series of the same name.

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Games Like Vampire Hunters

Looking for games like Vampire Hunters? Here are top survival role playing shooter recommendations, selected from player-similarity data — start with Yet Another Zombie Survivors, Bloodshed or Nomad Survival.

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Reviews

91%Audience ScoreBased on 1,273 reviews
gameplay63 positive mentions
grinding28 negative mentions

  • Addictive and fun gameplay combining vampire survivors mechanics with first-person shooter action, offering intense bullet hell chaos with up to 14 weapons firing simultaneously.
  • Wide variety of weapons, characters with distinct skill trees, and many unlockables provide strong replayability and build diversity.
  • Well-designed maps and challenging bosses create engaging strategic gameplay with satisfying progression through leveling and upgrades.
  • Some weapons are unbalanced with certain overpowering builds reducing gameplay variety; meta progression and grinding can feel slow and tedious.
  • Enemy and boss design criticized for bullet sponge enemies and occasional poor AI behavior, leading to frustrating difficulty spikes and repetitiveness.
  • User interface and quality-of-life aspects, including menu navigation and lack of clearer in-game information, can be confusing and clunky, especially on controllers.
  • gameplay

    174 mentions Positive Neutral Negative
    36% positive mentions, 58% neutral mentions, 6% negative mentions

    The gameplay of Vampire Hunters is an addictive, satisfying blend of first-person shooter and roguelite mechanics, combining intense bullet-hell action with strategic build experimentation and a compelling progression system. While praised for its smooth, fast-paced combat, variety of weapons, and challenging bosses, some find the gameplay loop repetitive and the progression grindy, with certain design and AI elements feeling simplistic or underdeveloped. Overall, it offers a fresh, mechanically creative take on the survivors genre with strong replayability, though it may not sustain all players long-term without further depth and refinement.

    • “The gameplay loop is addictive, the builds are fun to experiment with, and the combat feels great from start to finish.”
    • “► Key mechanics bring gameplay to life.”
    • “The gameplay is intense yet very accessible... the more you play, the more capable you can become, and unlocks of weapons, constellations, equippable artifacts, and playable characters offer considerable replay value.”
    • “I usually love roguelike vs slop games but this one has managed to take this genre and just make it incredibly boring; each map plays the same with maybe one thing different in each of them. The characters are okay, but the gameplay is just CoD Zombies trains for 30 minutes then do some mechanic to end the level.”
    • “Additionally, pacing is slow, levels are really confusing, weapons do not have "oomph", bosses are real bullet sponges, all leading to a very boring gameplay.”
    • “The trouble in designing autoshooters is that scaling bonuses have to be carefully balanced, and of the things this game doesn't do particularly well, those bonuses in context can be very underwhelming and lead to dominant play strategies that disregard 80% of the mechanics and options.”
  • music

    106 mentions Positive Neutral Negative
    39% positive mentions, 56% neutral mentions, 5% negative mentions

    The game's music receives a mixed reception, with many praising its energetic, catchy, and adrenaline-pumping soundtrack that fits the fast-paced gameplay well, while others find it repetitive, generic, or relying heavily on royalty-free and AI-generated tracks. Notably, the developers replaced the AI-generated credits music after criticism, showing care for quality. Overall, the soundtrack is considered a highlight by many, contributing significantly to the game's enjoyable and intense atmosphere.

    • “The soundtrack is nothing short of phenomenal, elevating every moment with haunting melodies and adrenaline-pumping beats.”
    • “The gameplay is fast and furious, the graphics have a 90s charm, the soundtrack is absolutely banging, and the permanent upgrades give you a sense of progression even when a run falls apart.”
    • “The sound design is also absolutely amazing, the music just flat-out slaps.”
    • “The OST is awful; I found myself muting the game and listening to Spotify instead.”
    • “The music is so generic and forgettable.”
    • “Huge disappointment for a game I was pretty interested in until hearing the very obvious AI music at the end.”
  • graphics

    41 mentions Positive Neutral Negative
    27% positive mentions, 66% neutral mentions, 7% negative mentions

    The graphics feature a stylized retro aesthetic blending grimy gothic and neon elements reminiscent of 90s and early 2000s era games, creating a unique, charming visual identity that appeals to fans of classic shooters and roguelites. While generally praised for its art style and satisfying visual effects, some users note occasional glitches and a desire for enhanced graphical settings, particularly on consoles. Overall, the visuals complement the gameplay well, striking a balance between nostalgia and functional design without prioritizing high-end realism.

    • “The aesthetic leans into a grimy, gothic tone mixed with neon effects and heavy particle explosions, creating a satisfying contrast between horror and spectacle.”
    • “At first, I wasn’t sold on the graphics, but the slick weapon animations and overall polish quickly won me over.”
    • “The old style graphics give it a great feel that pulls me back to the original Doom or Quake days but with the mob count ramped to 11.”
    • “I was very interested in the game Vampire Survivors but the visuals just weren't for me.”
    • “This game is ugly graphically.”
    • “Visually it looks unpolished with graphics that need refinement.”
  • replayability

    33 mentions Positive Neutral Negative
    42% positive mentions, 49% neutral mentions, 9% negative mentions

    The game offers high replayability, driven by roguelite elements such as permanent upgrades, unlockable characters, weapon progression, and varied gameplay modes that keep each run fresh and engaging. While some maps have balance issues or limited dynamic elements, the overall depth, diversity of characters, weapons, and fast-paced action provide ample motivation for repeated playthroughs. Additional content and meta progression further enhance long-term appeal, making it a standout choice for fans of the genre.

    • “The inclusion of roguelite elements—permanent upgrades, unlockable characters, and weapon progression—gives the game depth and replay value, ensuring that each session feels like a step forward even when failure is inevitable.”
    • “It's got perfect replayability with a great variety of weapons, enemies and maps that are all really fun to play in and are built perfectly for the movement of the game such as jumping around and dashing across the map.”
    • “The replayability is just insane, the game gives a ton of options and builds to play around and experiment with.”
    • “Some maps are very unbalanced and not replayable because of the tight corridors spam and labyrinth-like design.”
    • “It's a grind simulator with no replay value whatsoever.”
    • “While the two distinct game modes add to its replayability, it felt like there was room for improvement.”
  • grinding

    29 mentions Positive Neutral Negative
    0% positive mentions, 3% neutral mentions, 97% negative mentions

    The game is notably grind-heavy, requiring repeated runs and upgrade farming that some players find tedious and time-consuming, especially early on and for unlocking achievements. While the grind can feel excessive and repetitive, it also fosters an addictive "just one more run" appeal for those who enjoy prolonged progression. However, the overall grind may deter players seeking a less monotonous experience.

    • “You pre-run preparation does not include familiars, passive weapons, or dropped relics, which can make getting some achievements a tedious chore of restarting a run immediately after beginning.”
    • “There is no lack of content, but the game has a really bad habit of overstaying its welcome by requiring you to do a lot of extra runs with arbitrary rules (often times not even challenging, just tedious) to gain unlockables.”
    • “To give you an idea of how much grinding the game expects, I literally did all content the game had to offer—I got every non-grinding achievement—before I was even halfway done grinding for level 150 on all characters.”
  • optimization

    15 mentions Positive Neutral Negative
    20% positive mentions, 60% neutral mentions, 20% negative mentions

    The game generally runs well on mid to high-end PCs with stable performance, but optimization issues are noted on platforms like the Steam Deck and PS4, especially during late-game with many enemies on screen. Recent updates have introduced performance regressions, causing occasional lag and crashes, indicating a need for further polish to improve stability and efficiency across devices.

    • “Performance-wise, my RTX 2080 Super had no problems running the game maxed out, and since the system requirements are quite low, most players shouldn’t have any issues.”
    • “This ensures that players can focus on strategizing and surviving without being interrupted by performance issues.”
    • “Outside of this, the game maintains excellent framerate with no stuttering.”
    • “The Steam Deck optimization needs a massive overhaul.”
    • “Not optimized for PS4 at all and crashes around the 30 minute mark, but on PC it's a blast.”
    • “Need optimization, when too many enemies on screen game starts lagging.”
  • story

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    The story is generally considered minimal and not the game's main focus, with some finding it interesting but lacking depth or immersion. It serves more as a backdrop for gameplay rather than a fully developed narrative, and players appreciate the missions despite the limited story content.

    • “Even though there is little of it, the story is actually interesting to me.”
    • “Still advancing through the story, but the moment it starts to feel like it may get stale, a new enemy rears its head.”
    • “The game has 2 modes: story and survival.”
    • “No story.”
    • “Lack of story, bugs, and the AI-generated song lowered my rating to 7/10.”
    • “The developers focused on gameplay and presentation but sadly there is no immersive story. This genre is more about practicing and adventuring than about delivering a full-blown narrative.”
  • humor

    11 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely described as hilarious, chaotic, and unique, with amusing references and a funny tone throughout, especially in the weapon designs and credit sequence. While the comedic concept and style are appreciated, some users feel the humor is undermined by janky execution and frustrating gameplay. Overall, the humor adds charm but may not fully compensate for the game's rough edges.

    • “The arena FPS gameplay is basic but functional, and the whole gimmick of stacking weapons on the sides of your school is pretty funny and unique.”
    • “It’s basically a hilarious, high-speed Tuesday in Florida, and the best part is the final boss is way less stressful than a homeowners association meeting.”
    • “The game has love put into it which is obvious by the catchy and funny credit sequence.”
  • stability

    6 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The game's stability is inconsistent, with frequent glitches, bugs, and unbalanced mechanics detracting from the experience, though some users find it mostly bug-free and playable. While the graphics are generally nice, occasional visual glitches persist. Overall, stability issues hamper enjoyment despite decent performance on platforms like the Steam Deck.

    • “Pretty much bug free and entertaining for a bit”
    • “Runs great, great on Deck too!”
    • “Fun game ruined by glitches.”
    • “An excellent game buried under a deep pool of 'this really needed testers.' It ranges from completely useless weapons filling up most of the roster and two objectively best weapons (both primary and secondary categories considered), passive weapons not reloading properly to randomly bugging out massive or tiny damage values, buggy enemy hitboxes, unrewarding upgrades (do I really need +0.01 hp regen?), to upgrades so utterly needlessly rare that a couple of them I have only seen once, and plenty of 'upgrades' I just roll my eyes at because they don't do anything for me or are only there for completion.”
    • “Are there occasional bugs and graphical glitches?”
  • atmosphere

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game offers a unique and captivating atmosphere that is immersive and thrilling without being overly dark or stressful, allowing for enjoyable extended play sessions. Its distinctive charm and balance set it apart in the rogue-like genre.

    • “A thrilling, atmospheric masterpiece!”
    • “The chilling atmosphere strikes a great balance—it's immersive without being overly dark or stressful, making it enjoyable for extended sessions.”
    • “With its captivating atmosphere, challenging gameplay, and a commitment to ongoing improvement, it stands out in the crowded world of rogue-like games.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Players appreciate that the game avoids aggressive monetization tactics like real-money purchases or premium currency, preferring it to remain a straightforward, enjoyable gaming experience without cash grabs.

    • “Gamers don't need more folks just trying to take their money with a quick cash grab half-baked attempt like this.”
    • “All I hope is that there's no in-game purchases with real money or any premium currency stuff. Just let it be a video game as a video game.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The character development is praised for its diverse designs, allowing players to explore and enjoy unique play styles.

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Play Times

8h Median play time
9h Average play time
6-10h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Vampire Hunters is a survival role playing shooter game. Common tags for Vampire Hunters include first-person, indie, score attack, trading, roguelite and others.

Vampire Hunters is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 9 hours playing Vampire Hunters.

Vampire Hunters was released on October 30, 2024.

Vampire Hunters was developed by Gamecraft Studios.

Vampire Hunters has received very positive reviews from players. Most players liked Vampire Hunters for its gameplay but disliked it for its grinding.

Vampire Hunters is a single player game.

Similar games include Yet Another Zombie Survivors, Bloodshed, Nomad Survival, Soulstone Survivors, Rogue: Genesia and others.