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About

Guild Quest is a single player casual role playing game. It was developed by Hyper Hippo Games and was released on January 26, 2017. It received mostly positive reviews from players.

"Guild Quest" is a game where you build and manage your own guildhall, creating custom quests to complete and filling islands with your guildians. You can choose the type of quests, from safe adventures to dangerous battles, and collect cards to gain permanent boosts and change the look of your guildians. Build your quest empire by collecting different guildian classes, equipping them to different islands, and finding the best combinations for each quest.

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60%
Audience ScoreBased on 1,036 reviews
story18 positive mentions
grinding28 negative mentions

  • Engaging RPG mechanics with cooperative elements that enhance gameplay depth.
  • Simple, enjoyable, and fun, making it low-key addicting.
  • Cute art style and smooth gameplay that appeals to fans of idle games.
  • Frequent bugs and technical issues can frustrate players, especially newcomers.
  • Repetitive gameplay that can lead to boredom after a short time.
  • The game has been abandoned by developers, leading to concerns about future updates and content.
  • story
    176 mentions Positive Neutral Negative

    The story aspect of "Guild Quest" is largely criticized for its lack of depth and narrative engagement, with many players noting that the game feels like a repetitive grind without a compelling plot or meaningful choices. While the mechanics allow for strategic gameplay through quest selection and resource management, the absence of a cohesive storyline diminishes the overall experience, making it feel more like a chore than an adventure. Players express a desire for a more developed narrative to enhance their investment in the game.

    • “The thing which I mostly like about this game is choosing the quest like save a bunch of baby ducks or attack a troll camp or save merchants from trolls or gather crops.”
    • “I love it and then I like to imagine my explorers how they complete the quest or fight the bosses.”
    • “What I would really like to see is how my explorers do the quest I picked for them.”
    • “There's no storyline.”
    • “The game lacks a story, aka purpose for the player to actually do all the micromanagement.”
    • “It didn't hold my attention for much more than 2 hours as there really isn't much to do except wait for money and experience to 'buy' more quests to get more money and experience.”
  • graphics
    65 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players appreciating the cute and simplistic art style, often likening it to doodles or stick figures. While some find the visuals charming and well-executed, others criticize them as crude or lacking in quality, suggesting that they detract from the overall experience. Overall, the graphics are seen as a highlight for those who enjoy a casual aesthetic, despite some concerns about their execution and consistency.

    • “The graphics are stunning, and the gameplay is smooth and intuitive.”
    • “Loving the art style!”
    • “The graphics and artistic design are appealing to the eye and the blend of cell shaded 3D is a perfect touch.”
    • “A very boring 'idle game' combined with extremely poor quality graphics.”
    • “Opinion on visuals: visuals are fairly crude; not exactly pleasing or considered of high-quality aesthetic.”
    • “Although this game has pretty bad graphics... it's surprisingly addictive and I'm sure the graphics will improve after the beta.”
  • gameplay
    58 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players noting its repetitive and simplistic nature, often likening it to a cookie clicker. While some appreciate the graphics and potential for future development, others criticize the slow progression, reliance on microtransactions, and lack of meaningful mechanics, leading to a sense of grind rather than engaging gameplay. Overall, the game is seen as having a bare-bones experience that may appeal to casual players but lacks depth for those seeking more complex interactions.

    • “The graphics are stunning, and the gameplay is smooth and intuitive.”
    • “This game is so much fun and it has a fun, doodle-like animation style, and the gameplay is amazing!”
    • “Exited for what this game could become for it has great potential to become more than just a usual casual game but to evolve into a complex and broad game with various character cards and game mechanics with multiple maps and maybe even a workshop mode that allows players to create interesting maps that can be voted on to be officially implemented.”
    • “Getting the 'premium' currency is slow and time-locked, so the only real gameplay in this game is starting it, waiting for you to get all the chests, and closing it again until the next day.”
    • “It's supposed to be a kind of overland dungeon keeper game, only with much worse graphics and cash shop/MTX grind gameplay instead of anything meaningful and fulfilling... the kind of game that really doesn't belong on Steam.”
    • “I want to love this game; it's a great idea, but it's so barebones, and there is just no gameplay or thought.”
  • grinding
    29 mentions Positive Neutral Negative

    The reviews highlight that the game is excessively grindy, often leading to tedium and frustration for players. While some appreciate the idle game mechanics and the potential for progression, many find the grinding necessary for leveling up and completing quests to be tedious and time-consuming. Overall, the experience can feel more like a grind fest than an engaging gameplay loop, with players expressing a mix of disdain and resignation towards the grinding aspect.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “Abandoned, grindy, and I'm really only here out of spite for the achievements.”
    • “It's an ugly grinding/levelling-up simulator with indirect control.”
    • “Because of how simplistic and non-challenging it is (except testing your patience), you become bored fairly quickly, then you eventually just leave it idling more out of disinterest than as idle-farming.”
  • monetization
    19 mentions Positive Neutral Negative

    The monetization in this game is heavily criticized, with numerous microtransactions that many players feel are excessive and akin to a cash grab. While some users note that premium currency can be earned through gameplay, the overall sentiment is that the game feels abandoned and the monetization model is frustrating, often leading to a paywall experience. Despite being labeled as free-to-play, many reviews suggest that significant spending is required to progress meaningfully.

    • “This is an early access 'idle' game with microtransactions.”
    • “There are microtransactions available, even in this stage of the game's development, with fair prices for many things.”
    • “If you would have told me that there was going to be a free-to-play clicker game with microtransactions included but adhering to the goal of being completely free and making everything accessible without the need to pay, I would have thought you were getting something out of the recommendation.”
    • “This isn't really free as the game is infested with mobile app store-like microtransactions.”
    • “Even worse, the microtransactions are abysmal; you would have to spend hundreds of dollars for it to actually make a palpable difference.”
    • “Overall cash grab/10.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is characterized by a light-hearted and self-referential tone, often poking fun at fantasy tropes and delivering amusing moments, such as the hilarious boss respawn times. While some players find the humor simplistic and repetitive over time, many appreciate its cute graphics and the overall fun experience it provides, making it an enjoyable casual game. Overall, the game successfully blends humor with engaging gameplay, appealing to those who enjoy a comedic take on the RPG genre.

    • “The entire thing is constructed with a light-hearted sense of humor that playfully makes fun of itself as much as it makes silly faces at ages-old tropes of the fantasy genre.”
    • “It's a stick figure D&D cartoon card game that appeals to the psychological desire to hoard pixel-money, and to top it off, it's pretty funny.”
    • “Funny and cute game.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some players find it enjoyable and fitting for the gameplay, others describe it as mediocre and occasionally annoying, with glitches affecting audio options. Overall, the soundtrack is not a standout feature but contributes positively to the gaming experience for many.

    • “When I played this game, I thought since it's only in its beta stage that it would be pretty mediocre and that I'd just play it a few days and forget about it, but I underestimated the gameplay, and in reality, it's pretty good with some good music.”
    • “Someone please record/extract this song for the rest of us.”
    • “The music isn't annoying, and like I said, it's all about the fun doodling, cartooning, and watching your guildeons fight off doodle ghosts and skeletons and whatnot.”
    • “The sound effects and music can get annoying after a point, and the options to turn them off keep glitching, resulting in all audio always being on.”
    • “I may or may not touch on the soundtrack, and anything else truly necessary will be updated as expected.”
    • “Someone please record or extract this song for the rest of us.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability has been heavily criticized due to a major update that introduced game-breaking bugs, causing significant progress halts for many players. Users report frequent freezing issues, particularly with card menus and guildian cards disappearing, although some players have experienced minimal bugs and found the game enjoyable overall.

    • “In this game, they released a major game-changing update that introduced several game-breaking bugs that completely stop progress for anyone not already done with the game, and at the same time removed a major portion of the game in favor of an alternate system that was buggy and universally hated.”
    • “The 'calculate progress while game was closed' feature is nice but buggy.”
    • “Card menus are buggy and will often freeze or not upgrade properly.”
  • optimization
    5 mentions Positive Neutral Negative

    Overall, the game is well-optimized and runs smoothly, providing a polished experience. However, players suggest that further optimization could enhance performance, particularly in reducing the time spent on repetitive clicking tasks. Despite these minor concerns, the game remains enjoyable and functional.

    • “After creating a build and tuning levels of stages for the best performance, you can move on to the next island.”
    • “The game runs smoothly and is quite fun.”
    • “It can be optimized a bit more so that tasks requiring clicking are completed much faster.”
    • “The game can be optimized a bit more so that it's much faster to get things done that require clicking.”
    • “Performance issues make it frustrating to play; the optimization needs significant improvement.”
    • “The loading times are excessive, and the overall optimization feels lacking.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is effectively complemented by its basic sound effects, which align well with the overall tone and setting.

    • “The sound effects are basic, but they perfectly fit the atmosphere of the game.”
    • “The immersive environment draws you in, making every moment feel intense and engaging.”
    • “The haunting soundtrack complements the visuals beautifully, creating a truly captivating atmosphere.”
    • “The sound effects are basic, which fits the atmosphere of the game.”
    • “The overall ambiance feels flat and uninspired, lacking any real depth.”
    • “The lighting is dull and fails to create any sense of tension or immersion.”
  • replayability
    1 mentions Positive Neutral Negative

    The game is criticized for its linear structure and repetitive gameplay, leading to a consensus that it offers zero replayability.

    • “Linear, repetitive, zero replayability are what this game is about.”
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75h Median play time
59h Average play time
28-90h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Guild Quest is a casual role playing game.

Guild Quest is available on PC, Mac OS and Windows.

On average players spend around 59 hours playing Guild Quest.

Guild Quest was released on January 26, 2017.

Guild Quest was developed by Hyper Hippo Games.

Guild Quest has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Guild Quest is a single player game.

Similar games include Clicker Heroes 2, Firestone Idle RPG, Idle Archer Tower Defense RPG, Idle Big Devil, Grim Clicker and others.