Echo Point Nova Game Cover
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"Echo Point Nova" is an open-world FPS where you, as a skilled explorer, navigate a mysterious planet and combat a ruthless mercenary force. Traverse the seamless world using various abilities, engage in epic battles with colossal bosses, and experience flexible single-player or cooperative gameplay for up to 4 players. Discover ancient technology and craft deadly weapons as you progress through the main quest or explore at your own pace.

  • PC
  • Windows

Reviews

99%
Audience ScoreBased on 2,693 reviews
gameplay165 positive mentions
grinding21 negative mentions
  • Incredible movement mechanics that provide a sense of freedom and fluidity, making traversal and combat exhilarating.
  • Satisfying gunplay with a variety of weapons and perks that enhance gameplay and allow for creative strategies.
  • Engaging open-world design with plenty of collectibles and challenges that encourage exploration and replayability.
  • The game is relatively short, with many players completing it in around 8-12 hours, leading to concerns about content longevity.
  • Boss fights can feel repetitive and lack depth, often following a similar pattern without significant variation.
  • Some minor bugs and performance issues, particularly in multiplayer, can detract from the overall experience.
  • gameplay355 mentions

    The gameplay in "Echo Point Nova" is widely praised for its fluid movement mechanics, combining elements from games like Titanfall and Ultrakill, resulting in a fast-paced and exhilarating experience. Players appreciate the depth provided by a robust perk system and the freedom to explore an open world filled with engaging combat arenas, though some note issues with bugs and a lack of content variety. Overall, the game is celebrated for its addictive gameplay loop, satisfying gunplay, and the ability to express creativity through movement and combat mechanics.

    • “The movement is so addictive and smooth along with the general gameplay loop; it's gonna be a fun ride 100%'ing the game.”
    • “Astounding movement system which still gives you the choice to play at a slower pace if you feel more like it, satisfying guns and shooting mechanics, a lot of fun perks to unlock which can change the whole gameplay.”
    • “Crazy fast gameplay with hoverboards and grappling hooks with satisfying gunplay that feels like Titanfall and Tribes had a child.”
    • “The gameplay feels like it's missing something.”
    • “Adding to this is buggy gameplay - crashes, difficulty joining co-op, wall rides not registering.”
    • “Lots of bugs, frequent crashing, issues with soft locking, you can get stuck by hoverboarding into a crate, you fall through the level for no reason sometimes, grappling to large enemies causes you to 'attach' to them, even if you are 1000 meters away causing you to fling around wildly every time the enemy turns.”
  • music229 mentions

    The music in the game has received widespread acclaim for its ability to enhance the gameplay experience, featuring a dynamic soundtrack that shifts from chill, ambient tracks during exploration to high-energy battle music that complements the fast-paced action. Many players highlight the soundtrack's quality, describing it as a mix of breakcore and drum and bass that fits perfectly with the game's vibrant visuals and fluid movement mechanics. However, some critiques mention that the exploration music can feel understated and that the lack of song selection options may lead to a somewhat generic experience during combat. Overall, the soundtrack is considered a standout feature that significantly contributes to the game's immersive atmosphere.

    • “The music is incredible and really ties the whole chill-surfing-to-intense-gunfight vibe together; if you enjoy the trailer music, you'll love the rest of the OST.”
    • “The movement feels incredibly natural, very fast, but controllable; beautiful graphics combined with the fantastic soundtrack really adds to the feel of the game.”
    • “Beyond that, Floating Door delivers another excellent soundtrack that chills you out in-between fights and hypes you up during them.”
    • “Music in the game seemed to consist of a few low energy (and low presence) tracks that gave a sense of ease during exploration, and a dozen or so battle tracks that try to match up with the rapid pace of the fight you're in.”
    • “There are a few things holding the soundtrack back though, the first of which is how understated it is.”
    • “The exploration music lacks a lot of presence in and of itself, leading to me forgetting it was even a thing in some cases.”
  • story161 mentions

    The story in the game is largely considered minimal and serves primarily as a vehicle to facilitate gameplay, with many players noting its simplicity and lack of depth. While some found the light narrative functional and enjoyable in a casual sense, most agree that the focus is on the engaging movement and combat mechanics rather than a compelling plot. Overall, the story is often described as forgettable, with players appreciating the freedom to explore and enjoy the gameplay without being bogged down by a complex narrative.

    • “The story is simple and fun, not really deep or dramatic, which is enough for a game focused on the gameplay first and foremost.”
    • “The story is intentionally simple as well so as not to get in your way.”
    • “The story was enjoyable.”
    • “The story is a barebones vehicle to get you from place to place, and the planet you land on feels more like a massive obstacle course, rather than a cohesive world.”
    • “The story is nearly non-existent, but this game knows what it's here for.”
    • “The story is... non-existent, but you're mostly here for the gameplay anyways.”
  • graphics67 mentions

    The graphics of the game have received mixed reviews, with many praising the beautiful and cohesive art style that enhances the gameplay experience, while others find the visuals to be simplistic or lacking in identity. Players appreciate the smooth performance and the ability to customize visual settings, although some note instances of flashing lights and low-quality graphics in certain areas. Overall, the game is described as visually appealing with a charming aesthetic that complements its fast-paced action, despite some criticisms regarding its graphical fidelity.

    • “The graphics are stunning, giving off 'Castle in the Sky' vibes.”
    • “The visuals are stunning, with the floating islands giving off a dreamlike vibe that’s both beautiful and challenging to navigate.”
    • “Awesome gameplay - polished and fine-tuned - combined with an amazing art style and graphics.”
    • “The graphics are quite meh though.”
    • “It has no story; pretty meh graphics.”
    • “The art style doesn't really have any identity, so it doesn't really stand out.”
  • optimization27 mentions

    Overall, the game's optimization is generally well-received, with many players reporting smooth visuals and good performance, particularly on higher-end rigs. However, some users experienced occasional serious performance issues, especially during intense combat scenarios with numerous flying enemies, and a few noted crashes and stuttering, particularly with ray tracing enabled. While most players found the optimization satisfactory, a minority reported significant performance drops on lower-end systems.

    • “The combat mechanics are tight, and the performance is great.”
    • “It's also well optimized, running a usually consistent 144Hz maxed out with RTX on.”
    • “The game feels complete with a well-paced campaign filled with surprises, good optimization on release, a significant amount of options including multiple for accessibility, 4 player co-op from the very beginning until the very end, post-campaign content, and a roadmap for future updates, game modes, and content, all for the low price of 30 bucks (considering most games are starting to cost 100).”
    • “I also had some occasional (but serious) performance issues in parts where there's a ton of flying enemies all grouped together. The bonus scans with extra enemies and flying enemies only were almost unbeatable for me due to this specific performance issue.”
    • “Only flaws I have encountered thus far are occasional stuttering (perhaps explained by running it at max with ray tracing on) and some questionable design on the first boss - however, there is nothing fundamentally wrong with the game.”
    • “Bad performance (15 - 30 fps on lowest graphics).”
  • grinding25 mentions

    Overall, players find the grinding mechanics in the game to be a mix of exhilarating and tedious, with many praising the fluid movement system that includes wall grinding, grappling hooks, and hoverboards. While some aspects of exploration and questing can feel confusing or repetitive, the combat and traversal mechanics are often described as fun and engaging, making the grinding experience enjoyable rather than burdensome. The game successfully balances rewarding exploration and mastery without falling into the trap of tedious grinding, allowing players to achieve 100% completion in a satisfying manner.

    • “Unlike most boomer/movement shooters, there's a catalogue of weapons that you can master, and I mastered everything right at 100% completion, with no farming required.”
    • “100%ing this game was not tedious, and ended right when things started to feel as if they were slowing down.”
    • “No grinding for garbage, no ridiculously convoluted cosmetic system, gameplay doesn't feel repetitive, and it's a full release $30 game.”
    • “Tedious exploration, confusing quests, middling combat, and of course, I am not very good at finding things on my own.”
    • “Some concepts just aren't fun, they're tedious, but they're all here.”
    • “Turns out grinding at breakneck speeds is just as fun as bullet time wall running.”
  • replayability24 mentions

    The game's replayability is a mixed bag, with some players praising its engaging mechanics and potential for future content, while others feel it lacks depth after achieving 100% completion. Many users express a desire for additional modes, such as time trials and community-created content, to enhance replay value. Overall, while the core gameplay is enjoyable and offers some replayability, there is a consensus that more content and features are needed to sustain long-term interest.

    • “Edit: I didn't expect to end up 100%ing the game; even after that, I still came back for more. The replayability is just so good.”
    • “Overall fun movement shooter with tons of replay value, especially considering the dev roadmap that will add even more to the already great base game.”
    • “Has crazy fast and responsive movement, bullet time, a grapple hook, wall running/riding, terrain destruction, fun weapon mechanics and enemy types, and it's all set in an endlessly replayable, very well-designed sandbox open world map.”
    • “The game has a lot of potential for replayability but doesn't have much to do after reaching 100% completion at 10 hours.”
    • “The game is pretty short, and given the nature as an open world, there's not much replayability once you get everything outside of endless in the scan arenas.”
    • “Needs more replayable content.”
  • stability17 mentions

    Overall, the game's stability is a mixed bag; while many players report smooth performance and minimal bugs, particularly in single-player mode, there are notable issues in multiplayer, including crashes, UI glitches, and desynchronization. Some users experienced occasional quirky glitches that did not significantly detract from their enjoyment, but others found the gameplay to be buggy, especially during cooperative play. Despite these issues, the game is generally considered fun and engaging, with many players expressing confidence that future updates will improve stability.

    • “I've encountered no bugs, and the game runs great.”
    • “Game doesn't compromise at all; in my experience, it's relatively bug-free.”
    • “Runs great on a Steam Deck.”
    • “Adding to this is buggy gameplay - crashes, difficulty joining co-op, wall rides not registering.”
    • “My one piece of feedback is the game is just a little buggy in multiplayer; specifically, single-player is smooth, but in multiplayer the UI to start combat can sometimes get stuck and everyone needs to back up and wait for it to reset. Also, a little bit of desync occasionally, and I just notice a lot more crashes in multiplayer. I'm sure it will get ironed out with time though, and it definitely isn't enough to detract too much from this very high-quality game.”
    • “There is a few glitches I've seen, like the tutorial quest windows not disappearing like they should and lingering for a few hours after the tutorial was even finished.”
  • humor16 mentions

    The humor in the game is consistently praised, with players highlighting the funny dialogue, amusing enemy designs, and entertaining gameplay mechanics, such as performing flips while sniping. Many found the game's quirky elements, like destructible environments and diverse weaponry, to contribute to its comedic charm. Overall, the humor enhances the experience, making it a source of joy and laughter for players.

    • “Lotta funny moments, can't wait to play more!”
    • “What little story there is is delivered through short text squirts that are surprisingly funny at times.”
    • “The enemy designs are interesting, sometimes funny as hell, and fun to learn and destroy.”
  • emotional13 mentions

    Players express a strong emotional connection to the game, highlighting feelings of exhilaration, hope, and empowerment through its dynamic movement mechanics and engaging gameplay. The ability to perform impressive aerial maneuvers and execute complex combos fosters a sense of freedom and excitement, making them feel alive and skilled. The game's ending also evokes a powerful emotional response, leaving players with a mix of satisfaction and intensity.

    • “This game made me feel alive again.”
    • “This game just made me feel hope that the industry will be moving forward again.”
    • “I love this game so much and the ending made me feel sick :)”
  • atmosphere9 mentions

    The atmosphere of the game is described as a magical blend of relaxing and intense elements, enhanced by a captivating soundtrack that complements both exploration and combat. Players appreciate the seamless transition from serene environments to dynamic action, creating a unique experience that feels both exhilarating and chill. Overall, the game's atmosphere is celebrated for its engaging music and immersive ambiance, making it a standout feature.

    • “So gradually, the sky shifts from atmospheric blue to star-riddled black that I can only wonder, 'When did I get here?' as I continue surfing, slingshotting, and climbing, and it's magical.”
    • “The soundtrack was pleasant as well and gave the game a chill atmosphere.”
    • “Atmosphere?”
    • “Probably worth every dollar without shooting a single enemy just to cruise around in the open world to the beats, a triumph of simplifying FPS movement tech into entertaining traversal, and then giving that a solid coating of atmosphere.”
    • “Soundtrack fits perfectly with each encounter, and the tone of the game meshes fast-paced action with a chill, open atmosphere that's indescribably refreshing.”
  • monetization2 mentions

    The reviews do not provide specific insights into the monetization aspect of the game, focusing instead on gameplay mechanics such as gunplay and sniper balance. Therefore, no clear summary regarding monetization can be derived from the provided text.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
208hAverage play time
6-13hSpent by most gamers
*Based on 15 analyzed playthroughs

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