Monster Hunting: Incremental Grind Forever
- September 25, 2024
- TCS Developer
"Monster Hunting: Incremental Grind Forever" is an idle adventure game where you fight monsters, buy upgrades, and craft equipment to make your character stronger. With over 1800 in-game rewards, 12 regions to battle across, and the ability to offline progress, there's no shortage of content in this smorgasbord of numbers that go up. Join a faction, enhance your party members, and collect resources to unlock new features and challenges, all the way up to level 900.
Reviews
- The game is enjoyable and offers a solid idle experience with a generous time bank for intermittent play.
- There are several mechanics that gradually unlock, providing a fun loop and a variety of content to explore.
- It's a good time waster with satisfying progression as players see their numbers go up and enjoy the loot and upgrade systems.
- The game suffers from significant bugs, including issues with currency displaying NaN values, which can hinder progress and achievements.
- Many systems feel repetitive and tedious, lacking complexity and innovation, leading to a less engaging experience.
- The menus are cluttered and could use rework, making navigation cumbersome and detracting from the overall enjoyment.
- gameplay3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The gameplay features a well-paced progression system with various mechanics that gradually unlock, including party members, monsters, factions, and equipment crafting. Players appreciate the abundance of content, engaging gameplay loop, and the absence of pay-to-win elements, along with a unique 72-hour time bank that alleviates the pressure to play continuously. Overall, it combines elements of clicker games with automation and idle mechanics, promising an intriguing experience as players advance.
“There are several mechanics that gradually unlock - party members, monsters that can join the party and give boosts, factions, camp, equipment, and several currencies that are used for different things, such as boosting party members, crafting equipment, buying faction medallions, and enchanting equipment.”
“Good pace of mechanics, seems to have a lot of content, fun loop, zero pay-to-win elements, and I appreciate the 72-hour time bank mechanic so you don't have to feel rushed or leave the game open. You can extend the AFK time further with some in-game items, but I haven't invested in that yet.”
“Seems neat so far; it feels like a mix of clicker heroes with some other familiar concepts. I'm still early on and unlocking new mechanics that look like they'll be going in an interesting direction with automation and idle gameplay.”
“There are several mechanics that gradually unlock - party members, monsters that can join the party and give boosts, factions, camp, equipment, etc. Several currencies are used for different things - giving boosts to party members, crafting equipment, buying faction medallions, enchanting equipment, etc.”
“Seems neat so far, feels like a mix of clicker heroes with some other familiar concepts, but I'm still early on and unlocking new mechanics that look like they'll be going in an interesting direction with automation/idle stuff.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and lacking complexity, as the activities involved feel repetitive and pointless.
“Not really complex, as they all pretty much do the same things; it's just pointless and tedious.”
“The grinding feels like a never-ending chore rather than an engaging part of the game.”
“It becomes repetitive quickly, making the gameplay feel more like a job than a fun experience.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story aspect of the game is generally enjoyable, but some players express frustration with the progression system, particularly when reaching high levels where enemies become nearly invincible, forcing them to abandon their current mission.