Echo Point Nova Game Cover
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"Echo Point Nova" is an open-world FPS where you, as a skilled explorer, navigate a mysterious planet and combat a ruthless mercenary force. Traverse the seamless world using various abilities, engage in epic battles with colossal bosses, and experience flexible single-player or cooperative gameplay for up to 4 players. Discover ancient technology and craft deadly weapons as you progress through the main quest or explore at your own pace.

  • PC
  • Windows

Reviews

99%
Audience ScoreBased on 3,219 reviews
gameplay195 positive mentions
grinding26 negative mentions
  • Incredible movement mechanics that provide a sense of freedom and fluidity, allowing players to traverse the world at high speeds.
  • Satisfying gunplay with a variety of weapons and upgrades that enhance gameplay and encourage experimentation.
  • Engaging and fun gameplay loop with a mix of exploration, combat, and collectibles that keeps players invested.
  • The game is relatively short, with a main story that can be completed in around 6-10 hours, which may not justify the price for some players.
  • Boss fights can feel repetitive and lack variety, often following a similar formula that may diminish excitement.
  • Some players may experience minor bugs and performance issues, particularly in co-op mode or during intense combat scenarios.
  • gameplay430 mentions

    The gameplay of "Echo Point Nova" has been widely praised for its exceptional movement mechanics, which blend elements from various popular shooters like "Titanfall" and "Ultrakill," creating a fast-paced and fluid experience. Players appreciate the seamless integration of mechanics such as grappling, wall riding, and hoverboarding, which contribute to a highly engaging and satisfying gameplay loop. While some reviewers noted minor issues with certain mechanics and a lack of depth in enemy variety, the overall consensus is that the game offers a unique and exhilarating experience that prioritizes fun and creativity in movement and combat.

    • “Fantastic movement mechanics, fun gunplay, all set to a chill soundtrack.”
    • “The movement mechanics are top tier, the way you can fly around so smoothly on the hoverboard is so much fun.”
    • “The gameplay loop is extremely addicting.”
    • “The gameplay is pretty one-dimensional, but worth it if it's on sale.”
    • “There are some light leveling mechanics: as you use the weapons, you unlock new accessories and bonuses.”
    • “Lots of bugs, frequent crashing, issues with soft locking, you can get stuck by hoverboarding into a crate, you fall through the level for no reason sometimes, grappling to large enemies causes you to 'attach' to them, even if you are 1000 meters away causing you to fling around wildly every time the enemy turns.”
  • music269 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its dynamic and engaging soundtrack that perfectly complements the fast-paced gameplay and exploration. The blend of chill electronic and intense breakcore tracks enhances both the serene moments and the adrenaline-fueled combat, creating an immersive atmosphere. While some players noted minor issues with track variety and presence, the overall consensus is that the soundtrack is a standout feature, elevating the gaming experience significantly.

    • “The soundtrack was fantastic the whole way through and added a ton of energy to the fights.”
    • “You don't see music like this in games often enough and it fits the world perfectly.”
    • “The dynamic soundtrack here hit me with shades of Mirror’s Edge’s iconic tones, perfectly complementing the breakneck parkour and grappling chaos.”
    • “The music in the game seemed to consist of a few low energy (and low presence) tracks that gave a sense of ease during exploration, and a dozen or so battle tracks that try to match up with the rapid pace of the fight you're in.”
    • “There are a few things holding the soundtrack back though, the first of which is how understated it is.”
    • “The only gripe is the OST is nothing to write home about, so feel free to play your own music over the game and get into a flow state of movement tech to demolish your enemies.”
  • story183 mentions

    The game's story is largely considered minimal and serves primarily as a vehicle to guide players through its gameplay mechanics, with many reviewers noting its brevity and lack of depth. While some players appreciate the light narrative as a backdrop to the engaging movement and combat, others express disappointment at its simplicity and repetitiveness. Overall, the consensus is that the gameplay experience takes precedence over the story, which is often described as functional but not compelling.

    • “The dialogue boxes do double duty providing story content and tutorializing certain gameplay.”
    • “The story is simple and fun, not really deep or dramatic, which is enough for a game focused on the gameplay first and foremost.”
    • “The story is intentionally simple as well so as not to get in your way.”
    • “The story is nearly non-existent, but this game knows what it's here for.”
    • “The story is a barebones vehicle to get you from place to place, and the planet you land on feels more like a massive obstacle course, rather than a cohesive world.”
    • “The story is pretty basic; you’re part of a security team attached to a research vessel visiting the planet who got shot down by a hostile mercenary company pilfering the planet of its rare artifacts.”
  • graphics86 mentions

    The graphics of the game receive mixed reviews, with many praising the stunning visuals, smooth performance, and appealing art style that enhances the gameplay experience. However, some players note issues such as muddy textures, unfinished UI elements, and a lack of distinct identity in the graphics. Overall, while the game excels in aesthetic charm and technical performance, it also faces criticism for certain graphical inconsistencies and simplicity.

    • “The graphics are stunning, giving off castle in the sky vibes.”
    • “The visuals are stunning, with the floating islands giving off a dreamlike vibe that’s both beautiful and challenging to navigate.”
    • “Awesome gameplay - polished and fine-tuned - combined with an amazing art style and graphics.”
    • “This is a combination of unpolished level design and the fact that the game's graphics are really muddy.”
    • “The UI and a lot of the art style feels unfinished and like they were still using placeholders in the released final game.”
    • “The graphics are quite meh though.”
  • optimization34 mentions

    Overall, the game's optimization is a mixed bag; while many players report smooth performance at high settings, particularly on decent rigs, there are notable issues in specific areas that can lead to frame drops, especially during intense combat scenarios. Some users experienced significant performance dips and stuttering, particularly with ray tracing enabled, while others found the game to run excellently with minimal bugs. A few players suggest that further optimization patches could enhance the experience, especially for those on lower-end systems.

    • “If you can stand a couple of minor infrequent bugs and very few performance issues, mostly running like butter even at max settings, this game is a must.”
    • “Its fantastic and all the minor performance issues from the demo are gone!”
    • “The game feels complete with a well-paced campaign filled with surprises, good optimization on release, a significant amount of options including multiple for accessibility, 4 player co-op from the very beginning until the very end, post-campaign content, and a roadmap for future updates, game modes and content, all for the low price of 30 bucks (considering most games are starting to cost 100).”
    • “Also, I am not sure if it's my PC or not, but some indoor and outdoor areas are a bit unoptimized and cause frame drops (I think one of the areas was in the snowy region). But besides that, this game is perfect!”
    • “This game is very short, so I would suggest waiting for a sale (I got 100% in about 6 hours). The story is practically nonexistent and optimization is pretty bad, but this game is pretty much the peak of movement shooters that I couldn't stop playing for hours.”
    • “This, however, does not mean that performance will be steady all throughout the game, since some of the larger arenas, combined with large amounts of enemies, can bring most processors down to their knees, with framerates that can occasionally drop even below the 30s in a rare worst-case scenario.”
  • replayability33 mentions

    The game offers a mix of replayability through challenge modifiers, speedrunning potential, and co-op modes, appealing particularly to completionists and movement shooter enthusiasts. However, many players feel that the current content is somewhat limited, with a desire for additional features and updates to enhance long-term engagement. Overall, while the core gameplay is enjoyable and replayable, there is a consensus that more content is needed to sustain interest beyond the initial playthrough.

    • “Overall fun movement shooter with tons of replay value, especially considering the dev roadmap that will add even more to the already great base game.”
    • “Has crazy fast and responsive movement, bullet time, a grapple hook, wall running/riding, terrain destruction, fun weapon mechanics and enemy types, and it's all set in an endlessly replayable, very well-designed sandbox open world map.”
    • “Fun short game, however getting further hours out of the game can feel a bit like padding. I was hoping for more replayability in this akin to Titanfall 2's multiplayer; the upcoming workshop support is looking hopeful!”
    • “The game has a lot of potential for replayability but doesn't have much to do after reaching 100% completion at 10 hours.”
    • “The game is pretty short, and given the nature as an open world, there's not much replayability once you get everything outside of endless in the scan arenas.”
  • grinding30 mentions

    Overall, players find the grinding mechanics in the game to be a highlight, offering a fun and dynamic movement system that enhances exploration and combat. While some aspects of grinding for completion can feel tedious, many reviewers appreciate the straightforward nature of achieving 100% completion without excessive farming. The combination of various movement techniques, such as wall grinding and grappling, contributes to an engaging gameplay experience that keeps players entertained.

    • “Unlike most boomer/movement shooters, there's a catalogue of weapons that you can master, and I mastered everything right at 100% completion, with no farming required.”
    • “100%ing this game was not tedious, and ended right when things started to feel as if they were slowing down.”
    • “No grinding for garbage, no ridiculously convoluted cosmetic system, gameplay doesn't feel repetitive, and it's a full release $30 game.”
    • “I got all the orbs and did all the scans, but admittedly, this got quite tedious too.”
    • “This conditioned me to look everywhere, inside every wall and floor, which again, gets a bit tedious.”
    • “Some concepts just aren't fun, they're tedious, but they're all here.”
  • humor20 mentions

    The humor in the game is widely praised, with players highlighting its funny writing, amusing mechanics, and entertaining enemy designs. Many reviews note the game's ability to generate laughter through quirky interactions, hilarious weapon dynamics, and clever dialogue, making it a standout feature that enhances the overall enjoyment. Overall, the humor contributes significantly to the game's charm and replayability, making it a delightful experience for players.

    • “This game has insane schmovement, you literally can bomb hop in its demo, and in the actual game you can get some funny grenades. The PvP is phenomenal; this is a super fun co-op game, and I totally recommend it to whoever is bored and wants an addicting game with tons of funny mechanics.”
    • “The enemy designs are interesting, sometimes funny as hell, and fun to learn and destroy.”
    • “All the exposition is done via bits of (actually very funny) dialogue delivered via text boxes when you touch particular map markers.”
  • stability20 mentions

    Overall, the game's stability is described as a mixed experience; while many players report smooth performance on platforms like the Steam Deck and minimal bugs in single-player mode, there are notable issues in multiplayer, including crashes and UI glitches. Some users mention occasional quirky bugs that do not significantly detract from the enjoyment, but the presence of these issues suggests that further updates may be needed to enhance stability.

    • “Runs great on Steam Deck.”
    • “I've encountered no bugs, and the game runs great.”
    • “Game doesn't compromise at all; in my experience, it's relatively bug-free.”
    • “Adding to this is buggy gameplay - crashes, difficulty joining co-op, wall rides not registering.”
    • “My one piece of feedback is the game is just a little buggy in multiplayer; specifically, single-player is smooth, but in multiplayer the UI to start combat can sometimes get stuck and everyone needs to back up and wait for it to reset. Also, a little bit of desync occasionally, and I just notice a lot more crashes in multiplayer.”
    • “There is a few glitches I've seen like the tutorial quest windows not disappearing like they should and lingering for a few hours after the tutorial was even finished.”
  • emotional16 mentions

    Players express a profound emotional connection to the game, highlighting its exhilarating movement mechanics that evoke feelings of freedom and excitement. Many reviewers describe the experience as refreshing and invigorating, with some stating it reignites hope for innovation in the gaming industry. The combination of fluid gameplay and engaging combat leaves players feeling empowered and alive, making it a standout title that resonates on an emotional level.

    • “For now the game is a 10/10 anyways, because of the originality and being the first game in a long time that made me feel my guts.”
    • “This game made me feel hope that the industry will be moving forward again.”
    • “This game made me feel alive again.”
  • atmosphere13 mentions

    The game's atmosphere is described as immersive and captivating, enhanced by a fantastic soundtrack that shifts from chill to intense, perfectly complementing the fast-paced action and exploration. Players appreciate the non-linear map design that encourages discovery, while the combination of dynamic movement mechanics and atmospheric soundscapes creates a unique experience that feels both exhilarating and relaxing. Overall, the atmosphere is a standout feature, making the game enjoyable even beyond combat.

    • “Dreamy atmosphere and soundtracks, intense movement controls that are fast to learn, map isn't linear so you can actually discover unexpected routes by yourself if you are familiar enough with the movement.”
    • “So gradually, the sky shifts from atmospheric blue to star-riddled black that I can only wonder 'when did I get here?' as I continue surfing and slingshotting and climbing and it's magical.”
    • “The soundtrack was pleasant as well and gave the game a chill atmosphere.”
    • “Probably worth every dollar without shooting a single enemy just to cruise around in the open world to the beats, a triumph of simplifying FPS movement tech into entertaining traversal, and then giving that a solid coating of atmosphere.”
    • “Soundtrack fits perfectly with each encounter, and the tone of the game meshes fast-paced action with a chill, open atmosphere that's indescribably refreshing.”
  • monetization5 mentions

    The monetization aspect of the game primarily revolves around microtransactions for in-game purchases, although some players appreciate the absence of these features in certain contexts. Overall, the game is praised for its solid gameplay mechanics and soundtrack, with a focus on delivering a balanced experience without overwhelming players with monetization tactics.

    • “No microtransactions and a solid soundtrack.”
    • “Microtransactions - in-game purchases.”
    • “Microtransactions - in-game purchases.”
  • character development1 mentions

    Character development is highly customizable, allowing players to choose between male and female characters, select various masks, and access an extensive library of hats, enhancing personal expression within the game.

    • “Character design is fantastic, allowing players to choose between male and female characters, customize their masks, and explore an extensive library of hats, which greatly enhances the customization options.”
    • “The depth of character development is impressive, with a wide range of choices that let players truly express their individuality.”
    • “I love how the character development system allows for a unique blend of aesthetics and personal expression, making each character feel distinct.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
186hAverage play time
7-13hSpent by most gamers
*Based on 17 analyzed playthroughs

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