- January 26, 2017
- Hyper Hippo Games
- 75h median play time
Guild Quest
Platforms
About
"Guild Quest" is a game where you build and manage your own guildhall, creating custom quests to complete and filling islands with your guildians. You can choose the type of quests, from safe adventures to dangerous battles, and collect cards to gain permanent boosts and change the look of your guildians. Build your quest empire by collecting different guildian classes, equipping them to different islands, and finding the best combinations for each quest.
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- The game has a cute art style and is enjoyable for casual play.
- It offers a unique twist on idle games with a focus on strategy and guild management.
- The developers are active and frequently update the game, showing commitment to improvement.
- The game has been abandoned by the developers, leading to a lack of updates and unresolved bugs.
- Progression can become excessively grindy and repetitive, making it less engaging over time.
- Microtransactions are heavily emphasized, creating a pay-to-win atmosphere that detracts from the overall experience.
story
185 mentions Positive Neutral NegativeThe story aspect of "Guild Quest" is largely criticized for its lack of depth and engagement, with many players noting that it feels like a repetitive grind without a meaningful narrative. While the game offers various quests and mechanics, it fails to provide a cohesive storyline or character development, leading to a sense of monotony as players cycle through similar tasks. Overall, the absence of a compelling plot detracts from the experience, making it feel more like a chore than an adventure.
“The thing which I mostly like about this game is choosing the quest like save a bunch of baby ducks or attack a troll camp or save merchants from trolls or gather crops.”
“I love it and then I like to imagine my explorers how they complete the quest or fight the bosses.”
“At the end of the quest line, like any good quest line you have a boss quest to finish.”
“There's no storyline.”
“The game lacks a story, aka purpose for the player to actually do all the micromanagement.”
“I wouldn’t recommend this game because it’s just another cliché quest game.”